summaryrefslogtreecommitdiff
path: root/indra/llmath
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llmath')
-rw-r--r--indra/llmath/CMakeLists.txt1
-rw-r--r--indra/llmath/llquaternion.cpp24
-rw-r--r--indra/llmath/llquaternion.h28
-rw-r--r--indra/llmath/v2math.cpp2
-rw-r--r--indra/llmath/v2math.h7
-rw-r--r--indra/llmath/v3colorutil.h115
-rw-r--r--indra/llmath/v4color.h11
-rw-r--r--indra/llmath/v4math.h34
8 files changed, 219 insertions, 3 deletions
diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt
index 4c8bcdac91..61d13c0b1c 100644
--- a/indra/llmath/CMakeLists.txt
+++ b/indra/llmath/CMakeLists.txt
@@ -87,6 +87,7 @@ set(llmath_HEADER_FILES
raytrace.h
v2math.h
v3color.h
+ v3colorutil.h
v3dmath.h
v3math.h
v4color.h
diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp
index 47374c287f..a8d9eba2a0 100644
--- a/indra/llmath/llquaternion.cpp
+++ b/indra/llmath/llquaternion.cpp
@@ -103,6 +103,10 @@ LLQuaternion::LLQuaternion(const LLVector3 &x_axis,
*this = mat.quaternion();
normalize();
}
+LLQuaternion::LLQuaternion(const LLSD &sd)
+{
+ setValue(sd);
+}
// Quatizations
void LLQuaternion::quantize16(F32 lower, F32 upper)
@@ -860,6 +864,26 @@ void LLQuaternion::getAngleAxis(F32* angle, LLVector3 &vec) const
}
}
+const LLQuaternion& LLQuaternion::setFromAzimuthAndAltitude(F32 azimuthRadians, F32 altitudeRadians)
+{
+ // euler angle inputs are complements of azimuth/altitude which are measured from zenith
+ F32 pitch = llclamp(F_PI_BY_TWO - altitudeRadians, 0.0f, F_PI_BY_TWO);
+ F32 yaw = llclamp(F_PI_BY_TWO - azimuthRadians, 0.0f, F_PI_BY_TWO);
+ setEulerAngles(0.0f, pitch, yaw);
+ return *this;
+}
+
+void LLQuaternion::getAzimuthAndAltitude(F32 &azimuthRadians, F32 &altitudeRadians)
+{
+ F32 rick_roll;
+ F32 pitch;
+ F32 yaw;
+ getEulerAngles(&rick_roll, &pitch, &yaw);
+ // make these measured from zenith
+ altitudeRadians = llclamp(F_PI_BY_TWO - pitch, 0.0f, F_PI_BY_TWO);
+ azimuthRadians = llclamp(F_PI_BY_TWO - yaw, 0.0f, F_PI_BY_TWO);
+}
+
// quaternion does not need to be normalized
void LLQuaternion::getEulerAngles(F32 *roll, F32 *pitch, F32 *yaw) const
{
diff --git a/indra/llmath/llquaternion.h b/indra/llmath/llquaternion.h
index aa0b1752f4..e2cdad548b 100644
--- a/indra/llmath/llquaternion.h
+++ b/indra/llmath/llquaternion.h
@@ -28,6 +28,7 @@
#define LLQUATERNION_H
#include <iostream>
+#include "llsd.h"
#ifndef LLMATH_H //enforce specific include order to avoid tangling inline dependencies
#error "Please include llmath.h first."
@@ -63,6 +64,10 @@ public:
LLQuaternion(const LLVector3 &x_axis,
const LLVector3 &y_axis,
const LLVector3 &z_axis); // Initializes Quaternion from Matrix3 = [x_axis ; y_axis ; z_axis]
+ explicit LLQuaternion(const LLSD &sd); // Initializes Quaternion from LLSD array.
+
+ LLSD getValue() const;
+ void setValue(const LLSD& sd);
BOOL isIdentity() const;
BOOL isNotIdentity() const;
@@ -79,7 +84,8 @@ public:
const LLQuaternion& set(const F32 *q); // Sets Quaternion to normalize(quat[VX], quat[VY], quat[VZ], quat[VW])
const LLQuaternion& set(const LLMatrix3 &mat); // Sets Quaternion to mat2quat(mat)
const LLQuaternion& set(const LLMatrix4 &mat); // Sets Quaternion to mat2quat(mat)
-
+ const LLQuaternion& setFromAzimuthAndAltitude(F32 azimuth, F32 altitude);
+
const LLQuaternion& setAngleAxis(F32 angle, F32 x, F32 y, F32 z); // Sets Quaternion to axis_angle2quat(angle, x, y, z)
const LLQuaternion& setAngleAxis(F32 angle, const LLVector3 &vec); // Sets Quaternion to axis_angle2quat(angle, vec)
const LLQuaternion& setAngleAxis(F32 angle, const LLVector4 &vec); // Sets Quaternion to axis_angle2quat(angle, vec)
@@ -100,6 +106,7 @@ public:
void getAngleAxis(F32* angle, F32* x, F32* y, F32* z) const; // returns rotation in radians about axis x,y,z
void getAngleAxis(F32* angle, LLVector3 &vec) const;
void getEulerAngles(F32 *roll, F32* pitch, F32 *yaw) const;
+ void getAzimuthAndAltitude(F32 &azimuth, F32 &altitude);
F32 normalize(); // Normalizes Quaternion and returns magnitude
F32 normQuat(); // deprecated
@@ -166,6 +173,25 @@ public:
//static U32 mMultCount;
};
+inline LLSD LLQuaternion::getValue() const
+{
+ LLSD ret;
+ ret[0] = mQ[0];
+ ret[1] = mQ[1];
+ ret[2] = mQ[2];
+ ret[3] = mQ[3];
+ return ret;
+}
+
+inline void LLQuaternion::setValue(const LLSD& sd)
+{
+ mQ[0] = sd[0].asReal();
+ mQ[1] = sd[1].asReal();
+ mQ[2] = sd[2].asReal();
+ mQ[3] = sd[3].asReal();
+}
+
+
// checker
inline BOOL LLQuaternion::isFinite() const
{
diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp
index a0cd642853..a24571f2c8 100644
--- a/indra/llmath/v2math.cpp
+++ b/indra/llmath/v2math.cpp
@@ -118,7 +118,7 @@ LLSD LLVector2::getValue() const
return ret;
}
-void LLVector2::setValue(LLSD& sd)
+void LLVector2::setValue(const LLSD& sd)
{
mV[0] = (F32) sd[0].asReal();
mV[1] = (F32) sd[1].asReal();
diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h
index 8d5db96f5e..2335a2e327 100644
--- a/indra/llmath/v2math.h
+++ b/indra/llmath/v2math.h
@@ -49,6 +49,7 @@ class LLVector2
LLVector2(F32 x, F32 y); // Initializes LLVector2 to (x. y)
LLVector2(const F32 *vec); // Initializes LLVector2 to (vec[0]. vec[1])
explicit LLVector2(const LLVector3 &vec); // Initializes LLVector2 to (vec[0]. vec[1])
+ explicit LLVector2(const LLSD &sd);
// Clears LLVector2 to (0, 0). DEPRECATED - prefer zeroVec.
void clear();
@@ -61,7 +62,7 @@ class LLVector2
void set(const F32 *vec); // Sets LLVector2 to vec
LLSD getValue() const;
- void setValue(LLSD& sd);
+ void setValue(const LLSD& sd);
void setVec(F32 x, F32 y); // deprecated
void setVec(const LLVector2 &vec); // deprecated
@@ -145,6 +146,10 @@ inline LLVector2::LLVector2(const LLVector3 &vec)
mV[VY] = vec.mV[VY];
}
+inline LLVector2::LLVector2(const LLSD &sd)
+{
+ setValue(sd);
+}
// Clear and Assignment Functions
diff --git a/indra/llmath/v3colorutil.h b/indra/llmath/v3colorutil.h
new file mode 100644
index 0000000000..6d8cd9329b
--- /dev/null
+++ b/indra/llmath/v3colorutil.h
@@ -0,0 +1,115 @@
+/**
+ * @file v3color.h
+ * @brief LLColor3 class header file.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_V3COLORUTIL_H
+#define LL_V3COLORUTIL_H
+
+#include "v3color.h"
+
+inline LLColor3 componentDiv(LLColor3 const &left, LLColor3 const & right)
+{
+ return LLColor3(left.mV[0] / right.mV[0],
+ left.mV[1] / right.mV[1],
+ left.mV[2] / right.mV[2]);
+}
+
+
+inline LLColor3 componentMult(LLColor3 const &left, LLColor3 const & right)
+{
+ return LLColor3(left.mV[0] * right.mV[0],
+ left.mV[1] * right.mV[1],
+ left.mV[2] * right.mV[2]);
+}
+
+
+inline LLColor3 componentExp(LLColor3 const &v)
+{
+ return LLColor3(exp(v.mV[0]),
+ exp(v.mV[1]),
+ exp(v.mV[2]));
+}
+
+inline LLColor3 componentPow(LLColor3 const &v, F32 exponent)
+{
+ return LLColor3(pow(v.mV[0], exponent),
+ pow(v.mV[1], exponent),
+ pow(v.mV[2], exponent));
+}
+
+inline LLColor3 componentSaturate(LLColor3 const &v)
+{
+ return LLColor3(std::max(std::min(v.mV[0], 1.f), 0.f),
+ std::max(std::min(v.mV[1], 1.f), 0.f),
+ std::max(std::min(v.mV[2], 1.f), 0.f));
+}
+
+
+inline LLColor3 componentSqrt(LLColor3 const &v)
+{
+ return LLColor3(sqrt(v.mV[0]),
+ sqrt(v.mV[1]),
+ sqrt(v.mV[2]));
+}
+
+inline void componentMultBy(LLColor3 & left, LLColor3 const & right)
+{
+ left.mV[0] *= right.mV[0];
+ left.mV[1] *= right.mV[1];
+ left.mV[2] *= right.mV[2];
+}
+
+inline LLColor3 colorMix(LLColor3 const & left, LLColor3 const & right, F32 amount)
+{
+ return (left + ((right - left) * amount));
+}
+
+inline LLColor3 smear(F32 val)
+{
+ return LLColor3(val, val, val);
+}
+
+inline F32 color_intens(const LLColor3 &col)
+{
+ return col.mV[0] + col.mV[1] + col.mV[2];
+}
+
+inline F32 color_max(const LLColor3 &col)
+{
+ return llmax(col.mV[0], col.mV[1], col.mV[2]);
+}
+
+inline F32 color_max(const LLColor4 &col)
+{
+ return llmax(col.mV[0], col.mV[1], col.mV[2]);
+}
+
+
+inline F32 color_min(const LLColor3 &col)
+{
+ return llmin(col.mV[0], col.mV[1], col.mV[2]);
+}
+
+#endif
diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h
index 8f353ead5a..614cdc9f3e 100644
--- a/indra/llmath/v4color.h
+++ b/indra/llmath/v4color.h
@@ -114,9 +114,11 @@ class LLColor4
friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b
friend LLColor4 operator*(const LLColor4 &a, const LLColor4 &b); // Return component wise a * b
friend LLColor4 operator*(const LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change)
+ friend LLColor4 operator/(const LLColor4 &a, F32 k); // Return rgb divided by scalar k (no alpha change)
friend LLColor4 operator*(F32 k, const LLColor4 &a); // Return rgb times scaler k (no alpha change)
friend LLColor4 operator%(const LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change)
friend LLColor4 operator%(F32 k, const LLColor4 &a); // Return alpha times scaler k (no rgb change)
+
friend bool operator==(const LLColor4 &a, const LLColor4 &b); // Return a == b
friend bool operator!=(const LLColor4 &a, const LLColor4 &b); // Return a != b
@@ -477,6 +479,15 @@ inline LLColor4 operator*(const LLColor4 &a, F32 k)
a.mV[VW]);
}
+inline LLColor4 operator/(const LLColor4 &a, F32 k)
+{
+ return LLColor4(
+ a.mV[VX] / k,
+ a.mV[VY] / k,
+ a.mV[VZ] / k,
+ a.mV[VW]);
+}
+
inline LLColor4 operator*(F32 k, const LLColor4 &a)
{
// only affects rgb (not a!)
diff --git a/indra/llmath/v4math.h b/indra/llmath/v4math.h
index 623c8b2003..3f6d480ed9 100644
--- a/indra/llmath/v4math.h
+++ b/indra/llmath/v4math.h
@@ -30,6 +30,7 @@
#include "llerror.h"
#include "llmath.h"
#include "v3math.h"
+#include "v2math.h"
class LLMatrix3;
class LLMatrix4;
@@ -46,8 +47,11 @@ class LLVector4
LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1)
explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3])
explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]);
+ explicit LLVector4(const LLVector2 &vec);
+ explicit LLVector4(const LLVector2 &vec, F32 z, F32 w);
explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1)
explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w)
+ explicit LLVector4(const LLSD &sd);
LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1)
LLVector4(F32 x, F32 y, F32 z, F32 w);
@@ -61,6 +65,15 @@ class LLVector4
return ret;
}
+ void setValue(const LLSD& sd)
+ {
+ mV[0] = sd[0].asReal();
+ mV[1] = sd[1].asReal();
+ mV[2] = sd[2].asReal();
+ mV[3] = sd[3].asReal();
+ }
+
+
inline BOOL isFinite() const; // checks to see if all values of LLVector3 are finite
inline void clear(); // Clears LLVector4 to (0, 0, 0, 1)
@@ -175,6 +188,22 @@ inline LLVector4::LLVector4(const F64 *vec)
mV[VW] = (F32) vec[VW];
}
+inline LLVector4::LLVector4(const LLVector2 &vec)
+{
+ mV[VX] = vec[VX];
+ mV[VY] = vec[VY];
+ mV[VZ] = 0.f;
+ mV[VW] = 0.f;
+}
+
+inline LLVector4::LLVector4(const LLVector2 &vec, F32 z, F32 w)
+{
+ mV[VX] = vec[VX];
+ mV[VY] = vec[VY];
+ mV[VZ] = z;
+ mV[VW] = w;
+}
+
inline LLVector4::LLVector4(const LLVector3 &vec)
{
mV[VX] = vec.mV[VX];
@@ -191,6 +220,11 @@ inline LLVector4::LLVector4(const LLVector3 &vec, F32 w)
mV[VW] = w;
}
+inline LLVector4::LLVector4(const LLSD &sd)
+{
+ setValue(sd);
+}
+
inline BOOL LLVector4::isFinite() const
{