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-rw-r--r--indra/llmath/llcamera.cpp1
-rw-r--r--indra/llmath/llcamera.h9
2 files changed, 1 insertions, 9 deletions
diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp
index bad4d00fd6..687c1a7d45 100644
--- a/indra/llmath/llcamera.cpp
+++ b/indra/llmath/llcamera.cpp
@@ -703,6 +703,7 @@ void LLCamera::calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom)
mLocalPlanes[PLANE_BOTTOM].setVec( a, c, b);
//calculate center and radius squared of frustum in world absolute coordinates
+ static LLVector3 const X_AXIS(1.f, 0.f, 0.f);
mFrustCenter = X_AXIS*mFarPlane*0.5f;
mFrustCenter = transformToAbsolute(mFrustCenter);
mFrustRadiusSquared = mFarPlane*0.5f;
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index 922d6f9fac..531144db39 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -50,15 +50,6 @@ const F32 MIN_FAR_PLANE = 0.2f;
static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
-static const LLVector3 X_AXIS(1.f,0.f,0.f);
-static const LLVector3 Y_AXIS(0.f,1.f,0.f);
-static const LLVector3 Z_AXIS(0.f,0.f,1.f);
-
-static const LLVector3 NEG_X_AXIS(-1.f,0.f,0.f);
-static const LLVector3 NEG_Y_AXIS(0.f,-1.f,0.f);
-static const LLVector3 NEG_Z_AXIS(0.f,0.f,-1.f);
-
-
// An LLCamera is an LLCoorFrame with a view frustum.
// This means that it has several methods for moving it around
// that are inherited from the LLCoordFrame() class :