diff options
Diffstat (limited to 'indra/llmath/v3math.h')
-rw-r--r-- | indra/llmath/v3math.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h index baf38e4a3a..098ca5218c 100644 --- a/indra/llmath/v3math.h +++ b/indra/llmath/v3math.h @@ -264,7 +264,7 @@ inline void LLVector3::set(const LLVector3& vec) inline void LLVector3::set(const F32* vec) { - set(vec[0], vec[1], vec[2]); + set(vec[VX], vec[VY], vec[VZ]); } inline void LLVector3::set(const glm::vec4& vec) @@ -343,7 +343,7 @@ inline F32 LLVector3::magVecSquared() const return lengthSquared(); } -inline bool LLVector3::inRange( F32 min, F32 max ) const +inline bool LLVector3::inRange(F32 min, F32 max) const { return mV[VX] >= min && mV[VX] <= max && mV[VY] >= min && mV[VY] <= max && @@ -369,7 +369,7 @@ inline F32 operator*(const LLVector3& a, const LLVector3& b) inline LLVector3 operator%(const LLVector3& a, const LLVector3& b) { - return LLVector3( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY] ); + return LLVector3(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); } inline LLVector3 operator/(const LLVector3& a, F32 k) @@ -429,7 +429,7 @@ inline const LLVector3& operator-=(LLVector3& a, const LLVector3& b) inline const LLVector3& operator%=(LLVector3& a, const LLVector3& b) { - LLVector3 ret( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); + LLVector3 ret(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); a = ret; return a; } @@ -477,7 +477,7 @@ inline F32 dist_vec(const LLVector3& a, const LLVector3& b) F32 x = a.mV[VX] - b.mV[VX]; F32 y = a.mV[VY] - b.mV[VY]; F32 z = a.mV[VZ] - b.mV[VZ]; - return sqrt( x*x + y*y + z*z ); + return sqrt(x*x + y*y + z*z); } inline F32 dist_vec_squared(const LLVector3& a, const LLVector3& b) |