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-rw-r--r--indra/llmath/v4math.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/llmath/v4math.h b/indra/llmath/v4math.h
index d49639bd35..1cbd0d9a78 100644
--- a/indra/llmath/v4math.h
+++ b/indra/llmath/v4math.h
@@ -118,8 +118,6 @@ public:
bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; }
bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; }
- const LLVector4& rotVec(F32 angle, const LLVector4 &vec); // Rotates about vec by angle radians
- const LLVector4& rotVec(F32 angle, F32 x, F32 y, F32 z); // Rotates about x,y,z by angle radians
const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat
const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q