diff options
Diffstat (limited to 'indra/llmath/v4color.h')
-rw-r--r-- | indra/llmath/v4color.h | 172 |
1 files changed, 118 insertions, 54 deletions
diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h index bd990444b5..60d24e2e11 100644 --- a/indra/llmath/v4color.h +++ b/indra/llmath/v4color.h @@ -2,30 +2,25 @@ * @file v4color.h * @brief LLColor4 class header file. * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2007, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlife.com/developers/opensource/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlife.com/developers/opensource/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -57,7 +52,7 @@ class LLColor4 LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) - LLColor4(const LLSD& sd); + explicit LLColor4(const LLSD& sd); explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion @@ -71,40 +66,47 @@ class LLColor4 return ret; } - void setValue(const LLSD& sd) - { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); - } + void setValue(const LLSD& sd); + void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) - const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) - const LLColor4& setVec(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) - const LLColor4& setVec(const LLColor4 &vec); // Sets LLColor4 to vec - const LLColor4& setVec(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) - const LLColor4& setVec(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified - const LLColor4& setVec(const F32 *vec); // Sets LLColor4 to vec - const LLColor4& setVec(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. + const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() + const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() + const LLColor4& setVec(const LLColor4 &vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3 &vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3 &vec, F32 a); // deprecated -- use set() + const LLColor4& setVec(const F32 *vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() + + const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) + const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) + const LLColor4& set(const LLColor4 &vec); // Sets LLColor4 to vec + const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) + const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified + const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec + const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. const LLColor4& setAlpha(F32 a); - F32 magVec() const; // Returns magnitude of LLColor4 - F32 magVecSquared() const; // Returns magnitude squared of LLColor4 - F32 normVec(); // Normalizes and returns the magnitude of LLColor4 + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 normVec(); // deprecated -- use normalize() + + F32 length() const; // Returns magnitude of LLColor4 + F32 lengthSquared() const; // Returns magnitude squared of LLColor4 + F32 normalize(); // deprecated -- use normalize() + BOOL isOpaque() { return mV[VALPHA] == 1.f; } F32 operator[](int idx) const { return mV[idx]; } F32 &operator[](int idx) { return mV[idx]; } const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4 - const LLColor4& operator=(const LLSD& sd); friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b @@ -211,8 +213,8 @@ class LLColor4 static LLColor4 cyan5; static LLColor4 cyan6; - static BOOL parseColor(const char* buf, LLColor4* color); - static BOOL parseColor4(const char* buf, LLColor4* color); + static BOOL parseColor(const std::string& buf, LLColor4* color); + static BOOL parseColor4(const std::string& buf, LLColor4* color); inline void clamp(); }; @@ -235,7 +237,7 @@ inline LLColor4::LLColor4(void) inline LLColor4::LLColor4(const LLSD& sd) { - *this = sd; + this->setValue(sd); } inline LLColor4::LLColor4(F32 r, F32 g, F32 b) @@ -289,6 +291,47 @@ inline const LLColor4& LLColor4::setToWhite(void) return (*this); } +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) +{ + mV[VX] = x; + mV[VY] = y; + mV[VZ] = z; + +// no change to alpha! +// mV[VW] = 1.f; + + return (*this); +} + +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) +{ + mV[VX] = x; + mV[VY] = y; + mV[VZ] = z; + mV[VW] = a; + return (*this); +} + +inline const LLColor4& LLColor4::set(const LLColor4 &vec) +{ + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; + mV[VW] = vec.mV[VW]; + return (*this); +} + + +inline const LLColor4& LLColor4::set(const F32 *vec) +{ + mV[VX] = vec[VX]; + mV[VY] = vec[VY]; + mV[VZ] = vec[VZ]; + mV[VW] = vec[VW]; + return (*this); +} + +// deprecated inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) { mV[VX] = x; @@ -301,6 +344,7 @@ inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) return (*this); } +// deprecated inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) { mV[VX] = x; @@ -310,6 +354,7 @@ inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) return (*this); } +// deprecated inline const LLColor4& LLColor4::setVec(const LLColor4 &vec) { mV[VX] = vec.mV[VX]; @@ -320,6 +365,7 @@ inline const LLColor4& LLColor4::setVec(const LLColor4 &vec) } +// deprecated inline const LLColor4& LLColor4::setVec(const F32 *vec) { mV[VX] = vec[VX]; @@ -337,16 +383,44 @@ inline const LLColor4& LLColor4::setAlpha(F32 a) // LLColor4 Magnitude and Normalization Functions +inline F32 LLColor4::length(void) const +{ + return fsqrtf(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); +} + +inline F32 LLColor4::lengthSquared(void) const +{ + return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; +} + +inline F32 LLColor4::normalize(void) +{ + F32 mag = fsqrtf(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + F32 oomag; + + if (mag) + { + oomag = 1.f/mag; + mV[VX] *= oomag; + mV[VY] *= oomag; + mV[VZ] *= oomag; + } + return (mag); +} + +// deprecated inline F32 LLColor4::magVec(void) const { return fsqrtf(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } +// deprecated inline F32 LLColor4::magVecSquared(void) const { return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } +// deprecated inline F32 LLColor4::normVec(void) { F32 mag = fsqrtf(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); @@ -497,13 +571,13 @@ inline const LLColor4& operator%=(LLColor4 &a, F32 k) inline F32 distVec(const LLColor4 &a, const LLColor4 &b) { LLColor4 vec = a - b; - return (vec.magVec()); + return (vec.length()); } inline F32 distVec_squared(const LLColor4 &a, const LLColor4 &b) { LLColor4 vec = a - b; - return (vec.magVecSquared()); + return (vec.lengthSquared()); } inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u) @@ -553,15 +627,5 @@ void LLColor4::clamp() } } -inline const LLColor4& LLColor4::operator=(const LLSD& sd) -{ - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); - - return *this; -} - #endif |