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-rw-r--r--indra/llmath/llvolume.cpp559
-rw-r--r--indra/llmath/llvolume.h35
-rw-r--r--indra/llmath/llvolumemgr.cpp15
-rw-r--r--indra/llmath/llvolumemgr.h1
-rw-r--r--indra/llmath/m4math.cpp57
-rw-r--r--indra/llmath/m4math.h2
-rw-r--r--indra/llmath/v2math.cpp15
-rw-r--r--indra/llmath/v2math.h3
8 files changed, 670 insertions, 17 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index df4c618ac1..0328c09c9a 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -46,6 +46,9 @@
#include "lldarray.h"
#include "llvolume.h"
#include "llstl.h"
+#include "llsdserialize.h"
+#include "zlib/zlib.h"
+
#define DEBUG_SILHOUETTE_BINORMALS 0
#define DEBUG_SILHOUETTE_NORMALS 0 // TomY: Use this to display normals using the silhouette
@@ -1673,7 +1676,9 @@ LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL ge
mFaceMask = 0x0;
mDetail = detail;
mSculptLevel = -2;
-
+ mIsTetrahedron = FALSE;
+ mLODScaleBias.setVec(1,1,1);
+
// set defaults
if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE)
{
@@ -1688,7 +1693,8 @@ LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL ge
mGenerateSingleFace = generate_single_face;
generate();
- if (mParams.getSculptID().isNull())
+
+ if (mParams.getSculptID().isNull() && mParams.getSculptType() == LL_SCULPT_TYPE_NONE)
{
createVolumeFaces();
}
@@ -1839,6 +1845,480 @@ BOOL LLVolume::generate()
return FALSE;
}
+bool LLVolumeFace::VertexData::operator<(const LLVolumeFace::VertexData& rhs)const
+{
+ const U8* l = (const U8*) this;
+ const U8* r = (const U8*) &rhs;
+
+ for (U32 i = 0; i < sizeof(VertexData); ++i)
+ {
+ if (l[i] != r[i])
+ {
+ return r[i] < l[i];
+ }
+ }
+
+ return false;
+}
+
+bool LLVolumeFace::VertexData::operator==(const LLVolumeFace::VertexData& rhs)const
+{
+ const U8* l = (const U8*) this;
+ const U8* r = (const U8*) &rhs;
+
+ for (U32 i = 0; i < sizeof(VertexData); ++i)
+ {
+ if (l[i] != r[i])
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool LLVolumeFace::VertexData::compareNormal(const LLVolumeFace::VertexData& rhs, F32 angle_cutoff) const
+{
+ bool retval = false;
+ if (rhs.mPosition == mPosition && rhs.mTexCoord == mTexCoord)
+ {
+ F32 cur_angle = rhs.mNormal*mNormal;
+
+ retval = cur_angle > angle_cutoff;
+ }
+
+ return retval;
+}
+
+BOOL LLVolume::createVolumeFacesFromFile(const std::string& file_name)
+{
+ std::ifstream is;
+
+ is.open(file_name.c_str(), std::ifstream::in | std::ifstream::binary);
+
+ BOOL success = createVolumeFacesFromStream(is);
+
+ is.close();
+
+ return success;
+}
+
+BOOL LLVolume::createVolumeFacesFromStream(std::istream& is)
+{
+ mSculptLevel = -1; // default is an error occured
+
+ LLSD header;
+ {
+ if (!LLSDSerialize::deserialize(header, is, 1024*1024*1024))
+ {
+ llwarns << "Mesh header parse error. Not a valid mesh asset!" << llendl;
+ return FALSE;
+ }
+ }
+
+ std::string nm[] =
+ {
+ "impostor",
+ "low_lod",
+ "medium_lod",
+ "high_lod"
+ };
+
+ S32 lod = llclamp((S32) mDetail, 0, 3);
+
+ while (lod < 4 &&
+ (header[nm[lod]]["offset"].asInteger() == -1 ||
+ header[nm[lod]]["size"].asInteger() == 0 ))
+ {
+ ++lod;
+ }
+
+ if (lod >= 4)
+ {
+ lod = llclamp((S32) mDetail, 0, 3);
+
+ while (lod >= 0 &&
+ (header[nm[lod]]["offset"].asInteger() == -1 ||
+ header[nm[lod]]["size"].asInteger() == 0) )
+ {
+ --lod;
+ }
+
+ if (lod < 0)
+ {
+ llwarns << "Mesh header missing LOD offsets. Not a valid mesh asset!" << llendl;
+ return FALSE;
+ }
+ }
+
+ is.seekg(header[nm[lod]]["offset"].asInteger(), std::ios_base::cur);
+
+ return unpackVolumeFaces(is, header[nm[lod]]["size"].asInteger());
+}
+
+BOOL LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
+{
+ U8* result = NULL;
+ U32 cur_size = 0;
+
+ {
+ //input stream is now pointing at a zlib compressed block of LLSD
+ //decompress block
+ z_stream strm;
+
+ const U32 CHUNK = 65536;
+
+ U8 *in = new U8[size];
+ is.read((char*) in, size);
+
+ U8 out[CHUNK];
+
+ strm.zalloc = Z_NULL;
+ strm.zfree = Z_NULL;
+ strm.opaque = Z_NULL;
+ strm.avail_in = size;
+ strm.next_in = in;
+
+ S32 ret = inflateInit(&strm);
+
+ if (ret != Z_OK)
+ {
+ llerrs << "WTF?" << llendl;
+ }
+
+ do
+ {
+ strm.avail_out = CHUNK;
+ strm.next_out = out;
+ ret = inflate(&strm, Z_NO_FLUSH);
+ if (ret == Z_STREAM_ERROR)
+ {
+ inflateEnd(&strm);
+ free(result);
+ delete [] in;
+ return FALSE;
+ }
+
+ switch (ret)
+ {
+ case Z_NEED_DICT:
+ ret = Z_DATA_ERROR;
+ case Z_DATA_ERROR:
+ case Z_MEM_ERROR:
+ inflateEnd(&strm);
+ free(result);
+ delete [] in;
+ return FALSE;
+ break;
+ }
+
+ U32 have = CHUNK-strm.avail_out;
+
+ result = (U8*) realloc(result, cur_size + have);
+ memcpy(result+cur_size, out, have);
+ cur_size += have;
+
+ } while (strm.avail_out == 0);
+
+ inflateEnd(&strm);
+ delete [] in;
+
+ if (ret != Z_STREAM_END)
+ {
+ free(result);
+ return FALSE;
+ }
+ }
+
+ //result now points to the decompressed LLSD block
+
+ LLSD mdl;
+
+ {
+ std::string res_str((char*) result, cur_size);
+ std::istringstream istr(res_str);
+
+ if (!LLSDSerialize::deserialize(mdl, istr, cur_size))
+ {
+ llwarns << "not a valid mesh asset!" << llendl;
+ return FALSE;
+ }
+ }
+
+
+ free(result);
+
+
+ {
+ U32 face_count = mdl.size();
+
+ if (face_count == 0)
+ {
+ llerrs << "WTF?" << llendl;
+ }
+
+ mVolumeFaces.resize(face_count);
+
+ for (U32 i = 0; i < face_count; ++i)
+ {
+ LLSD::Binary pos = mdl[i]["Position"];
+ LLSD::Binary norm = mdl[i]["Normal"];
+ LLSD::Binary tc = mdl[i]["TexCoord0"];
+ LLSD::Binary idx = mdl[i]["TriangleList"];
+
+ LLVolumeFace& face = mVolumeFaces[i];
+
+ face.mHasBinormals = FALSE;
+
+ //copy out indices
+ face.mIndices.resize(idx.size()/2);
+ if (idx.empty() || face.mIndices.size() < 3)
+ { //why is there an empty index list?
+ llerrs <<"WTF?" << llendl;
+ continue;
+ }
+
+ U16* indices = (U16*) &(idx[0]);
+ for (U32 j = 0; j < idx.size()/2; ++j)
+ {
+ face.mIndices[j] = indices[j];
+ }
+
+ //copy out vertices
+ U32 num_verts = pos.size()/(3*2);
+ face.mVertices.resize(num_verts);
+
+ LLVector3 min_pos;
+ LLVector3 max_pos;
+ LLVector2 min_tc;
+ LLVector2 max_tc;
+
+ min_pos.setValue(mdl[i]["PositionDomain"]["Min"]);
+ max_pos.setValue(mdl[i]["PositionDomain"]["Max"]);
+ min_tc.setValue(mdl[i]["TexCoord0Domain"]["Min"]);
+ max_tc.setValue(mdl[i]["TexCoord0Domain"]["Max"]);
+
+ F32 scale = llclamp((F32) mdl[i]["Scale"].asReal(), 1.f, 10.f);
+
+ LLVector3 pos_range = max_pos - min_pos;
+ LLVector2 tc_range = max_tc - min_tc;
+
+ LLVector3& min = face.mExtents[0];
+ LLVector3& max = face.mExtents[1];
+
+ min = max = LLVector3(0,0,0);
+
+ for (U32 j = 0; j < num_verts; ++j)
+ {
+ U16* v = (U16*) &(pos[j*3*2]);
+
+ face.mVertices[j].mPosition.setVec(
+ (F32) v[0] / 65535.f * pos_range.mV[0] + min_pos.mV[0],
+ (F32) v[1] / 65535.f * pos_range.mV[1] + min_pos.mV[1],
+ (F32) v[2] / 65535.f * pos_range.mV[2] + min_pos.mV[2]);
+
+ face.mVertices[j].mPosition *= scale;
+
+ if (j == 0)
+ {
+ min = max = face.mVertices[j].mPosition;
+ }
+ else
+ {
+ update_min_max(min,max,face.mVertices[j].mPosition);
+ }
+
+ U16* n = (U16*) &(norm[j*3*2]);
+
+ face.mVertices[j].mNormal.setVec(
+ (F32) n[0] / 65535.f * 2.f - 1.f,
+ (F32) n[1] / 65535.f * 2.f - 1.f,
+ (F32) n[2] / 65535.f * 2.f - 1.f);
+
+ U16* t = (U16*) &(tc[j*2*2]);
+
+ face.mVertices[j].mTexCoord.setVec(
+ (F32) t[0] / 65535.f * tc_range.mV[0] + min_tc.mV[0],
+ (F32) t[1] / 65535.f * tc_range.mV[1] + min_tc.mV[1]);
+ }
+
+
+ // modifier flags?
+ BOOL do_mirror = (mParams.getSculptType() & LL_SCULPT_FLAG_MIRROR);
+ BOOL do_invert = (mParams.getSculptType() &LL_SCULPT_FLAG_INVERT);
+
+
+ // translate to actions:
+ BOOL do_reflect_x = FALSE;
+ BOOL do_reverse_triangles = FALSE;
+ BOOL do_invert_normals = FALSE;
+
+ if (do_mirror)
+ {
+ do_reflect_x = TRUE;
+ do_reverse_triangles = !do_reverse_triangles;
+ }
+
+ if (do_invert)
+ {
+ do_invert_normals = TRUE;
+ do_reverse_triangles = !do_reverse_triangles;
+ }
+
+ // now do the work
+
+ if (do_reflect_x)
+ {
+ for (S32 i = 0; i < face.mVertices.size(); i++)
+ {
+ face.mVertices[i].mPosition.mV[VX] *= -1.0f;
+ face.mVertices[i].mNormal.mV[VX] *= -1.0f;
+ }
+ }
+
+ if (do_invert_normals)
+ {
+ for (S32 i = 0; i < face.mVertices.size(); i++)
+ {
+ face.mVertices[i].mNormal *= -1.0f;
+ }
+ }
+
+ if (do_reverse_triangles)
+ {
+ for (U32 j = 0; j < face.mIndices.size(); j += 3)
+ {
+ // swap the 2nd and 3rd index
+ S32 swap = face.mIndices[j+1];
+ face.mIndices[j+1] = face.mIndices[j+2];
+ face.mIndices[j+2] = swap;
+ }
+ }
+
+ }
+ }
+
+ mSculptLevel = 0; // success!
+ return TRUE;
+}
+
+void tetrahedron_set_normal(LLVolumeFace::VertexData* cv)
+{
+ LLVector3 nrm = (cv[1].mPosition-cv[0].mPosition)%(cv[2].mPosition-cv[0].mPosition);
+
+ nrm.normVec();
+
+ cv[0].mNormal = nrm;
+ cv[1].mNormal = nrm;
+ cv[2].mNormal = nrm;
+}
+
+BOOL LLVolume::isTetrahedron()
+{
+ return mIsTetrahedron;
+}
+
+void LLVolume::makeTetrahedron()
+{
+ mVolumeFaces.clear();
+
+ LLVolumeFace face;
+
+ F32 x = 0.25f;
+ LLVector3 p[] =
+ { //unit tetrahedron corners
+ LLVector3(x,x,x),
+ LLVector3(-x,-x,x),
+ LLVector3(-x,x,-x),
+ LLVector3(x,-x,-x)
+ };
+
+ face.mExtents[0].setVec(-x,-x,-x);
+ face.mExtents[1].setVec(x,x,x);
+
+ LLVolumeFace::VertexData cv[3];
+
+ //set texture coordinates
+ cv[0].mTexCoord = LLVector2(0,0);
+ cv[1].mTexCoord = LLVector2(1,0);
+ cv[2].mTexCoord = LLVector2(0.5f, 0.5f*F_SQRT3);
+
+
+ //side 1
+ cv[0].mPosition = p[1];
+ cv[1].mPosition = p[0];
+ cv[2].mPosition = p[2];
+
+ tetrahedron_set_normal(cv);
+
+ face.mVertices.push_back(cv[0]);
+ face.mVertices.push_back(cv[1]);
+ face.mVertices.push_back(cv[2]);
+
+ //side 2
+ cv[0].mPosition = p[3];
+ cv[1].mPosition = p[0];
+ cv[2].mPosition = p[1];
+
+ tetrahedron_set_normal(cv);
+
+ face.mVertices.push_back(cv[0]);
+ face.mVertices.push_back(cv[1]);
+ face.mVertices.push_back(cv[2]);
+
+ //side 3
+ cv[0].mPosition = p[3];
+ cv[1].mPosition = p[1];
+ cv[2].mPosition = p[2];
+
+ tetrahedron_set_normal(cv);
+
+ face.mVertices.push_back(cv[0]);
+ face.mVertices.push_back(cv[1]);
+ face.mVertices.push_back(cv[2]);
+
+ //side 4
+ cv[0].mPosition = p[2];
+ cv[1].mPosition = p[0];
+ cv[2].mPosition = p[3];
+
+ tetrahedron_set_normal(cv);
+
+ face.mVertices.push_back(cv[0]);
+ face.mVertices.push_back(cv[1]);
+ face.mVertices.push_back(cv[2]);
+
+ //set index buffer
+ for (U32 i = 0; i < 12; i++)
+ {
+ face.mIndices.push_back(i);
+ }
+
+ mVolumeFaces.push_back(face);
+ mSculptLevel = 0;
+ mIsTetrahedron = TRUE;
+}
+
+void LLVolume::copyVolumeFaces(LLVolume* volume)
+{
+ mVolumeFaces = volume->mVolumeFaces;
+ mSculptLevel = 0;
+ mIsTetrahedron = FALSE;
+}
+
+
+S32 LLVolume::getNumFaces() const
+{
+ U8 sculpt_type = (mParams.getSculptType() & LL_SCULPT_TYPE_MASK);
+
+ if (sculpt_type == LL_SCULPT_TYPE_MESH)
+ {
+ return LL_SCULPT_MESH_MAX_FACES;
+ }
+
+ return (S32)mProfilep->mFaces.size();
+}
+
void LLVolume::createVolumeFaces()
{
@@ -1864,6 +2344,11 @@ void LLVolume::createVolumeFaces()
LLProfile::Face& face = mProfilep->mFaces[i];
vf.mBeginS = face.mIndex;
vf.mNumS = face.mCount;
+ if (vf.mNumS < 0)
+ {
+ llerrs << "Volume face corruption detected." << llendl;
+ }
+
vf.mBeginT = 0;
vf.mNumT= getPath().mPath.size();
vf.mID = i;
@@ -1907,6 +2392,10 @@ void LLVolume::createVolumeFaces()
if (face.mFlat && vf.mNumS > 2)
{ //flat inner faces have to copy vert normals
vf.mNumS = vf.mNumS*2;
+ if (vf.mNumS < 0)
+ {
+ llerrs << "Volume face corruption detected." << llendl;
+ }
}
}
else
@@ -2198,6 +2687,11 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components,
LLMemType m1(LLMemType::MTYPE_VOLUME);
U8 sculpt_type = mParams.getSculptType();
+ if (sculpt_type & LL_SCULPT_TYPE_MASK == LL_SCULPT_TYPE_MESH)
+ {
+ llerrs << "WTF?" << llendl;
+ }
+
BOOL data_is_empty = FALSE;
if (sculpt_width == 0 || sculpt_height == 0 || sculpt_components < 3 || sculpt_data == NULL)
@@ -2309,7 +2803,6 @@ bool LLVolumeParams::operator<(const LLVolumeParams &params) const
return mSculptID < params.mSculptID;
}
-
return mSculptType < params.mSculptType;
@@ -3367,6 +3860,20 @@ S32 LLVolume::getNumTriangleIndices() const
return count;
}
+
+S32 LLVolume::getNumTriangles() const
+{
+ U32 triangle_count = 0;
+
+ for (S32 i = 0; i < getNumVolumeFaces(); ++i)
+ {
+ triangle_count += getVolumeFace(i).mIndices.size()/3;
+ }
+
+ return triangle_count;
+}
+
+
//-----------------------------------------------------------------------------
// generateSilhouetteVertices()
//-----------------------------------------------------------------------------
@@ -3379,22 +3886,29 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,
S32 face_mask)
{
LLMemType m1(LLMemType::MTYPE_VOLUME);
-
+
vertices.clear();
normals.clear();
segments.clear();
+ if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
+ {
+ return;
+ }
+
S32 cur_index = 0;
//for each face
for (face_list_t::iterator iter = mVolumeFaces.begin();
iter != mVolumeFaces.end(); ++iter)
{
- const LLVolumeFace& face = *iter;
+ LLVolumeFace& face = *iter;
- if (!(face_mask & (0x1 << cur_index++)))
+ if (!(face_mask & (0x1 << cur_index++)) ||
+ face.mIndices.empty() || face.mEdge.empty())
{
continue;
}
+
if (face.mTypeMask & (LLVolumeFace::CAP_MASK)) {
}
@@ -3594,6 +4108,8 @@ S32 LLVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
F32 closest_t = 2.f; // must be larger than 1
+ end_face = llmin(end_face, getNumVolumeFaces()-1);
+
for (S32 i = start_face; i <= end_face; i++)
{
const LLVolumeFace &face = getVolumeFace((U32)i);
@@ -4103,11 +4619,28 @@ BOOL LLVolumeParams::exportLegacyStream(std::ostream& output_stream) const
return TRUE;
}
+LLSD LLVolumeParams::sculptAsLLSD() const
+{
+ LLSD sd = LLSD();
+ sd["id"] = getSculptID();
+ sd["type"] = getSculptType();
+
+ return sd;
+}
+
+bool LLVolumeParams::sculptFromLLSD(LLSD& sd)
+{
+ setSculptID(sd["id"].asUUID(), (U8)sd["type"].asInteger());
+ return true;
+}
+
LLSD LLVolumeParams::asLLSD() const
{
LLSD sd = LLSD();
sd["path"] = mPathParams;
sd["profile"] = mProfileParams;
+ sd["sculpt"] = sculptAsLLSD();
+
return sd;
}
@@ -4115,6 +4648,8 @@ bool LLVolumeParams::fromLLSD(LLSD& sd)
{
mPathParams.fromLLSD(sd["path"]);
mProfileParams.fromLLSD(sd["profile"]);
+ sculptFromLLSD(sd["sculpt"]);
+
return true;
}
@@ -4157,6 +4692,12 @@ const F32 MIN_CONCAVE_PATH_WEDGE = 0.111111f; // 1/9 unity
// for collison purposes
BOOL LLVolumeParams::isConvex() const
{
+ if (!getSculptID().isNull())
+ {
+ // can't determine, be safe and say no:
+ return FALSE;
+ }
+
F32 path_length = mPathParams.getEnd() - mPathParams.getBegin();
F32 hollow = mProfileParams.getHollow();
@@ -5011,7 +5552,11 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
if (!partial_build)
{
mIndices.resize(num_indices);
- mEdge.resize(num_indices);
+
+ if ((volume->getParams().getSculptType() & LL_SCULPT_TYPE_MASK) != LL_SCULPT_TYPE_MESH)
+ {
+ mEdge.resize(num_indices);
+ }
}
else
{
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index 871b334452..0bc64f4487 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -183,12 +183,15 @@ const U8 LL_SCULPT_TYPE_SPHERE = 1;
const U8 LL_SCULPT_TYPE_TORUS = 2;
const U8 LL_SCULPT_TYPE_PLANE = 3;
const U8 LL_SCULPT_TYPE_CYLINDER = 4;
+const U8 LL_SCULPT_TYPE_MESH = 5;
-const U8 LL_SCULPT_TYPE_MASK = LL_SCULPT_TYPE_SPHERE | LL_SCULPT_TYPE_TORUS | LL_SCULPT_TYPE_PLANE | LL_SCULPT_TYPE_CYLINDER;
+const U8 LL_SCULPT_TYPE_MASK = LL_SCULPT_TYPE_SPHERE | LL_SCULPT_TYPE_TORUS | LL_SCULPT_TYPE_PLANE |
+ LL_SCULPT_TYPE_CYLINDER | LL_SCULPT_TYPE_MESH;
const U8 LL_SCULPT_FLAG_INVERT = 64;
const U8 LL_SCULPT_FLAG_MIRROR = 128;
+const S32 LL_SCULPT_MESH_MAX_FACES = 8;
class LLProfileParams
{
@@ -575,6 +578,9 @@ public:
BOOL importLegacyStream(std::istream& input_stream);
BOOL exportLegacyStream(std::ostream& output_stream) const;
+ LLSD sculptAsLLSD() const;
+ bool sculptFromLLSD(LLSD& sd);
+
LLSD asLLSD() const;
operator LLSD() const { return asLLSD(); }
bool fromLLSD(LLSD& sd);
@@ -634,7 +640,6 @@ public:
const F32& getSkew() const { return mPathParams.getSkew(); }
const LLUUID& getSculptID() const { return mSculptID; }
const U8& getSculptType() const { return mSculptType; }
-
BOOL isConvex() const;
// 'begin' and 'end' should be in range [0, 1] (they will be clamped)
@@ -798,7 +803,7 @@ public:
BOOL create(LLVolume* volume, BOOL partial_build = FALSE);
void createBinormals();
-
+
class VertexData
{
public:
@@ -806,6 +811,10 @@ public:
LLVector3 mNormal;
LLVector3 mBinormal;
LLVector2 mTexCoord;
+
+ bool operator<(const VertexData& rhs) const;
+ bool operator==(const VertexData& rhs) const;
+ bool compareNormal(const VertexData& rhs, F32 angle_cutoff) const;
};
enum
@@ -851,8 +860,7 @@ class LLVolume : public LLRefCount
{
friend class LLVolumeLODGroup;
-private:
- LLVolume(const LLVolume&); // Don't implement
+protected:
~LLVolume(); // use unref
public:
@@ -874,7 +882,7 @@ public:
U8 getProfileType() const { return mParams.getProfileParams().getCurveType(); }
U8 getPathType() const { return mParams.getPathParams().getCurveType(); }
- S32 getNumFaces() const { return (S32)mProfilep->mFaces.size(); }
+ S32 getNumFaces() const;
S32 getNumVolumeFaces() const { return mVolumeFaces.size(); }
F32 getDetail() const { return mDetail; }
const LLVolumeParams& getParams() const { return mParams; }
@@ -896,12 +904,15 @@ public:
BOOL isUnique() const { return mUnique; }
S32 getSculptLevel() const { return mSculptLevel; }
-
+ void setSculptLevel(S32 level) { mSculptLevel = level; }
+
S32 *getTriangleIndices(U32 &num_indices) const;
// returns number of triangle indeces required for path/profile mesh
S32 getNumTriangleIndices() const;
+ S32 getNumTriangles() const;
+
void generateSilhouetteVertices(std::vector<LLVector3> &vertices,
std::vector<LLVector3> &normals,
std::vector<S32> &segments,
@@ -946,6 +957,8 @@ public:
LLVector3 mLODScaleBias; // vector for biasing LOD based on scale
void sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level);
+ void copyVolumeFaces(LLVolume* volume);
+
private:
void sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type);
F32 sculptGetSurfaceArea();
@@ -956,11 +969,19 @@ private:
protected:
BOOL generate();
void createVolumeFaces();
+public:
+ virtual BOOL createVolumeFacesFromFile(const std::string& file_name);
+ virtual BOOL createVolumeFacesFromStream(std::istream& is);
+ virtual BOOL unpackVolumeFaces(std::istream& is, S32 size);
+
+ virtual void makeTetrahedron();
+ virtual BOOL isTetrahedron();
protected:
BOOL mUnique;
F32 mDetail;
S32 mSculptLevel;
+ BOOL mIsTetrahedron;
LLVolumeParams mParams;
LLPath *mPathp;
diff --git a/indra/llmath/llvolumemgr.cpp b/indra/llmath/llvolumemgr.cpp
index 53641fceab..419e0015ba 100644
--- a/indra/llmath/llvolumemgr.cpp
+++ b/indra/llmath/llvolumemgr.cpp
@@ -320,7 +320,7 @@ BOOL LLVolumeLODGroup::derefLOD(LLVolume *volumep)
{
llassert_always(mLODRefs[i] > 0);
mLODRefs[i]--;
-#if 1 // SJB: Possible opt: keep other lods around
+#if 0 // SJB: Possible opt: keep other lods around
if (!mLODRefs[i])
{
mVolumeLODs[i] = NULL;
@@ -375,6 +375,19 @@ F32 LLVolumeLODGroup::getVolumeScaleFromDetail(const S32 detail)
return mDetailScales[detail];
}
+S32 LLVolumeLODGroup::getVolumeDetailFromScale(const F32 detail)
+{
+ for (S32 i = 1; i < 4; i++)
+ {
+ if (mDetailScales[i] > detail)
+ {
+ return i-1;
+ }
+ }
+
+ return 3;
+}
+
F32 LLVolumeLODGroup::dump()
{
F32 usage = 0.f;
diff --git a/indra/llmath/llvolumemgr.h b/indra/llmath/llvolumemgr.h
index a78ea76a1a..f5dc4cd748 100644
--- a/indra/llmath/llvolumemgr.h
+++ b/indra/llmath/llvolumemgr.h
@@ -59,6 +59,7 @@ public:
static S32 getDetailFromTan(const F32 tan_angle);
static void getDetailProximity(const F32 tan_angle, F32 &to_lower, F32& to_higher);
static F32 getVolumeScaleFromDetail(const S32 detail);
+ static S32 getVolumeDetailFromScale(F32 scale);
LLVolume* refLOD(const S32 detail);
BOOL derefLOD(LLVolume *volumep);
diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp
index d8e7b4aaf9..5c112b52b2 100644
--- a/indra/llmath/m4math.cpp
+++ b/indra/llmath/m4math.cpp
@@ -221,8 +221,33 @@ const LLMatrix4& LLMatrix4::transpose()
F32 LLMatrix4::determinant() const
{
- llerrs << "Not implemented!" << llendl;
- return 0.f;
+ F32 value =
+ mMatrix[0][3] * mMatrix[1][2] * mMatrix[2][1] * mMatrix[3][0] -
+ mMatrix[0][2] * mMatrix[1][3] * mMatrix[2][1] * mMatrix[3][0] -
+ mMatrix[0][3] * mMatrix[1][1] * mMatrix[2][2] * mMatrix[3][0] +
+ mMatrix[0][1] * mMatrix[1][3] * mMatrix[2][2] * mMatrix[3][0] +
+ mMatrix[0][2] * mMatrix[1][1] * mMatrix[2][3] * mMatrix[3][0] -
+ mMatrix[0][1] * mMatrix[1][2] * mMatrix[2][3] * mMatrix[3][0] -
+ mMatrix[0][3] * mMatrix[1][2] * mMatrix[2][0] * mMatrix[3][1] +
+ mMatrix[0][2] * mMatrix[1][3] * mMatrix[2][0] * mMatrix[3][1] +
+ mMatrix[0][3] * mMatrix[1][0] * mMatrix[2][2] * mMatrix[3][1] -
+ mMatrix[0][0] * mMatrix[1][3] * mMatrix[2][2] * mMatrix[3][1] -
+ mMatrix[0][2] * mMatrix[1][0] * mMatrix[2][3] * mMatrix[3][1] +
+ mMatrix[0][0] * mMatrix[1][2] * mMatrix[2][3] * mMatrix[3][1] +
+ mMatrix[0][3] * mMatrix[1][1] * mMatrix[2][0] * mMatrix[3][2] -
+ mMatrix[0][1] * mMatrix[1][3] * mMatrix[2][0] * mMatrix[3][2] -
+ mMatrix[0][3] * mMatrix[1][0] * mMatrix[2][1] * mMatrix[3][2] +
+ mMatrix[0][0] * mMatrix[1][3] * mMatrix[2][1] * mMatrix[3][2] +
+ mMatrix[0][1] * mMatrix[1][0] * mMatrix[2][3] * mMatrix[3][2] -
+ mMatrix[0][0] * mMatrix[1][1] * mMatrix[2][3] * mMatrix[3][2] -
+ mMatrix[0][2] * mMatrix[1][1] * mMatrix[2][0] * mMatrix[3][3] +
+ mMatrix[0][1] * mMatrix[1][2] * mMatrix[2][0] * mMatrix[3][3] +
+ mMatrix[0][2] * mMatrix[1][0] * mMatrix[2][1] * mMatrix[3][3] -
+ mMatrix[0][0] * mMatrix[1][2] * mMatrix[2][1] * mMatrix[3][3] -
+ mMatrix[0][1] * mMatrix[1][0] * mMatrix[2][2] * mMatrix[3][3] +
+ mMatrix[0][0] * mMatrix[1][1] * mMatrix[2][2] * mMatrix[3][3];
+
+ return value;
}
// Only works for pure orthonormal, homogeneous transform matrices.
@@ -428,6 +453,17 @@ const LLMatrix4& LLMatrix4::initRotTrans(const LLQuaternion &q, const LLVector
return (*this);
}
+const LLMatrix4& LLMatrix4::initScale(const LLVector3 &scale)
+{
+ setIdentity();
+
+ mMatrix[VX][VX] = scale.mV[VX];
+ mMatrix[VY][VY] = scale.mV[VY];
+ mMatrix[VZ][VZ] = scale.mV[VZ];
+
+ return (*this);
+}
+
const LLMatrix4& LLMatrix4::initAll(const LLVector3 &scale, const LLQuaternion &q, const LLVector3 &pos)
{
F32 sx, sy, sz;
@@ -774,6 +810,23 @@ bool operator!=(const LLMatrix4 &a, const LLMatrix4 &b)
return FALSE;
}
+bool operator<(const LLMatrix4& a, const LLMatrix4 &b)
+{
+ U32 i, j;
+ for (i = 0; i < NUM_VALUES_IN_MAT4; i++)
+ {
+ for (j = 0; j < NUM_VALUES_IN_MAT4; j++)
+ {
+ if (a.mMatrix[i][j] != b.mMatrix[i][j])
+ {
+ return a.mMatrix[i][j] < b.mMatrix[i][j];
+ }
+ }
+ }
+
+ return false;
+}
+
const LLMatrix4& operator*=(LLMatrix4 &a, F32 k)
{
U32 i, j;
diff --git a/indra/llmath/m4math.h b/indra/llmath/m4math.h
index e74b7afe9b..6007b96bd9 100644
--- a/indra/llmath/m4math.h
+++ b/indra/llmath/m4math.h
@@ -159,6 +159,7 @@ public:
const LLMatrix4& initRotTrans(const F32 roll, const F32 pitch, const F32 yaw, const LLVector4 &pos); // Rotation from Euler + translation
const LLMatrix4& initRotTrans(const LLQuaternion &q, const LLVector4 &pos); // Set with Quaternion and position
+ const LLMatrix4& initScale(const LLVector3 &scale);
// Set all
const LLMatrix4& initAll(const LLVector3 &scale, const LLQuaternion &q, const LLVector3 &pos);
@@ -236,6 +237,7 @@ public:
friend bool operator==(const LLMatrix4 &a, const LLMatrix4 &b); // Return a == b
friend bool operator!=(const LLMatrix4 &a, const LLMatrix4 &b); // Return a != b
+ friend bool operator<(const LLMatrix4 &a, const LLMatrix4& b); // Return a < b
friend const LLMatrix4& operator+=(LLMatrix4 &a, const LLMatrix4 &b); // Return a + b
friend const LLMatrix4& operator-=(LLMatrix4 &a, const LLMatrix4 &b); // Return a - b
diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp
index 555e1f92bb..220336e0c2 100644
--- a/indra/llmath/v2math.cpp
+++ b/indra/llmath/v2math.cpp
@@ -115,3 +115,18 @@ LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u)
a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u );
}
+
+LLSD LLVector2::getValue() const
+{
+ LLSD ret;
+ ret[0] = mV[0];
+ ret[1] = mV[1];
+ return ret;
+}
+
+void LLVector2::setValue(LLSD& sd)
+{
+ mV[0] = (F32) sd[0].asReal();
+ mV[1] = (F32) sd[1].asReal();
+}
+
diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h
index 9fef8851cc..f9f1c024f2 100644
--- a/indra/llmath/v2math.h
+++ b/indra/llmath/v2math.h
@@ -66,6 +66,9 @@ class LLVector2
void set(const LLVector2 &vec); // Sets LLVector2 to vec
void set(const F32 *vec); // Sets LLVector2 to vec
+ LLSD getValue() const;
+ void setValue(LLSD& sd);
+
void setVec(F32 x, F32 y); // deprecated
void setVec(const LLVector2 &vec); // deprecated
void setVec(const F32 *vec); // deprecated