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-rw-r--r--indra/llmath/v4color.h62
1 files changed, 43 insertions, 19 deletions
diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h
index 60d24e2e11..dd92e1cc63 100644
--- a/indra/llmath/v4color.h
+++ b/indra/llmath/v4color.h
@@ -2,25 +2,31 @@
* @file v4color.h
* @brief LLColor4 class header file.
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -108,6 +114,7 @@ class LLColor4
const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4
+ bool operator<(const LLColor4& rhs) const;
friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a
friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b
friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b
@@ -385,7 +392,7 @@ inline const LLColor4& LLColor4::setAlpha(F32 a)
inline F32 LLColor4::length(void) const
{
- return fsqrtf(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
+ return (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
}
inline F32 LLColor4::lengthSquared(void) const
@@ -395,7 +402,7 @@ inline F32 LLColor4::lengthSquared(void) const
inline F32 LLColor4::normalize(void)
{
- F32 mag = fsqrtf(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
+ F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
F32 oomag;
if (mag)
@@ -411,7 +418,7 @@ inline F32 LLColor4::normalize(void)
// deprecated
inline F32 LLColor4::magVec(void) const
{
- return fsqrtf(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
+ return (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
}
// deprecated
@@ -423,7 +430,7 @@ inline F32 LLColor4::magVecSquared(void) const
// deprecated
inline F32 LLColor4::normVec(void)
{
- F32 mag = fsqrtf(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
+ F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
F32 oomag;
if (mag)
@@ -589,6 +596,23 @@ inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u)
a.mV[VW] + (b.mV[VW] - a.mV[VW]) * u);
}
+inline bool LLColor4::operator<(const LLColor4& rhs) const
+{
+ if (mV[0] != rhs.mV[0])
+ {
+ return mV[0] < rhs.mV[0];
+ }
+ if (mV[1] != rhs.mV[1])
+ {
+ return mV[1] < rhs.mV[1];
+ }
+ if (mV[2] != rhs.mV[2])
+ {
+ return mV[2] < rhs.mV[2];
+ }
+
+ return mV[3] < rhs.mV[3];
+}
void LLColor4::clamp()
{