diff options
Diffstat (limited to 'indra/llmath/v3dmath.cpp')
-rw-r--r-- | indra/llmath/v3dmath.cpp | 47 |
1 files changed, 23 insertions, 24 deletions
diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp index 6ecd1a00ac..a2d1b03622 100644 --- a/indra/llmath/v3dmath.cpp +++ b/indra/llmath/v3dmath.cpp @@ -30,7 +30,6 @@ #include "v3dmath.h" -//#include "vmath.h" #include "v4math.h" #include "m4math.h" #include "m3math.h" @@ -52,31 +51,31 @@ const LLVector3d LLVector3d::z_axis_neg(0, 0, -1); // Clamps each values to range (min,max). -// Returns TRUE if data changed. -BOOL LLVector3d::clamp(F64 min, F64 max) +// Returns true if data changed. +bool LLVector3d::clamp(F64 min, F64 max) { - BOOL ret = FALSE; + bool ret{ false }; - if (mdV[0] < min) { mdV[0] = min; ret = TRUE; } - if (mdV[1] < min) { mdV[1] = min; ret = TRUE; } - if (mdV[2] < min) { mdV[2] = min; ret = TRUE; } + if (mdV[VX] < min) { mdV[VX] = min; ret = true; } + if (mdV[VY] < min) { mdV[VY] = min; ret = true; } + if (mdV[VZ] < min) { mdV[VZ] = min; ret = true; } - if (mdV[0] > max) { mdV[0] = max; ret = TRUE; } - if (mdV[1] > max) { mdV[1] = max; ret = TRUE; } - if (mdV[2] > max) { mdV[2] = max; ret = TRUE; } + if (mdV[VX] > max) { mdV[VX] = max; ret = true; } + if (mdV[VY] > max) { mdV[VY] = max; ret = true; } + if (mdV[VZ] > max) { mdV[VZ] = max; ret = true; } return ret; } // Sets all values to absolute value of their original values -// Returns TRUE if data changed -BOOL LLVector3d::abs() +// Returns true if data changed +bool LLVector3d::abs() { - BOOL ret = FALSE; + bool ret{ false }; - if (mdV[0] < 0.0) { mdV[0] = -mdV[0]; ret = TRUE; } - if (mdV[1] < 0.0) { mdV[1] = -mdV[1]; ret = TRUE; } - if (mdV[2] < 0.0) { mdV[2] = -mdV[2]; ret = TRUE; } + if (mdV[VX] < 0.0) { mdV[VX] = -mdV[VX]; ret = true; } + if (mdV[VY] < 0.0) { mdV[VY] = -mdV[VY]; ret = true; } + if (mdV[VZ] < 0.0) { mdV[VZ] = -mdV[VZ]; ret = true; } return ret; } @@ -89,9 +88,9 @@ std::ostream& operator<<(std::ostream& s, const LLVector3d &a) const LLVector3d& LLVector3d::operator=(const LLVector4 &a) { - mdV[0] = a.mV[0]; - mdV[1] = a.mV[1]; - mdV[2] = a.mV[2]; + mdV[VX] = a.mV[VX]; + mdV[VY] = a.mV[VY]; + mdV[VZ] = a.mV[VZ]; return *this; } @@ -127,11 +126,11 @@ const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) } -BOOL LLVector3d::parseVector3d(const std::string& buf, LLVector3d* value) +bool LLVector3d::parseVector3d(const std::string& buf, LLVector3d* value) { - if( buf.empty() || value == NULL) + if( buf.empty() || value == nullptr) { - return FALSE; + return false; } LLVector3d v; @@ -139,9 +138,9 @@ BOOL LLVector3d::parseVector3d(const std::string& buf, LLVector3d* value) if( 3 == count ) { value->setVec( v ); - return TRUE; + return true; } - return FALSE; + return false; } |