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-rw-r--r--indra/llmath/v3dmath.h27
1 files changed, 13 insertions, 14 deletions
diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h
index 99c6905e70..ece8c54ea4 100644
--- a/indra/llmath/v3dmath.h
+++ b/indra/llmath/v3dmath.h
@@ -68,9 +68,9 @@ class LLVector3d
return ret;
}
- inline BOOL isFinite() const; // checks to see if all values of LLVector3d are finite
- BOOL clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns TRUE if data changed
- BOOL abs(); // sets all values to absolute value of original value (first octant), returns TRUE if changed
+ inline bool isFinite() const; // checks to see if all values of LLVector3d are finite
+ bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed
+ bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed
inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1)
inline const LLVector3d& clearVec(); // deprecated
@@ -98,8 +98,8 @@ class LLVector3d
const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat
const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q
- BOOL isNull() const; // Returns TRUE if vector has a _very_small_ length
- BOOL isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; }
+ bool isNull() const; // Returns true if vector has a _very_small_ length
+ bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; }
const LLVector3d& operator=(const LLVector4 &a);
@@ -126,7 +126,7 @@ class LLVector3d
friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a
- static BOOL parseVector3d(const std::string& buf, LLVector3d* value);
+ static bool parseVector3d(const std::string& buf, LLVector3d* value);
};
@@ -189,7 +189,7 @@ inline LLVector3d::LLVector3d(const LLVector3d &copy)
// Destructors
// checker
-inline BOOL LLVector3d::isFinite() const
+inline bool LLVector3d::isFinite() const
{
return (llfinite(mdV[VX]) && llfinite(mdV[VY]) && llfinite(mdV[VZ]));
}
@@ -472,13 +472,13 @@ inline LLVector3d lerp(const LLVector3d& a, const LLVector3d& b, const F64 u)
}
-inline BOOL LLVector3d::isNull() const
+inline bool LLVector3d::isNull() const
{
if ( F_APPROXIMATELY_ZERO > mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ] )
{
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
@@ -495,7 +495,7 @@ inline F64 angle_between(const LLVector3d& a, const LLVector3d& b)
return angle;
}
-inline BOOL are_parallel(const LLVector3d& a, const LLVector3d& b, const F64 epsilon)
+inline bool are_parallel(const LLVector3d& a, const LLVector3d& b, const F64 epsilon)
{
LLVector3d an = a;
LLVector3d bn = b;
@@ -504,10 +504,9 @@ inline BOOL are_parallel(const LLVector3d& a, const LLVector3d& b, const F64 eps
F64 dot = an * bn;
if ( (1.0f - fabs(dot)) < epsilon)
{
- return TRUE;
+ return true;
}
- return FALSE;
-
+ return false;
}
inline LLVector3d projected_vec(const LLVector3d& a, const LLVector3d& b)