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-rw-r--r--indra/llmath/v4math.cpp53
1 files changed, 15 insertions, 38 deletions
diff --git a/indra/llmath/v4math.cpp b/indra/llmath/v4math.cpp
index 8955145527..cd475380d6 100644
--- a/indra/llmath/v4math.cpp
+++ b/indra/llmath/v4math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
@@ -36,35 +35,13 @@
// LLVector4
// Axis-Angle rotations
-
-/*
-const LLVector4& LLVector4::rotVec(F32 angle, const LLVector4 &vec)
-{
- if ( !vec.isExactlyZero() && angle )
- {
- *this = *this * LLMatrix4(angle, vec);
- }
- return *this;
-}
-
-const LLVector4& LLVector4::rotVec(F32 angle, F32 x, F32 y, F32 z)
-{
- LLVector3 vec(x, y, z);
- if ( !vec.isExactlyZero() && angle )
- {
- *this = *this * LLMatrix4(angle, vec);
- }
- return *this;
-}
-*/
-
-const LLVector4& LLVector4::rotVec(const LLMatrix4 &mat)
+const LLVector4& LLVector4::rotVec(const LLMatrix4& mat)
{
*this = *this * mat;
return *this;
}
-const LLVector4& LLVector4::rotVec(const LLQuaternion &q)
+const LLVector4& LLVector4::rotVec(const LLQuaternion& q)
{
*this = *this * q;
return *this;
@@ -81,21 +58,21 @@ const LLVector4& LLVector4::scaleVec(const LLVector4& vec)
}
// Sets all values to absolute value of their original values
-// Returns TRUE if data changed
-BOOL LLVector4::abs()
+// Returns true if data changed
+bool LLVector4::abs()
{
- BOOL ret = FALSE;
+ bool ret{ false };
- if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = TRUE; }
- if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = TRUE; }
- if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = TRUE; }
- if (mV[3] < 0.f) { mV[3] = -mV[3]; ret = TRUE; }
+ if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; }
+ if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; }
+ if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; }
+ if (mV[VW] < 0.f) { mV[VW] = -mV[VW]; ret = true; }
return ret;
}
-std::ostream& operator<<(std::ostream& s, const LLVector4 &a)
+std::ostream& operator<<(std::ostream& s, const LLVector4& a)
{
s << "{ " << a.mV[VX] << ", " << a.mV[VY] << ", " << a.mV[VZ] << ", " << a.mV[VW] << " }";
return s;
@@ -117,7 +94,7 @@ F32 angle_between( const LLVector4& a, const LLVector4& b )
return angle;
}
-BOOL are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon)
+bool are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon)
{
LLVector4 an = a;
LLVector4 bn = b;
@@ -125,17 +102,17 @@ BOOL are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon)
bn.normalize();
F32 dot = an * bn;
if ( (1.0f - fabs(dot)) < epsilon)
- return TRUE;
- return FALSE;
+ return true;
+ return false;
}
-LLVector3 vec4to3(const LLVector4 &vec)
+LLVector3 vec4to3(const LLVector4& vec)
{
return LLVector3( vec.mV[VX], vec.mV[VY], vec.mV[VZ] );
}
-LLVector4 vec3to4(const LLVector3 &vec)
+LLVector4 vec3to4(const LLVector3& vec)
{
return LLVector4(vec.mV[VX], vec.mV[VY], vec.mV[VZ]);
}