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-rw-r--r--indra/llmath/llvolume.cpp34
-rw-r--r--indra/llmath/m4math.cpp50
-rw-r--r--indra/llmath/m4math.h2
-rw-r--r--indra/llmath/v3math.h13
4 files changed, 74 insertions, 25 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index c4be176353..7a2f06da8f 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -2162,7 +2162,7 @@ BOOL LLVolume::createVolumeFacesFromStream(std::istream& is)
LLSD header;
{
- if (!LLSDSerialize::deserialize(header, is, 1024*1024*1024))
+ if (!LLSDSerialize::fromBinary(header, is, 1024*1024*1024))
{
llwarns << "Mesh header parse error. Not a valid mesh asset!" << llendl;
return FALSE;
@@ -2174,34 +2174,18 @@ BOOL LLVolume::createVolumeFacesFromStream(std::istream& is)
"lowest_lod",
"low_lod",
"medium_lod",
- "high_lod"
+ "high_lod",
+ "physics_shape",
};
- S32 lod = llclamp((S32) mDetail, 0, 3);
+ const S32 MODEL_LODS = 5;
- while (lod < 4 &&
- (header[nm[lod]]["offset"].asInteger() == -1 ||
- header[nm[lod]]["size"].asInteger() == 0 ))
- {
- ++lod;
- }
-
- if (lod >= 4)
- {
- lod = llclamp((S32) mDetail, 0, 3);
+ S32 lod = llclamp((S32) mDetail, 0, MODEL_LODS);
- while (lod >= 0 &&
- (header[nm[lod]]["offset"].asInteger() == -1 ||
- header[nm[lod]]["size"].asInteger() == 0) )
- {
- --lod;
- }
-
- if (lod < 0)
- {
- llwarns << "Mesh header missing LOD offsets. Not a valid mesh asset!" << llendl;
- return FALSE;
- }
+ if (header[nm[lod]]["offset"].asInteger() == -1 ||
+ header[nm[lod]]["size"].asInteger() == 0 )
+ { //cannot load requested LOD
+ return FALSE;
}
is.seekg(header[nm[lod]]["offset"].asInteger(), std::ios_base::cur);
diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp
index 8741400e52..bad4deb4de 100644
--- a/indra/llmath/m4math.cpp
+++ b/indra/llmath/m4math.cpp
@@ -829,4 +829,54 @@ std::ostream& operator<<(std::ostream& s, const LLMatrix4 &a)
return s;
}
+LLSD LLMatrix4::getValue() const
+{
+ LLSD ret;
+
+ ret[0] = mMatrix[0][0];
+ ret[1] = mMatrix[0][1];
+ ret[2] = mMatrix[0][2];
+ ret[3] = mMatrix[0][3];
+
+ ret[4] = mMatrix[1][0];
+ ret[5] = mMatrix[1][1];
+ ret[6] = mMatrix[1][2];
+ ret[7] = mMatrix[1][3];
+
+ ret[8] = mMatrix[2][0];
+ ret[9] = mMatrix[2][1];
+ ret[10] = mMatrix[2][2];
+ ret[11] = mMatrix[2][3];
+
+ ret[12] = mMatrix[3][0];
+ ret[13] = mMatrix[3][1];
+ ret[14] = mMatrix[3][2];
+ ret[15] = mMatrix[3][3];
+
+ return ret;
+}
+
+void LLMatrix4::setValue(const LLSD& data)
+{
+ mMatrix[0][0] = data[0].asReal();
+ mMatrix[0][1] = data[1].asReal();
+ mMatrix[0][2] = data[2].asReal();
+ mMatrix[0][3] = data[3].asReal();
+
+ mMatrix[1][0] = data[4].asReal();
+ mMatrix[1][1] = data[5].asReal();
+ mMatrix[1][2] = data[6].asReal();
+ mMatrix[1][3] = data[7].asReal();
+
+ mMatrix[2][0] = data[8].asReal();
+ mMatrix[2][1] = data[9].asReal();
+ mMatrix[2][2] = data[10].asReal();
+ mMatrix[2][3] = data[11].asReal();
+
+ mMatrix[3][0] = data[12].asReal();
+ mMatrix[3][1] = data[13].asReal();
+ mMatrix[3][2] = data[14].asReal();
+ mMatrix[3][3] = data[15].asReal();
+}
+
diff --git a/indra/llmath/m4math.h b/indra/llmath/m4math.h
index 3588f36758..a7dce10397 100644
--- a/indra/llmath/m4math.h
+++ b/indra/llmath/m4math.h
@@ -119,6 +119,8 @@ public:
~LLMatrix4(void); // Destructor
+ LLSD getValue() const;
+ void setValue(const LLSD&);
//////////////////////////////
//
diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h
index b6425087b3..acb2240075 100644
--- a/indra/llmath/v3math.h
+++ b/indra/llmath/v3math.h
@@ -158,6 +158,8 @@ F32 dist_vec(const LLVector3 &a, const LLVector3 &b); // Returns distance betwe
F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b);// Returns distance squared between a and b
F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b);// Returns distance squared between a and b ignoring Z component
LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b); // Returns vector a projected on vector b
+LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b); // Returns vector a projected on vector b (same as projected_vec)
+LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b); // Returns component of vector a not parallel to vector b (same as projected_vec)
LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vector that is a linear interpolation between a and b
inline LLVector3::LLVector3(void)
@@ -492,6 +494,17 @@ inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b)
return project_axis * (a * project_axis);
}
+inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b)
+{
+ return projected_vec(a, b);
+}
+
+inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b)
+{
+ return a - projected_vec(a, b);
+}
+
+
inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u)
{
return LLVector3(