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-rw-r--r--indra/llmath/v4math.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llmath/v4math.h b/indra/llmath/v4math.h
index 8a0a882cf0..f46033db11 100644
--- a/indra/llmath/v4math.h
+++ b/indra/llmath/v4math.h
@@ -101,7 +101,7 @@ class LLVector4
F32 normVec(); // deprecated
// Sets all values to absolute value of their original values
- // Returns TRUE if data changed
+ // Returns true if data changed
bool abs();
bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; }
@@ -137,7 +137,7 @@ class LLVector4
// Non-member functions
F32 angle_between(const LLVector4 &a, const LLVector4 &b); // Returns angle (radians) between a and b
-bool are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon = F_APPROXIMATELY_ZERO); // Returns TRUE if a and b are very close to parallel
+bool are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon = F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel
F32 dist_vec(const LLVector4 &a, const LLVector4 &b); // Returns distance between a and b
F32 dist_vec_squared(const LLVector4 &a, const LLVector4 &b); // Returns distance squared between a and b
LLVector3 vec4to3(const LLVector4 &vec);