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-rw-r--r--indra/llmath/v3math.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h
index d3fc6fcb2f..4b3efe7394 100644
--- a/indra/llmath/v3math.h
+++ b/indra/llmath/v3math.h
@@ -157,6 +157,8 @@ F32 dist_vec(const LLVector3 &a, const LLVector3 &b); // Returns distance betwe
F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b);// Returns distance squared between a and b
F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b);// Returns distance squared between a and b ignoring Z component
LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b); // Returns vector a projected on vector b
+LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b); // Returns vector a projected on vector b (same as projected_vec)
+LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b); // Returns component of vector a not parallel to vector b (same as projected_vec)
LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vector that is a linear interpolation between a and b
inline LLVector3::LLVector3(void)
@@ -491,6 +493,17 @@ inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b)
return project_axis * (a * project_axis);
}
+inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b)
+{
+ return projected_vec(a, b);
+}
+
+inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b)
+{
+ return a - projected_vec(a, b);
+}
+
+
inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u)
{
return LLVector3(