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-rw-r--r--indra/llmath/v3math.h60
1 files changed, 34 insertions, 26 deletions
diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h
index 75c860a91e..0432aeba4c 100644
--- a/indra/llmath/v3math.h
+++ b/indra/llmath/v3math.h
@@ -2,31 +2,25 @@
* @file v3math.h
* @brief LLVector3 class header file.
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -76,6 +70,7 @@ class LLVector3
inline BOOL isFinite() const; // checks to see if all values of LLVector3 are finite
BOOL clamp(F32 min, F32 max); // Clamps all values to (min,max), returns TRUE if data changed
+ BOOL clamp(const LLVector3 &min_vec, const LLVector3 &max_vec); // Scales vector by another vector
BOOL clampLength( F32 length_limit ); // Scales vector to limit length to a value
void quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz); // changes the vector to reflect quatization
@@ -164,6 +159,8 @@ F32 dist_vec(const LLVector3 &a, const LLVector3 &b); // Returns distance betwe
F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b);// Returns distance squared between a and b
F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b);// Returns distance squared between a and b ignoring Z component
LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b); // Returns vector a projected on vector b
+LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b); // Returns vector a projected on vector b (same as projected_vec)
+LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b); // Returns component of vector a not parallel to vector b (same as projected_vec)
LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vector that is a linear interpolation between a and b
inline LLVector3::LLVector3(void)
@@ -282,7 +279,7 @@ inline void LLVector3::setVec(const F32 *vec)
inline F32 LLVector3::normalize(void)
{
- F32 mag = fsqrtf(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
F32 oomag;
if (mag > FP_MAG_THRESHOLD)
@@ -305,7 +302,7 @@ inline F32 LLVector3::normalize(void)
// deprecated
inline F32 LLVector3::normVec(void)
{
- F32 mag = fsqrtf(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
F32 oomag;
if (mag > FP_MAG_THRESHOLD)
@@ -329,7 +326,7 @@ inline F32 LLVector3::normVec(void)
inline F32 LLVector3::length(void) const
{
- return fsqrtf(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
}
inline F32 LLVector3::lengthSquared(void) const
@@ -339,7 +336,7 @@ inline F32 LLVector3::lengthSquared(void) const
inline F32 LLVector3::magVec(void) const
{
- return fsqrtf(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
}
inline F32 LLVector3::magVecSquared(void) const
@@ -473,7 +470,7 @@ inline F32 dist_vec(const LLVector3 &a, const LLVector3 &b)
F32 x = a.mV[0] - b.mV[0];
F32 y = a.mV[1] - b.mV[1];
F32 z = a.mV[2] - b.mV[2];
- return fsqrtf( x*x + y*y + z*z );
+ return (F32) sqrt( x*x + y*y + z*z );
}
inline F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b)
@@ -498,6 +495,17 @@ inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b)
return project_axis * (a * project_axis);
}
+inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b)
+{
+ return projected_vec(a, b);
+}
+
+inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b)
+{
+ return a - projected_vec(a, b);
+}
+
+
inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u)
{
return LLVector3(