diff options
Diffstat (limited to 'indra/llmath')
-rw-r--r-- | indra/llmath/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/llmath/llbbox.cpp | 160 | ||||
-rw-r--r-- | indra/llmath/llbbox.h | 103 | ||||
-rw-r--r-- | indra/llmath/llbboxlocal.h | 3 | ||||
-rw-r--r-- | indra/llmath/llmath.h | 4 | ||||
-rw-r--r-- | indra/llmath/lloctree.h | 10 | ||||
-rw-r--r-- | indra/llmath/llrect.h | 50 | ||||
-rw-r--r-- | indra/llmath/llsdutil_math.cpp | 5 | ||||
-rw-r--r-- | indra/llmath/llvolume.cpp | 8 | ||||
-rw-r--r-- | indra/llmath/llvolume.h | 12 | ||||
-rw-r--r-- | indra/llmath/llvolumemgr.h | 6 | ||||
-rw-r--r-- | indra/llmath/v3color.cpp | 36 | ||||
-rw-r--r-- | indra/llmath/v3color.h | 1 | ||||
-rw-r--r-- | indra/llmath/v3dmath.h | 8 | ||||
-rw-r--r-- | indra/llmath/v3math.cpp | 6 | ||||
-rw-r--r-- | indra/llmath/v3math.h | 4 | ||||
-rw-r--r-- | indra/llmath/v4color.cpp | 70 | ||||
-rw-r--r-- | indra/llmath/v4color.h | 24 | ||||
-rw-r--r-- | indra/llmath/v4coloru.h | 14 | ||||
-rw-r--r-- | indra/llmath/xform.h | 2 |
20 files changed, 436 insertions, 92 deletions
diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt index 075d3b3af0..d287a5063a 100644 --- a/indra/llmath/CMakeLists.txt +++ b/indra/llmath/CMakeLists.txt @@ -10,6 +10,7 @@ include_directories( ) set(llmath_SOURCE_FILES + llbbox.cpp llbboxlocal.cpp llcamera.cpp llcoordframe.cpp @@ -39,6 +40,7 @@ set(llmath_HEADER_FILES camera.h coordframe.h + llbbox.h llbboxlocal.h llcamera.h llcoord.h diff --git a/indra/llmath/llbbox.cpp b/indra/llmath/llbbox.cpp new file mode 100644 index 0000000000..acf93a2a38 --- /dev/null +++ b/indra/llmath/llbbox.cpp @@ -0,0 +1,160 @@ +/** + * @file llbbox.cpp + * @brief General purpose bounding box class (Not axis aligned) + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// self include +#include "llbbox.h" + +// library includes +#include "m4math.h" + +void LLBBox::addPointLocal(const LLVector3& p) +{ + if (mEmpty) + { + mMinLocal = p; + mMaxLocal = p; + mEmpty = FALSE; + } + else + { + mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] ); + mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] ); + mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] ); + mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] ); + mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] ); + mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] ); + } +} + +void LLBBox::addPointAgent( LLVector3 p) +{ + p -= mPosAgent; + p.rotVec( ~mRotation ); + addPointLocal( p ); +} + + +void LLBBox::addBBoxAgent(const LLBBox& b) +{ + if (mEmpty) + { + mPosAgent = b.mPosAgent; + mRotation = b.mRotation; + mMinLocal.clearVec(); + mMaxLocal.clearVec(); + } + LLVector3 vertex[8]; + vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + + LLMatrix4 m( b.mRotation ); + m.translate( b.mPosAgent ); + m.translate( -mPosAgent ); + m.rotate( ~mRotation ); + + for( S32 i=0; i<8; i++ ) + { + addPointLocal( vertex[i] * m ); + } +} + + +void LLBBox::expand( F32 delta ) +{ + mMinLocal.mV[VX] -= delta; + mMinLocal.mV[VY] -= delta; + mMinLocal.mV[VZ] -= delta; + mMaxLocal.mV[VX] += delta; + mMaxLocal.mV[VY] += delta; + mMaxLocal.mV[VZ] += delta; +} + +LLVector3 LLBBox::localToAgent(const LLVector3& v) const +{ + LLMatrix4 m( mRotation ); + m.translate( mPosAgent ); + return v * m; +} + +LLVector3 LLBBox::agentToLocal(const LLVector3& v) const +{ + LLMatrix4 m; + m.translate( -mPosAgent ); + m.rotate( ~mRotation ); // inverse rotation + return v * m; +} + +LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const +{ + LLMatrix4 m( mRotation ); + return v * m; +} + +LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const +{ + LLMatrix4 m( ~mRotation ); // inverse rotation + return v * m; +} + +BOOL LLBBox::containsPointLocal(const LLVector3& p) const +{ + if ( (p.mV[VX] < mMinLocal.mV[VX]) + ||(p.mV[VX] > mMaxLocal.mV[VX]) + ||(p.mV[VY] < mMinLocal.mV[VY]) + ||(p.mV[VY] > mMaxLocal.mV[VY]) + ||(p.mV[VZ] < mMinLocal.mV[VZ]) + ||(p.mV[VZ] > mMaxLocal.mV[VZ])) + { + return FALSE; + } + return TRUE; +} + +BOOL LLBBox::containsPointAgent(const LLVector3& p) const +{ + LLVector3 point_local = agentToLocal(p); + return containsPointLocal(point_local); +} + + +/* +LLBBox operator*(const LLBBox &a, const LLMatrix4 &b) +{ + return LLBBox( a.mMin * b, a.mMax * b ); +} +*/ diff --git a/indra/llmath/llbbox.h b/indra/llmath/llbbox.h new file mode 100644 index 0000000000..cd29551b01 --- /dev/null +++ b/indra/llmath/llbbox.h @@ -0,0 +1,103 @@ +/** + * @file llbbox.h + * @brief General purpose bounding box class + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_BBOX_H +#define LL_BBOX_H + +#include "v3math.h" +#include "llquaternion.h" + +// Note: "local space" for an LLBBox is defined relative to agent space in terms of +// a translation followed by a rotation. There is no scale term since the LLBBox's min and +// max are not necessarily symetrical and define their own extents. + +class LLBBox +{ +public: + LLBBox() {mEmpty = TRUE;} + LLBBox( const LLVector3& pos_agent, + const LLQuaternion& rot, + const LLVector3& min_local, + const LLVector3& max_local ) + : + mMinLocal( min_local ), mMaxLocal( max_local ), mPosAgent(pos_agent), mRotation( rot), mEmpty( TRUE ) + {} + + // Default copy constructor is OK. + + const LLVector3& getPositionAgent() const { return mPosAgent; } + const LLQuaternion& getRotation() const { return mRotation; } + + const LLVector3& getMinLocal() const { return mMinLocal; } + void setMinLocal( const LLVector3& min ) { mMinLocal = min; } + + const LLVector3& getMaxLocal() const { return mMaxLocal; } + void setMaxLocal( const LLVector3& max ) { mMaxLocal = max; } + + LLVector3 getCenterLocal() const { return (mMaxLocal - mMinLocal) * 0.5f + mMinLocal; } + LLVector3 getCenterAgent() const { return localToAgent( getCenterLocal() ); } + + LLVector3 getExtentLocal() const { return mMaxLocal - mMinLocal; } + + BOOL containsPointLocal(const LLVector3& p) const; + BOOL containsPointAgent(const LLVector3& p) const; + + void addPointAgent(LLVector3 p); + void addBBoxAgent(const LLBBox& b); + + void addPointLocal(const LLVector3& p); + void addBBoxLocal(const LLBBox& b) { addPointLocal( b.mMinLocal ); addPointLocal( b.mMaxLocal ); } + + void expand( F32 delta ); + + LLVector3 localToAgent( const LLVector3& v ) const; + LLVector3 agentToLocal( const LLVector3& v ) const; + + // Changes rotation but not position + LLVector3 localToAgentBasis(const LLVector3& v) const; + LLVector3 agentToLocalBasis(const LLVector3& v) const; + + +// friend LLBBox operator*(const LLBBox& a, const LLMatrix4& b); + +private: + LLVector3 mMinLocal; + LLVector3 mMaxLocal; + LLVector3 mPosAgent; // Position relative to Agent's Region + LLQuaternion mRotation; + BOOL mEmpty; // Nothing has been added to this bbox yet +}; + +//LLBBox operator*(const LLBBox &a, const LLMatrix4 &b); + + +#endif // LL_BBOX_H diff --git a/indra/llmath/llbboxlocal.h b/indra/llmath/llbboxlocal.h index d69028e3aa..0d1e5a3ae5 100644 --- a/indra/llmath/llbboxlocal.h +++ b/indra/llmath/llbboxlocal.h @@ -53,9 +53,6 @@ public: LLVector3 getCenter() const { return (mMax - mMin) * 0.5f + mMin; } LLVector3 getExtent() const { return mMax - mMin; } - BOOL containsPoint(const LLVector3& p) const; - BOOL intersects(const LLBBoxLocal& b) const; - void addPoint(const LLVector3& p); void addBBox(const LLBBoxLocal& b) { addPoint( b.mMin ); addPoint( b.mMax ); } diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index 66451b1a27..f85c4f39f4 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -36,8 +36,8 @@ #include <cmath> #include <cstdlib> #include "lldefs.h" -#include "llstl.h" // *TODO: Remove when LLString is gone -#include "llstring.h" // *TODO: Remove when LLString is gone +//#include "llstl.h" // *TODO: Remove when LLString is gone +//#include "llstring.h" // *TODO: Remove when LLString is gone // lltut.h uses is_approx_equal_fraction(). This was moved to its own header // file in llcommon so we can use lltut.h for llcommon tests without making // llcommon depend on llmath. diff --git a/indra/llmath/lloctree.h b/indra/llmath/lloctree.h index bced84cb1c..ba8776690a 100644 --- a/indra/llmath/lloctree.h +++ b/indra/llmath/lloctree.h @@ -65,11 +65,10 @@ public: }; template <class T> -class LLOctreeTraveler : public LLTreeTraveler<T> +class LLOctreeTraveler { public: - virtual void traverse(const LLTreeNode<T>* node); - virtual void visit(const LLTreeNode<T>* state) { } + virtual void traverse(const LLOctreeNode<T>* node); virtual void visit(const LLOctreeNode<T>* branch) = 0; }; @@ -700,19 +699,16 @@ public: } }; - //======================== // LLOctreeTraveler //======================== template <class T> -void LLOctreeTraveler<T>::traverse(const LLTreeNode<T>* tree_node) +void LLOctreeTraveler<T>::traverse(const LLOctreeNode<T>* node) { - const LLOctreeNode<T>* node = (const LLOctreeNode<T>*) tree_node; node->accept(this); for (U32 i = 0; i < node->getChildCount(); i++) { traverse(node->getChild(i)); } } - #endif diff --git a/indra/llmath/llrect.h b/indra/llmath/llrect.h index 9eb58dbbe9..c03a331aff 100644 --- a/indra/llmath/llrect.h +++ b/indra/llmath/llrect.h @@ -64,23 +64,17 @@ public: mLeft(left), mTop(top), mRight(right), mBottom(bottom) {} - LLRectBase(const LLSD& sd) + explicit LLRectBase(const LLSD& sd) { setValue(sd); } - const LLRectBase& operator=(const LLSD& sd) - { - setValue(sd); - return *this; - } - void setValue(const LLSD& sd) { - mLeft = sd[0].asInteger(); - mTop = sd[1].asInteger(); - mRight = sd[2].asInteger(); - mBottom = sd[3].asInteger(); + mLeft = (Type)sd[0].asInteger(); + mTop = (Type)sd[1].asInteger(); + mRight = (Type)sd[2].asInteger(); + mBottom = (Type)sd[3].asInteger(); } LLSD getValue() const @@ -147,10 +141,20 @@ public: // Note: Does NOT follow GL_QUAD conventions: the top and right edges ARE considered part of the rect // returns TRUE if any part of rect is is inside this LLRect - BOOL rectInRect(const LLRectBase* rect) const + BOOL overlaps(const LLRectBase& rect) const + { + return !(mLeft > rect.mRight + || mRight < rect.mLeft + || mBottom > rect.mTop + || mTop < rect.mBottom); + } + + BOOL contains(const LLRectBase& rect) const { - return mLeft <= rect->mRight && rect->mLeft <= mRight && - mBottom <= rect->mTop && rect->mBottom <= mTop ; + return mLeft <= rect.mLeft + && mRight >= rect.mRight + && mBottom <= rect.mBottom + && mTop >= rect.mTop; } LLRectBase& set(Type left, Type top, Type right, Type bottom) @@ -229,26 +233,25 @@ public: return mLeft <= mRight && mBottom <= mTop; } - bool isNull() const + bool isEmpty() const { return mLeft == mRight || mBottom == mTop; } - bool notNull() const + bool notEmpty() const { - return !isNull(); + return !isEmpty(); } - LLRectBase& unionWith(const LLRectBase &other) + void unionWith(const LLRectBase &other) { mLeft = llmin(mLeft, other.mLeft); mRight = llmax(mRight, other.mRight); mBottom = llmin(mBottom, other.mBottom); mTop = llmax(mTop, other.mTop); - return *this; } - LLRectBase& intersectWith(const LLRectBase &other) + void intersectWith(const LLRectBase &other) { mLeft = llmax(mLeft, other.mLeft); mRight = llmin(mRight, other.mRight); @@ -262,7 +265,6 @@ public: { mBottom = mTop; } - return *this; } friend std::ostream &operator<<(std::ostream &s, const LLRectBase &rect) @@ -271,8 +273,8 @@ public: << " W " << rect.getWidth() << " H " << rect.getHeight() << " }"; return s; } - - bool operator==(const LLRectBase &b) + + bool operator==(const LLRectBase &b) const { return ((mLeft == b.mLeft) && (mTop == b.mTop) && @@ -280,7 +282,7 @@ public: (mBottom == b.mBottom)); } - bool operator!=(const LLRectBase &b) + bool operator!=(const LLRectBase &b) const { return ((mLeft != b.mLeft) || (mTop != b.mTop) || diff --git a/indra/llmath/llsdutil_math.cpp b/indra/llmath/llsdutil_math.cpp index 073cb2e3bd..c5176681ce 100644 --- a/indra/llmath/llsdutil_math.cpp +++ b/indra/llmath/llsdutil_math.cpp @@ -165,9 +165,6 @@ LLSD ll_sd_from_color4(const LLColor4& c) LLColor4 ll_color4_from_sd(const LLSD& sd) { LLColor4 c; - c.mV[0] = (F32)sd[0].asReal(); - c.mV[1] = (F32)sd[1].asReal(); - c.mV[2] = (F32)sd[2].asReal(); - c.mV[3] = (F32)sd[3].asReal(); + c.setValue(sd); return c; } diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 1250f539f5..a0357a32cc 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -3370,7 +3370,8 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices, std::vector<S32> &segments, const LLVector3& obj_cam_vec, const LLMatrix4& mat, - const LLMatrix3& norm_mat) + const LLMatrix3& norm_mat, + S32 face_mask) { LLMemType m1(LLMemType::MTYPE_VOLUME); @@ -3378,12 +3379,17 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices, normals.clear(); segments.clear(); + S32 cur_index = 0; //for each face for (face_list_t::iterator iter = mVolumeFaces.begin(); iter != mVolumeFaces.end(); ++iter) { const LLVolumeFace& face = *iter; + if (!(face_mask & (0x1 << cur_index++))) + { + continue; + } if (face.mTypeMask & (LLVolumeFace::CAP_MASK)) { } diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index e55fe52c91..871b334452 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -52,7 +52,7 @@ class LLVolume; #include "llquaternion.h" #include "llstrider.h" #include "v4coloru.h" -#include "llmemory.h" +#include "llrefcount.h" #include "llfile.h" //============================================================================ @@ -902,9 +902,13 @@ public: // returns number of triangle indeces required for path/profile mesh S32 getNumTriangleIndices() const; - void generateSilhouetteVertices(std::vector<LLVector3> &vertices, std::vector<LLVector3> &normals, std::vector<S32> &segments, const LLVector3& view_vec, - const LLMatrix4& mat, - const LLMatrix3& norm_mat); + void generateSilhouetteVertices(std::vector<LLVector3> &vertices, + std::vector<LLVector3> &normals, + std::vector<S32> &segments, + const LLVector3& view_vec, + const LLMatrix4& mat, + const LLMatrix3& norm_mat, + S32 face_index); //get the face index of the face that intersects with the given line segment at the point //closest to start. Moves end to the point of intersection. Returns -1 if no intersection. diff --git a/indra/llmath/llvolumemgr.h b/indra/llmath/llvolumemgr.h index e10ad94dba..a78ea76a1a 100644 --- a/indra/llmath/llvolumemgr.h +++ b/indra/llmath/llvolumemgr.h @@ -36,7 +36,7 @@ #include <map> #include "llvolume.h" -#include "llmemory.h" +#include "llpointer.h" #include "llthread.h" class LLVolumeParams; @@ -92,8 +92,8 @@ public: // whatever calls getVolume() never owns the LLVolume* and // cannot keep references for long since it may be deleted // later. For best results hold it in an LLPointer<LLVolume>. - LLVolume *refVolume(const LLVolumeParams &volume_params, const S32 detail); - void unrefVolume(LLVolume *volumep); + virtual LLVolume *refVolume(const LLVolumeParams &volume_params, const S32 detail); + virtual void unrefVolume(LLVolume *volumep); void dump(); diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp index fa7b61cd75..e76607a91f 100644 --- a/indra/llmath/v3color.cpp +++ b/indra/llmath/v3color.cpp @@ -75,6 +75,42 @@ std::ostream& operator<<(std::ostream& s, const LLColor3 &a) return s; } +static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +{ + if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; + if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; + if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); + if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); + if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); + return ( val1In ); +} + +void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +{ + if ( sValIn < 0.00001f ) + { + mV[VRED] = lValIn; + mV[VGREEN] = lValIn; + mV[VBLUE] = lValIn; + } + else + { + F32 interVal1; + F32 interVal2; + + if ( lValIn < 0.5f ) + interVal2 = lValIn * ( 1.0f + sValIn ); + else + interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + + interVal1 = 2.0f * lValIn - interVal2; + + mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); + mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); + mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + } +} + void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const { F32 var_R = mV[VRED]; diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h index 179687a32e..1915d80502 100644 --- a/indra/llmath/v3color.h +++ b/indra/llmath/v3color.h @@ -79,6 +79,7 @@ public: mV[2] = (F32) sd[2].asReal();; } + void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h index a99bf5b4a6..6ab31e8a41 100644 --- a/indra/llmath/v3dmath.h +++ b/indra/llmath/v3dmath.h @@ -53,7 +53,7 @@ class LLVector3d inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z) inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2]) inline explicit LLVector3d(const LLVector3 &vec); - LLVector3d(const LLSD& sd) + explicit LLVector3d(const LLSD& sd) { setValue(sd); } @@ -65,12 +65,6 @@ class LLVector3d mdV[2] = sd[2].asReal(); } - const LLVector3d& operator=(const LLSD& sd) - { - setValue(sd); - return *this; - } - LLSD getValue() const { LLSD ret; diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp index 101e9d075a..f392ac448b 100644 --- a/indra/llmath/v3math.cpp +++ b/indra/llmath/v3math.cpp @@ -314,12 +314,6 @@ void LLVector3::setValue(const LLSD& sd) mV[2] = (F32) sd[2].asReal(); } -const LLVector3& LLVector3::operator=(const LLSD& sd) -{ - setValue(sd); - return *this; -} - const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) { const F32 rw = - rot.mQ[VX] * a.mV[VX] - rot.mQ[VY] * a.mV[VY] - rot.mQ[VZ] * a.mV[VZ]; diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h index 7f96800e21..805d7e6384 100644 --- a/indra/llmath/v3math.h +++ b/indra/llmath/v3math.h @@ -67,14 +67,12 @@ class LLVector3 explicit LLVector3(const LLVector2 &vec); // Initializes LLVector3 to (vec[0]. vec[1], 0) explicit LLVector3(const LLVector3d &vec); // Initializes LLVector3 to (vec[0]. vec[1], vec[2]) explicit LLVector3(const LLVector4 &vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2]) - LLVector3(const LLSD& sd); + explicit LLVector3(const LLSD& sd); LLSD getValue() const; void setValue(const LLSD& sd); - const LLVector3& operator=(const LLSD& sd); - inline BOOL isFinite() const; // checks to see if all values of LLVector3 are finite BOOL clamp(F32 min, F32 max); // Clamps all values to (min,max), returns TRUE if data changed BOOL clampLength( F32 length_limit ); // Scales vector to limit length to a value diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp index 0cbfce07c9..219b06ec74 100644 --- a/indra/llmath/v4color.cpp +++ b/indra/llmath/v4color.cpp @@ -227,6 +227,40 @@ const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a) return (*this); } +void LLColor4::setValue(const LLSD& sd) +{ +#if 0 + // Clamping on setValue from LLSD is inconsistent with other set behavior + F32 val; + bool out_of_range = false; + val = sd[0].asReal(); + mV[0] = llclamp(val, 0.f, 1.f); + out_of_range = mV[0] != val; + + val = sd[1].asReal(); + mV[1] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[1] != val; + + val = sd[2].asReal(); + mV[2] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[2] != val; + + val = sd[3].asReal(); + mV[3] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[3] != val; + + if (out_of_range) + { + llwarns << "LLSD color value out of range!" << llendl; + } +#else + mV[0] = (F32) sd[0].asReal(); + mV[1] = (F32) sd[1].asReal(); + mV[2] = (F32) sd[2].asReal(); + mV[3] = (F32) sd[3].asReal(); +#endif +} + const LLColor4& LLColor4::operator=(const LLColor3 &a) { mV[VX] = a.mV[VX]; @@ -271,6 +305,42 @@ LLColor4 vec3to4(const LLColor3 &vec) return temp; } +static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +{ + if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; + if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; + if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); + if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); + if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); + return ( val1In ); +} + +void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +{ + if ( sValIn < 0.00001f ) + { + mV[VRED] = lValIn; + mV[VGREEN] = lValIn; + mV[VBLUE] = lValIn; + } + else + { + F32 interVal1; + F32 interVal2; + + if ( lValIn < 0.5f ) + interVal2 = lValIn * ( 1.0f + sValIn ); + else + interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + + interVal1 = 2.0f * lValIn - interVal2; + + mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); + mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); + mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + } +} + void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const { F32 var_R = mV[VRED]; diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h index 785b47dd37..d6fbdec61e 100644 --- a/indra/llmath/v4color.h +++ b/indra/llmath/v4color.h @@ -58,7 +58,7 @@ class LLColor4 LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) - LLColor4(const LLSD& sd); + explicit LLColor4(const LLSD& sd); explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion @@ -72,14 +72,9 @@ class LLColor4 return ret; } - void setValue(const LLSD& sd) - { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); - } + void setValue(const LLSD& sd); + void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) @@ -118,7 +113,6 @@ class LLColor4 F32 &operator[](int idx) { return mV[idx]; } const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4 - const LLColor4& operator=(const LLSD& sd); friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b @@ -249,7 +243,7 @@ inline LLColor4::LLColor4(void) inline LLColor4::LLColor4(const LLSD& sd) { - *this = sd; + this->setValue(sd); } inline LLColor4::LLColor4(F32 r, F32 g, F32 b) @@ -639,15 +633,5 @@ void LLColor4::clamp() } } -inline const LLColor4& LLColor4::operator=(const LLSD& sd) -{ - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); - - return *this; -} - #endif diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h index 082d0efbb1..4ec5a345eb 100644 --- a/indra/llmath/v4coloru.h +++ b/indra/llmath/v4coloru.h @@ -66,7 +66,7 @@ public: LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) - LLColor4U(const LLSD& sd) + explicit LLColor4U(const LLSD& sd) { setValue(sd); } @@ -79,12 +79,6 @@ public: mV[3] = sd[3].asInteger(); } - const LLColor4U& operator=(const LLSD& sd) - { - setValue(sd); - return *this; - } - LLSD getValue() const { LLSD ret; @@ -138,6 +132,12 @@ public: static BOOL parseColor4U(const std::string& buf, LLColor4U* value); + // conversion + operator const LLColor4() const + { + return LLColor4(*this); + } + static LLColor4U white; static LLColor4U black; static LLColor4U red; diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h index d3be28f41d..5b7b1900bc 100644 --- a/indra/llmath/xform.h +++ b/indra/llmath/xform.h @@ -173,7 +173,7 @@ BOOL LLXform::setParent(LLXform* parent) { if (cur_par == this) { - llwarns << "LLXform::setParent Creating loop when setting parent!" << llendl; + //llwarns << "LLXform::setParent Creating loop when setting parent!" << llendl; return FALSE; } cur_par = cur_par->mParent; |