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-rw-r--r--indra/llmath/v2math.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h
index c896b80977..ab4840dadf 100644
--- a/indra/llmath/v2math.h
+++ b/indra/llmath/v2math.h
@@ -115,8 +115,8 @@ class LLVector2
F32 angle_between(const LLVector2 &a, const LLVector2 &b); // Returns angle (radians) between a and b
BOOL are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns TRUE if a and b are very close to parallel
F32 dist_vec(const LLVector2 &a, const LLVector2 &b); // Returns distance between a and b
-F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance sqaured between a and b
-F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b);// Returns distance sqaured between a and b ignoring Z component
+F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b
+F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b ignoring Z component
LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u); // Returns a vector that is a linear interpolation between a and b
// Constructors