diff options
Diffstat (limited to 'indra/llmath/tests')
-rw-r--r-- | indra/llmath/tests/llbbox_test.cpp | 734 | ||||
-rw-r--r-- | indra/llmath/tests/llrect_test.cpp | 1052 | ||||
-rw-r--r-- | indra/llmath/tests/mathmisc_test.cpp | 1446 | ||||
-rw-r--r-- | indra/llmath/tests/v2math_test.cpp | 896 | ||||
-rw-r--r-- | indra/llmath/tests/v3color_test.cpp | 618 | ||||
-rw-r--r-- | indra/llmath/tests/v3dmath_test.cpp | 1062 | ||||
-rw-r--r-- | indra/llmath/tests/v3math_test.cpp | 1170 | ||||
-rw-r--r-- | indra/llmath/tests/v4coloru_test.cpp | 672 | ||||
-rw-r--r-- | indra/llmath/tests/v4math_test.cpp | 766 | ||||
-rw-r--r-- | indra/llmath/tests/xform_test.cpp | 490 |
10 files changed, 4453 insertions, 4453 deletions
diff --git a/indra/llmath/tests/llbbox_test.cpp b/indra/llmath/tests/llbbox_test.cpp index 1f2cd96ab2..0847420a3e 100644 --- a/indra/llmath/tests/llbbox_test.cpp +++ b/indra/llmath/tests/llbbox_test.cpp @@ -1,367 +1,367 @@ -/** - * @file llbbox_test.cpp - * @author Martin Reddy - * @date 2009-06-25 - * @brief Test for llbbox.cpp. - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "../test/lltut.h" - -#include "../llbbox.h" - - -#define ANGLE (3.14159265f / 2.0f) -#define APPROX_EQUAL(a, b) (dist_vec_squared((a),(b)) < 1e-10) - -namespace tut -{ - struct LLBBoxData - { - }; - - typedef test_group<LLBBoxData> factory; - typedef factory::object object; -} - -namespace -{ - tut::factory llbbox_test_factory("LLBBox"); -} - -namespace tut -{ - template<> template<> - void object::test<1>() - { - // - // test the default constructor - // - - LLBBox bbox1; - - ensure_equals("Default bbox min", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, 0.0f)); - ensure_equals("Default bbox max", bbox1.getMaxLocal(), LLVector3(0.0f, 0.0f, 0.0f)); - ensure_equals("Default bbox pos agent", bbox1.getPositionAgent(), LLVector3(0.0f, 0.0f, 0.0f)); - ensure_equals("Default bbox rotation", bbox1.getRotation(), LLQuaternion(0.0f, 0.0f, 0.0f, 1.0f)); - } - - template<> template<> - void object::test<2>() - { - // - // test the non-default constructor - // - - LLBBox bbox2(LLVector3(1.0f, 2.0f, 3.0f), LLQuaternion(), - LLVector3(2.0f, 3.0f, 4.0f), LLVector3(4.0f, 5.0f, 6.0f)); - - ensure_equals("Custom bbox min", bbox2.getMinLocal(), LLVector3(2.0f, 3.0f, 4.0f)); - ensure_equals("Custom bbox max", bbox2.getMaxLocal(), LLVector3(4.0f, 5.0f, 6.0f)); - ensure_equals("Custom bbox pos agent", bbox2.getPositionAgent(), LLVector3(1.0f, 2.0f, 3.0f)); - ensure_equals("Custom bbox rotation", bbox2.getRotation(), LLQuaternion(0.0f, 0.0f, 0.0f, 1.0f)); - } - - template<> template<> - void object::test<3>() - { - // - // test the setMinLocal() method - // - LLBBox bbox2; - bbox2.setMinLocal(LLVector3(3.0f, 3.0f, 3.0f)); - ensure_equals("Custom bbox min (2)", bbox2.getMinLocal(), LLVector3(3.0f, 3.0f, 3.0f)); - } - - template<> template<> - void object::test<4>() - { - // - // test the setMaxLocal() method - // - LLBBox bbox2; - bbox2.setMaxLocal(LLVector3(5.0f, 5.0f, 5.0f)); - ensure_equals("Custom bbox max (2)", bbox2.getMaxLocal(), LLVector3(5.0f, 5.0f, 5.0f)); - } - - template<> template<> - void object::test<5>() - { - // - // test the getCenterLocal() method - // - - ensure_equals("Default bbox local center", LLBBox().getCenterLocal(), LLVector3(0.0f, 0.0f, 0.0f)); - - LLBBox bbox1(LLVector3(1.0f, 2.0f, 3.0f), LLQuaternion(), - LLVector3(2.0f, 4.0f, 6.0f), LLVector3(4.0f, 6.0f, 8.0f)); - - ensure_equals("Custom bbox center local", bbox1.getCenterLocal(), LLVector3(3.0f, 5.0f, 7.0f)); - - LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(0.0f, 0.0f, 1.0f)), - LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f)); - - ensure_equals("Custom bbox center local with rot", bbox2.getCenterLocal(), LLVector3(3.0f, 3.0f, 3.0f)); - } - - template<> template<> - void object::test<6>() - { - // - // test the getCenterAgent() - // - - ensure_equals("Default bbox agent center", LLBBox().getCenterAgent(), LLVector3(0.0f, 0.0f, 0.0f)); - - LLBBox bbox1(LLVector3(1.0f, 2.0f, 3.0f), LLQuaternion(), - LLVector3(2.0f, 4.0f, 6.0f), LLVector3(4.0f, 6.0f, 8.0f)); - - ensure_equals("Custom bbox center agent", bbox1.getCenterAgent(), LLVector3(4.0f, 7.0f, 10.0f)); - - LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(0.0f, 0.0f, 1.0f)), - LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f)); - - ensure("Custom bbox center agent with rot", APPROX_EQUAL(bbox2.getCenterAgent(), LLVector3(-2.0f, 4.0f, 4.0f))); - } - - template<> template<> - void object::test<7>() - { - // - // test the getExtentLocal() method - // - - ensure_equals("Default bbox local extent", LLBBox().getExtentLocal(), LLVector3(0.0f, 0.0f, 0.0f)); - - LLBBox bbox1(LLVector3(1.0f, 2.0f, 3.0f), LLQuaternion(), - LLVector3(2.0f, 4.0f, 6.0f), LLVector3(4.0f, 6.0f, 8.0f)); - - ensure_equals("Custom bbox extent local", bbox1.getExtentLocal(), LLVector3(2.0f, 2.0f, 2.0f)); - - LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(0.0f, 0.0f, 1.0f)), - LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f)); - - ensure_equals("Custom bbox extent local with rot", bbox1.getExtentLocal(), LLVector3(2.0f, 2.0f, 2.0f)); - } - - template<> template<> - void object::test<8>() - { - // - // test the addPointLocal() method - // - - LLBBox bbox1; - bbox1.addPointLocal(LLVector3(1.0f, 1.0f, 1.0f)); - bbox1.addPointLocal(LLVector3(3.0f, 3.0f, 3.0f)); - - ensure_equals("addPointLocal center local (1)", bbox1.getCenterLocal(), LLVector3(2.0f, 2.0f, 2.0f)); - ensure_equals("addPointLocal center agent (1)", bbox1.getCenterAgent(), LLVector3(2.0f, 2.0f, 2.0f)); - ensure_equals("addPointLocal min (1)", bbox1.getMinLocal(), LLVector3(1.0f, 1.0f, 1.0f)); - ensure_equals("addPointLocal max (1)", bbox1.getMaxLocal(), LLVector3(3.0f, 3.0f, 3.0f)); - - bbox1.addPointLocal(LLVector3(0.0f, 0.0f, 0.0f)); - bbox1.addPointLocal(LLVector3(1.0f, 1.0f, 1.0f)); - bbox1.addPointLocal(LLVector3(2.0f, 2.0f, 2.0f)); - - ensure_equals("addPointLocal center local (2)", bbox1.getCenterLocal(), LLVector3(1.5f, 1.5f, 1.5f)); - ensure_equals("addPointLocal min (2)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, 0.0f)); - ensure_equals("addPointLocal max (2)", bbox1.getMaxLocal(), LLVector3(3.0f, 3.0f, 3.0f)); - } - - template<> template<> - void object::test<9>() - { - // - // test the addBBoxLocal() method - // - - LLBBox bbox1; - bbox1.addBBoxLocal(LLBBox(LLVector3(), LLQuaternion(), - LLVector3(0.0f, 0.0f, 0.0f), LLVector3(3.0f, 3.0f, 3.0f))); - - ensure_equals("addPointLocal center local (3)", bbox1.getCenterLocal(), LLVector3(1.5f, 1.5f, 1.5f)); - ensure_equals("addPointLocal min (3)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, 0.0f)); - ensure_equals("addPointLocal max (3)", bbox1.getMaxLocal(), LLVector3(3.0f, 3.0f, 3.0f)); - - bbox1.addBBoxLocal(LLBBox(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), - LLVector3(5.0f, 5.0f, 5.0f), LLVector3(10.0f, 10.0f, 10.0f))); - - ensure_equals("addPointLocal center local (4)", bbox1.getCenterLocal(), LLVector3(5.0f, 5.0f, 5.0f)); - ensure_equals("addPointLocal center agent (4)", bbox1.getCenterAgent(), LLVector3(5.0f, 5.0f, 5.0f)); - ensure_equals("addPointLocal min (4)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, 0.0f)); - ensure_equals("addPointLocal max (4)", bbox1.getMaxLocal(), LLVector3(10.0f, 10.0f, 10.0f)); - } - - template<> template<> - void object::test<10>() - { - // - // test the addPointAgent() method - // - - LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(1.0, 0.0, 0.0, 1.0), - LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f)); - - bbox1.addPointAgent(LLVector3(1.0f, 1.0f, 1.0f)); - bbox1.addPointAgent(LLVector3(3.0f, 3.0f, 3.0f)); - - ensure_equals("addPointAgent center local (1)", bbox1.getCenterLocal(), LLVector3(2.0f, 2.0f, -2.0f)); - ensure_equals("addPointAgent center agent (1)", bbox1.getCenterAgent(), LLVector3(3.0f, 3.0f, 7.0f)); - ensure_equals("addPointAgent min (1)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, -4.0f)); - ensure_equals("addPointAgent max (1)", bbox1.getMaxLocal(), LLVector3(4.0f, 4.0f, 0.0f)); - } - - template<> template<> - void object::test<11>() - { - // - // test the addBBoxAgent() method - // - - LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(1.0, 0.0, 0.0, 1.0), - LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f)); - - bbox1.addPointAgent(LLVector3(1.0f, 1.0f, 1.0f)); - bbox1.addPointAgent(LLVector3(3.0f, 3.0f, 3.0f)); - - bbox1.addBBoxLocal(LLBBox(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), - LLVector3(5.0f, 5.0f, 5.0f), LLVector3(10.0f, 10.0f, 10.0f))); - - ensure_equals("addPointAgent center local (2)", bbox1.getCenterLocal(), LLVector3(5.0f, 5.0f, 3.0f)); - ensure_equals("addPointAgent center agent (2)", bbox1.getCenterAgent(), LLVector3(6.0f, -10.0f, 8.0f)); - ensure_equals("addPointAgent min (2)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, -4.0f)); - ensure_equals("addPointAgent max (2)", bbox1.getMaxLocal(), LLVector3(10.0f, 10.0f, 10.0f)); - } - - template<> template<> - void object::test<12>() - { - // - // test the expand() method - // - - LLBBox bbox1; - bbox1.expand(0.0); - - ensure_equals("Zero-expanded Default BBox center", bbox1.getCenterLocal(), LLVector3(0.0f, 0.0f, 0.0f)); - - LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), - LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f)); - bbox2.expand(0.0); - - ensure_equals("Zero-expanded center local", bbox2.getCenterLocal(), LLVector3(2.0f, 2.0f, 2.0f)); - ensure_equals("Zero-expanded center agent", bbox2.getCenterAgent(), LLVector3(3.0f, 3.0f, 3.0f)); - ensure_equals("Zero-expanded min", bbox2.getMinLocal(), LLVector3(1.0f, 1.0f, 1.0f)); - ensure_equals("Zero-expanded max", bbox2.getMaxLocal(), LLVector3(3.0f, 3.0f, 3.0f)); - - bbox2.expand(0.5); - - ensure_equals("Positive-expanded center", bbox2.getCenterLocal(), LLVector3(2.0f, 2.0f, 2.0f)); - ensure_equals("Positive-expanded min", bbox2.getMinLocal(), LLVector3(0.5f, 0.5f, 0.5f)); - ensure_equals("Positive-expanded max", bbox2.getMaxLocal(), LLVector3(3.5f, 3.5f, 3.5f)); - - bbox2.expand(-1.0); - - ensure_equals("Negative-expanded center", bbox2.getCenterLocal(), LLVector3(2.0f, 2.0f, 2.0f)); - ensure_equals("Negative-expanded min", bbox2.getMinLocal(), LLVector3(1.5f, 1.5f, 1.5f)); - ensure_equals("Negative-expanded max", bbox2.getMaxLocal(), LLVector3(2.5f, 2.5f, 2.5f)); - } - - template<> template<> - void object::test<13>() - { - // - // test the localToAgent() method - // - - LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), - LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f)); - - ensure_equals("localToAgent(1,2,3)", bbox1.localToAgent(LLVector3(1.0f, 2.0f, 3.0f)), LLVector3(2.0f, 3.0f, 4.0f)); - - LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(1.0f, 0.0f, 0.0f)), - LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f)); - - ensure("localToAgent(1,2,3) rot", APPROX_EQUAL(bbox2.localToAgent(LLVector3(1.0f, 2.0f, 3.0f)), LLVector3(2.0f, -2.0f, 3.0f))); - } - - template<> template<> - void object::test<14>() - { - // - // test the agentToLocal() method - // - - LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), - LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f)); - - ensure_equals("agentToLocal(1,2,3)", bbox1.agentToLocal(LLVector3(1.0f, 2.0f, 3.0f)), LLVector3(0.0f, 1.0f, 2.0f)); - ensure_equals("agentToLocal(localToAgent)", bbox1.agentToLocal(bbox1.localToAgent(LLVector3(1.0f, 2.0f, 3.0f))), - LLVector3(1.0f, 2.0f, 3.0f)); - - LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(1.0f, 0.0f, 0.0f)), - LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f)); - - ensure("agentToLocal(1,2,3) rot", APPROX_EQUAL(bbox2.agentToLocal(LLVector3(1.0f, 2.0f, 3.0f)), LLVector3(0.0f, 2.0f, -1.0f))); - ensure("agentToLocal(localToAgent) rot", APPROX_EQUAL(bbox2.agentToLocal(bbox2.localToAgent(LLVector3(1.0f, 2.0f, 3.0f))), - LLVector3(1.0f, 2.0f, 3.0f))); - } - - template<> template<> - void object::test<15>() - { - // - // test the containsPointLocal() method - // - - LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), - LLVector3(1.0f, 2.0f, 3.0f), LLVector3(3.0f, 4.0f, 5.0f)); - - ensure("containsPointLocal(0,0,0)", bbox1.containsPointLocal(LLVector3(0.0f, 0.0f, 0.0f)) == FALSE); - ensure("containsPointLocal(1,2,3)", bbox1.containsPointLocal(LLVector3(1.0f, 2.0f, 3.0f)) == TRUE); - ensure("containsPointLocal(0.999,2,3)", bbox1.containsPointLocal(LLVector3(0.999f, 2.0f, 3.0f)) == FALSE); - ensure("containsPointLocal(3,4,5)", bbox1.containsPointLocal(LLVector3(3.0f, 4.0f, 5.0f)) == TRUE); - ensure("containsPointLocal(3,4,5.001)", bbox1.containsPointLocal(LLVector3(3.0f, 4.0f, 5.001f)) == FALSE); - } - - template<> template<> - void object::test<16>() - { - // - // test the containsPointAgent() method - // - - LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), - LLVector3(1.0f, 2.0f, 3.0f), LLVector3(3.0f, 4.0f, 5.0f)); - - ensure("containsPointAgent(0,0,0)", bbox1.containsPointAgent(LLVector3(0.0f, 0.0f, 0.0f)) == FALSE); - ensure("containsPointAgent(2,3,4)", bbox1.containsPointAgent(LLVector3(2.0f, 3.0f, 4.0f)) == TRUE); - ensure("containsPointAgent(2,2.999,4)", bbox1.containsPointAgent(LLVector3(2.0f, 2.999f, 4.0f)) == FALSE); - ensure("containsPointAgent(4,5,6)", bbox1.containsPointAgent(LLVector3(4.0f, 5.0f, 6.0f)) == TRUE); - ensure("containsPointAgent(4,5.001,6)", bbox1.containsPointAgent(LLVector3(4.0f, 5.001f, 6.0f)) == FALSE); - } -} - +/**
+ * @file llbbox_test.cpp
+ * @author Martin Reddy
+ * @date 2009-06-25
+ * @brief Test for llbbox.cpp.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "../test/lltut.h"
+
+#include "../llbbox.h"
+
+
+#define ANGLE (3.14159265f / 2.0f)
+#define APPROX_EQUAL(a, b) (dist_vec_squared((a),(b)) < 1e-10)
+
+namespace tut
+{
+ struct LLBBoxData
+ {
+ };
+
+ typedef test_group<LLBBoxData> factory;
+ typedef factory::object object;
+}
+
+namespace
+{
+ tut::factory llbbox_test_factory("LLBBox");
+}
+
+namespace tut
+{
+ template<> template<>
+ void object::test<1>()
+ {
+ //
+ // test the default constructor
+ //
+
+ LLBBox bbox1;
+
+ ensure_equals("Default bbox min", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, 0.0f));
+ ensure_equals("Default bbox max", bbox1.getMaxLocal(), LLVector3(0.0f, 0.0f, 0.0f));
+ ensure_equals("Default bbox pos agent", bbox1.getPositionAgent(), LLVector3(0.0f, 0.0f, 0.0f));
+ ensure_equals("Default bbox rotation", bbox1.getRotation(), LLQuaternion(0.0f, 0.0f, 0.0f, 1.0f));
+ }
+
+ template<> template<>
+ void object::test<2>()
+ {
+ //
+ // test the non-default constructor
+ //
+
+ LLBBox bbox2(LLVector3(1.0f, 2.0f, 3.0f), LLQuaternion(),
+ LLVector3(2.0f, 3.0f, 4.0f), LLVector3(4.0f, 5.0f, 6.0f));
+
+ ensure_equals("Custom bbox min", bbox2.getMinLocal(), LLVector3(2.0f, 3.0f, 4.0f));
+ ensure_equals("Custom bbox max", bbox2.getMaxLocal(), LLVector3(4.0f, 5.0f, 6.0f));
+ ensure_equals("Custom bbox pos agent", bbox2.getPositionAgent(), LLVector3(1.0f, 2.0f, 3.0f));
+ ensure_equals("Custom bbox rotation", bbox2.getRotation(), LLQuaternion(0.0f, 0.0f, 0.0f, 1.0f));
+ }
+
+ template<> template<>
+ void object::test<3>()
+ {
+ //
+ // test the setMinLocal() method
+ //
+ LLBBox bbox2;
+ bbox2.setMinLocal(LLVector3(3.0f, 3.0f, 3.0f));
+ ensure_equals("Custom bbox min (2)", bbox2.getMinLocal(), LLVector3(3.0f, 3.0f, 3.0f));
+ }
+
+ template<> template<>
+ void object::test<4>()
+ {
+ //
+ // test the setMaxLocal() method
+ //
+ LLBBox bbox2;
+ bbox2.setMaxLocal(LLVector3(5.0f, 5.0f, 5.0f));
+ ensure_equals("Custom bbox max (2)", bbox2.getMaxLocal(), LLVector3(5.0f, 5.0f, 5.0f));
+ }
+
+ template<> template<>
+ void object::test<5>()
+ {
+ //
+ // test the getCenterLocal() method
+ //
+
+ ensure_equals("Default bbox local center", LLBBox().getCenterLocal(), LLVector3(0.0f, 0.0f, 0.0f));
+
+ LLBBox bbox1(LLVector3(1.0f, 2.0f, 3.0f), LLQuaternion(),
+ LLVector3(2.0f, 4.0f, 6.0f), LLVector3(4.0f, 6.0f, 8.0f));
+
+ ensure_equals("Custom bbox center local", bbox1.getCenterLocal(), LLVector3(3.0f, 5.0f, 7.0f));
+
+ LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(0.0f, 0.0f, 1.0f)),
+ LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f));
+
+ ensure_equals("Custom bbox center local with rot", bbox2.getCenterLocal(), LLVector3(3.0f, 3.0f, 3.0f));
+ }
+
+ template<> template<>
+ void object::test<6>()
+ {
+ //
+ // test the getCenterAgent()
+ //
+
+ ensure_equals("Default bbox agent center", LLBBox().getCenterAgent(), LLVector3(0.0f, 0.0f, 0.0f));
+
+ LLBBox bbox1(LLVector3(1.0f, 2.0f, 3.0f), LLQuaternion(),
+ LLVector3(2.0f, 4.0f, 6.0f), LLVector3(4.0f, 6.0f, 8.0f));
+
+ ensure_equals("Custom bbox center agent", bbox1.getCenterAgent(), LLVector3(4.0f, 7.0f, 10.0f));
+
+ LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(0.0f, 0.0f, 1.0f)),
+ LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f));
+
+ ensure("Custom bbox center agent with rot", APPROX_EQUAL(bbox2.getCenterAgent(), LLVector3(-2.0f, 4.0f, 4.0f)));
+ }
+
+ template<> template<>
+ void object::test<7>()
+ {
+ //
+ // test the getExtentLocal() method
+ //
+
+ ensure_equals("Default bbox local extent", LLBBox().getExtentLocal(), LLVector3(0.0f, 0.0f, 0.0f));
+
+ LLBBox bbox1(LLVector3(1.0f, 2.0f, 3.0f), LLQuaternion(),
+ LLVector3(2.0f, 4.0f, 6.0f), LLVector3(4.0f, 6.0f, 8.0f));
+
+ ensure_equals("Custom bbox extent local", bbox1.getExtentLocal(), LLVector3(2.0f, 2.0f, 2.0f));
+
+ LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(0.0f, 0.0f, 1.0f)),
+ LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f));
+
+ ensure_equals("Custom bbox extent local with rot", bbox1.getExtentLocal(), LLVector3(2.0f, 2.0f, 2.0f));
+ }
+
+ template<> template<>
+ void object::test<8>()
+ {
+ //
+ // test the addPointLocal() method
+ //
+
+ LLBBox bbox1;
+ bbox1.addPointLocal(LLVector3(1.0f, 1.0f, 1.0f));
+ bbox1.addPointLocal(LLVector3(3.0f, 3.0f, 3.0f));
+
+ ensure_equals("addPointLocal center local (1)", bbox1.getCenterLocal(), LLVector3(2.0f, 2.0f, 2.0f));
+ ensure_equals("addPointLocal center agent (1)", bbox1.getCenterAgent(), LLVector3(2.0f, 2.0f, 2.0f));
+ ensure_equals("addPointLocal min (1)", bbox1.getMinLocal(), LLVector3(1.0f, 1.0f, 1.0f));
+ ensure_equals("addPointLocal max (1)", bbox1.getMaxLocal(), LLVector3(3.0f, 3.0f, 3.0f));
+
+ bbox1.addPointLocal(LLVector3(0.0f, 0.0f, 0.0f));
+ bbox1.addPointLocal(LLVector3(1.0f, 1.0f, 1.0f));
+ bbox1.addPointLocal(LLVector3(2.0f, 2.0f, 2.0f));
+
+ ensure_equals("addPointLocal center local (2)", bbox1.getCenterLocal(), LLVector3(1.5f, 1.5f, 1.5f));
+ ensure_equals("addPointLocal min (2)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, 0.0f));
+ ensure_equals("addPointLocal max (2)", bbox1.getMaxLocal(), LLVector3(3.0f, 3.0f, 3.0f));
+ }
+
+ template<> template<>
+ void object::test<9>()
+ {
+ //
+ // test the addBBoxLocal() method
+ //
+
+ LLBBox bbox1;
+ bbox1.addBBoxLocal(LLBBox(LLVector3(), LLQuaternion(),
+ LLVector3(0.0f, 0.0f, 0.0f), LLVector3(3.0f, 3.0f, 3.0f)));
+
+ ensure_equals("addPointLocal center local (3)", bbox1.getCenterLocal(), LLVector3(1.5f, 1.5f, 1.5f));
+ ensure_equals("addPointLocal min (3)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, 0.0f));
+ ensure_equals("addPointLocal max (3)", bbox1.getMaxLocal(), LLVector3(3.0f, 3.0f, 3.0f));
+
+ bbox1.addBBoxLocal(LLBBox(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(),
+ LLVector3(5.0f, 5.0f, 5.0f), LLVector3(10.0f, 10.0f, 10.0f)));
+
+ ensure_equals("addPointLocal center local (4)", bbox1.getCenterLocal(), LLVector3(5.0f, 5.0f, 5.0f));
+ ensure_equals("addPointLocal center agent (4)", bbox1.getCenterAgent(), LLVector3(5.0f, 5.0f, 5.0f));
+ ensure_equals("addPointLocal min (4)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, 0.0f));
+ ensure_equals("addPointLocal max (4)", bbox1.getMaxLocal(), LLVector3(10.0f, 10.0f, 10.0f));
+ }
+
+ template<> template<>
+ void object::test<10>()
+ {
+ //
+ // test the addPointAgent() method
+ //
+
+ LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(1.0, 0.0, 0.0, 1.0),
+ LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f));
+
+ bbox1.addPointAgent(LLVector3(1.0f, 1.0f, 1.0f));
+ bbox1.addPointAgent(LLVector3(3.0f, 3.0f, 3.0f));
+
+ ensure_equals("addPointAgent center local (1)", bbox1.getCenterLocal(), LLVector3(2.0f, 2.0f, -2.0f));
+ ensure_equals("addPointAgent center agent (1)", bbox1.getCenterAgent(), LLVector3(3.0f, 3.0f, 7.0f));
+ ensure_equals("addPointAgent min (1)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, -4.0f));
+ ensure_equals("addPointAgent max (1)", bbox1.getMaxLocal(), LLVector3(4.0f, 4.0f, 0.0f));
+ }
+
+ template<> template<>
+ void object::test<11>()
+ {
+ //
+ // test the addBBoxAgent() method
+ //
+
+ LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(1.0, 0.0, 0.0, 1.0),
+ LLVector3(2.0f, 2.0f, 2.0f), LLVector3(4.0f, 4.0f, 4.0f));
+
+ bbox1.addPointAgent(LLVector3(1.0f, 1.0f, 1.0f));
+ bbox1.addPointAgent(LLVector3(3.0f, 3.0f, 3.0f));
+
+ bbox1.addBBoxLocal(LLBBox(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(),
+ LLVector3(5.0f, 5.0f, 5.0f), LLVector3(10.0f, 10.0f, 10.0f)));
+
+ ensure_equals("addPointAgent center local (2)", bbox1.getCenterLocal(), LLVector3(5.0f, 5.0f, 3.0f));
+ ensure_equals("addPointAgent center agent (2)", bbox1.getCenterAgent(), LLVector3(6.0f, -10.0f, 8.0f));
+ ensure_equals("addPointAgent min (2)", bbox1.getMinLocal(), LLVector3(0.0f, 0.0f, -4.0f));
+ ensure_equals("addPointAgent max (2)", bbox1.getMaxLocal(), LLVector3(10.0f, 10.0f, 10.0f));
+ }
+
+ template<> template<>
+ void object::test<12>()
+ {
+ //
+ // test the expand() method
+ //
+
+ LLBBox bbox1;
+ bbox1.expand(0.0);
+
+ ensure_equals("Zero-expanded Default BBox center", bbox1.getCenterLocal(), LLVector3(0.0f, 0.0f, 0.0f));
+
+ LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(),
+ LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f));
+ bbox2.expand(0.0);
+
+ ensure_equals("Zero-expanded center local", bbox2.getCenterLocal(), LLVector3(2.0f, 2.0f, 2.0f));
+ ensure_equals("Zero-expanded center agent", bbox2.getCenterAgent(), LLVector3(3.0f, 3.0f, 3.0f));
+ ensure_equals("Zero-expanded min", bbox2.getMinLocal(), LLVector3(1.0f, 1.0f, 1.0f));
+ ensure_equals("Zero-expanded max", bbox2.getMaxLocal(), LLVector3(3.0f, 3.0f, 3.0f));
+
+ bbox2.expand(0.5);
+
+ ensure_equals("Positive-expanded center", bbox2.getCenterLocal(), LLVector3(2.0f, 2.0f, 2.0f));
+ ensure_equals("Positive-expanded min", bbox2.getMinLocal(), LLVector3(0.5f, 0.5f, 0.5f));
+ ensure_equals("Positive-expanded max", bbox2.getMaxLocal(), LLVector3(3.5f, 3.5f, 3.5f));
+
+ bbox2.expand(-1.0);
+
+ ensure_equals("Negative-expanded center", bbox2.getCenterLocal(), LLVector3(2.0f, 2.0f, 2.0f));
+ ensure_equals("Negative-expanded min", bbox2.getMinLocal(), LLVector3(1.5f, 1.5f, 1.5f));
+ ensure_equals("Negative-expanded max", bbox2.getMaxLocal(), LLVector3(2.5f, 2.5f, 2.5f));
+ }
+
+ template<> template<>
+ void object::test<13>()
+ {
+ //
+ // test the localToAgent() method
+ //
+
+ LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(),
+ LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f));
+
+ ensure_equals("localToAgent(1,2,3)", bbox1.localToAgent(LLVector3(1.0f, 2.0f, 3.0f)), LLVector3(2.0f, 3.0f, 4.0f));
+
+ LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(1.0f, 0.0f, 0.0f)),
+ LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f));
+
+ ensure("localToAgent(1,2,3) rot", APPROX_EQUAL(bbox2.localToAgent(LLVector3(1.0f, 2.0f, 3.0f)), LLVector3(2.0f, -2.0f, 3.0f)));
+ }
+
+ template<> template<>
+ void object::test<14>()
+ {
+ //
+ // test the agentToLocal() method
+ //
+
+ LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(),
+ LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f));
+
+ ensure_equals("agentToLocal(1,2,3)", bbox1.agentToLocal(LLVector3(1.0f, 2.0f, 3.0f)), LLVector3(0.0f, 1.0f, 2.0f));
+ ensure_equals("agentToLocal(localToAgent)", bbox1.agentToLocal(bbox1.localToAgent(LLVector3(1.0f, 2.0f, 3.0f))),
+ LLVector3(1.0f, 2.0f, 3.0f));
+
+ LLBBox bbox2(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(ANGLE, LLVector3(1.0f, 0.0f, 0.0f)),
+ LLVector3(1.0f, 1.0f, 1.0f), LLVector3(3.0f, 3.0f, 3.0f));
+
+ ensure("agentToLocal(1,2,3) rot", APPROX_EQUAL(bbox2.agentToLocal(LLVector3(1.0f, 2.0f, 3.0f)), LLVector3(0.0f, 2.0f, -1.0f)));
+ ensure("agentToLocal(localToAgent) rot", APPROX_EQUAL(bbox2.agentToLocal(bbox2.localToAgent(LLVector3(1.0f, 2.0f, 3.0f))),
+ LLVector3(1.0f, 2.0f, 3.0f)));
+ }
+
+ template<> template<>
+ void object::test<15>()
+ {
+ //
+ // test the containsPointLocal() method
+ //
+
+ LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(),
+ LLVector3(1.0f, 2.0f, 3.0f), LLVector3(3.0f, 4.0f, 5.0f));
+
+ ensure("containsPointLocal(0,0,0)", bbox1.containsPointLocal(LLVector3(0.0f, 0.0f, 0.0f)) == false);
+ ensure("containsPointLocal(1,2,3)", bbox1.containsPointLocal(LLVector3(1.0f, 2.0f, 3.0f)) == true);
+ ensure("containsPointLocal(0.999,2,3)", bbox1.containsPointLocal(LLVector3(0.999f, 2.0f, 3.0f)) == false);
+ ensure("containsPointLocal(3,4,5)", bbox1.containsPointLocal(LLVector3(3.0f, 4.0f, 5.0f)) == true);
+ ensure("containsPointLocal(3,4,5.001)", bbox1.containsPointLocal(LLVector3(3.0f, 4.0f, 5.001f)) == false);
+ }
+
+ template<> template<>
+ void object::test<16>()
+ {
+ //
+ // test the containsPointAgent() method
+ //
+
+ LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(),
+ LLVector3(1.0f, 2.0f, 3.0f), LLVector3(3.0f, 4.0f, 5.0f));
+
+ ensure("containsPointAgent(0,0,0)", bbox1.containsPointAgent(LLVector3(0.0f, 0.0f, 0.0f)) == false);
+ ensure("containsPointAgent(2,3,4)", bbox1.containsPointAgent(LLVector3(2.0f, 3.0f, 4.0f)) == true);
+ ensure("containsPointAgent(2,2.999,4)", bbox1.containsPointAgent(LLVector3(2.0f, 2.999f, 4.0f)) == false);
+ ensure("containsPointAgent(4,5,6)", bbox1.containsPointAgent(LLVector3(4.0f, 5.0f, 6.0f)) == true);
+ ensure("containsPointAgent(4,5.001,6)", bbox1.containsPointAgent(LLVector3(4.0f, 5.001f, 6.0f)) == false);
+ }
+}
+
diff --git a/indra/llmath/tests/llrect_test.cpp b/indra/llmath/tests/llrect_test.cpp index ca042a60d7..5e3104e293 100644 --- a/indra/llmath/tests/llrect_test.cpp +++ b/indra/llmath/tests/llrect_test.cpp @@ -1,526 +1,526 @@ -/** - * @file llrect_test.cpp - * @author Martin Reddy - * @date 2009-06-25 - * @brief Test for llrect.cpp. - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "../test/lltut.h" -#include "../llrect.h" - -namespace tut -{ - struct LLRectData - { - }; - - typedef test_group<LLRectData> factory; - typedef factory::object object; -} - -namespace -{ - tut::factory llrect_test_factory("LLRect"); -} - -namespace tut -{ - template<> template<> - void object::test<1>() - { - // - // test the LLRect default constructor - // - - LLSD zero; - zero.append(0); zero.append(0); zero.append(0); zero.append(0); - - // default constructor - LLRect rect1; - ensure_equals("Empty rect", rect1.getValue(), zero); - ensure_equals("Empty rect left", rect1.mLeft, 0); - ensure_equals("Empty rect top", rect1.mTop, 0); - ensure_equals("Empty rect right", rect1.mRight, 0); - ensure_equals("Empty rect bottom", rect1.mBottom, 0); - ensure_equals("Empty rect width", rect1.getWidth(), 0); - ensure_equals("Empty rect height", rect1.getHeight(), 0); - ensure_equals("Empty rect centerx", rect1.getCenterX(), 0); - ensure_equals("Empty rect centery", rect1.getCenterY(), 0); - } - - template<> template<> - void object::test<2>() - { - // - // test the LLRectf default constructor - // - - LLSD zerof; - zerof.append(0.0f); zerof.append(0.0f); zerof.append(0.0f); zerof.append(0.0f); - - LLRectf rect2; - ensure_equals("Empty rectf", rect2.getValue(), zerof); - ensure_equals("Empty rectf left", rect2.mLeft, 0.0f); - ensure_equals("Empty rectf top", rect2.mTop, 0.0f); - ensure_equals("Empty rectf right", rect2.mRight, 0.0f); - ensure_equals("Empty rectf bottom", rect2.mBottom, 0.0f); - ensure_equals("Empty rectf width", rect2.getWidth(), 0.0f); - ensure_equals("Empty rectf height", rect2.getHeight(), 0.0f); - ensure_equals("Empty rectf centerx", rect2.getCenterX(), 0.0f); - ensure_equals("Empty rectf centery", rect2.getCenterY(), 0.0f); - } - - template<> template<> - void object::test<3>() - { - // - // test the LLRect constructor from another LLRect - // - - LLRect rect3(LLRect(1, 6, 7, 2)); - ensure_equals("Default rect left", rect3.mLeft, 1); - ensure_equals("Default rect top", rect3.mTop, 6); - ensure_equals("Default rect right", rect3.mRight, 7); - ensure_equals("Default rect bottom", rect3.mBottom, 2); - ensure_equals("Default rect width", rect3.getWidth(), 6); - ensure_equals("Default rect height", rect3.getHeight(), 4); - ensure_equals("Default rect centerx", rect3.getCenterX(), 4); - ensure_equals("Default rect centery", rect3.getCenterY(), 4); - } - - template<> template<> - void object::test<4>() - { - // - // test the LLRectf four-float constructor - // - - LLRectf rect4(1.0f, 5.0f, 6.0f, 2.0f); - ensure_equals("Default rectf left", rect4.mLeft, 1.0f); - ensure_equals("Default rectf top", rect4.mTop, 5.0f); - ensure_equals("Default rectf right", rect4.mRight, 6.0f); - ensure_equals("Default rectf bottom", rect4.mBottom, 2.0f); - ensure_equals("Default rectf width", rect4.getWidth(), 5.0f); - ensure_equals("Default rectf height", rect4.getHeight(), 3.0f); - ensure_equals("Default rectf centerx", rect4.getCenterX(), 3.5f); - ensure_equals("Default rectf centery", rect4.getCenterY(), 3.5f); - } - - template<> template<> - void object::test<5>() - { - // - // test the LLRectf LLSD constructor - // - - LLSD array; - array.append(-1.0f); array.append(0.0f); array.append(0.0f); array.append(-1.0f); - LLRectf rect5(array); - ensure_equals("LLSD rectf left", rect5.mLeft, -1.0f); - ensure_equals("LLSD rectf top", rect5.mTop, 0.0f); - ensure_equals("LLSD rectf right", rect5.mRight, 0.0f); - ensure_equals("LLSD rectf bottom", rect5.mBottom, -1.0f); - ensure_equals("LLSD rectf width", rect5.getWidth(), 1.0f); - ensure_equals("LLSD rectf height", rect5.getHeight(), 1.0f); - ensure_equals("LLSD rectf centerx", rect5.getCenterX(), -0.5f); - ensure_equals("LLSD rectf centery", rect5.getCenterY(), -0.5f); - } - - template<> template<> - void object::test<6>() - { - // - // test directly setting the member variables for dimensions - // - - LLRectf rectf; - - rectf.mLeft = -1.0f; - rectf.mTop = 1.0f; - rectf.mRight = 1.0f; - rectf.mBottom = -1.0f; - ensure_equals("Member-set rectf left", rectf.mLeft, -1.0f); - ensure_equals("Member-set rectf top", rectf.mTop, 1.0f); - ensure_equals("Member-set rectf right", rectf.mRight, 1.0f); - ensure_equals("Member-set rectf bottom", rectf.mBottom, -1.0f); - ensure_equals("Member-set rectf width", rectf.getWidth(), 2.0f); - ensure_equals("Member-set rectf height", rectf.getHeight(), 2.0f); - ensure_equals("Member-set rectf centerx", rectf.getCenterX(), 0.0f); - ensure_equals("Member-set rectf centery", rectf.getCenterY(), 0.0f); - } - - template<> template<> - void object::test<7>() - { - // - // test the setValue() method - // - - LLRectf rectf; - - LLSD array; - array.append(-1.0f); array.append(0.0f); array.append(0.0f); array.append(-1.0f); - rectf.setValue(array); - ensure_equals("setValue() rectf left", rectf.mLeft, -1.0f); - ensure_equals("setValue() rectf top", rectf.mTop, 0.0f); - ensure_equals("setValue() rectf right", rectf.mRight, 0.0f); - ensure_equals("setValue() rectf bottom", rectf.mBottom, -1.0f); - ensure_equals("setValue() rectf width", rectf.getWidth(), 1.0f); - ensure_equals("setValue() rectf height", rectf.getHeight(), 1.0f); - ensure_equals("setValue() rectf centerx", rectf.getCenterX(), -0.5f); - ensure_equals("setValue() rectf centery", rectf.getCenterY(), -0.5f); - } - - template<> template<> - void object::test<8>() - { - // - // test the set() method - // - - LLRect rect; - - rect.set(10, 90, 70, 10); - ensure_equals("set() rectf left", rect.mLeft, 10); - ensure_equals("set() rectf top", rect.mTop, 90); - ensure_equals("set() rectf right", rect.mRight, 70); - ensure_equals("set() rectf bottom", rect.mBottom, 10); - ensure_equals("set() rectf width", rect.getWidth(), 60); - ensure_equals("set() rectf height", rect.getHeight(), 80); - ensure_equals("set() rectf centerx", rect.getCenterX(), 40); - ensure_equals("set() rectf centery", rect.getCenterY(), 50); - } - - template<> template<> - void object::test<9>() - { - // - // test the setOriginAndSize() method - // - - LLRectf rectf; - - rectf.setOriginAndSize(0.0f, 0.0f, 2.0f, 1.0f); - ensure_equals("setOriginAndSize() rectf left", rectf.mLeft, 0.0f); - ensure_equals("setOriginAndSize() rectf top", rectf.mTop, 1.0f); - ensure_equals("setOriginAndSize() rectf right", rectf.mRight, 2.0f); - ensure_equals("setOriginAndSize() rectf bottom", rectf.mBottom, 0.0f); - ensure_equals("setOriginAndSize() rectf width", rectf.getWidth(), 2.0f); - ensure_equals("setOriginAndSize() rectf height", rectf.getHeight(), 1.0f); - ensure_equals("setOriginAndSize() rectf centerx", rectf.getCenterX(), 1.0f); - ensure_equals("setOriginAndSize() rectf centery", rectf.getCenterY(), 0.5f); - } - - template<> template<> - void object::test<10>() - { - // - // test the setLeftTopAndSize() method - // - - LLRectf rectf; - - rectf.setLeftTopAndSize(0.0f, 0.0f, 2.0f, 1.0f); - ensure_equals("setLeftTopAndSize() rectf left", rectf.mLeft, 0.0f); - ensure_equals("setLeftTopAndSize() rectf top", rectf.mTop, 0.0f); - ensure_equals("setLeftTopAndSize() rectf right", rectf.mRight, 2.0f); - ensure_equals("setLeftTopAndSize() rectf bottom", rectf.mBottom, -1.0f); - ensure_equals("setLeftTopAndSize() rectf width", rectf.getWidth(), 2.0f); - ensure_equals("setLeftTopAndSize() rectf height", rectf.getHeight(), 1.0f); - ensure_equals("setLeftTopAndSize() rectf centerx", rectf.getCenterX(), 1.0f); - ensure_equals("setLeftTopAndSize() rectf centery", rectf.getCenterY(), -0.5f); - } - - template<> template<> - void object::test<11>() - { - // - // test the setCenterAndSize() method - // - - LLRectf rectf; - - rectf.setCenterAndSize(0.0f, 0.0f, 2.0f, 1.0f); - ensure_equals("setCenterAndSize() rectf left", rectf.mLeft, -1.0f); - ensure_equals("setCenterAndSize() rectf top", rectf.mTop, 0.5f); - ensure_equals("setCenterAndSize() rectf right", rectf.mRight, 1.0f); - ensure_equals("setCenterAndSize() rectf bottom", rectf.mBottom, -0.5f); - ensure_equals("setCenterAndSize() rectf width", rectf.getWidth(), 2.0f); - ensure_equals("setCenterAndSize() rectf height", rectf.getHeight(), 1.0f); - ensure_equals("setCenterAndSize() rectf centerx", rectf.getCenterX(), 0.0f); - ensure_equals("setCenterAndSize() rectf centery", rectf.getCenterY(), 0.0f); - } - - template<> template<> - void object::test<12>() - { - // - // test the validity checking method - // - - LLRectf rectf; - - rectf.set(-1.0f, 1.0f, 1.0f, -1.0f); - ensure("BBox is valid", rectf.isValid()); - - rectf.mLeft = 2.0f; - ensure("BBox is not valid", ! rectf.isValid()); - - rectf.makeValid(); - ensure("BBox forced valid", rectf.isValid()); - - rectf.set(-1.0f, -1.0f, -1.0f, -1.0f); - ensure("BBox(0,0,0,0) is valid", rectf.isValid()); - } - - template<> template<> - void object::test<13>() - { - // - // test the null checking methods - // - - LLRectf rectf; - - rectf.set(-1.0f, 1.0f, 1.0f, -1.0f); - ensure("BBox is not Null", ! rectf.isEmpty()); - ensure("BBox notNull", rectf.notEmpty()); - - rectf.mLeft = 2.0f; - rectf.makeValid(); - ensure("BBox is now Null", rectf.isEmpty()); - - rectf.set(-1.0f, -1.0f, -1.0f, -1.0f); - ensure("BBox(0,0,0,0) is Null", rectf.isEmpty()); - } - - template<> template<> - void object::test<14>() - { - // - // test the (in)equality operators - // - - LLRectf rect1, rect2; - - rect1.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect2.set(-1.0f, 0.9f, 1.0f, -1.0f); - - ensure("rect1 == rect2 (false)", ! (rect1 == rect2)); - ensure("rect1 != rect2 (true)", rect1 != rect2); - - ensure("rect1 == rect1 (true)", rect1 == rect1); - ensure("rect1 != rect1 (false)", ! (rect1 != rect1)); - } - - template<> template<> - void object::test<15>() - { - // - // test the copy constructor - // - - LLRectf rect1, rect2(rect1); - - ensure("rect1 == rect2 (true)", rect1 == rect2); - ensure("rect1 != rect2 (false)", ! (rect1 != rect2)); - } - - template<> template<> - void object::test<16>() - { - // - // test the translate() method - // - - LLRectf rect1(-1.0f, 1.0f, 1.0f, -1.0f); - LLRectf rect2(rect1); - - rect1.translate(0.0f, 0.0f); - - ensure("translate(0, 0)", rect1 == rect2); - - rect1.translate(100.0f, 100.0f); - rect1.translate(-100.0f, -100.0f); - - ensure("translate(100, 100) + translate(-100, -100)", rect1 == rect2); - - rect1.translate(10.0f, 0.0f); - rect2.set(9.0f, 1.0f, 11.0f, -1.0f); - ensure("translate(10, 0)", rect1 == rect2); - - rect1.translate(0.0f, 10.0f); - rect2.set(9.0f, 11.0f, 11.0f, 9.0f); - ensure("translate(0, 10)", rect1 == rect2); - - rect1.translate(-10.0f, -10.0f); - rect2.set(-1.0f, 1.0f, 1.0f, -1.0f); - ensure("translate(-10, -10)", rect1 == rect2); - } - - template<> template<> - void object::test<17>() - { - // - // test the stretch() method - // - - LLRectf rect1(-1.0f, 1.0f, 1.0f, -1.0f); - LLRectf rect2(rect1); - - rect1.stretch(0.0f); - ensure("stretch(0)", rect1 == rect2); - - rect1.stretch(0.0f, 0.0f); - ensure("stretch(0, 0)", rect1 == rect2); - - rect1.stretch(10.0f); - rect1.stretch(-10.0f); - ensure("stretch(10) + stretch(-10)", rect1 == rect2); - - rect1.stretch(2.0f, 1.0f); - rect2.set(-3.0f, 2.0f, 3.0f, -2.0f); - ensure("stretch(2, 1)", rect1 == rect2); - } - - - template<> template<> - void object::test<18>() - { - // - // test the unionWith() method - // - - LLRectf rect1, rect2, rect3; - - rect1.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect2.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect3 = rect1; - rect3.unionWith(rect2); - ensure_equals("union with self", rect3, rect1); - - rect1.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect2.set(-2.0f, 2.0f, 0.0f, 0.0f); - rect3 = rect1; - rect3.unionWith(rect2); - ensure_equals("union - overlap", rect3, LLRectf(-2.0f, 2.0f, 1.0f, -1.0f)); - - rect1.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect2.set(5.0f, 10.0f, 10.0f, 5.0f); - rect3 = rect1; - rect3.unionWith(rect2); - ensure_equals("union - no overlap", rect3, LLRectf(-1.0f, 10.0f, 10.0f, -1.0f)); - } - - template<> template<> - void object::test<19>() - { - // - // test the intersectWith() methods - // - - LLRectf rect1, rect2, rect3; - - rect1.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect2.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect3 = rect1; - rect3.intersectWith(rect2); - ensure_equals("intersect with self", rect3, rect1); - - rect1.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect2.set(-2.0f, 2.0f, 0.0f, 0.0f); - rect3 = rect1; - rect3.intersectWith(rect2); - ensure_equals("intersect - overlap", rect3, LLRectf(-1.0f, 1.0f, 0.0f, 0.0f)); - - rect1.set(-1.0f, 1.0f, 1.0f, -1.0f); - rect2.set(5.0f, 10.0f, 10.0f, 5.0f); - rect3 = rect1; - rect3.intersectWith(rect2); - ensure("intersect - no overlap", rect3.isEmpty()); - } - - template<> template<> - void object::test<20>() - { - // - // test the pointInRect() method - // - - LLRectf rect(1.0f, 3.0f, 3.0f, 1.0f); - - ensure("(0,0) not in rect", rect.pointInRect(0.0f, 0.0f) == FALSE); - ensure("(2,2) in rect", rect.pointInRect(2.0f, 2.0f) == TRUE); - ensure("(1,1) in rect", rect.pointInRect(1.0f, 1.0f) == TRUE); - ensure("(3,3) not in rect", rect.pointInRect(3.0f, 3.0f) == FALSE); - ensure("(2.999,2.999) in rect", rect.pointInRect(2.999f, 2.999f) == TRUE); - ensure("(2.999,3.0) not in rect", rect.pointInRect(2.999f, 3.0f) == FALSE); - ensure("(3.0,2.999) not in rect", rect.pointInRect(3.0f, 2.999f) == FALSE); - } - - template<> template<> - void object::test<21>() - { - // - // test the localPointInRect() method - // - - LLRectf rect(1.0f, 3.0f, 3.0f, 1.0f); - - ensure("(0,0) in local rect", rect.localPointInRect(0.0f, 0.0f) == TRUE); - ensure("(-0.0001,-0.0001) not in local rect", rect.localPointInRect(-0.0001f, -0.001f) == FALSE); - ensure("(1,1) in local rect", rect.localPointInRect(1.0f, 1.0f) == TRUE); - ensure("(2,2) not in local rect", rect.localPointInRect(2.0f, 2.0f) == FALSE); - ensure("(1.999,1.999) in local rect", rect.localPointInRect(1.999f, 1.999f) == TRUE); - ensure("(1.999,2.0) not in local rect", rect.localPointInRect(1.999f, 2.0f) == FALSE); - ensure("(2.0,1.999) not in local rect", rect.localPointInRect(2.0f, 1.999f) == FALSE); - } - - template<> template<> - void object::test<22>() - { - // - // test the clampPointToRect() method - // - - LLRectf rect(1.0f, 3.0f, 3.0f, 1.0f); - F32 x, y; - - x = 2.0f; y = 2.0f; - rect.clampPointToRect(x, y); - ensure_equals("clamp x-coord within rect", x, 2.0f); - ensure_equals("clamp y-coord within rect", y, 2.0f); - - x = -100.0f; y = 100.0f; - rect.clampPointToRect(x, y); - ensure_equals("clamp x-coord outside rect", x, 1.0f); - ensure_equals("clamp y-coord outside rect", y, 3.0f); - - x = 3.0f; y = 1.0f; - rect.clampPointToRect(x, y); - ensure_equals("clamp x-coord edge rect", x, 3.0f); - ensure_equals("clamp y-coord edge rect", y, 1.0f); - } -} +/**
+ * @file llrect_test.cpp
+ * @author Martin Reddy
+ * @date 2009-06-25
+ * @brief Test for llrect.cpp.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "../test/lltut.h"
+#include "../llrect.h"
+
+namespace tut
+{
+ struct LLRectData
+ {
+ };
+
+ typedef test_group<LLRectData> factory;
+ typedef factory::object object;
+}
+
+namespace
+{
+ tut::factory llrect_test_factory("LLRect");
+}
+
+namespace tut
+{
+ template<> template<>
+ void object::test<1>()
+ {
+ //
+ // test the LLRect default constructor
+ //
+
+ LLSD zero;
+ zero.append(0); zero.append(0); zero.append(0); zero.append(0);
+
+ // default constructor
+ LLRect rect1;
+ ensure_equals("Empty rect", rect1.getValue(), zero);
+ ensure_equals("Empty rect left", rect1.mLeft, 0);
+ ensure_equals("Empty rect top", rect1.mTop, 0);
+ ensure_equals("Empty rect right", rect1.mRight, 0);
+ ensure_equals("Empty rect bottom", rect1.mBottom, 0);
+ ensure_equals("Empty rect width", rect1.getWidth(), 0);
+ ensure_equals("Empty rect height", rect1.getHeight(), 0);
+ ensure_equals("Empty rect centerx", rect1.getCenterX(), 0);
+ ensure_equals("Empty rect centery", rect1.getCenterY(), 0);
+ }
+
+ template<> template<>
+ void object::test<2>()
+ {
+ //
+ // test the LLRectf default constructor
+ //
+
+ LLSD zerof;
+ zerof.append(0.0f); zerof.append(0.0f); zerof.append(0.0f); zerof.append(0.0f);
+
+ LLRectf rect2;
+ ensure_equals("Empty rectf", rect2.getValue(), zerof);
+ ensure_equals("Empty rectf left", rect2.mLeft, 0.0f);
+ ensure_equals("Empty rectf top", rect2.mTop, 0.0f);
+ ensure_equals("Empty rectf right", rect2.mRight, 0.0f);
+ ensure_equals("Empty rectf bottom", rect2.mBottom, 0.0f);
+ ensure_equals("Empty rectf width", rect2.getWidth(), 0.0f);
+ ensure_equals("Empty rectf height", rect2.getHeight(), 0.0f);
+ ensure_equals("Empty rectf centerx", rect2.getCenterX(), 0.0f);
+ ensure_equals("Empty rectf centery", rect2.getCenterY(), 0.0f);
+ }
+
+ template<> template<>
+ void object::test<3>()
+ {
+ //
+ // test the LLRect constructor from another LLRect
+ //
+
+ LLRect rect3(LLRect(1, 6, 7, 2));
+ ensure_equals("Default rect left", rect3.mLeft, 1);
+ ensure_equals("Default rect top", rect3.mTop, 6);
+ ensure_equals("Default rect right", rect3.mRight, 7);
+ ensure_equals("Default rect bottom", rect3.mBottom, 2);
+ ensure_equals("Default rect width", rect3.getWidth(), 6);
+ ensure_equals("Default rect height", rect3.getHeight(), 4);
+ ensure_equals("Default rect centerx", rect3.getCenterX(), 4);
+ ensure_equals("Default rect centery", rect3.getCenterY(), 4);
+ }
+
+ template<> template<>
+ void object::test<4>()
+ {
+ //
+ // test the LLRectf four-float constructor
+ //
+
+ LLRectf rect4(1.0f, 5.0f, 6.0f, 2.0f);
+ ensure_equals("Default rectf left", rect4.mLeft, 1.0f);
+ ensure_equals("Default rectf top", rect4.mTop, 5.0f);
+ ensure_equals("Default rectf right", rect4.mRight, 6.0f);
+ ensure_equals("Default rectf bottom", rect4.mBottom, 2.0f);
+ ensure_equals("Default rectf width", rect4.getWidth(), 5.0f);
+ ensure_equals("Default rectf height", rect4.getHeight(), 3.0f);
+ ensure_equals("Default rectf centerx", rect4.getCenterX(), 3.5f);
+ ensure_equals("Default rectf centery", rect4.getCenterY(), 3.5f);
+ }
+
+ template<> template<>
+ void object::test<5>()
+ {
+ //
+ // test the LLRectf LLSD constructor
+ //
+
+ LLSD array;
+ array.append(-1.0f); array.append(0.0f); array.append(0.0f); array.append(-1.0f);
+ LLRectf rect5(array);
+ ensure_equals("LLSD rectf left", rect5.mLeft, -1.0f);
+ ensure_equals("LLSD rectf top", rect5.mTop, 0.0f);
+ ensure_equals("LLSD rectf right", rect5.mRight, 0.0f);
+ ensure_equals("LLSD rectf bottom", rect5.mBottom, -1.0f);
+ ensure_equals("LLSD rectf width", rect5.getWidth(), 1.0f);
+ ensure_equals("LLSD rectf height", rect5.getHeight(), 1.0f);
+ ensure_equals("LLSD rectf centerx", rect5.getCenterX(), -0.5f);
+ ensure_equals("LLSD rectf centery", rect5.getCenterY(), -0.5f);
+ }
+
+ template<> template<>
+ void object::test<6>()
+ {
+ //
+ // test directly setting the member variables for dimensions
+ //
+
+ LLRectf rectf;
+
+ rectf.mLeft = -1.0f;
+ rectf.mTop = 1.0f;
+ rectf.mRight = 1.0f;
+ rectf.mBottom = -1.0f;
+ ensure_equals("Member-set rectf left", rectf.mLeft, -1.0f);
+ ensure_equals("Member-set rectf top", rectf.mTop, 1.0f);
+ ensure_equals("Member-set rectf right", rectf.mRight, 1.0f);
+ ensure_equals("Member-set rectf bottom", rectf.mBottom, -1.0f);
+ ensure_equals("Member-set rectf width", rectf.getWidth(), 2.0f);
+ ensure_equals("Member-set rectf height", rectf.getHeight(), 2.0f);
+ ensure_equals("Member-set rectf centerx", rectf.getCenterX(), 0.0f);
+ ensure_equals("Member-set rectf centery", rectf.getCenterY(), 0.0f);
+ }
+
+ template<> template<>
+ void object::test<7>()
+ {
+ //
+ // test the setValue() method
+ //
+
+ LLRectf rectf;
+
+ LLSD array;
+ array.append(-1.0f); array.append(0.0f); array.append(0.0f); array.append(-1.0f);
+ rectf.setValue(array);
+ ensure_equals("setValue() rectf left", rectf.mLeft, -1.0f);
+ ensure_equals("setValue() rectf top", rectf.mTop, 0.0f);
+ ensure_equals("setValue() rectf right", rectf.mRight, 0.0f);
+ ensure_equals("setValue() rectf bottom", rectf.mBottom, -1.0f);
+ ensure_equals("setValue() rectf width", rectf.getWidth(), 1.0f);
+ ensure_equals("setValue() rectf height", rectf.getHeight(), 1.0f);
+ ensure_equals("setValue() rectf centerx", rectf.getCenterX(), -0.5f);
+ ensure_equals("setValue() rectf centery", rectf.getCenterY(), -0.5f);
+ }
+
+ template<> template<>
+ void object::test<8>()
+ {
+ //
+ // test the set() method
+ //
+
+ LLRect rect;
+
+ rect.set(10, 90, 70, 10);
+ ensure_equals("set() rectf left", rect.mLeft, 10);
+ ensure_equals("set() rectf top", rect.mTop, 90);
+ ensure_equals("set() rectf right", rect.mRight, 70);
+ ensure_equals("set() rectf bottom", rect.mBottom, 10);
+ ensure_equals("set() rectf width", rect.getWidth(), 60);
+ ensure_equals("set() rectf height", rect.getHeight(), 80);
+ ensure_equals("set() rectf centerx", rect.getCenterX(), 40);
+ ensure_equals("set() rectf centery", rect.getCenterY(), 50);
+ }
+
+ template<> template<>
+ void object::test<9>()
+ {
+ //
+ // test the setOriginAndSize() method
+ //
+
+ LLRectf rectf;
+
+ rectf.setOriginAndSize(0.0f, 0.0f, 2.0f, 1.0f);
+ ensure_equals("setOriginAndSize() rectf left", rectf.mLeft, 0.0f);
+ ensure_equals("setOriginAndSize() rectf top", rectf.mTop, 1.0f);
+ ensure_equals("setOriginAndSize() rectf right", rectf.mRight, 2.0f);
+ ensure_equals("setOriginAndSize() rectf bottom", rectf.mBottom, 0.0f);
+ ensure_equals("setOriginAndSize() rectf width", rectf.getWidth(), 2.0f);
+ ensure_equals("setOriginAndSize() rectf height", rectf.getHeight(), 1.0f);
+ ensure_equals("setOriginAndSize() rectf centerx", rectf.getCenterX(), 1.0f);
+ ensure_equals("setOriginAndSize() rectf centery", rectf.getCenterY(), 0.5f);
+ }
+
+ template<> template<>
+ void object::test<10>()
+ {
+ //
+ // test the setLeftTopAndSize() method
+ //
+
+ LLRectf rectf;
+
+ rectf.setLeftTopAndSize(0.0f, 0.0f, 2.0f, 1.0f);
+ ensure_equals("setLeftTopAndSize() rectf left", rectf.mLeft, 0.0f);
+ ensure_equals("setLeftTopAndSize() rectf top", rectf.mTop, 0.0f);
+ ensure_equals("setLeftTopAndSize() rectf right", rectf.mRight, 2.0f);
+ ensure_equals("setLeftTopAndSize() rectf bottom", rectf.mBottom, -1.0f);
+ ensure_equals("setLeftTopAndSize() rectf width", rectf.getWidth(), 2.0f);
+ ensure_equals("setLeftTopAndSize() rectf height", rectf.getHeight(), 1.0f);
+ ensure_equals("setLeftTopAndSize() rectf centerx", rectf.getCenterX(), 1.0f);
+ ensure_equals("setLeftTopAndSize() rectf centery", rectf.getCenterY(), -0.5f);
+ }
+
+ template<> template<>
+ void object::test<11>()
+ {
+ //
+ // test the setCenterAndSize() method
+ //
+
+ LLRectf rectf;
+
+ rectf.setCenterAndSize(0.0f, 0.0f, 2.0f, 1.0f);
+ ensure_equals("setCenterAndSize() rectf left", rectf.mLeft, -1.0f);
+ ensure_equals("setCenterAndSize() rectf top", rectf.mTop, 0.5f);
+ ensure_equals("setCenterAndSize() rectf right", rectf.mRight, 1.0f);
+ ensure_equals("setCenterAndSize() rectf bottom", rectf.mBottom, -0.5f);
+ ensure_equals("setCenterAndSize() rectf width", rectf.getWidth(), 2.0f);
+ ensure_equals("setCenterAndSize() rectf height", rectf.getHeight(), 1.0f);
+ ensure_equals("setCenterAndSize() rectf centerx", rectf.getCenterX(), 0.0f);
+ ensure_equals("setCenterAndSize() rectf centery", rectf.getCenterY(), 0.0f);
+ }
+
+ template<> template<>
+ void object::test<12>()
+ {
+ //
+ // test the validity checking method
+ //
+
+ LLRectf rectf;
+
+ rectf.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ ensure("BBox is valid", rectf.isValid());
+
+ rectf.mLeft = 2.0f;
+ ensure("BBox is not valid", ! rectf.isValid());
+
+ rectf.makeValid();
+ ensure("BBox forced valid", rectf.isValid());
+
+ rectf.set(-1.0f, -1.0f, -1.0f, -1.0f);
+ ensure("BBox(0,0,0,0) is valid", rectf.isValid());
+ }
+
+ template<> template<>
+ void object::test<13>()
+ {
+ //
+ // test the null checking methods
+ //
+
+ LLRectf rectf;
+
+ rectf.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ ensure("BBox is not Null", ! rectf.isEmpty());
+ ensure("BBox notNull", rectf.notEmpty());
+
+ rectf.mLeft = 2.0f;
+ rectf.makeValid();
+ ensure("BBox is now Null", rectf.isEmpty());
+
+ rectf.set(-1.0f, -1.0f, -1.0f, -1.0f);
+ ensure("BBox(0,0,0,0) is Null", rectf.isEmpty());
+ }
+
+ template<> template<>
+ void object::test<14>()
+ {
+ //
+ // test the (in)equality operators
+ //
+
+ LLRectf rect1, rect2;
+
+ rect1.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect2.set(-1.0f, 0.9f, 1.0f, -1.0f);
+
+ ensure("rect1 == rect2 (false)", ! (rect1 == rect2));
+ ensure("rect1 != rect2 (true)", rect1 != rect2);
+
+ ensure("rect1 == rect1 (true)", rect1 == rect1);
+ ensure("rect1 != rect1 (false)", ! (rect1 != rect1));
+ }
+
+ template<> template<>
+ void object::test<15>()
+ {
+ //
+ // test the copy constructor
+ //
+
+ LLRectf rect1, rect2(rect1);
+
+ ensure("rect1 == rect2 (true)", rect1 == rect2);
+ ensure("rect1 != rect2 (false)", ! (rect1 != rect2));
+ }
+
+ template<> template<>
+ void object::test<16>()
+ {
+ //
+ // test the translate() method
+ //
+
+ LLRectf rect1(-1.0f, 1.0f, 1.0f, -1.0f);
+ LLRectf rect2(rect1);
+
+ rect1.translate(0.0f, 0.0f);
+
+ ensure("translate(0, 0)", rect1 == rect2);
+
+ rect1.translate(100.0f, 100.0f);
+ rect1.translate(-100.0f, -100.0f);
+
+ ensure("translate(100, 100) + translate(-100, -100)", rect1 == rect2);
+
+ rect1.translate(10.0f, 0.0f);
+ rect2.set(9.0f, 1.0f, 11.0f, -1.0f);
+ ensure("translate(10, 0)", rect1 == rect2);
+
+ rect1.translate(0.0f, 10.0f);
+ rect2.set(9.0f, 11.0f, 11.0f, 9.0f);
+ ensure("translate(0, 10)", rect1 == rect2);
+
+ rect1.translate(-10.0f, -10.0f);
+ rect2.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ ensure("translate(-10, -10)", rect1 == rect2);
+ }
+
+ template<> template<>
+ void object::test<17>()
+ {
+ //
+ // test the stretch() method
+ //
+
+ LLRectf rect1(-1.0f, 1.0f, 1.0f, -1.0f);
+ LLRectf rect2(rect1);
+
+ rect1.stretch(0.0f);
+ ensure("stretch(0)", rect1 == rect2);
+
+ rect1.stretch(0.0f, 0.0f);
+ ensure("stretch(0, 0)", rect1 == rect2);
+
+ rect1.stretch(10.0f);
+ rect1.stretch(-10.0f);
+ ensure("stretch(10) + stretch(-10)", rect1 == rect2);
+
+ rect1.stretch(2.0f, 1.0f);
+ rect2.set(-3.0f, 2.0f, 3.0f, -2.0f);
+ ensure("stretch(2, 1)", rect1 == rect2);
+ }
+
+
+ template<> template<>
+ void object::test<18>()
+ {
+ //
+ // test the unionWith() method
+ //
+
+ LLRectf rect1, rect2, rect3;
+
+ rect1.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect2.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect3 = rect1;
+ rect3.unionWith(rect2);
+ ensure_equals("union with self", rect3, rect1);
+
+ rect1.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect2.set(-2.0f, 2.0f, 0.0f, 0.0f);
+ rect3 = rect1;
+ rect3.unionWith(rect2);
+ ensure_equals("union - overlap", rect3, LLRectf(-2.0f, 2.0f, 1.0f, -1.0f));
+
+ rect1.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect2.set(5.0f, 10.0f, 10.0f, 5.0f);
+ rect3 = rect1;
+ rect3.unionWith(rect2);
+ ensure_equals("union - no overlap", rect3, LLRectf(-1.0f, 10.0f, 10.0f, -1.0f));
+ }
+
+ template<> template<>
+ void object::test<19>()
+ {
+ //
+ // test the intersectWith() methods
+ //
+
+ LLRectf rect1, rect2, rect3;
+
+ rect1.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect2.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect3 = rect1;
+ rect3.intersectWith(rect2);
+ ensure_equals("intersect with self", rect3, rect1);
+
+ rect1.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect2.set(-2.0f, 2.0f, 0.0f, 0.0f);
+ rect3 = rect1;
+ rect3.intersectWith(rect2);
+ ensure_equals("intersect - overlap", rect3, LLRectf(-1.0f, 1.0f, 0.0f, 0.0f));
+
+ rect1.set(-1.0f, 1.0f, 1.0f, -1.0f);
+ rect2.set(5.0f, 10.0f, 10.0f, 5.0f);
+ rect3 = rect1;
+ rect3.intersectWith(rect2);
+ ensure("intersect - no overlap", rect3.isEmpty());
+ }
+
+ template<> template<>
+ void object::test<20>()
+ {
+ //
+ // test the pointInRect() method
+ //
+
+ LLRectf rect(1.0f, 3.0f, 3.0f, 1.0f);
+
+ ensure("(0,0) not in rect", rect.pointInRect(0.0f, 0.0f) == false);
+ ensure("(2,2) in rect", rect.pointInRect(2.0f, 2.0f) == true);
+ ensure("(1,1) in rect", rect.pointInRect(1.0f, 1.0f) == true);
+ ensure("(3,3) not in rect", rect.pointInRect(3.0f, 3.0f) == false);
+ ensure("(2.999,2.999) in rect", rect.pointInRect(2.999f, 2.999f) == true);
+ ensure("(2.999,3.0) not in rect", rect.pointInRect(2.999f, 3.0f) == false);
+ ensure("(3.0,2.999) not in rect", rect.pointInRect(3.0f, 2.999f) == false);
+ }
+
+ template<> template<>
+ void object::test<21>()
+ {
+ //
+ // test the localPointInRect() method
+ //
+
+ LLRectf rect(1.0f, 3.0f, 3.0f, 1.0f);
+
+ ensure("(0,0) in local rect", rect.localPointInRect(0.0f, 0.0f) == true);
+ ensure("(-0.0001,-0.0001) not in local rect", rect.localPointInRect(-0.0001f, -0.001f) == false);
+ ensure("(1,1) in local rect", rect.localPointInRect(1.0f, 1.0f) == true);
+ ensure("(2,2) not in local rect", rect.localPointInRect(2.0f, 2.0f) == false);
+ ensure("(1.999,1.999) in local rect", rect.localPointInRect(1.999f, 1.999f) == true);
+ ensure("(1.999,2.0) not in local rect", rect.localPointInRect(1.999f, 2.0f) == false);
+ ensure("(2.0,1.999) not in local rect", rect.localPointInRect(2.0f, 1.999f) == false);
+ }
+
+ template<> template<>
+ void object::test<22>()
+ {
+ //
+ // test the clampPointToRect() method
+ //
+
+ LLRectf rect(1.0f, 3.0f, 3.0f, 1.0f);
+ F32 x, y;
+
+ x = 2.0f; y = 2.0f;
+ rect.clampPointToRect(x, y);
+ ensure_equals("clamp x-coord within rect", x, 2.0f);
+ ensure_equals("clamp y-coord within rect", y, 2.0f);
+
+ x = -100.0f; y = 100.0f;
+ rect.clampPointToRect(x, y);
+ ensure_equals("clamp x-coord outside rect", x, 1.0f);
+ ensure_equals("clamp y-coord outside rect", y, 3.0f);
+
+ x = 3.0f; y = 1.0f;
+ rect.clampPointToRect(x, y);
+ ensure_equals("clamp x-coord edge rect", x, 3.0f);
+ ensure_equals("clamp y-coord edge rect", y, 1.0f);
+ }
+}
diff --git a/indra/llmath/tests/mathmisc_test.cpp b/indra/llmath/tests/mathmisc_test.cpp index 163cf02350..63d35bee96 100644 --- a/indra/llmath/tests/mathmisc_test.cpp +++ b/indra/llmath/tests/mathmisc_test.cpp @@ -1,723 +1,723 @@ -/** - * @file math.cpp - * @author Phoenix - * @date 2005-09-26 - * @brief Tests for the llmath library. - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "../test/lltut.h" - -#include "llcrc.h" -#include "llrand.h" -#include "lluuid.h" - -#include "../llline.h" -#include "../llmath.h" -#include "../llsphere.h" -#include "../v3math.h" - -namespace tut -{ - struct math_data - { - }; - typedef test_group<math_data> math_test; - typedef math_test::object math_object; - tut::math_test tm("BasicLindenMath"); - - template<> template<> - void math_object::test<1>() - { - S32 val = 89543; - val = llabs(val); - ensure("integer absolute value 1", (89543 == val)); - val = -500; - val = llabs(val); - ensure("integer absolute value 2", (500 == val)); - } - - template<> template<> - void math_object::test<2>() - { - F32 val = -2583.4f; - val = llabs(val); - ensure("float absolute value 1", (2583.4f == val)); - val = 430903.f; - val = llabs(val); - ensure("float absolute value 2", (430903.f == val)); - } - - template<> template<> - void math_object::test<3>() - { - F64 val = 387439393.987329839; - val = llabs(val); - ensure("double absolute value 1", (387439393.987329839 == val)); - val = -8937843.9394878; - val = llabs(val); - ensure("double absolute value 2", (8937843.9394878 == val)); - } - - template<> template<> - void math_object::test<4>() - { - F32 val = 430903.9f; - S32 val1 = lltrunc(val); - ensure("float truncate value 1", (430903 == val1)); - val = -2303.9f; - val1 = lltrunc(val); - ensure("float truncate value 2", (-2303 == val1)); - } - - template<> template<> - void math_object::test<5>() - { - F64 val = 387439393.987329839 ; - S32 val1 = lltrunc(val); - ensure("float truncate value 1", (387439393 == val1)); - val = -387439393.987329839; - val1 = lltrunc(val); - ensure("float truncate value 2", (-387439393 == val1)); - } - - template<> template<> - void math_object::test<6>() - { - F32 val = 430903.2f; - S32 val1 = llfloor(val); - ensure("float llfloor value 1", (430903 == val1)); - val = -430903.9f; - val1 = llfloor(val); - ensure("float llfloor value 2", (-430904 == val1)); - } - - template<> template<> - void math_object::test<7>() - { - F32 val = 430903.2f; - S32 val1 = llceil(val); - ensure("float llceil value 1", (430904 == val1)); - val = -430903.9f; - val1 = llceil(val); - ensure("float llceil value 2", (-430903 == val1)); - } - - template<> template<> - void math_object::test<8>() - { - F32 val = 430903.2f; - S32 val1 = ll_round(val); - ensure("float ll_round value 1", (430903 == val1)); - val = -430903.9f; - val1 = ll_round(val); - ensure("float ll_round value 2", (-430904 == val1)); - } - - template<> template<> - void math_object::test<9>() - { - F32 val = 430905.2654f, nearest = 100.f; - val = ll_round(val, nearest); - ensure("float ll_round value 1", (430900 == val)); - val = -430905.2654f, nearest = 10.f; - val = ll_round(val, nearest); - ensure("float ll_round value 1", (-430910 == val)); - } - - template<> template<> - void math_object::test<10>() - { - F64 val = 430905.2654, nearest = 100.0; - val = ll_round(val, nearest); - ensure("double ll_round value 1", (430900 == val)); - val = -430905.2654, nearest = 10.0; - val = ll_round(val, nearest); - ensure("double ll_round value 1", (-430910.00000 == val)); - } - - template<> template<> - void math_object::test<11>() - { - const F32 F_PI = 3.1415926535897932384626433832795f; - F32 angle = 3506.f; - angle = llsimple_angle(angle); - ensure("llsimple_angle value 1", (angle <=F_PI && angle >= -F_PI)); - angle = -431.f; - angle = llsimple_angle(angle); - ensure("llsimple_angle value 1", (angle <=F_PI && angle >= -F_PI)); - } -} - -namespace tut -{ - struct uuid_data - { - LLUUID id; - }; - typedef test_group<uuid_data> uuid_test; - typedef uuid_test::object uuid_object; - tut::uuid_test tu("LLUUID"); - - template<> template<> - void uuid_object::test<1>() - { - ensure("uuid null", id.isNull()); - id.generate(); - ensure("generate not null", id.notNull()); - id.setNull(); - ensure("set null", id.isNull()); - } - - template<> template<> - void uuid_object::test<2>() - { - id.generate(); - LLUUID a(id); - ensure_equals("copy equal", id, a); - a.generate(); - ensure_not_equals("generate not equal", id, a); - a = id; - ensure_equals("assignment equal", id, a); - } - - template<> template<> - void uuid_object::test<3>() - { - id.generate(); - LLUUID copy(id); - LLUUID mask; - mask.generate(); - copy ^= mask; - ensure_not_equals("mask not equal", id, copy); - copy ^= mask; - ensure_equals("mask back", id, copy); - } - - template<> template<> - void uuid_object::test<4>() - { - id.generate(); - std::string id_str = id.asString(); - LLUUID copy(id_str.c_str()); - ensure_equals("string serialization", id, copy); - } - -} - -namespace tut -{ - struct crc_data - { - }; - typedef test_group<crc_data> crc_test; - typedef crc_test::object crc_object; - tut::crc_test tc("LLCrc"); - - template<> template<> - void crc_object::test<1>() - { - /* Test buffer update and individual char update */ - const char TEST_BUFFER[] = "hello &#$)$&Nd0"; - LLCRC c1, c2; - c1.update((U8*)TEST_BUFFER, sizeof(TEST_BUFFER) - 1); - char* rh = (char*)TEST_BUFFER; - while(*rh != '\0') - { - c2.update(*rh); - ++rh; - } - ensure_equals("crc update 1", c1.getCRC(), c2.getCRC()); - } - - template<> template<> - void crc_object::test<2>() - { - /* Test mixing of buffer and individual char update */ - const char TEST_BUFFER1[] = "Split Buffer one $^%$%#@$"; - const char TEST_BUFFER2[] = "Split Buffer two )(8723#5dsds"; - LLCRC c1, c2; - c1.update((U8*)TEST_BUFFER1, sizeof(TEST_BUFFER1) - 1); - char* rh = (char*)TEST_BUFFER2; - while(*rh != '\0') - { - c1.update(*rh); - ++rh; - } - - rh = (char*)TEST_BUFFER1; - while(*rh != '\0') - { - c2.update(*rh); - ++rh; - } - c2.update((U8*)TEST_BUFFER2, sizeof(TEST_BUFFER2) - 1); - - ensure_equals("crc update 2", c1.getCRC(), c2.getCRC()); - } -} - -namespace tut -{ - struct sphere_data - { - }; - typedef test_group<sphere_data> sphere_test; - typedef sphere_test::object sphere_object; - tut::sphere_test tsphere("LLSphere"); - - template<> template<> - void sphere_object::test<1>() - { - // test LLSphere::contains() and ::overlaps() - S32 number_of_tests = 10; - for (S32 test = 0; test < number_of_tests; ++test) - { - LLVector3 first_center(1.f, 1.f, 1.f); - F32 first_radius = 3.f; - LLSphere first_sphere( first_center, first_radius ); - - F32 half_millimeter = 0.0005f; - LLVector3 direction( ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f); - direction.normalize(); - - F32 distance = ll_frand(first_radius - 2.f * half_millimeter); - LLVector3 second_center = first_center + distance * direction; - F32 second_radius = first_radius - distance - half_millimeter; - LLSphere second_sphere( second_center, second_radius ); - ensure("first sphere should contain the second", first_sphere.contains(second_sphere)); - ensure("first sphere should overlap the second", first_sphere.overlaps(second_sphere)); - - distance = first_radius + ll_frand(first_radius); - second_center = first_center + distance * direction; - second_radius = distance - first_radius + half_millimeter; - second_sphere.set( second_center, second_radius ); - ensure("first sphere should NOT contain the second", !first_sphere.contains(second_sphere)); - ensure("first sphere should overlap the second", first_sphere.overlaps(second_sphere)); - - distance = first_radius + ll_frand(first_radius) + half_millimeter; - second_center = first_center + distance * direction; - second_radius = distance - first_radius - half_millimeter; - second_sphere.set( second_center, second_radius ); - ensure("first sphere should NOT contain the second", !first_sphere.contains(second_sphere)); - ensure("first sphere should NOT overlap the second", !first_sphere.overlaps(second_sphere)); - } - } - - template<> template<> - void sphere_object::test<2>() - { - skip("See SNOW-620. Neither the test nor the code being tested seem good. Also sim-only."); - - // test LLSphere::getBoundingSphere() - S32 number_of_tests = 100; - S32 number_of_spheres = 10; - F32 sphere_center_range = 32.f; - F32 sphere_radius_range = 5.f; - - for (S32 test = 0; test < number_of_tests; ++test) - { - // gegnerate a bunch of random sphere - std::vector< LLSphere > sphere_list; - for (S32 sphere_count=0; sphere_count < number_of_spheres; ++sphere_count) - { - LLVector3 direction( ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f); - direction.normalize(); - F32 distance = ll_frand(sphere_center_range); - LLVector3 center = distance * direction; - F32 radius = ll_frand(sphere_radius_range); - LLSphere sphere( center, radius ); - sphere_list.push_back(sphere); - } - - // compute the bounding sphere - LLSphere bounding_sphere = LLSphere::getBoundingSphere(sphere_list); - - // make sure all spheres are inside the bounding sphere - { - std::vector< LLSphere >::const_iterator sphere_itr; - for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr) - { - ensure("sphere should be contained by the bounding sphere", bounding_sphere.contains(*sphere_itr)); - } - } - - // TODO -- improve LLSphere::getBoundingSphere() to the point where - // we can reduce the 'expansion' in the two tests below to about - // 2 mm or less - - F32 expansion = 0.005f; - // move all spheres out a little bit - // and count how many are NOT contained - { - std::vector< LLVector3 > uncontained_directions; - std::vector< LLSphere >::iterator sphere_itr; - for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr) - { - LLVector3 direction = sphere_itr->getCenter() - bounding_sphere.getCenter(); - direction.normalize(); - - sphere_itr->setCenter( sphere_itr->getCenter() + expansion * direction ); - if (! bounding_sphere.contains( *sphere_itr ) ) - { - uncontained_directions.push_back(direction); - } - } - ensure("when moving spheres out there should be at least two uncontained spheres", - uncontained_directions.size() > 1); - - /* TODO -- when the bounding sphere algorithm is improved we can open up this test - * at the moment it occasionally fails when the sphere collection is tight and small - * (2 meters or less) - if (2 == uncontained_directions.size() ) - { - // if there were only two uncontained spheres then - // the two directions should be nearly opposite - F32 dir_dot = uncontained_directions[0] * uncontained_directions[1]; - ensure("two uncontained spheres should lie opposite the bounding center", dir_dot < -0.95f); - } - */ - } - - // compute the new bounding sphere - bounding_sphere = LLSphere::getBoundingSphere(sphere_list); - - // increase the size of all spheres a little bit - // and count how many are NOT contained - { - std::vector< LLVector3 > uncontained_directions; - std::vector< LLSphere >::iterator sphere_itr; - for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr) - { - LLVector3 direction = sphere_itr->getCenter() - bounding_sphere.getCenter(); - direction.normalize(); - - sphere_itr->setRadius( sphere_itr->getRadius() + expansion ); - if (! bounding_sphere.contains( *sphere_itr ) ) - { - uncontained_directions.push_back(direction); - } - } - ensure("when boosting sphere radii there should be at least two uncontained spheres", - uncontained_directions.size() > 1); - - /* TODO -- when the bounding sphere algorithm is improved we can open up this test - * at the moment it occasionally fails when the sphere collection is tight and small - * (2 meters or less) - if (2 == uncontained_directions.size() ) - { - // if there were only two uncontained spheres then - // the two directions should be nearly opposite - F32 dir_dot = uncontained_directions[0] * uncontained_directions[1]; - ensure("two uncontained spheres should lie opposite the bounding center", dir_dot < -0.95f); - } - */ - } - } - } -} - -namespace tut -{ - F32 SMALL_RADIUS = 1.0f; - F32 MEDIUM_RADIUS = 5.0f; - F32 LARGE_RADIUS = 10.0f; - - struct line_data - { - }; - typedef test_group<line_data> line_test; - typedef line_test::object line_object; - tut::line_test tline("LLLine"); - - template<> template<> - void line_object::test<1>() - { - // this is a test for LLLine::intersects(point) which returns TRUE - // if the line passes within some tolerance of point - - // these tests will have some floating point error, - // so we need to specify how much error is ok - F32 allowable_relative_error = 0.00001f; - S32 number_of_tests = 100; - for (S32 test = 0; test < number_of_tests; ++test) - { - // generate some random point to be on the line - LLVector3 point_on_line( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - point_on_line.normalize(); - point_on_line *= ll_frand(LARGE_RADIUS); - - // generate some random point to "intersect" - LLVector3 random_direction ( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - random_direction.normalize(); - - LLVector3 random_offset( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - random_offset.normalize(); - random_offset *= ll_frand(SMALL_RADIUS); - - LLVector3 point = point_on_line + MEDIUM_RADIUS * random_direction - + random_offset; - - // compute the axis of approach (a unit vector between the points) - LLVector3 axis_of_approach = point - point_on_line; - axis_of_approach.normalize(); - - // compute the direction of the the first line (perp to axis_of_approach) - LLVector3 first_dir( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - first_dir.normalize(); - F32 dot = first_dir * axis_of_approach; - first_dir -= dot * axis_of_approach; // subtract component parallel to axis - first_dir.normalize(); - - // construct the line - LLVector3 another_point_on_line = point_on_line + ll_frand(LARGE_RADIUS) * first_dir; - LLLine line(another_point_on_line, point_on_line); - - // test that the intersection point is within MEDIUM_RADIUS + SMALL_RADIUS - F32 test_radius = MEDIUM_RADIUS + SMALL_RADIUS; - test_radius += (LARGE_RADIUS * allowable_relative_error); - ensure("line should pass near intersection point", line.intersects(point, test_radius)); - - test_radius = allowable_relative_error * (point - point_on_line).length(); - ensure("line should intersect point used to define it", line.intersects(point_on_line, test_radius)); - } - } - - template<> template<> - void line_object::test<2>() - { - /* - These tests fail intermittently on all platforms - see DEV-16600 - Commenting this out until dev has time to investigate. - - // this is a test for LLLine::nearestApproach(LLLIne) method - // which computes the point on a line nearest another line - - // these tests will have some floating point error, - // so we need to specify how much error is ok - // TODO -- make nearestApproach() algorithm more accurate so - // we can tighten the allowable_error. Most tests are tighter - // than one milimeter, however when doing randomized testing - // you can walk into inaccurate cases. - F32 allowable_relative_error = 0.001f; - S32 number_of_tests = 100; - for (S32 test = 0; test < number_of_tests; ++test) - { - // generate two points to be our known nearest approaches - LLVector3 some_point( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - some_point.normalize(); - some_point *= ll_frand(LARGE_RADIUS); - - LLVector3 another_point( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - another_point.normalize(); - another_point *= ll_frand(LARGE_RADIUS); - - // compute the axis of approach (a unit vector between the points) - LLVector3 axis_of_approach = another_point - some_point; - axis_of_approach.normalize(); - - // compute the direction of the the first line (perp to axis_of_approach) - LLVector3 first_dir( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - F32 dot = first_dir * axis_of_approach; - first_dir -= dot * axis_of_approach; // subtract component parallel to axis - first_dir.normalize(); // normalize - - // compute the direction of the the second line - LLVector3 second_dir( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - dot = second_dir * axis_of_approach; - second_dir -= dot * axis_of_approach; - second_dir.normalize(); - - // make sure the lines aren't too parallel, - dot = fabsf(first_dir * second_dir); - if (dot > 0.99f) - { - // skip this test, we're not interested in testing - // the intractible cases - continue; - } - - // construct the lines - LLVector3 first_point = some_point + ll_frand(LARGE_RADIUS) * first_dir; - LLLine first_line(first_point, some_point); - - LLVector3 second_point = another_point + ll_frand(LARGE_RADIUS) * second_dir; - LLLine second_line(second_point, another_point); - - // compute the points of nearest approach - LLVector3 some_computed_point = first_line.nearestApproach(second_line); - LLVector3 another_computed_point = second_line.nearestApproach(first_line); - - // compute the error - F32 first_error = (some_point - some_computed_point).length(); - F32 scale = llmax((some_point - another_point).length(), some_point.length()); - scale = llmax(scale, another_point.length()); - scale = llmax(scale, 1.f); - F32 first_relative_error = first_error / scale; - - F32 second_error = (another_point - another_computed_point).length(); - F32 second_relative_error = second_error / scale; - - //if (first_relative_error > allowable_relative_error) - //{ - // std::cout << "first_error = " << first_error - // << " first_relative_error = " << first_relative_error - // << " scale = " << scale - // << " dir_dot = " << (first_dir * second_dir) - // << std::endl; - //} - //if (second_relative_error > allowable_relative_error) - //{ - // std::cout << "second_error = " << second_error - // << " second_relative_error = " << second_relative_error - // << " scale = " << scale - // << " dist = " << (some_point - another_point).length() - // << " dir_dot = " << (first_dir * second_dir) - // << std::endl; - //} - - // test that the errors are small - - ensure("first line should accurately compute its closest approach", - first_relative_error <= allowable_relative_error); - ensure("second line should accurately compute its closest approach", - second_relative_error <= allowable_relative_error); - } - */ - } - - F32 ALMOST_PARALLEL = 0.99f; - template<> template<> - void line_object::test<3>() - { - // this is a test for LLLine::getIntersectionBetweenTwoPlanes() method - - // first some known tests - LLLine xy_plane(LLVector3(0.f, 0.f, 2.f), LLVector3(0.f, 0.f, 3.f)); - LLLine yz_plane(LLVector3(2.f, 0.f, 0.f), LLVector3(3.f, 0.f, 0.f)); - LLLine zx_plane(LLVector3(0.f, 2.f, 0.f), LLVector3(0.f, 3.f, 0.f)); - - LLLine x_line; - LLLine y_line; - LLLine z_line; - - bool x_success = LLLine::getIntersectionBetweenTwoPlanes(x_line, xy_plane, zx_plane); - bool y_success = LLLine::getIntersectionBetweenTwoPlanes(y_line, yz_plane, xy_plane); - bool z_success = LLLine::getIntersectionBetweenTwoPlanes(z_line, zx_plane, yz_plane); - - ensure("xy and zx planes should intersect", x_success); - ensure("yz and xy planes should intersect", y_success); - ensure("zx and yz planes should intersect", z_success); - - LLVector3 direction = x_line.getDirection(); - ensure("x_line should be parallel to x_axis", fabs(direction.mV[VX]) == 1.f - && 0.f == direction.mV[VY] - && 0.f == direction.mV[VZ] ); - direction = y_line.getDirection(); - ensure("y_line should be parallel to y_axis", 0.f == direction.mV[VX] - && fabs(direction.mV[VY]) == 1.f - && 0.f == direction.mV[VZ] ); - direction = z_line.getDirection(); - ensure("z_line should be parallel to z_axis", 0.f == direction.mV[VX] - && 0.f == direction.mV[VY] - && fabs(direction.mV[VZ]) == 1.f ); - - // next some random tests - F32 allowable_relative_error = 0.0001f; - S32 number_of_tests = 20; - for (S32 test = 0; test < number_of_tests; ++test) - { - // generate the known line - LLVector3 some_point( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - some_point.normalize(); - some_point *= ll_frand(LARGE_RADIUS); - LLVector3 another_point( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - another_point.normalize(); - another_point *= ll_frand(LARGE_RADIUS); - LLLine known_intersection(some_point, another_point); - - // compute a plane that intersect the line - LLVector3 point_on_plane( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - point_on_plane.normalize(); - point_on_plane *= ll_frand(LARGE_RADIUS); - LLVector3 plane_normal = (point_on_plane - some_point) % known_intersection.getDirection(); - plane_normal.normalize(); - LLLine first_plane(point_on_plane, point_on_plane + plane_normal); - - // compute a different plane that intersect the line - LLVector3 point_on_different_plane( ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f, - ll_frand(2.f) - 1.f); - point_on_different_plane.normalize(); - point_on_different_plane *= ll_frand(LARGE_RADIUS); - LLVector3 different_plane_normal = (point_on_different_plane - another_point) % known_intersection.getDirection(); - different_plane_normal.normalize(); - LLLine second_plane(point_on_different_plane, point_on_different_plane + different_plane_normal); - - if (fabs(plane_normal * different_plane_normal) > ALMOST_PARALLEL) - { - // the two planes are approximately parallel, so we won't test this case - continue; - } - - LLLine measured_intersection; - bool success = LLLine::getIntersectionBetweenTwoPlanes( - measured_intersection, - first_plane, - second_plane); - - ensure("plane intersection should succeed", success); - - F32 dot = fabs(known_intersection.getDirection() * measured_intersection.getDirection()); - ensure("measured intersection should be parallel to known intersection", - dot > ALMOST_PARALLEL); - - ensure("measured intersection should pass near known point", - measured_intersection.intersects(some_point, LARGE_RADIUS * allowable_relative_error)); - } - } -} - +/**
+ * @file math.cpp
+ * @author Phoenix
+ * @date 2005-09-26
+ * @brief Tests for the llmath library.
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "../test/lltut.h"
+
+#include "llcrc.h"
+#include "llrand.h"
+#include "lluuid.h"
+
+#include "../llline.h"
+#include "../llmath.h"
+#include "../llsphere.h"
+#include "../v3math.h"
+
+namespace tut
+{
+ struct math_data
+ {
+ };
+ typedef test_group<math_data> math_test;
+ typedef math_test::object math_object;
+ tut::math_test tm("BasicLindenMath");
+
+ template<> template<>
+ void math_object::test<1>()
+ {
+ S32 val = 89543;
+ val = llabs(val);
+ ensure("integer absolute value 1", (89543 == val));
+ val = -500;
+ val = llabs(val);
+ ensure("integer absolute value 2", (500 == val));
+ }
+
+ template<> template<>
+ void math_object::test<2>()
+ {
+ F32 val = -2583.4f;
+ val = llabs(val);
+ ensure("float absolute value 1", (2583.4f == val));
+ val = 430903.f;
+ val = llabs(val);
+ ensure("float absolute value 2", (430903.f == val));
+ }
+
+ template<> template<>
+ void math_object::test<3>()
+ {
+ F64 val = 387439393.987329839;
+ val = llabs(val);
+ ensure("double absolute value 1", (387439393.987329839 == val));
+ val = -8937843.9394878;
+ val = llabs(val);
+ ensure("double absolute value 2", (8937843.9394878 == val));
+ }
+
+ template<> template<>
+ void math_object::test<4>()
+ {
+ F32 val = 430903.9f;
+ S32 val1 = lltrunc(val);
+ ensure("float truncate value 1", (430903 == val1));
+ val = -2303.9f;
+ val1 = lltrunc(val);
+ ensure("float truncate value 2", (-2303 == val1));
+ }
+
+ template<> template<>
+ void math_object::test<5>()
+ {
+ F64 val = 387439393.987329839 ;
+ S32 val1 = lltrunc(val);
+ ensure("float truncate value 1", (387439393 == val1));
+ val = -387439393.987329839;
+ val1 = lltrunc(val);
+ ensure("float truncate value 2", (-387439393 == val1));
+ }
+
+ template<> template<>
+ void math_object::test<6>()
+ {
+ F32 val = 430903.2f;
+ S32 val1 = llfloor(val);
+ ensure("float llfloor value 1", (430903 == val1));
+ val = -430903.9f;
+ val1 = llfloor(val);
+ ensure("float llfloor value 2", (-430904 == val1));
+ }
+
+ template<> template<>
+ void math_object::test<7>()
+ {
+ F32 val = 430903.2f;
+ S32 val1 = llceil(val);
+ ensure("float llceil value 1", (430904 == val1));
+ val = -430903.9f;
+ val1 = llceil(val);
+ ensure("float llceil value 2", (-430903 == val1));
+ }
+
+ template<> template<>
+ void math_object::test<8>()
+ {
+ F32 val = 430903.2f;
+ S32 val1 = ll_round(val);
+ ensure("float ll_round value 1", (430903 == val1));
+ val = -430903.9f;
+ val1 = ll_round(val);
+ ensure("float ll_round value 2", (-430904 == val1));
+ }
+
+ template<> template<>
+ void math_object::test<9>()
+ {
+ F32 val = 430905.2654f, nearest = 100.f;
+ val = ll_round(val, nearest);
+ ensure("float ll_round value 1", (430900 == val));
+ val = -430905.2654f, nearest = 10.f;
+ val = ll_round(val, nearest);
+ ensure("float ll_round value 1", (-430910 == val));
+ }
+
+ template<> template<>
+ void math_object::test<10>()
+ {
+ F64 val = 430905.2654, nearest = 100.0;
+ val = ll_round(val, nearest);
+ ensure("double ll_round value 1", (430900 == val));
+ val = -430905.2654, nearest = 10.0;
+ val = ll_round(val, nearest);
+ ensure("double ll_round value 1", (-430910.00000 == val));
+ }
+
+ template<> template<>
+ void math_object::test<11>()
+ {
+ const F32 F_PI = 3.1415926535897932384626433832795f;
+ F32 angle = 3506.f;
+ angle = llsimple_angle(angle);
+ ensure("llsimple_angle value 1", (angle <=F_PI && angle >= -F_PI));
+ angle = -431.f;
+ angle = llsimple_angle(angle);
+ ensure("llsimple_angle value 1", (angle <=F_PI && angle >= -F_PI));
+ }
+}
+
+namespace tut
+{
+ struct uuid_data
+ {
+ LLUUID id;
+ };
+ typedef test_group<uuid_data> uuid_test;
+ typedef uuid_test::object uuid_object;
+ tut::uuid_test tu("LLUUID");
+
+ template<> template<>
+ void uuid_object::test<1>()
+ {
+ ensure("uuid null", id.isNull());
+ id.generate();
+ ensure("generate not null", id.notNull());
+ id.setNull();
+ ensure("set null", id.isNull());
+ }
+
+ template<> template<>
+ void uuid_object::test<2>()
+ {
+ id.generate();
+ LLUUID a(id);
+ ensure_equals("copy equal", id, a);
+ a.generate();
+ ensure_not_equals("generate not equal", id, a);
+ a = id;
+ ensure_equals("assignment equal", id, a);
+ }
+
+ template<> template<>
+ void uuid_object::test<3>()
+ {
+ id.generate();
+ LLUUID copy(id);
+ LLUUID mask;
+ mask.generate();
+ copy ^= mask;
+ ensure_not_equals("mask not equal", id, copy);
+ copy ^= mask;
+ ensure_equals("mask back", id, copy);
+ }
+
+ template<> template<>
+ void uuid_object::test<4>()
+ {
+ id.generate();
+ std::string id_str = id.asString();
+ LLUUID copy(id_str.c_str());
+ ensure_equals("string serialization", id, copy);
+ }
+
+}
+
+namespace tut
+{
+ struct crc_data
+ {
+ };
+ typedef test_group<crc_data> crc_test;
+ typedef crc_test::object crc_object;
+ tut::crc_test tc("LLCrc");
+
+ template<> template<>
+ void crc_object::test<1>()
+ {
+ /* Test buffer update and individual char update */
+ const char TEST_BUFFER[] = "hello &#$)$&Nd0";
+ LLCRC c1, c2;
+ c1.update((U8*)TEST_BUFFER, sizeof(TEST_BUFFER) - 1);
+ char* rh = (char*)TEST_BUFFER;
+ while(*rh != '\0')
+ {
+ c2.update(*rh);
+ ++rh;
+ }
+ ensure_equals("crc update 1", c1.getCRC(), c2.getCRC());
+ }
+
+ template<> template<>
+ void crc_object::test<2>()
+ {
+ /* Test mixing of buffer and individual char update */
+ const char TEST_BUFFER1[] = "Split Buffer one $^%$%#@$";
+ const char TEST_BUFFER2[] = "Split Buffer two )(8723#5dsds";
+ LLCRC c1, c2;
+ c1.update((U8*)TEST_BUFFER1, sizeof(TEST_BUFFER1) - 1);
+ char* rh = (char*)TEST_BUFFER2;
+ while(*rh != '\0')
+ {
+ c1.update(*rh);
+ ++rh;
+ }
+
+ rh = (char*)TEST_BUFFER1;
+ while(*rh != '\0')
+ {
+ c2.update(*rh);
+ ++rh;
+ }
+ c2.update((U8*)TEST_BUFFER2, sizeof(TEST_BUFFER2) - 1);
+
+ ensure_equals("crc update 2", c1.getCRC(), c2.getCRC());
+ }
+}
+
+namespace tut
+{
+ struct sphere_data
+ {
+ };
+ typedef test_group<sphere_data> sphere_test;
+ typedef sphere_test::object sphere_object;
+ tut::sphere_test tsphere("LLSphere");
+
+ template<> template<>
+ void sphere_object::test<1>()
+ {
+ // test LLSphere::contains() and ::overlaps()
+ S32 number_of_tests = 10;
+ for (S32 test = 0; test < number_of_tests; ++test)
+ {
+ LLVector3 first_center(1.f, 1.f, 1.f);
+ F32 first_radius = 3.f;
+ LLSphere first_sphere( first_center, first_radius );
+
+ F32 half_millimeter = 0.0005f;
+ LLVector3 direction( ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f);
+ direction.normalize();
+
+ F32 distance = ll_frand(first_radius - 2.f * half_millimeter);
+ LLVector3 second_center = first_center + distance * direction;
+ F32 second_radius = first_radius - distance - half_millimeter;
+ LLSphere second_sphere( second_center, second_radius );
+ ensure("first sphere should contain the second", first_sphere.contains(second_sphere));
+ ensure("first sphere should overlap the second", first_sphere.overlaps(second_sphere));
+
+ distance = first_radius + ll_frand(first_radius);
+ second_center = first_center + distance * direction;
+ second_radius = distance - first_radius + half_millimeter;
+ second_sphere.set( second_center, second_radius );
+ ensure("first sphere should NOT contain the second", !first_sphere.contains(second_sphere));
+ ensure("first sphere should overlap the second", first_sphere.overlaps(second_sphere));
+
+ distance = first_radius + ll_frand(first_radius) + half_millimeter;
+ second_center = first_center + distance * direction;
+ second_radius = distance - first_radius - half_millimeter;
+ second_sphere.set( second_center, second_radius );
+ ensure("first sphere should NOT contain the second", !first_sphere.contains(second_sphere));
+ ensure("first sphere should NOT overlap the second", !first_sphere.overlaps(second_sphere));
+ }
+ }
+
+ template<> template<>
+ void sphere_object::test<2>()
+ {
+ skip("See SNOW-620. Neither the test nor the code being tested seem good. Also sim-only.");
+
+ // test LLSphere::getBoundingSphere()
+ S32 number_of_tests = 100;
+ S32 number_of_spheres = 10;
+ F32 sphere_center_range = 32.f;
+ F32 sphere_radius_range = 5.f;
+
+ for (S32 test = 0; test < number_of_tests; ++test)
+ {
+ // gegnerate a bunch of random sphere
+ std::vector< LLSphere > sphere_list;
+ for (S32 sphere_count=0; sphere_count < number_of_spheres; ++sphere_count)
+ {
+ LLVector3 direction( ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f);
+ direction.normalize();
+ F32 distance = ll_frand(sphere_center_range);
+ LLVector3 center = distance * direction;
+ F32 radius = ll_frand(sphere_radius_range);
+ LLSphere sphere( center, radius );
+ sphere_list.push_back(sphere);
+ }
+
+ // compute the bounding sphere
+ LLSphere bounding_sphere = LLSphere::getBoundingSphere(sphere_list);
+
+ // make sure all spheres are inside the bounding sphere
+ {
+ std::vector< LLSphere >::const_iterator sphere_itr;
+ for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr)
+ {
+ ensure("sphere should be contained by the bounding sphere", bounding_sphere.contains(*sphere_itr));
+ }
+ }
+
+ // TODO -- improve LLSphere::getBoundingSphere() to the point where
+ // we can reduce the 'expansion' in the two tests below to about
+ // 2 mm or less
+
+ F32 expansion = 0.005f;
+ // move all spheres out a little bit
+ // and count how many are NOT contained
+ {
+ std::vector< LLVector3 > uncontained_directions;
+ std::vector< LLSphere >::iterator sphere_itr;
+ for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr)
+ {
+ LLVector3 direction = sphere_itr->getCenter() - bounding_sphere.getCenter();
+ direction.normalize();
+
+ sphere_itr->setCenter( sphere_itr->getCenter() + expansion * direction );
+ if (! bounding_sphere.contains( *sphere_itr ) )
+ {
+ uncontained_directions.push_back(direction);
+ }
+ }
+ ensure("when moving spheres out there should be at least two uncontained spheres",
+ uncontained_directions.size() > 1);
+
+ /* TODO -- when the bounding sphere algorithm is improved we can open up this test
+ * at the moment it occasionally fails when the sphere collection is tight and small
+ * (2 meters or less)
+ if (2 == uncontained_directions.size() )
+ {
+ // if there were only two uncontained spheres then
+ // the two directions should be nearly opposite
+ F32 dir_dot = uncontained_directions[0] * uncontained_directions[1];
+ ensure("two uncontained spheres should lie opposite the bounding center", dir_dot < -0.95f);
+ }
+ */
+ }
+
+ // compute the new bounding sphere
+ bounding_sphere = LLSphere::getBoundingSphere(sphere_list);
+
+ // increase the size of all spheres a little bit
+ // and count how many are NOT contained
+ {
+ std::vector< LLVector3 > uncontained_directions;
+ std::vector< LLSphere >::iterator sphere_itr;
+ for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr)
+ {
+ LLVector3 direction = sphere_itr->getCenter() - bounding_sphere.getCenter();
+ direction.normalize();
+
+ sphere_itr->setRadius( sphere_itr->getRadius() + expansion );
+ if (! bounding_sphere.contains( *sphere_itr ) )
+ {
+ uncontained_directions.push_back(direction);
+ }
+ }
+ ensure("when boosting sphere radii there should be at least two uncontained spheres",
+ uncontained_directions.size() > 1);
+
+ /* TODO -- when the bounding sphere algorithm is improved we can open up this test
+ * at the moment it occasionally fails when the sphere collection is tight and small
+ * (2 meters or less)
+ if (2 == uncontained_directions.size() )
+ {
+ // if there were only two uncontained spheres then
+ // the two directions should be nearly opposite
+ F32 dir_dot = uncontained_directions[0] * uncontained_directions[1];
+ ensure("two uncontained spheres should lie opposite the bounding center", dir_dot < -0.95f);
+ }
+ */
+ }
+ }
+ }
+}
+
+namespace tut
+{
+ F32 SMALL_RADIUS = 1.0f;
+ F32 MEDIUM_RADIUS = 5.0f;
+ F32 LARGE_RADIUS = 10.0f;
+
+ struct line_data
+ {
+ };
+ typedef test_group<line_data> line_test;
+ typedef line_test::object line_object;
+ tut::line_test tline("LLLine");
+
+ template<> template<>
+ void line_object::test<1>()
+ {
+ // this is a test for LLLine::intersects(point) which returns true
+ // if the line passes within some tolerance of point
+
+ // these tests will have some floating point error,
+ // so we need to specify how much error is ok
+ F32 allowable_relative_error = 0.00001f;
+ S32 number_of_tests = 100;
+ for (S32 test = 0; test < number_of_tests; ++test)
+ {
+ // generate some random point to be on the line
+ LLVector3 point_on_line( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ point_on_line.normalize();
+ point_on_line *= ll_frand(LARGE_RADIUS);
+
+ // generate some random point to "intersect"
+ LLVector3 random_direction ( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ random_direction.normalize();
+
+ LLVector3 random_offset( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ random_offset.normalize();
+ random_offset *= ll_frand(SMALL_RADIUS);
+
+ LLVector3 point = point_on_line + MEDIUM_RADIUS * random_direction
+ + random_offset;
+
+ // compute the axis of approach (a unit vector between the points)
+ LLVector3 axis_of_approach = point - point_on_line;
+ axis_of_approach.normalize();
+
+ // compute the direction of the the first line (perp to axis_of_approach)
+ LLVector3 first_dir( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ first_dir.normalize();
+ F32 dot = first_dir * axis_of_approach;
+ first_dir -= dot * axis_of_approach; // subtract component parallel to axis
+ first_dir.normalize();
+
+ // construct the line
+ LLVector3 another_point_on_line = point_on_line + ll_frand(LARGE_RADIUS) * first_dir;
+ LLLine line(another_point_on_line, point_on_line);
+
+ // test that the intersection point is within MEDIUM_RADIUS + SMALL_RADIUS
+ F32 test_radius = MEDIUM_RADIUS + SMALL_RADIUS;
+ test_radius += (LARGE_RADIUS * allowable_relative_error);
+ ensure("line should pass near intersection point", line.intersects(point, test_radius));
+
+ test_radius = allowable_relative_error * (point - point_on_line).length();
+ ensure("line should intersect point used to define it", line.intersects(point_on_line, test_radius));
+ }
+ }
+
+ template<> template<>
+ void line_object::test<2>()
+ {
+ /*
+ These tests fail intermittently on all platforms - see DEV-16600
+ Commenting this out until dev has time to investigate.
+
+ // this is a test for LLLine::nearestApproach(LLLIne) method
+ // which computes the point on a line nearest another line
+
+ // these tests will have some floating point error,
+ // so we need to specify how much error is ok
+ // TODO -- make nearestApproach() algorithm more accurate so
+ // we can tighten the allowable_error. Most tests are tighter
+ // than one milimeter, however when doing randomized testing
+ // you can walk into inaccurate cases.
+ F32 allowable_relative_error = 0.001f;
+ S32 number_of_tests = 100;
+ for (S32 test = 0; test < number_of_tests; ++test)
+ {
+ // generate two points to be our known nearest approaches
+ LLVector3 some_point( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ some_point.normalize();
+ some_point *= ll_frand(LARGE_RADIUS);
+
+ LLVector3 another_point( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ another_point.normalize();
+ another_point *= ll_frand(LARGE_RADIUS);
+
+ // compute the axis of approach (a unit vector between the points)
+ LLVector3 axis_of_approach = another_point - some_point;
+ axis_of_approach.normalize();
+
+ // compute the direction of the the first line (perp to axis_of_approach)
+ LLVector3 first_dir( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ F32 dot = first_dir * axis_of_approach;
+ first_dir -= dot * axis_of_approach; // subtract component parallel to axis
+ first_dir.normalize(); // normalize
+
+ // compute the direction of the the second line
+ LLVector3 second_dir( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ dot = second_dir * axis_of_approach;
+ second_dir -= dot * axis_of_approach;
+ second_dir.normalize();
+
+ // make sure the lines aren't too parallel,
+ dot = fabsf(first_dir * second_dir);
+ if (dot > 0.99f)
+ {
+ // skip this test, we're not interested in testing
+ // the intractible cases
+ continue;
+ }
+
+ // construct the lines
+ LLVector3 first_point = some_point + ll_frand(LARGE_RADIUS) * first_dir;
+ LLLine first_line(first_point, some_point);
+
+ LLVector3 second_point = another_point + ll_frand(LARGE_RADIUS) * second_dir;
+ LLLine second_line(second_point, another_point);
+
+ // compute the points of nearest approach
+ LLVector3 some_computed_point = first_line.nearestApproach(second_line);
+ LLVector3 another_computed_point = second_line.nearestApproach(first_line);
+
+ // compute the error
+ F32 first_error = (some_point - some_computed_point).length();
+ F32 scale = llmax((some_point - another_point).length(), some_point.length());
+ scale = llmax(scale, another_point.length());
+ scale = llmax(scale, 1.f);
+ F32 first_relative_error = first_error / scale;
+
+ F32 second_error = (another_point - another_computed_point).length();
+ F32 second_relative_error = second_error / scale;
+
+ //if (first_relative_error > allowable_relative_error)
+ //{
+ // std::cout << "first_error = " << first_error
+ // << " first_relative_error = " << first_relative_error
+ // << " scale = " << scale
+ // << " dir_dot = " << (first_dir * second_dir)
+ // << std::endl;
+ //}
+ //if (second_relative_error > allowable_relative_error)
+ //{
+ // std::cout << "second_error = " << second_error
+ // << " second_relative_error = " << second_relative_error
+ // << " scale = " << scale
+ // << " dist = " << (some_point - another_point).length()
+ // << " dir_dot = " << (first_dir * second_dir)
+ // << std::endl;
+ //}
+
+ // test that the errors are small
+
+ ensure("first line should accurately compute its closest approach",
+ first_relative_error <= allowable_relative_error);
+ ensure("second line should accurately compute its closest approach",
+ second_relative_error <= allowable_relative_error);
+ }
+ */
+ }
+
+ F32 ALMOST_PARALLEL = 0.99f;
+ template<> template<>
+ void line_object::test<3>()
+ {
+ // this is a test for LLLine::getIntersectionBetweenTwoPlanes() method
+
+ // first some known tests
+ LLLine xy_plane(LLVector3(0.f, 0.f, 2.f), LLVector3(0.f, 0.f, 3.f));
+ LLLine yz_plane(LLVector3(2.f, 0.f, 0.f), LLVector3(3.f, 0.f, 0.f));
+ LLLine zx_plane(LLVector3(0.f, 2.f, 0.f), LLVector3(0.f, 3.f, 0.f));
+
+ LLLine x_line;
+ LLLine y_line;
+ LLLine z_line;
+
+ bool x_success = LLLine::getIntersectionBetweenTwoPlanes(x_line, xy_plane, zx_plane);
+ bool y_success = LLLine::getIntersectionBetweenTwoPlanes(y_line, yz_plane, xy_plane);
+ bool z_success = LLLine::getIntersectionBetweenTwoPlanes(z_line, zx_plane, yz_plane);
+
+ ensure("xy and zx planes should intersect", x_success);
+ ensure("yz and xy planes should intersect", y_success);
+ ensure("zx and yz planes should intersect", z_success);
+
+ LLVector3 direction = x_line.getDirection();
+ ensure("x_line should be parallel to x_axis", fabs(direction.mV[VX]) == 1.f
+ && 0.f == direction.mV[VY]
+ && 0.f == direction.mV[VZ] );
+ direction = y_line.getDirection();
+ ensure("y_line should be parallel to y_axis", 0.f == direction.mV[VX]
+ && fabs(direction.mV[VY]) == 1.f
+ && 0.f == direction.mV[VZ] );
+ direction = z_line.getDirection();
+ ensure("z_line should be parallel to z_axis", 0.f == direction.mV[VX]
+ && 0.f == direction.mV[VY]
+ && fabs(direction.mV[VZ]) == 1.f );
+
+ // next some random tests
+ F32 allowable_relative_error = 0.0001f;
+ S32 number_of_tests = 20;
+ for (S32 test = 0; test < number_of_tests; ++test)
+ {
+ // generate the known line
+ LLVector3 some_point( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ some_point.normalize();
+ some_point *= ll_frand(LARGE_RADIUS);
+ LLVector3 another_point( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ another_point.normalize();
+ another_point *= ll_frand(LARGE_RADIUS);
+ LLLine known_intersection(some_point, another_point);
+
+ // compute a plane that intersect the line
+ LLVector3 point_on_plane( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ point_on_plane.normalize();
+ point_on_plane *= ll_frand(LARGE_RADIUS);
+ LLVector3 plane_normal = (point_on_plane - some_point) % known_intersection.getDirection();
+ plane_normal.normalize();
+ LLLine first_plane(point_on_plane, point_on_plane + plane_normal);
+
+ // compute a different plane that intersect the line
+ LLVector3 point_on_different_plane( ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f,
+ ll_frand(2.f) - 1.f);
+ point_on_different_plane.normalize();
+ point_on_different_plane *= ll_frand(LARGE_RADIUS);
+ LLVector3 different_plane_normal = (point_on_different_plane - another_point) % known_intersection.getDirection();
+ different_plane_normal.normalize();
+ LLLine second_plane(point_on_different_plane, point_on_different_plane + different_plane_normal);
+
+ if (fabs(plane_normal * different_plane_normal) > ALMOST_PARALLEL)
+ {
+ // the two planes are approximately parallel, so we won't test this case
+ continue;
+ }
+
+ LLLine measured_intersection;
+ bool success = LLLine::getIntersectionBetweenTwoPlanes(
+ measured_intersection,
+ first_plane,
+ second_plane);
+
+ ensure("plane intersection should succeed", success);
+
+ F32 dot = fabs(known_intersection.getDirection() * measured_intersection.getDirection());
+ ensure("measured intersection should be parallel to known intersection",
+ dot > ALMOST_PARALLEL);
+
+ ensure("measured intersection should pass near known point",
+ measured_intersection.intersects(some_point, LARGE_RADIUS * allowable_relative_error));
+ }
+ }
+}
+
diff --git a/indra/llmath/tests/v2math_test.cpp b/indra/llmath/tests/v2math_test.cpp index f66142c6a7..229edc56f5 100644 --- a/indra/llmath/tests/v2math_test.cpp +++ b/indra/llmath/tests/v2math_test.cpp @@ -1,448 +1,448 @@ -/** - * @file v2math_test.cpp - * @author Adroit - * @date 2007-02 - * @brief v2math test cases. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "../test/lltut.h" - -#include "../v2math.h" - - -namespace tut -{ - struct v2math_data - { - }; - typedef test_group<v2math_data> v2math_test; - typedef v2math_test::object v2math_object; - tut::v2math_test v2math_testcase("v2math_h"); - - template<> template<> - void v2math_object::test<1>() - { - LLVector2 vec2; - ensure("LLVector2:Fail to initialize ", (0.f == vec2.mV[VX] && 0.f == vec2.mV[VY])); - - F32 x =2.0f, y = 3.2f ; - LLVector2 vec3(x,y); - ensure("LLVector2(F32 x, F32 y):Fail to initialize ", (x == vec3.mV[VX]) && (y == vec3.mV[VY])); - - const F32 vec[2] = {3.2f, 4.5f}; - LLVector2 vec4(vec); - ensure("LLVector2(const F32 *vec):Fail to initialize ", (vec[0] == vec4.mV[VX]) && (vec[1] == vec4.mV[VY])); - - vec4.clearVec(); - ensure("clearVec():Fail to clean the values ", (0.f == vec4.mV[VX] && 0.f == vec4.mV[VY])); - - vec3.zeroVec(); - ensure("zeroVec():Fail to fill the zero ", (0.f == vec3.mV[VX] && 0.f == vec3.mV[VY])); - } - - template<> template<> - void v2math_object::test<2>() - { - F32 x = 123.356f, y = 2387.453f; - LLVector2 vec2,vec3; - vec2.setVec(x, y); - ensure("1:setVec: Fail ", (x == vec2.mV[VX]) && (y == vec2.mV[VY])); - - vec3.setVec(vec2); - ensure("2:setVec: Fail " ,(vec2 == vec3)); - - vec3.zeroVec(); - const F32 vec[2] = {3.24653f, 457653.4f}; - vec3.setVec(vec); - ensure("3:setVec: Fail ", (vec[0] == vec3.mV[VX]) && (vec[1] == vec3.mV[VY])); - } - - template<> template<> - void v2math_object::test<3>() - { - F32 x = 2.2345f, y = 3.5678f ; - LLVector2 vec2(x,y); - ensure("magVecSquared:Fail ", is_approx_equal(vec2.magVecSquared(), (x*x + y*y))); - ensure("magVec:Fail ", is_approx_equal(vec2.magVec(), (F32) sqrt(x*x + y*y))); - } - - template<> template<> - void v2math_object::test<4>() - { - F32 x =-2.0f, y = -3.0f ; - LLVector2 vec2(x,y); - ensure_equals("abs():Fail", vec2.abs(), TRUE); - ensure("abs() x", is_approx_equal(vec2.mV[VX], 2.f)); - ensure("abs() y", is_approx_equal(vec2.mV[VY], 3.f)); - - ensure("isNull():Fail ", FALSE == vec2.isNull()); //Returns TRUE if vector has a _very_small_ length - - x =.00000001f, y = .000001001f; - vec2.setVec(x, y); - ensure("isNull(): Fail ", TRUE == vec2.isNull()); - } - - template<> template<> - void v2math_object::test<5>() - { - F32 x =1.f, y = 2.f; - LLVector2 vec2(x, y), vec3; - vec3 = vec3.scaleVec(vec2); - ensure("scaleVec: Fail ", vec3.mV[VX] == 0. && vec3.mV[VY] == 0.); - ensure("isExactlyZero(): Fail", TRUE == vec3.isExactlyZero()); - - vec3.setVec(2.f, 1.f); - vec3 = vec3.scaleVec(vec2); - ensure("scaleVec: Fail ", (2.f == vec3.mV[VX]) && (2.f == vec3.mV[VY])); - ensure("isExactlyZero():Fail", FALSE == vec3.isExactlyZero()); - } - - template<> template<> - void v2math_object::test<6>() - { - F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f; - F32 val1, val2; - LLVector2 vec2(x1, y1), vec3(x2, y2), vec4; - vec4 = vec2 + vec3 ; - val1 = x1+x2; - val2 = y1+y2; - ensure("1:operator+ failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY]))); - - vec2.clearVec(); - vec3.clearVec(); - x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f; - vec2.setVec(x1, y1); - vec3.setVec(x2, y2); - vec4 = vec2 + vec3; - val1 = x1+x2; - val2 = y1+y2; - ensure("2:operator+ failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY]))); - } - - template<> template<> - void v2math_object::test<7>() - { - F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f; - F32 val1, val2; - LLVector2 vec2(x1, y1), vec3(x2, y2), vec4; - vec4 = vec2 - vec3 ; - val1 = x1-x2; - val2 = y1-y2; - ensure("1:operator- failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY]))); - - vec2.clearVec(); - vec3.clearVec(); - vec4.clearVec(); - x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f; - vec2.setVec(x1, y1); - vec3.setVec(x2, y2); - vec4 = vec2 - vec3; - val1 = x1-x2; - val2 = y1-y2; - ensure("2:operator- failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY]))); - } - - template<> template<> - void v2math_object::test<8>() - { - F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f; - F32 val1, val2; - LLVector2 vec2(x1, y1), vec3(x2, y2); - val1 = vec2 * vec3; - val2 = x1*x2 + y1*y2; - ensure("1:operator* failed",(val1 == val2)); - - vec3.clearVec(); - F32 mulVal = 4.332f; - vec3 = vec2 * mulVal; - val1 = x1*mulVal; - val2 = y1*mulVal; - ensure("2:operator* failed",(val1 == vec3.mV[VX]) && (val2 == vec3.mV[VY])); - - vec3.clearVec(); - vec3 = mulVal * vec2; - ensure("3:operator* failed",(val1 == vec3.mV[VX]) && (val2 == vec3.mV[VY])); - } - - template<> template<> - void v2math_object::test<9>() - { - F32 x1 =1.f, y1 = 2.f, div = 3.2f; - F32 val1, val2; - LLVector2 vec2(x1, y1), vec3; - vec3 = vec2 / div; - val1 = x1 / div; - val2 = y1 / div; - ensure("1:operator/ failed", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY])); - - vec3.clearVec(); - x1 = -.235f, y1 = -24.32f, div = -2.2f; - vec2.setVec(x1, y1); - vec3 = vec2 / div; - val1 = x1 / div; - val2 = y1 / div; - ensure("2:operator/ failed", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY])); - } - - template<> template<> - void v2math_object::test<10>() - { - F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f; - F32 val1, val2; - LLVector2 vec2(x1, y1), vec3(x2, y2), vec4; - vec4 = vec2 % vec3; - val1 = x1*y2 - x2*y1; - val2 = y1*x2 - y2*x1; - ensure("1:operator% failed",(val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY])); - - vec2.clearVec(); - vec3.clearVec(); - vec4.clearVec(); - x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f; - vec2.setVec(x1, y1); - vec3.setVec(x2, y2); - vec4 = vec2 % vec3; - val1 = x1*y2 - x2*y1; - val2 = y1*x2 - y2*x1; - ensure("2:operator% failed",(val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY])); - } - template<> template<> - void v2math_object::test<11>() - { - F32 x1 =1.f, y1 = 2.f; - LLVector2 vec2(x1, y1), vec3(x1, y1); - ensure("1:operator== failed",(vec2 == vec3)); - - vec2.clearVec(); - vec3.clearVec(); - x1 = -.235f, y1 = -24.32f; - vec2.setVec(x1, y1); - vec3.setVec(vec2); - ensure("2:operator== failed",(vec2 == vec3)); - } - - template<> template<> - void v2math_object::test<12>() - { - F32 x1 = 1.f, y1 = 2.f,x2 = 2.332f, y2 = -1.23f; - LLVector2 vec2(x1, y1), vec3(x2, y2); - ensure("1:operator!= failed",(vec2 != vec3)); - - vec2.clearVec(); - vec3.clearVec(); - vec2.setVec(x1, y1); - vec3.setVec(vec2); - ensure("2:operator!= failed", (FALSE == (vec2 != vec3))); - } - template<> template<> - void v2math_object::test<13>() - { - F32 x1 = 1.f, y1 = 2.f,x2 = 2.332f, y2 = -1.23f; - F32 val1, val2; - LLVector2 vec2(x1, y1), vec3(x2, y2); - vec2 +=vec3; - val1 = x1+x2; - val2 = y1+y2; - ensure("1:operator+= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY])); - - vec2.setVec(x1, y1); - vec2 -=vec3; - val1 = x1-x2; - val2 = y1-y2; - ensure("2:operator-= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY])); - - vec2.clearVec(); - vec3.clearVec(); - x1 = -21.000466f, y1 = 2.98382f,x2 = 0.332f, y2 = -01.23f; - vec2.setVec(x1, y1); - vec3.setVec(x2, y2); - vec2 +=vec3; - val1 = x1+x2; - val2 = y1+y2; - ensure("3:operator+= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY])); - - vec2.setVec(x1, y1); - vec2 -=vec3; - val1 = x1-x2; - val2 = y1-y2; - ensure("4:operator-= failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY])); - } - - template<> template<> - void v2math_object::test<14>() - { - F32 x1 =1.f, y1 = 2.f; - F32 val1, val2, mulVal = 4.332f; - LLVector2 vec2(x1, y1); - vec2 /=mulVal; - val1 = x1 / mulVal; - val2 = y1 / mulVal; - ensure("1:operator/= failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY])); - - vec2.clearVec(); - x1 = .213f, y1 = -2.34f, mulVal = -.23f; - vec2.setVec(x1, y1); - vec2 /=mulVal; - val1 = x1 / mulVal; - val2 = y1 / mulVal; - ensure("2:operator/= failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY])); - } - - template<> template<> - void v2math_object::test<15>() - { - F32 x1 =1.f, y1 = 2.f; - F32 val1, val2, mulVal = 4.332f; - LLVector2 vec2(x1, y1); - vec2 *=mulVal; - val1 = x1*mulVal; - val2 = y1*mulVal; - ensure("1:operator*= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY])); - - vec2.clearVec(); - x1 = .213f, y1 = -2.34f, mulVal = -.23f; - vec2.setVec(x1, y1); - vec2 *=mulVal; - val1 = x1*mulVal; - val2 = y1*mulVal; - ensure("2:operator*= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY])); - } - - template<> template<> - void v2math_object::test<16>() - { - F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f; - F32 val1, val2; - LLVector2 vec2(x1, y1), vec3(x2, y2); - vec2 %= vec3; - val1 = x1*y2 - x2*y1; - val2 = y1*x2 - y2*x1; - ensure("1:operator%= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY])); - } - - template<> template<> - void v2math_object::test<17>() - { - F32 x1 =1.f, y1 = 2.f; - LLVector2 vec2(x1, y1),vec3; - vec3 = -vec2; - ensure("1:operator- failed",(-vec3 == vec2)); - } - - template<> template<> - void v2math_object::test<18>() - { - F32 x1 =1.f, y1 = 2.f; - std::ostringstream stream1, stream2; - LLVector2 vec2(x1, y1),vec3; - stream1 << vec2; - vec3.setVec(x1, y1); - stream2 << vec3; - ensure("1:operator << failed",(stream1.str() == stream2.str())); - } - - template<> template<> - void v2math_object::test<19>() - { - F32 x1 =1.0f, y1 = 2.0f, x2 = -.32f, y2 = .2234f; - LLVector2 vec2(x1, y1),vec3(x2, y2); - ensure("1:operator < failed",(vec3 < vec2)); - - x1 = 1.0f, y1 = 2.0f, x2 = 1.0f, y2 = 3.2234f; - vec2.setVec(x1, y1); - vec3.setVec(x2, y2); - ensure("2:operator < failed", (FALSE == (vec3 < vec2))); - } - - template<> template<> - void v2math_object::test<20>() - { - F32 x1 =1.0f, y1 = 2.0f; - LLVector2 vec2(x1, y1); - ensure("1:operator [] failed",( x1 == vec2[0])); - ensure("2:operator [] failed",( y1 == vec2[1])); - - vec2.clearVec(); - x1 = 23.0f, y1 = -.2361f; - vec2.setVec(x1, y1); - F32 ref1 = vec2[0]; - ensure("3:operator [] failed", ( ref1 == x1)); - F32 ref2 = vec2[1]; - ensure("4:operator [] failed", ( ref2 == y1)); - } - - template<> template<> - void v2math_object::test<21>() - { - F32 x1 =1.f, y1 = 2.f, x2 = -.32f, y2 = .2234f; - F32 val1, val2; - LLVector2 vec2(x1, y1),vec3(x2, y2); - val1 = dist_vec_squared2D(vec2, vec3); - val2 = (x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2); - ensure_equals("dist_vec_squared2D values are not equal",val2, val1); - - val1 = dist_vec_squared(vec2, vec3); - ensure_equals("dist_vec_squared values are not equal",val2, val1); - - val1 = dist_vec(vec2, vec3); - val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2)); - ensure_equals("dist_vec values are not equal",val2, val1); - } - - template<> template<> - void v2math_object::test<22>() - { - F32 x1 =1.f, y1 = 2.f, x2 = -.32f, y2 = .2234f,fVal = .0121f; - F32 val1, val2; - LLVector2 vec2(x1, y1),vec3(x2, y2); - LLVector2 vec4 = lerp(vec2, vec3, fVal); - val1 = x1 + (x2 - x1) * fVal; - val2 = y1 + (y2 - y1) * fVal; - ensure("lerp values are not equal", ((val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY]))); - } - - template<> template<> - void v2math_object::test<23>() - { - F32 x1 =1.f, y1 = 2.f; - F32 val1, val2; - LLVector2 vec2(x1, y1); - - F32 vecMag = vec2.normVec(); - F32 mag = (F32) sqrt(x1*x1 + y1*y1); - - F32 oomag = 1.f / mag; - val1 = x1 * oomag; - val2 = y1 * oomag; - - ensure("normVec failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY]) && is_approx_equal(vecMag, mag)); - - x1 =.00000001f, y1 = 0.f; - - vec2.setVec(x1, y1); - vecMag = vec2.normVec(); - ensure("normVec failed should be 0.", 0. == vec2.mV[VX] && 0. == vec2.mV[VY] && vecMag == 0.); - } -} +/**
+ * @file v2math_test.cpp
+ * @author Adroit
+ * @date 2007-02
+ * @brief v2math test cases.
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "../test/lltut.h"
+
+#include "../v2math.h"
+
+
+namespace tut
+{
+ struct v2math_data
+ {
+ };
+ typedef test_group<v2math_data> v2math_test;
+ typedef v2math_test::object v2math_object;
+ tut::v2math_test v2math_testcase("v2math_h");
+
+ template<> template<>
+ void v2math_object::test<1>()
+ {
+ LLVector2 vec2;
+ ensure("LLVector2:Fail to initialize ", (0.f == vec2.mV[VX] && 0.f == vec2.mV[VY]));
+
+ F32 x =2.0f, y = 3.2f ;
+ LLVector2 vec3(x,y);
+ ensure("LLVector2(F32 x, F32 y):Fail to initialize ", (x == vec3.mV[VX]) && (y == vec3.mV[VY]));
+
+ const F32 vec[2] = {3.2f, 4.5f};
+ LLVector2 vec4(vec);
+ ensure("LLVector2(const F32 *vec):Fail to initialize ", (vec[0] == vec4.mV[VX]) && (vec[1] == vec4.mV[VY]));
+
+ vec4.clearVec();
+ ensure("clearVec():Fail to clean the values ", (0.f == vec4.mV[VX] && 0.f == vec4.mV[VY]));
+
+ vec3.zeroVec();
+ ensure("zeroVec():Fail to fill the zero ", (0.f == vec3.mV[VX] && 0.f == vec3.mV[VY]));
+ }
+
+ template<> template<>
+ void v2math_object::test<2>()
+ {
+ F32 x = 123.356f, y = 2387.453f;
+ LLVector2 vec2,vec3;
+ vec2.setVec(x, y);
+ ensure("1:setVec: Fail ", (x == vec2.mV[VX]) && (y == vec2.mV[VY]));
+
+ vec3.setVec(vec2);
+ ensure("2:setVec: Fail " ,(vec2 == vec3));
+
+ vec3.zeroVec();
+ const F32 vec[2] = {3.24653f, 457653.4f};
+ vec3.setVec(vec);
+ ensure("3:setVec: Fail ", (vec[0] == vec3.mV[VX]) && (vec[1] == vec3.mV[VY]));
+ }
+
+ template<> template<>
+ void v2math_object::test<3>()
+ {
+ F32 x = 2.2345f, y = 3.5678f ;
+ LLVector2 vec2(x,y);
+ ensure("magVecSquared:Fail ", is_approx_equal(vec2.magVecSquared(), (x*x + y*y)));
+ ensure("magVec:Fail ", is_approx_equal(vec2.magVec(), (F32) sqrt(x*x + y*y)));
+ }
+
+ template<> template<>
+ void v2math_object::test<4>()
+ {
+ F32 x =-2.0f, y = -3.0f ;
+ LLVector2 vec2(x,y);
+ ensure_equals("abs():Fail", vec2.abs(), true);
+ ensure("abs() x", is_approx_equal(vec2.mV[VX], 2.f));
+ ensure("abs() y", is_approx_equal(vec2.mV[VY], 3.f));
+
+ ensure("isNull():Fail ", false == vec2.isNull()); //Returns true if vector has a _very_small_ length
+
+ x =.00000001f, y = .000001001f;
+ vec2.setVec(x, y);
+ ensure("isNull(): Fail ", true == vec2.isNull());
+ }
+
+ template<> template<>
+ void v2math_object::test<5>()
+ {
+ F32 x =1.f, y = 2.f;
+ LLVector2 vec2(x, y), vec3;
+ vec3 = vec3.scaleVec(vec2);
+ ensure("scaleVec: Fail ", vec3.mV[VX] == 0. && vec3.mV[VY] == 0.);
+ ensure("isExactlyZero(): Fail", true == vec3.isExactlyZero());
+
+ vec3.setVec(2.f, 1.f);
+ vec3 = vec3.scaleVec(vec2);
+ ensure("scaleVec: Fail ", (2.f == vec3.mV[VX]) && (2.f == vec3.mV[VY]));
+ ensure("isExactlyZero():Fail", false == vec3.isExactlyZero());
+ }
+
+ template<> template<>
+ void v2math_object::test<6>()
+ {
+ F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1), vec3(x2, y2), vec4;
+ vec4 = vec2 + vec3 ;
+ val1 = x1+x2;
+ val2 = y1+y2;
+ ensure("1:operator+ failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY])));
+
+ vec2.clearVec();
+ vec3.clearVec();
+ x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f;
+ vec2.setVec(x1, y1);
+ vec3.setVec(x2, y2);
+ vec4 = vec2 + vec3;
+ val1 = x1+x2;
+ val2 = y1+y2;
+ ensure("2:operator+ failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY])));
+ }
+
+ template<> template<>
+ void v2math_object::test<7>()
+ {
+ F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1), vec3(x2, y2), vec4;
+ vec4 = vec2 - vec3 ;
+ val1 = x1-x2;
+ val2 = y1-y2;
+ ensure("1:operator- failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY])));
+
+ vec2.clearVec();
+ vec3.clearVec();
+ vec4.clearVec();
+ x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f;
+ vec2.setVec(x1, y1);
+ vec3.setVec(x2, y2);
+ vec4 = vec2 - vec3;
+ val1 = x1-x2;
+ val2 = y1-y2;
+ ensure("2:operator- failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY])));
+ }
+
+ template<> template<>
+ void v2math_object::test<8>()
+ {
+ F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1), vec3(x2, y2);
+ val1 = vec2 * vec3;
+ val2 = x1*x2 + y1*y2;
+ ensure("1:operator* failed",(val1 == val2));
+
+ vec3.clearVec();
+ F32 mulVal = 4.332f;
+ vec3 = vec2 * mulVal;
+ val1 = x1*mulVal;
+ val2 = y1*mulVal;
+ ensure("2:operator* failed",(val1 == vec3.mV[VX]) && (val2 == vec3.mV[VY]));
+
+ vec3.clearVec();
+ vec3 = mulVal * vec2;
+ ensure("3:operator* failed",(val1 == vec3.mV[VX]) && (val2 == vec3.mV[VY]));
+ }
+
+ template<> template<>
+ void v2math_object::test<9>()
+ {
+ F32 x1 =1.f, y1 = 2.f, div = 3.2f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1), vec3;
+ vec3 = vec2 / div;
+ val1 = x1 / div;
+ val2 = y1 / div;
+ ensure("1:operator/ failed", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY]));
+
+ vec3.clearVec();
+ x1 = -.235f, y1 = -24.32f, div = -2.2f;
+ vec2.setVec(x1, y1);
+ vec3 = vec2 / div;
+ val1 = x1 / div;
+ val2 = y1 / div;
+ ensure("2:operator/ failed", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY]));
+ }
+
+ template<> template<>
+ void v2math_object::test<10>()
+ {
+ F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1), vec3(x2, y2), vec4;
+ vec4 = vec2 % vec3;
+ val1 = x1*y2 - x2*y1;
+ val2 = y1*x2 - y2*x1;
+ ensure("1:operator% failed",(val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY]));
+
+ vec2.clearVec();
+ vec3.clearVec();
+ vec4.clearVec();
+ x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f;
+ vec2.setVec(x1, y1);
+ vec3.setVec(x2, y2);
+ vec4 = vec2 % vec3;
+ val1 = x1*y2 - x2*y1;
+ val2 = y1*x2 - y2*x1;
+ ensure("2:operator% failed",(val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY]));
+ }
+ template<> template<>
+ void v2math_object::test<11>()
+ {
+ F32 x1 =1.f, y1 = 2.f;
+ LLVector2 vec2(x1, y1), vec3(x1, y1);
+ ensure("1:operator== failed",(vec2 == vec3));
+
+ vec2.clearVec();
+ vec3.clearVec();
+ x1 = -.235f, y1 = -24.32f;
+ vec2.setVec(x1, y1);
+ vec3.setVec(vec2);
+ ensure("2:operator== failed",(vec2 == vec3));
+ }
+
+ template<> template<>
+ void v2math_object::test<12>()
+ {
+ F32 x1 = 1.f, y1 = 2.f,x2 = 2.332f, y2 = -1.23f;
+ LLVector2 vec2(x1, y1), vec3(x2, y2);
+ ensure("1:operator!= failed",(vec2 != vec3));
+
+ vec2.clearVec();
+ vec3.clearVec();
+ vec2.setVec(x1, y1);
+ vec3.setVec(vec2);
+ ensure("2:operator!= failed", (false == (vec2 != vec3)));
+ }
+ template<> template<>
+ void v2math_object::test<13>()
+ {
+ F32 x1 = 1.f, y1 = 2.f,x2 = 2.332f, y2 = -1.23f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1), vec3(x2, y2);
+ vec2 +=vec3;
+ val1 = x1+x2;
+ val2 = y1+y2;
+ ensure("1:operator+= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
+
+ vec2.setVec(x1, y1);
+ vec2 -=vec3;
+ val1 = x1-x2;
+ val2 = y1-y2;
+ ensure("2:operator-= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
+
+ vec2.clearVec();
+ vec3.clearVec();
+ x1 = -21.000466f, y1 = 2.98382f,x2 = 0.332f, y2 = -01.23f;
+ vec2.setVec(x1, y1);
+ vec3.setVec(x2, y2);
+ vec2 +=vec3;
+ val1 = x1+x2;
+ val2 = y1+y2;
+ ensure("3:operator+= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
+
+ vec2.setVec(x1, y1);
+ vec2 -=vec3;
+ val1 = x1-x2;
+ val2 = y1-y2;
+ ensure("4:operator-= failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY]));
+ }
+
+ template<> template<>
+ void v2math_object::test<14>()
+ {
+ F32 x1 =1.f, y1 = 2.f;
+ F32 val1, val2, mulVal = 4.332f;
+ LLVector2 vec2(x1, y1);
+ vec2 /=mulVal;
+ val1 = x1 / mulVal;
+ val2 = y1 / mulVal;
+ ensure("1:operator/= failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY]));
+
+ vec2.clearVec();
+ x1 = .213f, y1 = -2.34f, mulVal = -.23f;
+ vec2.setVec(x1, y1);
+ vec2 /=mulVal;
+ val1 = x1 / mulVal;
+ val2 = y1 / mulVal;
+ ensure("2:operator/= failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY]));
+ }
+
+ template<> template<>
+ void v2math_object::test<15>()
+ {
+ F32 x1 =1.f, y1 = 2.f;
+ F32 val1, val2, mulVal = 4.332f;
+ LLVector2 vec2(x1, y1);
+ vec2 *=mulVal;
+ val1 = x1*mulVal;
+ val2 = y1*mulVal;
+ ensure("1:operator*= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
+
+ vec2.clearVec();
+ x1 = .213f, y1 = -2.34f, mulVal = -.23f;
+ vec2.setVec(x1, y1);
+ vec2 *=mulVal;
+ val1 = x1*mulVal;
+ val2 = y1*mulVal;
+ ensure("2:operator*= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
+ }
+
+ template<> template<>
+ void v2math_object::test<16>()
+ {
+ F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1), vec3(x2, y2);
+ vec2 %= vec3;
+ val1 = x1*y2 - x2*y1;
+ val2 = y1*x2 - y2*x1;
+ ensure("1:operator%= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
+ }
+
+ template<> template<>
+ void v2math_object::test<17>()
+ {
+ F32 x1 =1.f, y1 = 2.f;
+ LLVector2 vec2(x1, y1),vec3;
+ vec3 = -vec2;
+ ensure("1:operator- failed",(-vec3 == vec2));
+ }
+
+ template<> template<>
+ void v2math_object::test<18>()
+ {
+ F32 x1 =1.f, y1 = 2.f;
+ std::ostringstream stream1, stream2;
+ LLVector2 vec2(x1, y1),vec3;
+ stream1 << vec2;
+ vec3.setVec(x1, y1);
+ stream2 << vec3;
+ ensure("1:operator << failed",(stream1.str() == stream2.str()));
+ }
+
+ template<> template<>
+ void v2math_object::test<19>()
+ {
+ F32 x1 =1.0f, y1 = 2.0f, x2 = -.32f, y2 = .2234f;
+ LLVector2 vec2(x1, y1),vec3(x2, y2);
+ ensure("1:operator < failed",(vec3 < vec2));
+
+ x1 = 1.0f, y1 = 2.0f, x2 = 1.0f, y2 = 3.2234f;
+ vec2.setVec(x1, y1);
+ vec3.setVec(x2, y2);
+ ensure("2:operator < failed", (false == (vec3 < vec2)));
+ }
+
+ template<> template<>
+ void v2math_object::test<20>()
+ {
+ F32 x1 =1.0f, y1 = 2.0f;
+ LLVector2 vec2(x1, y1);
+ ensure("1:operator [] failed",( x1 == vec2[0]));
+ ensure("2:operator [] failed",( y1 == vec2[1]));
+
+ vec2.clearVec();
+ x1 = 23.0f, y1 = -.2361f;
+ vec2.setVec(x1, y1);
+ F32 ref1 = vec2[0];
+ ensure("3:operator [] failed", ( ref1 == x1));
+ F32 ref2 = vec2[1];
+ ensure("4:operator [] failed", ( ref2 == y1));
+ }
+
+ template<> template<>
+ void v2math_object::test<21>()
+ {
+ F32 x1 =1.f, y1 = 2.f, x2 = -.32f, y2 = .2234f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1),vec3(x2, y2);
+ val1 = dist_vec_squared2D(vec2, vec3);
+ val2 = (x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2);
+ ensure_equals("dist_vec_squared2D values are not equal",val2, val1);
+
+ val1 = dist_vec_squared(vec2, vec3);
+ ensure_equals("dist_vec_squared values are not equal",val2, val1);
+
+ val1 = dist_vec(vec2, vec3);
+ val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2));
+ ensure_equals("dist_vec values are not equal",val2, val1);
+ }
+
+ template<> template<>
+ void v2math_object::test<22>()
+ {
+ F32 x1 =1.f, y1 = 2.f, x2 = -.32f, y2 = .2234f,fVal = .0121f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1),vec3(x2, y2);
+ LLVector2 vec4 = lerp(vec2, vec3, fVal);
+ val1 = x1 + (x2 - x1) * fVal;
+ val2 = y1 + (y2 - y1) * fVal;
+ ensure("lerp values are not equal", ((val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY])));
+ }
+
+ template<> template<>
+ void v2math_object::test<23>()
+ {
+ F32 x1 =1.f, y1 = 2.f;
+ F32 val1, val2;
+ LLVector2 vec2(x1, y1);
+
+ F32 vecMag = vec2.normVec();
+ F32 mag = (F32) sqrt(x1*x1 + y1*y1);
+
+ F32 oomag = 1.f / mag;
+ val1 = x1 * oomag;
+ val2 = y1 * oomag;
+
+ ensure("normVec failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY]) && is_approx_equal(vecMag, mag));
+
+ x1 =.00000001f, y1 = 0.f;
+
+ vec2.setVec(x1, y1);
+ vecMag = vec2.normVec();
+ ensure("normVec failed should be 0.", 0. == vec2.mV[VX] && 0. == vec2.mV[VY] && vecMag == 0.);
+ }
+}
diff --git a/indra/llmath/tests/v3color_test.cpp b/indra/llmath/tests/v3color_test.cpp index d1baa53a9b..11298bebd2 100644 --- a/indra/llmath/tests/v3color_test.cpp +++ b/indra/llmath/tests/v3color_test.cpp @@ -1,309 +1,309 @@ -/** - * @file v3color_test.cpp - * @author Adroit - * @date 2007-03 - * @brief v3color test cases. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "../test/lltut.h" - -#include "../v3color.h" - - -namespace tut -{ - struct v3color_data - { - }; - typedef test_group<v3color_data> v3color_test; - typedef v3color_test::object v3color_object; - tut::v3color_test v3color_testcase("v3color_h"); - - template<> template<> - void v3color_object::test<1>() - { - LLColor3 llcolor3; - ensure("1:LLColor3:Fail to default-initialize ", (0.0f == llcolor3.mV[0]) && (0.0f == llcolor3.mV[1]) && (0.0f == llcolor3.mV[2])); - F32 r = 2.0f, g = 3.2f, b = 1.f; - F32 v1,v2,v3; - LLColor3 llcolor3a(r,g,b); - ensure("2:LLColor3:Fail to initialize " ,(2.0f == llcolor3a.mV[0]) && (3.2f == llcolor3a.mV[1]) && (1.f == llcolor3a.mV[2])); - - const F32 vec[3] = {2.0f, 3.2f,1.f}; - LLColor3 llcolor3b(vec); - ensure("3:LLColor3:Fail to initialize " ,(2.0f == llcolor3b.mV[0]) && (3.2f == llcolor3b.mV[1]) && (1.f == llcolor3b.mV[2])); - const char* str = "561122"; - LLColor3 llcolor3c(str); - v1 = (F32)86.0f/255.0f; // 0x56 = 86 - v2 = (F32)17.0f/255.0f; // 0x11 = 17 - v3 = (F32)34.0f/255.f; // 0x22 = 34 - ensure("4:LLColor3:Fail to initialize " , is_approx_equal(v1, llcolor3c.mV[0]) && is_approx_equal(v2, llcolor3c.mV[1]) && is_approx_equal(v3, llcolor3c.mV[2])); - } - - template<> template<> - void v3color_object::test<2>() - { - LLColor3 llcolor3; - llcolor3.setToBlack(); - ensure("setToBlack:Fail to set black ", ((llcolor3.mV[0] == 0.f) && (llcolor3.mV[1] == 0.f) && (llcolor3.mV[2] == 0.f))); - llcolor3.setToWhite(); - ensure("setToWhite:Fail to set white ", ((llcolor3.mV[0] == 1.f) && (llcolor3.mV[1] == 1.f) && (llcolor3.mV[2] == 1.f))); - } - - template<> template<> - void v3color_object::test<3>() - { - F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f; - LLColor3 llcolor3, llcolor3a; - llcolor3.setVec(r,g,b); - ensure("1:setVec(r,g,b) Fail ",((r == llcolor3.mV[0]) && (g == llcolor3.mV[1]) && (b == llcolor3.mV[2]))); - llcolor3a.setVec(llcolor3); - ensure_equals("2:setVec(LLColor3) Fail ", llcolor3,llcolor3a); - F32 vec[3] = {1.2324f, 2.45634f, .234563f}; - llcolor3.setToBlack(); - llcolor3.setVec(vec); - ensure("3:setVec(F32*) Fail ",((vec[0] == llcolor3.mV[0]) && (vec[1] == llcolor3.mV[1]) && (vec[2] == llcolor3.mV[2]))); - } - - template<> template<> - void v3color_object::test<4>() - { - F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f; - LLColor3 llcolor3(r,g,b); - ensure("magVecSquared:Fail ", is_approx_equal(llcolor3.magVecSquared(), (r*r + g*g + b*b))); - ensure("magVec:Fail ", is_approx_equal(llcolor3.magVec(), (F32) sqrt(r*r + g*g + b*b))); - } - - template<> template<> - void v3color_object::test<5>() - { - F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f; - F32 val1, val2,val3; - LLColor3 llcolor3(r,g,b); - F32 vecMag = llcolor3.normVec(); - F32 mag = (F32) sqrt(r*r + g*g + b*b); - F32 oomag = 1.f / mag; - val1 = r * oomag; - val2 = g * oomag; - val3 = b * oomag; - ensure("1:normVec failed ", (is_approx_equal(val1, llcolor3.mV[0]) && is_approx_equal(val2, llcolor3.mV[1]) && is_approx_equal(val3, llcolor3.mV[2]) && is_approx_equal(vecMag, mag))); - r = .000000000f, g = 0.f, b = 0.0f; - llcolor3.setVec(r,g,b); - vecMag = llcolor3.normVec(); - ensure("2:normVec failed should be 0. ", (0. == llcolor3.mV[0] && 0. == llcolor3.mV[1] && 0. == llcolor3.mV[2] && vecMag == 0.)); - } - - template<> template<> - void v3color_object::test<6>() - { - F32 r = 2.3436212f, g = -1231.f, b = .7849321232f; - std::ostringstream stream1, stream2; - LLColor3 llcolor3(r,g,b),llcolor3a; - stream1 << llcolor3; - llcolor3a.setVec(r,g,b); - stream2 << llcolor3a; - ensure("operator << failed ", (stream1.str() == stream2.str())); - } - - template<> template<> - void v3color_object::test<7>() - { - F32 r = 2.3436212f, g = -1231.f, b = .7849321232f; - LLColor3 llcolor3(r,g,b),llcolor3a; - llcolor3a = llcolor3; - ensure("operator == failed ", (llcolor3a == llcolor3)); - } - - template<> template<> - void v3color_object::test<8>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2),llcolor3b; - llcolor3b = llcolor3 + llcolor3a ; - ensure("1:operator+ failed",is_approx_equal(r1+r2 ,llcolor3b.mV[0]) && is_approx_equal(g1+g2,llcolor3b.mV[1])&& is_approx_equal(b1+b2,llcolor3b.mV[2])); - r1 = -.235f, g1 = -24.32f, b1 = 2.13f, r2 = -2.3f, g2 = 1.f, b2 = 34.21f; - llcolor3.setVec(r1,g1,b1); - llcolor3a.setVec(r2,g2,b2); - llcolor3b = llcolor3 + llcolor3a; - ensure("2:operator+ failed",is_approx_equal(r1+r2 ,llcolor3b.mV[0]) && is_approx_equal(g1+g2,llcolor3b.mV[1])&& is_approx_equal(b1+b2,llcolor3b.mV[2])); - } - - template<> template<> - void v3color_object::test<9>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2),llcolor3b; - llcolor3b = llcolor3 - llcolor3a ; - ensure("1:operator- failed",is_approx_equal(r1-r2 ,llcolor3b.mV[0]) && is_approx_equal(g1-g2,llcolor3b.mV[1])&& is_approx_equal(b1-b2,llcolor3b.mV[2])); - r1 = -.235f, g1 = -24.32f, b1 = 2.13f, r2 = -2.3f, g2 = 1.f, b2 = 34.21f; - llcolor3.setVec(r1,g1,b1); - llcolor3a.setVec(r2,g2,b2); - llcolor3b = llcolor3 - llcolor3a; - ensure("2:operator- failed",is_approx_equal(r1-r2 ,llcolor3b.mV[0]) && is_approx_equal(g1-g2,llcolor3b.mV[1])&& is_approx_equal(b1-b2,llcolor3b.mV[2])); - } - - template<> template<> - void v3color_object::test<10>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2),llcolor3b; - llcolor3b = llcolor3 * llcolor3a; - ensure("1:operator* failed",is_approx_equal(r1*r2 ,llcolor3b.mV[0]) && is_approx_equal(g1*g2,llcolor3b.mV[1])&& is_approx_equal(b1*b2,llcolor3b.mV[2])); - llcolor3a.setToBlack(); - F32 mulVal = 4.332f; - llcolor3a = llcolor3 * mulVal; - ensure("2:operator* failed",is_approx_equal(r1*mulVal ,llcolor3a.mV[0]) && is_approx_equal(g1*mulVal,llcolor3a.mV[1])&& is_approx_equal(b1*mulVal,llcolor3a.mV[2])); - llcolor3a.setToBlack(); - llcolor3a = mulVal * llcolor3; - ensure("3:operator* failed",is_approx_equal(r1*mulVal ,llcolor3a.mV[0]) && is_approx_equal(g1*mulVal,llcolor3a.mV[1])&& is_approx_equal(b1*mulVal,llcolor3a.mV[2])); - } - - template<> template<> - void v3color_object::test<11>() - { - F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f; - LLColor3 llcolor3(r,g,b),llcolor3a; - llcolor3a = -llcolor3; - ensure("operator- failed ", (-llcolor3a == llcolor3)); - } - - template<> template<> - void v3color_object::test<12>() - { - F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f; - LLColor3 llcolor3(r,g,b),llcolor3a(r,g,b); - ensure_equals("1:operator== failed",llcolor3a,llcolor3); - r = 13.3436212f, g = -11.f, b = .7849321232f; - llcolor3.setVec(r,g,b); - llcolor3a.setVec(r,g,b); - ensure_equals("2:operator== failed",llcolor3a,llcolor3); - } - - template<> template<> - void v3color_object::test<13>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2); - ensure("1:operator!= failed",(llcolor3 != llcolor3a)); - llcolor3.setToBlack(); - llcolor3a.setVec(llcolor3); - ensure("2:operator!= failed", ( FALSE == (llcolor3a != llcolor3))); - } - - template<> template<> - void v3color_object::test<14>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2); - llcolor3a += llcolor3; - ensure("1:operator+= failed",is_approx_equal(r1+r2 ,llcolor3a.mV[0]) && is_approx_equal(g1+g2,llcolor3a.mV[1])&& is_approx_equal(b1+b2,llcolor3a.mV[2])); - llcolor3.setVec(r1,g1,b1); - llcolor3a.setVec(r2,g2,b2); - llcolor3a += llcolor3; - ensure("2:operator+= failed",is_approx_equal(r1+r2 ,llcolor3a.mV[0]) && is_approx_equal(g1+g2,llcolor3a.mV[1])&& is_approx_equal(b1+b2,llcolor3a.mV[2])); - } - - template<> template<> - void v3color_object::test<15>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2); - llcolor3a -= llcolor3; - ensure("1:operator-= failed", is_approx_equal(r2-r1, llcolor3a.mV[0])); - ensure("2:operator-= failed", is_approx_equal(g2-g1, llcolor3a.mV[1])); - ensure("3:operator-= failed", is_approx_equal(b2-b1, llcolor3a.mV[2])); - llcolor3.setVec(r1,g1,b1); - llcolor3a.setVec(r2,g2,b2); - llcolor3a -= llcolor3; - ensure("4:operator-= failed", is_approx_equal(r2-r1, llcolor3a.mV[0])); - ensure("5:operator-= failed", is_approx_equal(g2-g1, llcolor3a.mV[1])); - ensure("6:operator-= failed", is_approx_equal(b2-b1, llcolor3a.mV[2])); - } - - template<> template<> - void v3color_object::test<16>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2); - llcolor3a *= llcolor3; - ensure("1:operator*= failed",is_approx_equal(r1*r2 ,llcolor3a.mV[0]) && is_approx_equal(g1*g2,llcolor3a.mV[1])&& is_approx_equal(b1*b2,llcolor3a.mV[2])); - F32 mulVal = 4.332f; - llcolor3 *=mulVal; - ensure("2:operator*= failed",is_approx_equal(r1*mulVal ,llcolor3.mV[0]) && is_approx_equal(g1*mulVal,llcolor3.mV[1])&& is_approx_equal(b1*mulVal,llcolor3.mV[2])); - } - - template<> template<> - void v3color_object::test<17>() - { - F32 r = 2.3436212f, g = -1231.f, b = .7849321232f; - LLColor3 llcolor3(r,g,b); - llcolor3.clamp(); - ensure("1:clamp:Fail to clamp " ,(1.0f == llcolor3.mV[0]) && (0.f == llcolor3.mV[1]) && (b == llcolor3.mV[2])); - r = -2.3436212f, g = -1231.f, b = 67.7849321232f; - llcolor3.setVec(r,g,b); - llcolor3.clamp(); - ensure("2:clamp:Fail to clamp " ,(0.f == llcolor3.mV[0]) && (0.f == llcolor3.mV[1]) && (1.f == llcolor3.mV[2])); - } - - template<> template<> - void v3color_object::test<18>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - F32 val = 2.3f,val1,val2,val3; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2); - val1 = r1 + (r2 - r1)* val; - val2 = g1 + (g2 - g1)* val; - val3 = b1 + (b2 - b1)* val; - LLColor3 llcolor3b = lerp(llcolor3,llcolor3a,val); - ensure("lerp failed ", ((val1 ==llcolor3b.mV[0])&& (val2 ==llcolor3b.mV[1]) && (val3 ==llcolor3b.mV[2]))); - } - - template<> template<> - void v3color_object::test<19>() - { - F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; - LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2); - F32 val = distVec(llcolor3,llcolor3a); - ensure("distVec failed ", is_approx_equal((F32) sqrt((r1-r2)*(r1-r2) + (g1-g2)*(g1-g2) + (b1-b2)*(b1-b2)) ,val)); - - F32 val1 = distVec_squared(llcolor3,llcolor3a); - ensure("distVec_squared failed ", is_approx_equal(((r1-r2)*(r1-r2) + (g1-g2)*(g1-g2) + (b1-b2)*(b1-b2)) ,val1)); - } - - template<> template<> - void v3color_object::test<20>() - { - F32 r1 = 1.02223f, g1 = 22222.212f, b1 = 122222.00002f; - LLColor3 llcolor31(r1,g1,b1); - - LLSD sd = llcolor31.getValue(); - LLColor3 llcolor32; - llcolor32.setValue(sd); - ensure_equals("LLColor3::setValue/getValue failed", llcolor31, llcolor32); - - LLColor3 llcolor33(sd); - ensure_equals("LLColor3(LLSD) failed", llcolor31, llcolor33); - } -} +/**
+ * @file v3color_test.cpp
+ * @author Adroit
+ * @date 2007-03
+ * @brief v3color test cases.
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "../test/lltut.h"
+
+#include "../v3color.h"
+
+
+namespace tut
+{
+ struct v3color_data
+ {
+ };
+ typedef test_group<v3color_data> v3color_test;
+ typedef v3color_test::object v3color_object;
+ tut::v3color_test v3color_testcase("v3color_h");
+
+ template<> template<>
+ void v3color_object::test<1>()
+ {
+ LLColor3 llcolor3;
+ ensure("1:LLColor3:Fail to default-initialize ", (0.0f == llcolor3.mV[0]) && (0.0f == llcolor3.mV[1]) && (0.0f == llcolor3.mV[2]));
+ F32 r = 2.0f, g = 3.2f, b = 1.f;
+ F32 v1,v2,v3;
+ LLColor3 llcolor3a(r,g,b);
+ ensure("2:LLColor3:Fail to initialize " ,(2.0f == llcolor3a.mV[0]) && (3.2f == llcolor3a.mV[1]) && (1.f == llcolor3a.mV[2]));
+
+ const F32 vec[3] = {2.0f, 3.2f,1.f};
+ LLColor3 llcolor3b(vec);
+ ensure("3:LLColor3:Fail to initialize " ,(2.0f == llcolor3b.mV[0]) && (3.2f == llcolor3b.mV[1]) && (1.f == llcolor3b.mV[2]));
+ const char* str = "561122";
+ LLColor3 llcolor3c(str);
+ v1 = (F32)86.0f/255.0f; // 0x56 = 86
+ v2 = (F32)17.0f/255.0f; // 0x11 = 17
+ v3 = (F32)34.0f/255.f; // 0x22 = 34
+ ensure("4:LLColor3:Fail to initialize " , is_approx_equal(v1, llcolor3c.mV[0]) && is_approx_equal(v2, llcolor3c.mV[1]) && is_approx_equal(v3, llcolor3c.mV[2]));
+ }
+
+ template<> template<>
+ void v3color_object::test<2>()
+ {
+ LLColor3 llcolor3;
+ llcolor3.setToBlack();
+ ensure("setToBlack:Fail to set black ", ((llcolor3.mV[0] == 0.f) && (llcolor3.mV[1] == 0.f) && (llcolor3.mV[2] == 0.f)));
+ llcolor3.setToWhite();
+ ensure("setToWhite:Fail to set white ", ((llcolor3.mV[0] == 1.f) && (llcolor3.mV[1] == 1.f) && (llcolor3.mV[2] == 1.f)));
+ }
+
+ template<> template<>
+ void v3color_object::test<3>()
+ {
+ F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f;
+ LLColor3 llcolor3, llcolor3a;
+ llcolor3.setVec(r,g,b);
+ ensure("1:setVec(r,g,b) Fail ",((r == llcolor3.mV[0]) && (g == llcolor3.mV[1]) && (b == llcolor3.mV[2])));
+ llcolor3a.setVec(llcolor3);
+ ensure_equals("2:setVec(LLColor3) Fail ", llcolor3,llcolor3a);
+ F32 vec[3] = {1.2324f, 2.45634f, .234563f};
+ llcolor3.setToBlack();
+ llcolor3.setVec(vec);
+ ensure("3:setVec(F32*) Fail ",((vec[0] == llcolor3.mV[0]) && (vec[1] == llcolor3.mV[1]) && (vec[2] == llcolor3.mV[2])));
+ }
+
+ template<> template<>
+ void v3color_object::test<4>()
+ {
+ F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f;
+ LLColor3 llcolor3(r,g,b);
+ ensure("magVecSquared:Fail ", is_approx_equal(llcolor3.magVecSquared(), (r*r + g*g + b*b)));
+ ensure("magVec:Fail ", is_approx_equal(llcolor3.magVec(), (F32) sqrt(r*r + g*g + b*b)));
+ }
+
+ template<> template<>
+ void v3color_object::test<5>()
+ {
+ F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f;
+ F32 val1, val2,val3;
+ LLColor3 llcolor3(r,g,b);
+ F32 vecMag = llcolor3.normVec();
+ F32 mag = (F32) sqrt(r*r + g*g + b*b);
+ F32 oomag = 1.f / mag;
+ val1 = r * oomag;
+ val2 = g * oomag;
+ val3 = b * oomag;
+ ensure("1:normVec failed ", (is_approx_equal(val1, llcolor3.mV[0]) && is_approx_equal(val2, llcolor3.mV[1]) && is_approx_equal(val3, llcolor3.mV[2]) && is_approx_equal(vecMag, mag)));
+ r = .000000000f, g = 0.f, b = 0.0f;
+ llcolor3.setVec(r,g,b);
+ vecMag = llcolor3.normVec();
+ ensure("2:normVec failed should be 0. ", (0. == llcolor3.mV[0] && 0. == llcolor3.mV[1] && 0. == llcolor3.mV[2] && vecMag == 0.));
+ }
+
+ template<> template<>
+ void v3color_object::test<6>()
+ {
+ F32 r = 2.3436212f, g = -1231.f, b = .7849321232f;
+ std::ostringstream stream1, stream2;
+ LLColor3 llcolor3(r,g,b),llcolor3a;
+ stream1 << llcolor3;
+ llcolor3a.setVec(r,g,b);
+ stream2 << llcolor3a;
+ ensure("operator << failed ", (stream1.str() == stream2.str()));
+ }
+
+ template<> template<>
+ void v3color_object::test<7>()
+ {
+ F32 r = 2.3436212f, g = -1231.f, b = .7849321232f;
+ LLColor3 llcolor3(r,g,b),llcolor3a;
+ llcolor3a = llcolor3;
+ ensure("operator == failed ", (llcolor3a == llcolor3));
+ }
+
+ template<> template<>
+ void v3color_object::test<8>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2),llcolor3b;
+ llcolor3b = llcolor3 + llcolor3a ;
+ ensure("1:operator+ failed",is_approx_equal(r1+r2 ,llcolor3b.mV[0]) && is_approx_equal(g1+g2,llcolor3b.mV[1])&& is_approx_equal(b1+b2,llcolor3b.mV[2]));
+ r1 = -.235f, g1 = -24.32f, b1 = 2.13f, r2 = -2.3f, g2 = 1.f, b2 = 34.21f;
+ llcolor3.setVec(r1,g1,b1);
+ llcolor3a.setVec(r2,g2,b2);
+ llcolor3b = llcolor3 + llcolor3a;
+ ensure("2:operator+ failed",is_approx_equal(r1+r2 ,llcolor3b.mV[0]) && is_approx_equal(g1+g2,llcolor3b.mV[1])&& is_approx_equal(b1+b2,llcolor3b.mV[2]));
+ }
+
+ template<> template<>
+ void v3color_object::test<9>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2),llcolor3b;
+ llcolor3b = llcolor3 - llcolor3a ;
+ ensure("1:operator- failed",is_approx_equal(r1-r2 ,llcolor3b.mV[0]) && is_approx_equal(g1-g2,llcolor3b.mV[1])&& is_approx_equal(b1-b2,llcolor3b.mV[2]));
+ r1 = -.235f, g1 = -24.32f, b1 = 2.13f, r2 = -2.3f, g2 = 1.f, b2 = 34.21f;
+ llcolor3.setVec(r1,g1,b1);
+ llcolor3a.setVec(r2,g2,b2);
+ llcolor3b = llcolor3 - llcolor3a;
+ ensure("2:operator- failed",is_approx_equal(r1-r2 ,llcolor3b.mV[0]) && is_approx_equal(g1-g2,llcolor3b.mV[1])&& is_approx_equal(b1-b2,llcolor3b.mV[2]));
+ }
+
+ template<> template<>
+ void v3color_object::test<10>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2),llcolor3b;
+ llcolor3b = llcolor3 * llcolor3a;
+ ensure("1:operator* failed",is_approx_equal(r1*r2 ,llcolor3b.mV[0]) && is_approx_equal(g1*g2,llcolor3b.mV[1])&& is_approx_equal(b1*b2,llcolor3b.mV[2]));
+ llcolor3a.setToBlack();
+ F32 mulVal = 4.332f;
+ llcolor3a = llcolor3 * mulVal;
+ ensure("2:operator* failed",is_approx_equal(r1*mulVal ,llcolor3a.mV[0]) && is_approx_equal(g1*mulVal,llcolor3a.mV[1])&& is_approx_equal(b1*mulVal,llcolor3a.mV[2]));
+ llcolor3a.setToBlack();
+ llcolor3a = mulVal * llcolor3;
+ ensure("3:operator* failed",is_approx_equal(r1*mulVal ,llcolor3a.mV[0]) && is_approx_equal(g1*mulVal,llcolor3a.mV[1])&& is_approx_equal(b1*mulVal,llcolor3a.mV[2]));
+ }
+
+ template<> template<>
+ void v3color_object::test<11>()
+ {
+ F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f;
+ LLColor3 llcolor3(r,g,b),llcolor3a;
+ llcolor3a = -llcolor3;
+ ensure("operator- failed ", (-llcolor3a == llcolor3));
+ }
+
+ template<> template<>
+ void v3color_object::test<12>()
+ {
+ F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f;
+ LLColor3 llcolor3(r,g,b),llcolor3a(r,g,b);
+ ensure_equals("1:operator== failed",llcolor3a,llcolor3);
+ r = 13.3436212f, g = -11.f, b = .7849321232f;
+ llcolor3.setVec(r,g,b);
+ llcolor3a.setVec(r,g,b);
+ ensure_equals("2:operator== failed",llcolor3a,llcolor3);
+ }
+
+ template<> template<>
+ void v3color_object::test<13>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2);
+ ensure("1:operator!= failed",(llcolor3 != llcolor3a));
+ llcolor3.setToBlack();
+ llcolor3a.setVec(llcolor3);
+ ensure("2:operator!= failed", ( false == (llcolor3a != llcolor3)));
+ }
+
+ template<> template<>
+ void v3color_object::test<14>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2);
+ llcolor3a += llcolor3;
+ ensure("1:operator+= failed",is_approx_equal(r1+r2 ,llcolor3a.mV[0]) && is_approx_equal(g1+g2,llcolor3a.mV[1])&& is_approx_equal(b1+b2,llcolor3a.mV[2]));
+ llcolor3.setVec(r1,g1,b1);
+ llcolor3a.setVec(r2,g2,b2);
+ llcolor3a += llcolor3;
+ ensure("2:operator+= failed",is_approx_equal(r1+r2 ,llcolor3a.mV[0]) && is_approx_equal(g1+g2,llcolor3a.mV[1])&& is_approx_equal(b1+b2,llcolor3a.mV[2]));
+ }
+
+ template<> template<>
+ void v3color_object::test<15>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2);
+ llcolor3a -= llcolor3;
+ ensure("1:operator-= failed", is_approx_equal(r2-r1, llcolor3a.mV[0]));
+ ensure("2:operator-= failed", is_approx_equal(g2-g1, llcolor3a.mV[1]));
+ ensure("3:operator-= failed", is_approx_equal(b2-b1, llcolor3a.mV[2]));
+ llcolor3.setVec(r1,g1,b1);
+ llcolor3a.setVec(r2,g2,b2);
+ llcolor3a -= llcolor3;
+ ensure("4:operator-= failed", is_approx_equal(r2-r1, llcolor3a.mV[0]));
+ ensure("5:operator-= failed", is_approx_equal(g2-g1, llcolor3a.mV[1]));
+ ensure("6:operator-= failed", is_approx_equal(b2-b1, llcolor3a.mV[2]));
+ }
+
+ template<> template<>
+ void v3color_object::test<16>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2);
+ llcolor3a *= llcolor3;
+ ensure("1:operator*= failed",is_approx_equal(r1*r2 ,llcolor3a.mV[0]) && is_approx_equal(g1*g2,llcolor3a.mV[1])&& is_approx_equal(b1*b2,llcolor3a.mV[2]));
+ F32 mulVal = 4.332f;
+ llcolor3 *=mulVal;
+ ensure("2:operator*= failed",is_approx_equal(r1*mulVal ,llcolor3.mV[0]) && is_approx_equal(g1*mulVal,llcolor3.mV[1])&& is_approx_equal(b1*mulVal,llcolor3.mV[2]));
+ }
+
+ template<> template<>
+ void v3color_object::test<17>()
+ {
+ F32 r = 2.3436212f, g = -1231.f, b = .7849321232f;
+ LLColor3 llcolor3(r,g,b);
+ llcolor3.clamp();
+ ensure("1:clamp:Fail to clamp " ,(1.0f == llcolor3.mV[0]) && (0.f == llcolor3.mV[1]) && (b == llcolor3.mV[2]));
+ r = -2.3436212f, g = -1231.f, b = 67.7849321232f;
+ llcolor3.setVec(r,g,b);
+ llcolor3.clamp();
+ ensure("2:clamp:Fail to clamp " ,(0.f == llcolor3.mV[0]) && (0.f == llcolor3.mV[1]) && (1.f == llcolor3.mV[2]));
+ }
+
+ template<> template<>
+ void v3color_object::test<18>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ F32 val = 2.3f,val1,val2,val3;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2);
+ val1 = r1 + (r2 - r1)* val;
+ val2 = g1 + (g2 - g1)* val;
+ val3 = b1 + (b2 - b1)* val;
+ LLColor3 llcolor3b = lerp(llcolor3,llcolor3a,val);
+ ensure("lerp failed ", ((val1 ==llcolor3b.mV[0])&& (val2 ==llcolor3b.mV[1]) && (val3 ==llcolor3b.mV[2])));
+ }
+
+ template<> template<>
+ void v3color_object::test<19>()
+ {
+ F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f;
+ LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2);
+ F32 val = distVec(llcolor3,llcolor3a);
+ ensure("distVec failed ", is_approx_equal((F32) sqrt((r1-r2)*(r1-r2) + (g1-g2)*(g1-g2) + (b1-b2)*(b1-b2)) ,val));
+
+ F32 val1 = distVec_squared(llcolor3,llcolor3a);
+ ensure("distVec_squared failed ", is_approx_equal(((r1-r2)*(r1-r2) + (g1-g2)*(g1-g2) + (b1-b2)*(b1-b2)) ,val1));
+ }
+
+ template<> template<>
+ void v3color_object::test<20>()
+ {
+ F32 r1 = 1.02223f, g1 = 22222.212f, b1 = 122222.00002f;
+ LLColor3 llcolor31(r1,g1,b1);
+
+ LLSD sd = llcolor31.getValue();
+ LLColor3 llcolor32;
+ llcolor32.setValue(sd);
+ ensure_equals("LLColor3::setValue/getValue failed", llcolor31, llcolor32);
+
+ LLColor3 llcolor33(sd);
+ ensure_equals("LLColor3(LLSD) failed", llcolor31, llcolor33);
+ }
+}
diff --git a/indra/llmath/tests/v3dmath_test.cpp b/indra/llmath/tests/v3dmath_test.cpp index 6b58cbd007..fc9e7d9dc1 100644 --- a/indra/llmath/tests/v3dmath_test.cpp +++ b/indra/llmath/tests/v3dmath_test.cpp @@ -1,531 +1,531 @@ -/** - * @file v3dmath_test.cpp - * @author Adroit - * @date 2007-03 - * @brief v3dmath test cases. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llsd.h" -#include "../test/lltut.h" - -#include "../m3math.h" -#include "../v4math.h" -#include "../v3dmath.h" -#include "../v3dmath.h" -#include "../llquaternion.h" - -namespace tut -{ - struct v3dmath_data - { - }; - typedef test_group<v3dmath_data> v3dmath_test; - typedef v3dmath_test::object v3dmath_object; - tut::v3dmath_test v3dmath_testcase("v3dmath_h"); - - template<> template<> - void v3dmath_object::test<1>() - { - LLVector3d vec3D; - ensure("1:LLVector3d:Fail to initialize ", ((0 == vec3D.mdV[VX]) && (0 == vec3D.mdV[VY]) && (0 == vec3D.mdV[VZ]))); - F64 x = 2.32f, y = 1.212f, z = -.12f; - LLVector3d vec3Da(x,y,z); - ensure("2:LLVector3d:Fail to initialize ", ((2.32f == vec3Da.mdV[VX]) && (1.212f == vec3Da.mdV[VY]) && (-.12f == vec3Da.mdV[VZ]))); - const F64 vec[3] = {1.2f ,3.2f, -4.2f}; - LLVector3d vec3Db(vec); - ensure("3:LLVector3d:Fail to initialize ", ((1.2f == vec3Db.mdV[VX]) && (3.2f == vec3Db.mdV[VY]) && (-4.2f == vec3Db.mdV[VZ]))); - LLVector3 vec3((F32)x,(F32)y,(F32)z); - LLVector3d vec3Dc(vec3); - ensure_equals("4:LLVector3d Fail to initialize",vec3Da,vec3Dc); - } - - template<> template<> - void v3dmath_object::test<2>() - { - S32 a = -235; - LLSD llsd(a); - LLVector3d vec3d(llsd); - LLSD sd = vec3d.getValue(); - LLVector3d vec3da(sd); - ensure("1:getValue:Fail ", (vec3d == vec3da)); - } - - template<> template<> - void v3dmath_object::test<3>() - { - F64 a = 232345521.411132; - LLSD llsd(a); - LLVector3d vec3d; - vec3d.setValue(llsd); - LLSD sd = vec3d.getValue(); - LLVector3d vec3da(sd); - ensure("1:setValue:Fail to initialize ", (vec3d == vec3da)); - } - - template<> template<> - void v3dmath_object::test<4>() - { - F64 a[3] = {222231.43222, 12345.2343, -434343.33222}; - LLSD llsd; - llsd[0] = a[0]; - llsd[1] = a[1]; - llsd[2] = a[2]; - LLVector3d vec3D; - vec3D = (LLVector3d)llsd; - ensure("1:operator=:Fail to initialize ", ((llsd[0].asReal()== vec3D.mdV[VX]) && (llsd[1].asReal() == vec3D.mdV[VY]) && (llsd[2].asReal() == vec3D.mdV[VZ]))); - } - - template<> template<> - void v3dmath_object::test<5>() - { - F64 x = 2.32f, y = 1.212f, z = -.12f; - LLVector3d vec3D(x,y,z); - vec3D.clearVec(); - ensure("1:clearVec:Fail to initialize ", ((0 == vec3D.mdV[VX]) && (0 == vec3D.mdV[VY]) && (0 == vec3D.mdV[VZ]))); - vec3D.setVec(x,y,z); - ensure("2:setVec:Fail to initialize ", ((x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (z == vec3D.mdV[VZ]))); - vec3D.zeroVec(); - ensure("3:zeroVec:Fail to initialize ", ((0 == vec3D.mdV[VX]) && (0 == vec3D.mdV[VY]) && (0 == vec3D.mdV[VZ]))); - vec3D.clearVec(); - LLVector3 vec3((F32)x,(F32)y,(F32)z); - vec3D.setVec(vec3); - ensure("4:setVec:Fail to initialize ", ((x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (z == vec3D.mdV[VZ]))); - vec3D.clearVec(); - const F64 vec[3] = {x,y,z}; - vec3D.setVec(vec); - ensure("5:setVec:Fail to initialize ", ((x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (z == vec3D.mdV[VZ]))); - LLVector3d vec3Da; - vec3Da.setVec(vec3D); - ensure_equals("6:setVec: Fail to initialize", vec3D, vec3Da); - } - - template<> template<> - void v3dmath_object::test<6>() - { - F64 x = -2.32, y = 1.212, z = -.12; - LLVector3d vec3D(x,y,z); - vec3D.abs(); - ensure("1:abs:Fail ", ((-x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (-z == vec3D.mdV[VZ]))); - ensure("2:isNull():Fail ", (FALSE == vec3D.isNull())); - vec3D.clearVec(); - x =.00000001, y = .000001001, z = .000001001; - vec3D.setVec(x,y,z); - ensure("3:isNull():Fail ", (TRUE == vec3D.isNull())); - ensure("4:isExactlyZero():Fail ", (FALSE == vec3D.isExactlyZero())); - x =.0000000, y = .00000000, z = .00000000; - vec3D.setVec(x,y,z); - ensure("5:isExactlyZero():Fail ", (TRUE == vec3D.isExactlyZero())); - } - - template<> template<> - void v3dmath_object::test<7>() - { - F64 x = -2.32, y = 1.212, z = -.12; - LLVector3d vec3D(x,y,z); - - ensure("1:operator [] failed",( x == vec3D[0])); - ensure("2:operator [] failed",( y == vec3D[1])); - ensure("3:operator [] failed",( z == vec3D[2])); - vec3D.clearVec(); - x = 23.23, y = -.2361, z = 3.25; - vec3D.setVec(x,y,z); - F64 &ref1 = vec3D[0]; - ensure("4:operator [] failed",( ref1 == vec3D[0])); - F64 &ref2 = vec3D[1]; - ensure("5:operator [] failed",( ref2 == vec3D[1])); - F64 &ref3 = vec3D[2]; - ensure("6:operator [] failed",( ref3 == vec3D[2])); - } - - template<> template<> - void v3dmath_object::test<8>() - { - F32 x = 1.f, y = 2.f, z = -1.f; - LLVector4 vec4(x,y,z); - LLVector3d vec3D; - vec3D = vec4; - ensure("1:operator=:Fail to initialize ", ((vec4.mV[VX] == vec3D.mdV[VX]) && (vec4.mV[VY] == vec3D.mdV[VY]) && (vec4.mV[VZ] == vec3D.mdV[VZ]))); - } - - template<> template<> - void v3dmath_object::test<9>() - { - F64 x1 = 1.78787878, y1 = 232322.2121, z1 = -12121.121212; - F64 x2 = 1.2, y2 = 2.5, z2 = 1.; - LLVector3d vec3D(x1,y1,z1),vec3Da(x2,y2,z2),vec3Db; - vec3Db = vec3Da+ vec3D; - ensure("1:operator+:Fail to initialize ", ((x1+x2 == vec3Db.mdV[VX]) && (y1+y2 == vec3Db.mdV[VY]) && (z1+z2 == vec3Db.mdV[VZ]))); - x1 = -2.45, y1 = 2.1, z1 = 3.0; - vec3D.clearVec(); - vec3Da.clearVec(); - vec3D.setVec(x1,y1,z1); - vec3Da += vec3D; - ensure_equals("2:operator+=: Fail to initialize", vec3Da,vec3D); - vec3Da += vec3D; - ensure("3:operator+=:Fail to initialize ", ((2*x1 == vec3Da.mdV[VX]) && (2*y1 == vec3Da.mdV[VY]) && (2*z1 == vec3Da.mdV[VZ]))); - } - - template<> template<> - void v3dmath_object::test<10>() - { - F64 x1 = 1., y1 = 2., z1 = -1.1; - F64 x2 = 1.2, y2 = 2.5, z2 = 1.; - LLVector3d vec3D(x1,y1,z1),vec3Da(x2,y2,z2),vec3Db; - vec3Db = vec3Da - vec3D; - ensure("1:operator-:Fail to initialize ", ((x2-x1 == vec3Db.mdV[VX]) && (y2-y1 == vec3Db.mdV[VY]) && (z2-z1 == vec3Db.mdV[VZ]))); - x1 = -2.45, y1 = 2.1, z1 = 3.0; - vec3D.clearVec(); - vec3Da.clearVec(); - vec3D.setVec(x1,y1,z1); - vec3Da -=vec3D; - ensure("2:operator-=:Fail to initialize ", ((2.45 == vec3Da.mdV[VX]) && (-2.1 == vec3Da.mdV[VY]) && (-3.0 == vec3Da.mdV[VZ]))); - vec3Da -= vec3D; - ensure("3:operator-=:Fail to initialize ", ((-2*x1 == vec3Da.mdV[VX]) && (-2*y1 == vec3Da.mdV[VY]) && (-2*z1 == vec3Da.mdV[VZ]))); - } - template<> template<> - void v3dmath_object::test<11>() - { - F64 x1 = 1., y1 = 2., z1 = -1.1; - F64 x2 = 1.2, y2 = 2.5, z2 = 1.; - LLVector3d vec3D(x1,y1,z1),vec3Da(x2,y2,z2); - F64 res = vec3D * vec3Da; - ensure_approximately_equals( - "1:operator* failed", - res, - (x1*x2 + y1*y2 + z1*z2), - 8); - vec3Da.clearVec(); - F64 mulVal = 4.2; - vec3Da = vec3D * mulVal; - ensure_approximately_equals( - "2a:operator* failed", - vec3Da.mdV[VX], - x1*mulVal, - 8); - ensure_approximately_equals( - "2b:operator* failed", - vec3Da.mdV[VY], - y1*mulVal, - 8); - ensure_approximately_equals( - "2c:operator* failed", - vec3Da.mdV[VZ], - z1*mulVal, - 8); - vec3Da.clearVec(); - vec3Da = mulVal * vec3D; - ensure_approximately_equals( - "3a:operator* failed", - vec3Da.mdV[VX], - x1*mulVal, - 8); - ensure_approximately_equals( - "3b:operator* failed", - vec3Da.mdV[VY], - y1*mulVal, - 8); - ensure_approximately_equals( - "3c:operator* failed", - vec3Da.mdV[VZ], - z1*mulVal, - 8); - vec3D *= mulVal; - ensure_approximately_equals( - "4a:operator*= failed", - vec3D.mdV[VX], - x1*mulVal, - 8); - ensure_approximately_equals( - "4b:operator*= failed", - vec3D.mdV[VY], - y1*mulVal, - 8); - ensure_approximately_equals( - "4c:operator*= failed", - vec3D.mdV[VZ], - z1*mulVal, - 8); - } - - template<> template<> - void v3dmath_object::test<12>() - { - F64 x1 = 1., y1 = 2., z1 = -1.1; - F64 x2 = 1.2, y2 = 2.5, z2 = 1.; - F64 val1, val2, val3; - LLVector3d vec3D(x1,y1,z1),vec3Da(x2,y2,z2), vec3Db; - vec3Db = vec3D % vec3Da; - val1 = y1*z2 - y2*z1; - val2 = z1*x2 -z2*x1; - val3 = x1*y2-x2*y1; - ensure("1:operator% failed",(val1 == vec3Db.mdV[VX]) && (val2 == vec3Db.mdV[VY]) && (val3 == vec3Db.mdV[VZ])); - vec3D %= vec3Da; - ensure("2:operator%= failed", - is_approx_equal(vec3D.mdV[VX],vec3Db.mdV[VX]) && - is_approx_equal(vec3D.mdV[VY],vec3Db.mdV[VY]) && - is_approx_equal(vec3D.mdV[VZ],vec3Db.mdV[VZ]) ); - } - - template<> template<> - void v3dmath_object::test<13>() - { - F64 x1 = 1., y1 = 2., z1 = -1.1,div = 4.2; - F64 t = 1.f / div; - LLVector3d vec3D(x1,y1,z1), vec3Da; - vec3Da = vec3D/div; - ensure_approximately_equals( - "1a:operator/ failed", - vec3Da.mdV[VX], - x1*t, - 8); - ensure_approximately_equals( - "1b:operator/ failed", - vec3Da.mdV[VY], - y1*t, - 8); - ensure_approximately_equals( - "1c:operator/ failed", - vec3Da.mdV[VZ], - z1*t, - 8); - x1 = 1.23, y1 = 4., z1 = -2.32; - vec3D.clearVec(); - vec3Da.clearVec(); - vec3D.setVec(x1,y1,z1); - vec3Da = vec3D/div; - ensure_approximately_equals( - "2a:operator/ failed", - vec3Da.mdV[VX], - x1*t, - 8); - ensure_approximately_equals( - "2b:operator/ failed", - vec3Da.mdV[VY], - y1*t, - 8); - ensure_approximately_equals( - "2c:operator/ failed", - vec3Da.mdV[VZ], - z1*t, - 8); - vec3D /= div; - ensure_approximately_equals( - "3a:operator/= failed", - vec3D.mdV[VX], - x1*t, - 8); - ensure_approximately_equals( - "3b:operator/= failed", - vec3D.mdV[VY], - y1*t, - 8); - ensure_approximately_equals( - "3c:operator/= failed", - vec3D.mdV[VZ], - z1*t, - 8); - } - - template<> template<> - void v3dmath_object::test<14>() - { - F64 x1 = 1., y1 = 2., z1 = -1.1; - LLVector3d vec3D(x1,y1,z1), vec3Da; - ensure("1:operator!= failed",(TRUE == (vec3D !=vec3Da))); - vec3Da = vec3D; - ensure("2:operator== failed",(vec3D ==vec3Da)); - vec3D.clearVec(); - vec3Da.clearVec(); - x1 = .211, y1 = 21.111, z1 = 23.22; - vec3D.setVec(x1,y1,z1); - vec3Da.setVec(x1,y1,z1); - ensure("3:operator== failed",(vec3D ==vec3Da)); - ensure("4:operator!= failed",(FALSE == (vec3D !=vec3Da))); - } - - template<> template<> - void v3dmath_object::test<15>() - { - F64 x1 = 1., y1 = 2., z1 = -1.1; - LLVector3d vec3D(x1,y1,z1), vec3Da; - std::ostringstream stream1, stream2; - stream1 << vec3D; - vec3Da.setVec(x1,y1,z1); - stream2 << vec3Da; - ensure("1:operator << failed",(stream1.str() == stream2.str())); - } - - template<> template<> - void v3dmath_object::test<16>() - { - F64 x1 = 1.23, y1 = 2.0, z1 = 4.; - std::string buf("1.23 2. 4"); - LLVector3d vec3D, vec3Da(x1,y1,z1); - LLVector3d::parseVector3d(buf, &vec3D); - ensure_equals("1:parseVector3d: failed " , vec3D, vec3Da); - } - - template<> template<> - void v3dmath_object::test<17>() - { - F64 x1 = 1., y1 = 2., z1 = -1.1; - LLVector3d vec3D(x1,y1,z1), vec3Da; - vec3Da = -vec3D; - ensure("1:operator- failed", (vec3D == - vec3Da)); - } - - template<> template<> - void v3dmath_object::test<18>() - { - F64 x = 1., y = 2., z = -1.1; - LLVector3d vec3D(x,y,z); - F64 res = (x*x + y*y + z*z) - vec3D.magVecSquared(); - ensure("1:magVecSquared:Fail ", ((-F_APPROXIMATELY_ZERO <= res)&& (res <=F_APPROXIMATELY_ZERO))); - res = (F32) sqrt(x*x + y*y + z*z) - vec3D.magVec(); - ensure("2:magVec: Fail ", ((-F_APPROXIMATELY_ZERO <= res)&& (res <=F_APPROXIMATELY_ZERO))); - } - - template<> template<> - void v3dmath_object::test<19>() - { - F64 x = 1., y = 2., z = -1.1; - LLVector3d vec3D(x,y,z); - F64 mag = vec3D.normVec(); - mag = 1.f/ mag; - ensure_approximately_equals( - "1a:normVec: Fail ", - vec3D.mdV[VX], - x * mag, - 8); - ensure_approximately_equals( - "1b:normVec: Fail ", - vec3D.mdV[VY], - y * mag, - 8); - ensure_approximately_equals( - "1c:normVec: Fail ", - vec3D.mdV[VZ], - z * mag, - 8); - x = 0.000000001, y = 0.000000001, z = 0.000000001; - vec3D.clearVec(); - vec3D.setVec(x,y,z); - mag = vec3D.normVec(); - ensure_approximately_equals( - "2a:normVec: Fail ", - vec3D.mdV[VX], - x * mag, - 8); - ensure_approximately_equals( - "2b:normVec: Fail ", - vec3D.mdV[VY], - y * mag, - 8); - ensure_approximately_equals( - "2c:normVec: Fail ", - vec3D.mdV[VZ], - z * mag, - 8); - } - - template<> template<> - void v3dmath_object::test<20>() - { - F64 x1 = 1111.232222; - F64 y1 = 2222222222.22; - F64 z1 = 422222222222.0; - std::string buf("1111.232222 2222222222.22 422222222222"); - LLVector3d vec3Da, vec3Db(x1,y1,z1); - LLVector3d::parseVector3d(buf, &vec3Da); - ensure_equals("1:parseVector3 failed", vec3Da, vec3Db); - } - - template<> template<> - void v3dmath_object::test<21>() - { - F64 x1 = 1., y1 = 2., z1 = -1.1; - F64 x2 = 1.2, y2 = 2.5, z2 = 1.; - F64 val = 2.3f,val1,val2,val3; - val1 = x1 + (x2 - x1)* val; - val2 = y1 + (y2 - y1)* val; - val3 = z1 + (z2 - z1)* val; - LLVector3d vec3Da(x1,y1,z1),vec3Db(x2,y2,z2); - LLVector3d vec3d = lerp(vec3Da,vec3Db,val); - ensure("1:lerp failed", ((val1 ==vec3d.mdV[VX])&& (val2 ==vec3d.mdV[VY]) && (val3 ==vec3d.mdV[VZ]))); - } - - template<> template<> - void v3dmath_object::test<22>() - { - F64 x = 2.32, y = 1.212, z = -.12; - F64 min = 0.0001, max = 3.0; - LLVector3d vec3d(x,y,z); - ensure("1:clamp:Fail ", (TRUE == (vec3d.clamp(min, max)))); - x = 0.000001f, z = 5.3f; - vec3d.setVec(x,y,z); - ensure("2:clamp:Fail ", (TRUE == (vec3d.clamp(min, max)))); - } - - template<> template<> - void v3dmath_object::test<23>() - { - F64 x = 10., y = 20., z = -15.; - F64 epsilon = .23425; - LLVector3d vec3Da(x,y,z), vec3Db(x,y,z); - ensure("1:are_parallel: Fail ", (TRUE == are_parallel(vec3Da,vec3Db,epsilon))); - F64 x1 = -12., y1 = -20., z1 = -100.; - vec3Db.clearVec(); - vec3Db.setVec(x1,y1,z1); - ensure("2:are_parallel: Fail ", (FALSE == are_parallel(vec3Da,vec3Db,epsilon))); - } - - template<> template<> - void v3dmath_object::test<24>() - { -#if LL_WINDOWS && _MSC_VER < 1400 - skip("This fails on VS2003!"); -#else - F64 x = 10., y = 20., z = -15.; - F64 angle1, angle2; - LLVector3d vec3Da(x,y,z), vec3Db(x,y,z); - angle1 = angle_between(vec3Da, vec3Db); - ensure("1:angle_between: Fail ", (0 == angle1)); - F64 x1 = -1., y1 = -20., z1 = -1.; - vec3Da.clearVec(); - vec3Da.setVec(x1,y1,z1); - angle2 = angle_between(vec3Da, vec3Db); - vec3Db.normVec(); - vec3Da.normVec(); - F64 angle = vec3Db*vec3Da; - angle = acos(angle); -#if LL_WINDOWS && _MSC_VER > 1900 - skip("This fails on VS2017!"); -#else - ensure("2:angle_between: Fail ", (angle == angle2)); -#endif - -#endif - } -} +/**
+ * @file v3dmath_test.cpp
+ * @author Adroit
+ * @date 2007-03
+ * @brief v3dmath test cases.
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llsd.h"
+#include "../test/lltut.h"
+
+#include "../m3math.h"
+#include "../v4math.h"
+#include "../v3dmath.h"
+#include "../v3dmath.h"
+#include "../llquaternion.h"
+
+namespace tut
+{
+ struct v3dmath_data
+ {
+ };
+ typedef test_group<v3dmath_data> v3dmath_test;
+ typedef v3dmath_test::object v3dmath_object;
+ tut::v3dmath_test v3dmath_testcase("v3dmath_h");
+
+ template<> template<>
+ void v3dmath_object::test<1>()
+ {
+ LLVector3d vec3D;
+ ensure("1:LLVector3d:Fail to initialize ", ((0 == vec3D.mdV[VX]) && (0 == vec3D.mdV[VY]) && (0 == vec3D.mdV[VZ])));
+ F64 x = 2.32f, y = 1.212f, z = -.12f;
+ LLVector3d vec3Da(x,y,z);
+ ensure("2:LLVector3d:Fail to initialize ", ((2.32f == vec3Da.mdV[VX]) && (1.212f == vec3Da.mdV[VY]) && (-.12f == vec3Da.mdV[VZ])));
+ const F64 vec[3] = {1.2f ,3.2f, -4.2f};
+ LLVector3d vec3Db(vec);
+ ensure("3:LLVector3d:Fail to initialize ", ((1.2f == vec3Db.mdV[VX]) && (3.2f == vec3Db.mdV[VY]) && (-4.2f == vec3Db.mdV[VZ])));
+ LLVector3 vec3((F32)x,(F32)y,(F32)z);
+ LLVector3d vec3Dc(vec3);
+ ensure_equals("4:LLVector3d Fail to initialize",vec3Da,vec3Dc);
+ }
+
+ template<> template<>
+ void v3dmath_object::test<2>()
+ {
+ S32 a = -235;
+ LLSD llsd(a);
+ LLVector3d vec3d(llsd);
+ LLSD sd = vec3d.getValue();
+ LLVector3d vec3da(sd);
+ ensure("1:getValue:Fail ", (vec3d == vec3da));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<3>()
+ {
+ F64 a = 232345521.411132;
+ LLSD llsd(a);
+ LLVector3d vec3d;
+ vec3d.setValue(llsd);
+ LLSD sd = vec3d.getValue();
+ LLVector3d vec3da(sd);
+ ensure("1:setValue:Fail to initialize ", (vec3d == vec3da));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<4>()
+ {
+ F64 a[3] = {222231.43222, 12345.2343, -434343.33222};
+ LLSD llsd;
+ llsd[0] = a[0];
+ llsd[1] = a[1];
+ llsd[2] = a[2];
+ LLVector3d vec3D;
+ vec3D = (LLVector3d)llsd;
+ ensure("1:operator=:Fail to initialize ", ((llsd[0].asReal()== vec3D.mdV[VX]) && (llsd[1].asReal() == vec3D.mdV[VY]) && (llsd[2].asReal() == vec3D.mdV[VZ])));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<5>()
+ {
+ F64 x = 2.32f, y = 1.212f, z = -.12f;
+ LLVector3d vec3D(x,y,z);
+ vec3D.clearVec();
+ ensure("1:clearVec:Fail to initialize ", ((0 == vec3D.mdV[VX]) && (0 == vec3D.mdV[VY]) && (0 == vec3D.mdV[VZ])));
+ vec3D.setVec(x,y,z);
+ ensure("2:setVec:Fail to initialize ", ((x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (z == vec3D.mdV[VZ])));
+ vec3D.zeroVec();
+ ensure("3:zeroVec:Fail to initialize ", ((0 == vec3D.mdV[VX]) && (0 == vec3D.mdV[VY]) && (0 == vec3D.mdV[VZ])));
+ vec3D.clearVec();
+ LLVector3 vec3((F32)x,(F32)y,(F32)z);
+ vec3D.setVec(vec3);
+ ensure("4:setVec:Fail to initialize ", ((x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (z == vec3D.mdV[VZ])));
+ vec3D.clearVec();
+ const F64 vec[3] = {x,y,z};
+ vec3D.setVec(vec);
+ ensure("5:setVec:Fail to initialize ", ((x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (z == vec3D.mdV[VZ])));
+ LLVector3d vec3Da;
+ vec3Da.setVec(vec3D);
+ ensure_equals("6:setVec: Fail to initialize", vec3D, vec3Da);
+ }
+
+ template<> template<>
+ void v3dmath_object::test<6>()
+ {
+ F64 x = -2.32, y = 1.212, z = -.12;
+ LLVector3d vec3D(x,y,z);
+ vec3D.abs();
+ ensure("1:abs:Fail ", ((-x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (-z == vec3D.mdV[VZ])));
+ ensure("2:isNull():Fail ", (false == vec3D.isNull()));
+ vec3D.clearVec();
+ x =.00000001, y = .000001001, z = .000001001;
+ vec3D.setVec(x,y,z);
+ ensure("3:isNull():Fail ", (true == vec3D.isNull()));
+ ensure("4:isExactlyZero():Fail ", (false == vec3D.isExactlyZero()));
+ x =.0000000, y = .00000000, z = .00000000;
+ vec3D.setVec(x,y,z);
+ ensure("5:isExactlyZero():Fail ", (true == vec3D.isExactlyZero()));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<7>()
+ {
+ F64 x = -2.32, y = 1.212, z = -.12;
+ LLVector3d vec3D(x,y,z);
+
+ ensure("1:operator [] failed",( x == vec3D[0]));
+ ensure("2:operator [] failed",( y == vec3D[1]));
+ ensure("3:operator [] failed",( z == vec3D[2]));
+ vec3D.clearVec();
+ x = 23.23, y = -.2361, z = 3.25;
+ vec3D.setVec(x,y,z);
+ F64 &ref1 = vec3D[0];
+ ensure("4:operator [] failed",( ref1 == vec3D[0]));
+ F64 &ref2 = vec3D[1];
+ ensure("5:operator [] failed",( ref2 == vec3D[1]));
+ F64 &ref3 = vec3D[2];
+ ensure("6:operator [] failed",( ref3 == vec3D[2]));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<8>()
+ {
+ F32 x = 1.f, y = 2.f, z = -1.f;
+ LLVector4 vec4(x,y,z);
+ LLVector3d vec3D;
+ vec3D = vec4;
+ ensure("1:operator=:Fail to initialize ", ((vec4.mV[VX] == vec3D.mdV[VX]) && (vec4.mV[VY] == vec3D.mdV[VY]) && (vec4.mV[VZ] == vec3D.mdV[VZ])));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<9>()
+ {
+ F64 x1 = 1.78787878, y1 = 232322.2121, z1 = -12121.121212;
+ F64 x2 = 1.2, y2 = 2.5, z2 = 1.;
+ LLVector3d vec3D(x1,y1,z1),vec3Da(x2,y2,z2),vec3Db;
+ vec3Db = vec3Da+ vec3D;
+ ensure("1:operator+:Fail to initialize ", ((x1+x2 == vec3Db.mdV[VX]) && (y1+y2 == vec3Db.mdV[VY]) && (z1+z2 == vec3Db.mdV[VZ])));
+ x1 = -2.45, y1 = 2.1, z1 = 3.0;
+ vec3D.clearVec();
+ vec3Da.clearVec();
+ vec3D.setVec(x1,y1,z1);
+ vec3Da += vec3D;
+ ensure_equals("2:operator+=: Fail to initialize", vec3Da,vec3D);
+ vec3Da += vec3D;
+ ensure("3:operator+=:Fail to initialize ", ((2*x1 == vec3Da.mdV[VX]) && (2*y1 == vec3Da.mdV[VY]) && (2*z1 == vec3Da.mdV[VZ])));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<10>()
+ {
+ F64 x1 = 1., y1 = 2., z1 = -1.1;
+ F64 x2 = 1.2, y2 = 2.5, z2 = 1.;
+ LLVector3d vec3D(x1,y1,z1),vec3Da(x2,y2,z2),vec3Db;
+ vec3Db = vec3Da - vec3D;
+ ensure("1:operator-:Fail to initialize ", ((x2-x1 == vec3Db.mdV[VX]) && (y2-y1 == vec3Db.mdV[VY]) && (z2-z1 == vec3Db.mdV[VZ])));
+ x1 = -2.45, y1 = 2.1, z1 = 3.0;
+ vec3D.clearVec();
+ vec3Da.clearVec();
+ vec3D.setVec(x1,y1,z1);
+ vec3Da -=vec3D;
+ ensure("2:operator-=:Fail to initialize ", ((2.45 == vec3Da.mdV[VX]) && (-2.1 == vec3Da.mdV[VY]) && (-3.0 == vec3Da.mdV[VZ])));
+ vec3Da -= vec3D;
+ ensure("3:operator-=:Fail to initialize ", ((-2*x1 == vec3Da.mdV[VX]) && (-2*y1 == vec3Da.mdV[VY]) && (-2*z1 == vec3Da.mdV[VZ])));
+ }
+ template<> template<>
+ void v3dmath_object::test<11>()
+ {
+ F64 x1 = 1., y1 = 2., z1 = -1.1;
+ F64 x2 = 1.2, y2 = 2.5, z2 = 1.;
+ LLVector3d vec3D(x1,y1,z1),vec3Da(x2,y2,z2);
+ F64 res = vec3D * vec3Da;
+ ensure_approximately_equals(
+ "1:operator* failed",
+ res,
+ (x1*x2 + y1*y2 + z1*z2),
+ 8);
+ vec3Da.clearVec();
+ F64 mulVal = 4.2;
+ vec3Da = vec3D * mulVal;
+ ensure_approximately_equals(
+ "2a:operator* failed",
+ vec3Da.mdV[VX],
+ x1*mulVal,
+ 8);
+ ensure_approximately_equals(
+ "2b:operator* failed",
+ vec3Da.mdV[VY],
+ y1*mulVal,
+ 8);
+ ensure_approximately_equals(
+ "2c:operator* failed",
+ vec3Da.mdV[VZ],
+ z1*mulVal,
+ 8);
+ vec3Da.clearVec();
+ vec3Da = mulVal * vec3D;
+ ensure_approximately_equals(
+ "3a:operator* failed",
+ vec3Da.mdV[VX],
+ x1*mulVal,
+ 8);
+ ensure_approximately_equals(
+ "3b:operator* failed",
+ vec3Da.mdV[VY],
+ y1*mulVal,
+ 8);
+ ensure_approximately_equals(
+ "3c:operator* failed",
+ vec3Da.mdV[VZ],
+ z1*mulVal,
+ 8);
+ vec3D *= mulVal;
+ ensure_approximately_equals(
+ "4a:operator*= failed",
+ vec3D.mdV[VX],
+ x1*mulVal,
+ 8);
+ ensure_approximately_equals(
+ "4b:operator*= failed",
+ vec3D.mdV[VY],
+ y1*mulVal,
+ 8);
+ ensure_approximately_equals(
+ "4c:operator*= failed",
+ vec3D.mdV[VZ],
+ z1*mulVal,
+ 8);
+ }
+
+ template<> template<>
+ void v3dmath_object::test<12>()
+ {
+ F64 x1 = 1., y1 = 2., z1 = -1.1;
+ F64 x2 = 1.2, y2 = 2.5, z2 = 1.;
+ F64 val1, val2, val3;
+ LLVector3d vec3D(x1,y1,z1),vec3Da(x2,y2,z2), vec3Db;
+ vec3Db = vec3D % vec3Da;
+ val1 = y1*z2 - y2*z1;
+ val2 = z1*x2 -z2*x1;
+ val3 = x1*y2-x2*y1;
+ ensure("1:operator% failed",(val1 == vec3Db.mdV[VX]) && (val2 == vec3Db.mdV[VY]) && (val3 == vec3Db.mdV[VZ]));
+ vec3D %= vec3Da;
+ ensure("2:operator%= failed",
+ is_approx_equal(vec3D.mdV[VX],vec3Db.mdV[VX]) &&
+ is_approx_equal(vec3D.mdV[VY],vec3Db.mdV[VY]) &&
+ is_approx_equal(vec3D.mdV[VZ],vec3Db.mdV[VZ]) );
+ }
+
+ template<> template<>
+ void v3dmath_object::test<13>()
+ {
+ F64 x1 = 1., y1 = 2., z1 = -1.1,div = 4.2;
+ F64 t = 1.f / div;
+ LLVector3d vec3D(x1,y1,z1), vec3Da;
+ vec3Da = vec3D/div;
+ ensure_approximately_equals(
+ "1a:operator/ failed",
+ vec3Da.mdV[VX],
+ x1*t,
+ 8);
+ ensure_approximately_equals(
+ "1b:operator/ failed",
+ vec3Da.mdV[VY],
+ y1*t,
+ 8);
+ ensure_approximately_equals(
+ "1c:operator/ failed",
+ vec3Da.mdV[VZ],
+ z1*t,
+ 8);
+ x1 = 1.23, y1 = 4., z1 = -2.32;
+ vec3D.clearVec();
+ vec3Da.clearVec();
+ vec3D.setVec(x1,y1,z1);
+ vec3Da = vec3D/div;
+ ensure_approximately_equals(
+ "2a:operator/ failed",
+ vec3Da.mdV[VX],
+ x1*t,
+ 8);
+ ensure_approximately_equals(
+ "2b:operator/ failed",
+ vec3Da.mdV[VY],
+ y1*t,
+ 8);
+ ensure_approximately_equals(
+ "2c:operator/ failed",
+ vec3Da.mdV[VZ],
+ z1*t,
+ 8);
+ vec3D /= div;
+ ensure_approximately_equals(
+ "3a:operator/= failed",
+ vec3D.mdV[VX],
+ x1*t,
+ 8);
+ ensure_approximately_equals(
+ "3b:operator/= failed",
+ vec3D.mdV[VY],
+ y1*t,
+ 8);
+ ensure_approximately_equals(
+ "3c:operator/= failed",
+ vec3D.mdV[VZ],
+ z1*t,
+ 8);
+ }
+
+ template<> template<>
+ void v3dmath_object::test<14>()
+ {
+ F64 x1 = 1., y1 = 2., z1 = -1.1;
+ LLVector3d vec3D(x1,y1,z1), vec3Da;
+ ensure("1:operator!= failed",(true == (vec3D !=vec3Da)));
+ vec3Da = vec3D;
+ ensure("2:operator== failed",(vec3D ==vec3Da));
+ vec3D.clearVec();
+ vec3Da.clearVec();
+ x1 = .211, y1 = 21.111, z1 = 23.22;
+ vec3D.setVec(x1,y1,z1);
+ vec3Da.setVec(x1,y1,z1);
+ ensure("3:operator== failed",(vec3D ==vec3Da));
+ ensure("4:operator!= failed",(false == (vec3D !=vec3Da)));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<15>()
+ {
+ F64 x1 = 1., y1 = 2., z1 = -1.1;
+ LLVector3d vec3D(x1,y1,z1), vec3Da;
+ std::ostringstream stream1, stream2;
+ stream1 << vec3D;
+ vec3Da.setVec(x1,y1,z1);
+ stream2 << vec3Da;
+ ensure("1:operator << failed",(stream1.str() == stream2.str()));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<16>()
+ {
+ F64 x1 = 1.23, y1 = 2.0, z1 = 4.;
+ std::string buf("1.23 2. 4");
+ LLVector3d vec3D, vec3Da(x1,y1,z1);
+ LLVector3d::parseVector3d(buf, &vec3D);
+ ensure_equals("1:parseVector3d: failed " , vec3D, vec3Da);
+ }
+
+ template<> template<>
+ void v3dmath_object::test<17>()
+ {
+ F64 x1 = 1., y1 = 2., z1 = -1.1;
+ LLVector3d vec3D(x1,y1,z1), vec3Da;
+ vec3Da = -vec3D;
+ ensure("1:operator- failed", (vec3D == - vec3Da));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<18>()
+ {
+ F64 x = 1., y = 2., z = -1.1;
+ LLVector3d vec3D(x,y,z);
+ F64 res = (x*x + y*y + z*z) - vec3D.magVecSquared();
+ ensure("1:magVecSquared:Fail ", ((-F_APPROXIMATELY_ZERO <= res)&& (res <=F_APPROXIMATELY_ZERO)));
+ res = (F32) sqrt(x*x + y*y + z*z) - vec3D.magVec();
+ ensure("2:magVec: Fail ", ((-F_APPROXIMATELY_ZERO <= res)&& (res <=F_APPROXIMATELY_ZERO)));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<19>()
+ {
+ F64 x = 1., y = 2., z = -1.1;
+ LLVector3d vec3D(x,y,z);
+ F64 mag = vec3D.normVec();
+ mag = 1.f/ mag;
+ ensure_approximately_equals(
+ "1a:normVec: Fail ",
+ vec3D.mdV[VX],
+ x * mag,
+ 8);
+ ensure_approximately_equals(
+ "1b:normVec: Fail ",
+ vec3D.mdV[VY],
+ y * mag,
+ 8);
+ ensure_approximately_equals(
+ "1c:normVec: Fail ",
+ vec3D.mdV[VZ],
+ z * mag,
+ 8);
+ x = 0.000000001, y = 0.000000001, z = 0.000000001;
+ vec3D.clearVec();
+ vec3D.setVec(x,y,z);
+ mag = vec3D.normVec();
+ ensure_approximately_equals(
+ "2a:normVec: Fail ",
+ vec3D.mdV[VX],
+ x * mag,
+ 8);
+ ensure_approximately_equals(
+ "2b:normVec: Fail ",
+ vec3D.mdV[VY],
+ y * mag,
+ 8);
+ ensure_approximately_equals(
+ "2c:normVec: Fail ",
+ vec3D.mdV[VZ],
+ z * mag,
+ 8);
+ }
+
+ template<> template<>
+ void v3dmath_object::test<20>()
+ {
+ F64 x1 = 1111.232222;
+ F64 y1 = 2222222222.22;
+ F64 z1 = 422222222222.0;
+ std::string buf("1111.232222 2222222222.22 422222222222");
+ LLVector3d vec3Da, vec3Db(x1,y1,z1);
+ LLVector3d::parseVector3d(buf, &vec3Da);
+ ensure_equals("1:parseVector3 failed", vec3Da, vec3Db);
+ }
+
+ template<> template<>
+ void v3dmath_object::test<21>()
+ {
+ F64 x1 = 1., y1 = 2., z1 = -1.1;
+ F64 x2 = 1.2, y2 = 2.5, z2 = 1.;
+ F64 val = 2.3f,val1,val2,val3;
+ val1 = x1 + (x2 - x1)* val;
+ val2 = y1 + (y2 - y1)* val;
+ val3 = z1 + (z2 - z1)* val;
+ LLVector3d vec3Da(x1,y1,z1),vec3Db(x2,y2,z2);
+ LLVector3d vec3d = lerp(vec3Da,vec3Db,val);
+ ensure("1:lerp failed", ((val1 ==vec3d.mdV[VX])&& (val2 ==vec3d.mdV[VY]) && (val3 ==vec3d.mdV[VZ])));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<22>()
+ {
+ F64 x = 2.32, y = 1.212, z = -.12;
+ F64 min = 0.0001, max = 3.0;
+ LLVector3d vec3d(x,y,z);
+ ensure("1:clamp:Fail ", (true == (vec3d.clamp(min, max))));
+ x = 0.000001f, z = 5.3f;
+ vec3d.setVec(x,y,z);
+ ensure("2:clamp:Fail ", (true == (vec3d.clamp(min, max))));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<23>()
+ {
+ F64 x = 10., y = 20., z = -15.;
+ F64 epsilon = .23425;
+ LLVector3d vec3Da(x,y,z), vec3Db(x,y,z);
+ ensure("1:are_parallel: Fail ", (true == are_parallel(vec3Da,vec3Db,epsilon)));
+ F64 x1 = -12., y1 = -20., z1 = -100.;
+ vec3Db.clearVec();
+ vec3Db.setVec(x1,y1,z1);
+ ensure("2:are_parallel: Fail ", (false == are_parallel(vec3Da,vec3Db,epsilon)));
+ }
+
+ template<> template<>
+ void v3dmath_object::test<24>()
+ {
+#if LL_WINDOWS && _MSC_VER < 1400
+ skip("This fails on VS2003!");
+#else
+ F64 x = 10., y = 20., z = -15.;
+ F64 angle1, angle2;
+ LLVector3d vec3Da(x,y,z), vec3Db(x,y,z);
+ angle1 = angle_between(vec3Da, vec3Db);
+ ensure("1:angle_between: Fail ", (0 == angle1));
+ F64 x1 = -1., y1 = -20., z1 = -1.;
+ vec3Da.clearVec();
+ vec3Da.setVec(x1,y1,z1);
+ angle2 = angle_between(vec3Da, vec3Db);
+ vec3Db.normVec();
+ vec3Da.normVec();
+ F64 angle = vec3Db*vec3Da;
+ angle = acos(angle);
+#if LL_WINDOWS && _MSC_VER > 1900
+ skip("This fails on VS2017!");
+#else
+ ensure("2:angle_between: Fail ", (angle == angle2));
+#endif
+
+#endif
+ }
+}
diff --git a/indra/llmath/tests/v3math_test.cpp b/indra/llmath/tests/v3math_test.cpp index 7f93aba354..93d9f4a006 100644 --- a/indra/llmath/tests/v3math_test.cpp +++ b/indra/llmath/tests/v3math_test.cpp @@ -1,585 +1,585 @@ -/** - * @file v3math_test.cpp - * @author Adroit - * @date 2007-02 - * @brief v3math test cases. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "../test/lltut.h" -#include "llsd.h" - -#include "../v3dmath.h" -#include "../m3math.h" -#include "../v4math.h" -#include "../v3math.h" -#include "../llquaternion.h" -#include "../llquantize.h" - - -namespace tut -{ - struct v3math_data - { - }; - typedef test_group<v3math_data> v3math_test; - typedef v3math_test::object v3math_object; - tut::v3math_test v3math_testcase("v3math_h"); - - template<> template<> - void v3math_object::test<1>() - { - LLVector3 vec3; - ensure("1:LLVector3:Fail to initialize ", ((0.f == vec3.mV[VX]) && (0.f == vec3.mV[VY]) && (0.f == vec3.mV[VZ]))); - F32 x = 2.32f, y = 1.212f, z = -.12f; - LLVector3 vec3a(x,y,z); - ensure("2:LLVector3:Fail to initialize ", ((2.32f == vec3a.mV[VX]) && (1.212f == vec3a.mV[VY]) && (-.12f == vec3a.mV[VZ]))); - const F32 vec[3] = {1.2f ,3.2f, -4.2f}; - LLVector3 vec3b(vec); - ensure("3:LLVector3:Fail to initialize ", ((1.2f == vec3b.mV[VX]) && (3.2f == vec3b.mV[VY]) && (-4.2f == vec3b.mV[VZ]))); - } - - template<> template<> - void v3math_object::test<2>() - { - F32 x = 2.32f, y = 1.212f, z = -.12f; - LLVector3 vec3(x,y,z); - LLVector3d vector3d(vec3); - LLVector3 vec3a(vector3d); - ensure("1:LLVector3:Fail to initialize ", vec3 == vec3a); - LLVector4 vector4(vec3); - LLVector3 vec3b(vector4); - ensure("2:LLVector3:Fail to initialize ", vec3 == vec3b); - } - - template<> template<> - void v3math_object::test<3>() - { - S32 a = 231; - LLSD llsd(a); - LLVector3 vec3(llsd); - LLSD sd = vec3.getValue(); - LLVector3 vec3a(sd); - ensure("1:LLVector3:Fail to initialize ", (vec3 == vec3a)); - } - - template<> template<> - void v3math_object::test<4>() - { - S32 a = 231; - LLSD llsd(a); - LLVector3 vec3(llsd),vec3a; - vec3a = vec3; - ensure("1:Operator= Fail to initialize " ,(vec3 == vec3a)); - } - - template<> template<> - void v3math_object::test<5>() - { - F32 x = 2.32f, y = 1.212f, z = -.12f; - LLVector3 vec3(x,y,z); - ensure("1:isFinite= Fail to initialize ", (TRUE == vec3.isFinite()));//need more test cases: - vec3.clearVec(); - ensure("2:clearVec:Fail to set values ", ((0.f == vec3.mV[VX]) && (0.f == vec3.mV[VY]) && (0.f == vec3.mV[VZ]))); - vec3.setVec(x,y,z); - ensure("3:setVec:Fail to set values ", ((2.32f == vec3.mV[VX]) && (1.212f == vec3.mV[VY]) && (-.12f == vec3.mV[VZ]))); - vec3.zeroVec(); - ensure("4:zeroVec:Fail to set values ", ((0.f == vec3.mV[VX]) && (0.f == vec3.mV[VY]) && (0.f == vec3.mV[VZ]))); - } - - template<> template<> - void v3math_object::test<6>() - { - F32 x = 2.32f, y = 1.212f, z = -.12f; - LLVector3 vec3(x,y,z),vec3a; - vec3.abs(); - ensure("1:abs:Fail ", ((x == vec3.mV[VX]) && (y == vec3.mV[VY]) && (-z == vec3.mV[VZ]))); - vec3a.setVec(vec3); - ensure("2:setVec:Fail to initialize ", (vec3a == vec3)); - const F32 vec[3] = {1.2f ,3.2f, -4.2f}; - vec3.clearVec(); - vec3.setVec(vec); - ensure("3:setVec:Fail to initialize ", ((1.2f == vec3.mV[VX]) && (3.2f == vec3.mV[VY]) && (-4.2f == vec3.mV[VZ]))); - vec3a.clearVec(); - LLVector3d vector3d(vec3); - vec3a.setVec(vector3d); - ensure("4:setVec:Fail to initialize ", (vec3 == vec3a)); - LLVector4 vector4(vec3); - vec3a.clearVec(); - vec3a.setVec(vector4); - ensure("5:setVec:Fail to initialize ", (vec3 == vec3a)); - } - - template<> template<> - void v3math_object::test<7>() - { - F32 x = 2.32f, y = 3.212f, z = -.12f; - F32 min = 0.0001f, max = 3.0f; - LLVector3 vec3(x,y,z); - ensure("1:clamp:Fail ", TRUE == vec3.clamp(min, max) && x == vec3.mV[VX] && max == vec3.mV[VY] && min == vec3.mV[VZ]); - x = 1.f, y = 2.2f, z = 2.8f; - vec3.setVec(x,y,z); - ensure("2:clamp:Fail ", FALSE == vec3.clamp(min, max)); - } - - template<> template<> - void v3math_object::test<8>() - { - F32 x = 2.32f, y = 1.212f, z = -.12f; - LLVector3 vec3(x,y,z); - ensure("1:magVecSquared:Fail ", is_approx_equal(vec3.magVecSquared(), (x*x + y*y + z*z))); - ensure("2:magVec:Fail ", is_approx_equal(vec3.magVec(), (F32) sqrt(x*x + y*y + z*z))); - } - - template<> template<> - void v3math_object::test<9>() - { - F32 x =-2.0f, y = -3.0f, z = 1.23f ; - LLVector3 vec3(x,y,z); - ensure("1:abs():Fail ", (TRUE == vec3.abs())); - ensure("2:isNull():Fail", (FALSE == vec3.isNull())); //Returns TRUE if vector has a _very_small_ length - x =.00000001f, y = .000001001f, z = .000001001f; - vec3.setVec(x,y,z); - ensure("3:isNull(): Fail ", (TRUE == vec3.isNull())); - } - - template<> template<> - void v3math_object::test<10>() - { - F32 x =-2.0f, y = -3.0f, z = 1.f ; - LLVector3 vec3(x,y,z),vec3a; - ensure("1:isExactlyZero():Fail ", (TRUE == vec3a.isExactlyZero())); - vec3a = vec3a.scaleVec(vec3); - ensure("2:scaleVec: Fail ", vec3a.mV[VX] == 0.f && vec3a.mV[VY] == 0.f && vec3a.mV[VZ] == 0.f); - vec3a.setVec(x,y,z); - vec3a = vec3a.scaleVec(vec3); - ensure("3:scaleVec: Fail ", ((4 == vec3a.mV[VX]) && (9 == vec3a.mV[VY]) &&(1 == vec3a.mV[VZ]))); - ensure("4:isExactlyZero():Fail ", (FALSE == vec3.isExactlyZero())); - } - - template<> template<> - void v3math_object::test<11>() - { - F32 x =20.0f, y = 30.0f, z = 15.f ; - F32 angle = 100.f; - LLVector3 vec3(x,y,z),vec3a(1.f,2.f,3.f); - vec3a = vec3a.rotVec(angle, vec3); - LLVector3 vec3b(1.f,2.f,3.f); - vec3b = vec3b.rotVec(angle, vec3); - ensure_equals("rotVec():Fail" ,vec3b,vec3a); - } - - template<> template<> - void v3math_object::test<12>() - { - F32 x =-2.0f, y = -3.0f, z = 1.f ; - LLVector3 vec3(x,y,z); - ensure("1:operator [] failed",( x == vec3[0])); - ensure("2:operator [] failed",( y == vec3[1])); - ensure("3:operator [] failed",( z == vec3[2])); - - vec3.clearVec(); - x = 23.f, y = -.2361f, z = 3.25; - vec3.setVec(x,y,z); - F32 &ref1 = vec3[0]; - ensure("4:operator [] failed",( ref1 == vec3[0])); - F32 &ref2 = vec3[1]; - ensure("5:operator [] failed",( ref2 == vec3[1])); - F32 &ref3 = vec3[2]; - ensure("6:operator [] failed",( ref3 == vec3[2])); - } - - template<> template<> - void v3math_object::test<13>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f; - F32 val1, val2, val3; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2), vec3b; - vec3b = vec3 + vec3a ; - val1 = x1+x2; - val2 = y1+y2; - val3 = z1+z2; - ensure("1:operator+ failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ])); - - vec3.clearVec(); - vec3a.clearVec(); - vec3b.clearVec(); - x1 = -.235f, y1 = -24.32f,z1 = 2.13f, x2 = -2.3f, y2 = 1.f, z2 = 34.21f; - vec3.setVec(x1,y1,z1); - vec3a.setVec(x2,y2,z2); - vec3b = vec3 + vec3a; - val1 = x1+x2; - val2 = y1+y2; - val3 = z1+z2; - ensure("2:operator+ failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ])); - } - - template<> template<> - void v3math_object::test<14>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f; - F32 val1, val2, val3; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2), vec3b; - vec3b = vec3 - vec3a ; - val1 = x1-x2; - val2 = y1-y2; - val3 = z1-z2; - ensure("1:operator- failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ])); - - vec3.clearVec(); - vec3a.clearVec(); - vec3b.clearVec(); - x1 = -.235f, y1 = -24.32f,z1 = 2.13f, x2 = -2.3f, y2 = 1.f, z2 = 34.21f; - vec3.setVec(x1,y1,z1); - vec3a.setVec(x2,y2,z2); - vec3b = vec3 - vec3a; - val1 = x1-x2; - val2 = y1-y2; - val3 = z1-z2; - ensure("2:operator- failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ])); - } - - template<> template<> - void v3math_object::test<15>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f; - F32 val1, val2, val3; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2); - val1 = vec3 * vec3a; - val2 = x1*x2 + y1*y2 + z1*z2; - ensure_equals("1:operator* failed",val1,val2); - - vec3a.clearVec(); - F32 mulVal = 4.332f; - vec3a = vec3 * mulVal; - val1 = x1*mulVal; - val2 = y1*mulVal; - val3 = z1*mulVal; - ensure("2:operator* failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ])); - vec3a.clearVec(); - vec3a = mulVal * vec3; - ensure("3:operator* failed ", (val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ])); - } - - template<> template<> - void v3math_object::test<16>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f; - F32 val1, val2, val3; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2), vec3b; - vec3b = vec3 % vec3a ; - val1 = y1*z2 - y2*z1; - val2 = z1*x2 -z2*x1; - val3 = x1*y2-x2*y1; - ensure("1:operator% failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ])); - - vec3.clearVec(); - vec3a.clearVec(); - vec3b.clearVec(); - x1 =112.f, y1 = 22.3f,z1 = 1.2f, x2 = -2.3f, y2 = 341.11f, z2 = 1234.234f; - vec3.setVec(x1,y1,z1); - vec3a.setVec(x2,y2,z2); - vec3b = vec3 % vec3a ; - val1 = y1*z2 - y2*z1; - val2 = z1*x2 -z2*x1; - val3 = x1*y2-x2*y1; - ensure("2:operator% failed ", (val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ])); - } - - template<> template<> - void v3math_object::test<17>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, div = 3.2f; - F32 t = 1.f / div, val1, val2, val3; - LLVector3 vec3(x1,y1,z1), vec3a; - vec3a = vec3 / div; - val1 = x1 * t; - val2 = y1 * t; - val3 = z1 *t; - ensure("1:operator/ failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY]) && (val3 == vec3a.mV[VZ])); - - vec3a.clearVec(); - x1 = -.235f, y1 = -24.32f, z1 = .342f, div = -2.2f; - t = 1.f / div; - vec3.setVec(x1,y1,z1); - vec3a = vec3 / div; - val1 = x1 * t; - val2 = y1 * t; - val3 = z1 *t; - ensure("2:operator/ failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY]) && (val3 == vec3a.mV[VZ])); - } - - template<> template<> - void v3math_object::test<18>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f; - LLVector3 vec3(x1,y1,z1), vec3a(x1,y1,z1); - ensure("1:operator== failed",(vec3 == vec3a)); - - vec3a.clearVec(); - x1 = -.235f, y1 = -24.32f, z1 = .342f; - vec3.clearVec(); - vec3a.clearVec(); - vec3.setVec(x1,y1,z1); - vec3a.setVec(x1,y1,z1); - ensure("2:operator== failed ", (vec3 == vec3a)); - } - - template<> template<> - void v3math_object::test<19>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 =112.f, y2 = 2.234f,z2 = 11.2f;; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2); - ensure("1:operator!= failed",(vec3a != vec3)); - - vec3.clearVec(); - vec3.clearVec(); - vec3a.setVec(vec3); - ensure("2:operator!= failed", ( FALSE == (vec3a != vec3))); - } - - template<> template<> - void v3math_object::test<20>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 =112.f, y2 = 2.2f,z2 = 11.2f;; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2); - vec3a += vec3; - F32 val1, val2, val3; - val1 = x1+x2; - val2 = y1+y2; - val3 = z1+z2; - ensure("1:operator+= failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ])); - } - - template<> template<> - void v3math_object::test<21>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 =112.f, y2 = 2.2f,z2 = 11.2f;; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2); - vec3a -= vec3; - F32 val1, val2, val3; - val1 = x2-x1; - val2 = y2-y1; - val3 = z2-z1; - ensure("1:operator-= failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ])); - } - - template<> template<> - void v3math_object::test<22>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f; - F32 val1,val2,val3; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2); - vec3a *= vec3; - val1 = x1*x2; - val2 = y1*y2; - val3 = z1*z2; - ensure("1:operator*= failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ])); - - F32 mulVal = 4.332f; - vec3 *=mulVal; - val1 = x1*mulVal; - val2 = y1*mulVal; - val3 = z1*mulVal; - ensure("2:operator*= failed ", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY]) && is_approx_equal(val3, vec3.mV[VZ])); - } - - template<> template<> - void v3math_object::test<23>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2),vec3b; - vec3b = vec3a % vec3; - vec3a %= vec3; - ensure_equals("1:operator%= failed",vec3a,vec3b); - } - - template<> template<> - void v3math_object::test<24>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, div = 3.2f; - F32 t = 1.f / div, val1, val2, val3; - LLVector3 vec3a(x1,y1,z1); - vec3a /= div; - val1 = x1 * t; - val2 = y1 * t; - val3 = z1 *t; - ensure("1:operator/= failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY]) && (val3 == vec3a.mV[VZ])); - } - - template<> template<> - void v3math_object::test<25>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f; - LLVector3 vec3(x1,y1,z1), vec3a; - vec3a = -vec3; - ensure("1:operator- failed",(-vec3a == vec3)); - } - - template<> template<> - void v3math_object::test<26>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 1.2f; - std::ostringstream stream1, stream2; - LLVector3 vec3(x1,y1,z1), vec3a; - stream1 << vec3; - vec3a.setVec(x1,y1,z1); - stream2 << vec3a; - ensure("1:operator << failed",(stream1.str() == stream2.str())); - } - - template<> template<> - void v3math_object::test<27>() - { - F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.11f, z2 = 1234.234f; - LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2); - ensure("1:operator< failed", (TRUE == (vec3 < vec3a))); - x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 2.f, z2 = 1234.234f; - vec3.setVec(x1,y1,z1); - vec3a.setVec(x2,y2,z2); - ensure("2:operator< failed ", (TRUE == (vec3 < vec3a))); - x1 =2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, - vec3.setVec(x1,y1,z1); - vec3a.setVec(x2,y2,z2); - ensure("3:operator< failed ", (FALSE == (vec3 < vec3a))); - } - - template<> template<> - void v3math_object::test<28>() - { - F32 x1 =1.23f, y1 = 2.f,z1 = 4.f; - std::string buf("1.23 2. 4"); - LLVector3 vec3, vec3a(x1,y1,z1); - LLVector3::parseVector3(buf, &vec3); - ensure_equals("1:parseVector3 failed", vec3, vec3a); - } - - template<> template<> - void v3math_object::test<29>() - { - F32 x1 =1.f, y1 = 2.f,z1 = 4.f; - LLVector3 vec3(x1,y1,z1),vec3a,vec3b; - vec3a.setVec(1,1,1); - vec3a.scaleVec(vec3); - ensure_equals("1:scaleVec failed", vec3, vec3a); - vec3a.clearVec(); - vec3a.setVec(x1,y1,z1); - vec3a.scaleVec(vec3); - ensure("2:scaleVec failed", ((1.f ==vec3a.mV[VX])&& (4.f ==vec3a.mV[VY]) && (16.f ==vec3a.mV[VZ]))); - } - - template<> template<> - void v3math_object::test<30>() - { - F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.11f, z2 = 1234.234f; - F32 val = 2.3f,val1,val2,val3; - val1 = x1 + (x2 - x1)* val; - val2 = y1 + (y2 - y1)* val; - val3 = z1 + (z2 - z1)* val; - LLVector3 vec3(x1,y1,z1),vec3a(x2,y2,z2); - LLVector3 vec3b = lerp(vec3,vec3a,val); - ensure("1:lerp failed", ((val1 ==vec3b.mV[VX])&& (val2 ==vec3b.mV[VY]) && (val3 ==vec3b.mV[VZ]))); - } - - template<> template<> - void v3math_object::test<31>() - { - F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.f, z2 = 1.f; - F32 val1,val2; - LLVector3 vec3(x1,y1,z1),vec3a(x2,y2,z2); - val1 = dist_vec(vec3,vec3a); - val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); - ensure_equals("1:dist_vec: Fail ",val2, val1); - val1 = dist_vec_squared(vec3,vec3a); - val2 =((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); - ensure_equals("2:dist_vec_squared: Fail ",val2, val1); - val1 = dist_vec_squared2D(vec3, vec3a); - val2 =(x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2); - ensure_equals("3:dist_vec_squared2D: Fail ",val2, val1); - } - - template<> template<> - void v3math_object::test<32>() - { - F32 x =12.3524f, y = -342.f,z = 4.126341f; - LLVector3 vec3(x,y,z); - F32 mag = vec3.normVec(); - mag = 1.f/ mag; - F32 val1 = x* mag, val2 = y* mag, val3 = z* mag; - ensure("1:normVec: Fail ", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY]) && is_approx_equal(val3, vec3.mV[VZ])); - x = 0.000000001f, y = 0.f, z = 0.f; - vec3.clearVec(); - vec3.setVec(x,y,z); - mag = vec3.normVec(); - val1 = x* mag, val2 = y* mag, val3 = z* mag; - ensure("2:normVec: Fail ", (mag == 0.) && (0. == vec3.mV[VX]) && (0. == vec3.mV[VY])&& (0. == vec3.mV[VZ])); - } - - template<> template<> - void v3math_object::test<33>() - { - F32 x = -202.23412f, y = 123.2312f, z = -89.f; - LLVector3 vec(x,y,z); - vec.snap(2); - ensure("1:snap: Fail ", is_approx_equal(-202.23f, vec.mV[VX]) && is_approx_equal(123.23f, vec.mV[VY]) && is_approx_equal(-89.f, vec.mV[VZ])); - } - - template<> template<> - void v3math_object::test<34>() - { - F32 x = 10.f, y = 20.f, z = -15.f; - F32 x1, y1, z1; - F32 lowerxy = 0.f, upperxy = 1.0f, lowerz = -1.0f, upperz = 1.f; - LLVector3 vec3(x,y,z); - vec3.quantize16(lowerxy,upperxy,lowerz,upperz); - x1 = U16_to_F32(F32_to_U16(x, lowerxy, upperxy), lowerxy, upperxy); - y1 = U16_to_F32(F32_to_U16(y, lowerxy, upperxy), lowerxy, upperxy); - z1 = U16_to_F32(F32_to_U16(z, lowerz, upperz), lowerz, upperz); - ensure("1:quantize16: Fail ", is_approx_equal(x1, vec3.mV[VX]) && is_approx_equal(y1, vec3.mV[VY]) && is_approx_equal(z1, vec3.mV[VZ])); - LLVector3 vec3a(x,y,z); - vec3a.quantize8(lowerxy,upperxy,lowerz,upperz); - x1 = U8_to_F32(F32_to_U8(x, lowerxy, upperxy), lowerxy, upperxy); - y1 = U8_to_F32(F32_to_U8(y, lowerxy, upperxy), lowerxy, upperxy); - z1 = U8_to_F32(F32_to_U8(z, lowerz, upperz), lowerz, upperz); - ensure("2:quantize8: Fail ", is_approx_equal(x1, vec3a.mV[VX]) && is_approx_equal(y1, vec3a.mV[VY]) && is_approx_equal(z1, vec3a.mV[VZ])); - } - - template<> template<> - void v3math_object::test<35>() - { - LLSD sd = LLSD::emptyArray(); - sd[0] = 1.f; - - LLVector3 parsed_1(sd); - ensure("1:LLSD parse: Fail ", is_approx_equal(parsed_1.mV[VX], 1.f) && is_approx_equal(parsed_1.mV[VY], 0.f) && is_approx_equal(parsed_1.mV[VZ], 0.f)); - - sd[1] = 2.f; - LLVector3 parsed_2(sd); - ensure("2:LLSD parse: Fail ", is_approx_equal(parsed_2.mV[VX], 1.f) && is_approx_equal(parsed_2.mV[VY], 2.f) && is_approx_equal(parsed_2.mV[VZ], 0.f)); - - sd[2] = 3.f; - LLVector3 parsed_3(sd); - ensure("3:LLSD parse: Fail ", is_approx_equal(parsed_3.mV[VX], 1.f) && is_approx_equal(parsed_3.mV[VY], 2.f) && is_approx_equal(parsed_3.mV[VZ], 3.f)); - } -} +/**
+ * @file v3math_test.cpp
+ * @author Adroit
+ * @date 2007-02
+ * @brief v3math test cases.
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "../test/lltut.h"
+#include "llsd.h"
+
+#include "../v3dmath.h"
+#include "../m3math.h"
+#include "../v4math.h"
+#include "../v3math.h"
+#include "../llquaternion.h"
+#include "../llquantize.h"
+
+
+namespace tut
+{
+ struct v3math_data
+ {
+ };
+ typedef test_group<v3math_data> v3math_test;
+ typedef v3math_test::object v3math_object;
+ tut::v3math_test v3math_testcase("v3math_h");
+
+ template<> template<>
+ void v3math_object::test<1>()
+ {
+ LLVector3 vec3;
+ ensure("1:LLVector3:Fail to initialize ", ((0.f == vec3.mV[VX]) && (0.f == vec3.mV[VY]) && (0.f == vec3.mV[VZ])));
+ F32 x = 2.32f, y = 1.212f, z = -.12f;
+ LLVector3 vec3a(x,y,z);
+ ensure("2:LLVector3:Fail to initialize ", ((2.32f == vec3a.mV[VX]) && (1.212f == vec3a.mV[VY]) && (-.12f == vec3a.mV[VZ])));
+ const F32 vec[3] = {1.2f ,3.2f, -4.2f};
+ LLVector3 vec3b(vec);
+ ensure("3:LLVector3:Fail to initialize ", ((1.2f == vec3b.mV[VX]) && (3.2f == vec3b.mV[VY]) && (-4.2f == vec3b.mV[VZ])));
+ }
+
+ template<> template<>
+ void v3math_object::test<2>()
+ {
+ F32 x = 2.32f, y = 1.212f, z = -.12f;
+ LLVector3 vec3(x,y,z);
+ LLVector3d vector3d(vec3);
+ LLVector3 vec3a(vector3d);
+ ensure("1:LLVector3:Fail to initialize ", vec3 == vec3a);
+ LLVector4 vector4(vec3);
+ LLVector3 vec3b(vector4);
+ ensure("2:LLVector3:Fail to initialize ", vec3 == vec3b);
+ }
+
+ template<> template<>
+ void v3math_object::test<3>()
+ {
+ S32 a = 231;
+ LLSD llsd(a);
+ LLVector3 vec3(llsd);
+ LLSD sd = vec3.getValue();
+ LLVector3 vec3a(sd);
+ ensure("1:LLVector3:Fail to initialize ", (vec3 == vec3a));
+ }
+
+ template<> template<>
+ void v3math_object::test<4>()
+ {
+ S32 a = 231;
+ LLSD llsd(a);
+ LLVector3 vec3(llsd),vec3a;
+ vec3a = vec3;
+ ensure("1:Operator= Fail to initialize " ,(vec3 == vec3a));
+ }
+
+ template<> template<>
+ void v3math_object::test<5>()
+ {
+ F32 x = 2.32f, y = 1.212f, z = -.12f;
+ LLVector3 vec3(x,y,z);
+ ensure("1:isFinite= Fail to initialize ", (true == vec3.isFinite()));//need more test cases:
+ vec3.clearVec();
+ ensure("2:clearVec:Fail to set values ", ((0.f == vec3.mV[VX]) && (0.f == vec3.mV[VY]) && (0.f == vec3.mV[VZ])));
+ vec3.setVec(x,y,z);
+ ensure("3:setVec:Fail to set values ", ((2.32f == vec3.mV[VX]) && (1.212f == vec3.mV[VY]) && (-.12f == vec3.mV[VZ])));
+ vec3.zeroVec();
+ ensure("4:zeroVec:Fail to set values ", ((0.f == vec3.mV[VX]) && (0.f == vec3.mV[VY]) && (0.f == vec3.mV[VZ])));
+ }
+
+ template<> template<>
+ void v3math_object::test<6>()
+ {
+ F32 x = 2.32f, y = 1.212f, z = -.12f;
+ LLVector3 vec3(x,y,z),vec3a;
+ vec3.abs();
+ ensure("1:abs:Fail ", ((x == vec3.mV[VX]) && (y == vec3.mV[VY]) && (-z == vec3.mV[VZ])));
+ vec3a.setVec(vec3);
+ ensure("2:setVec:Fail to initialize ", (vec3a == vec3));
+ const F32 vec[3] = {1.2f ,3.2f, -4.2f};
+ vec3.clearVec();
+ vec3.setVec(vec);
+ ensure("3:setVec:Fail to initialize ", ((1.2f == vec3.mV[VX]) && (3.2f == vec3.mV[VY]) && (-4.2f == vec3.mV[VZ])));
+ vec3a.clearVec();
+ LLVector3d vector3d(vec3);
+ vec3a.setVec(vector3d);
+ ensure("4:setVec:Fail to initialize ", (vec3 == vec3a));
+ LLVector4 vector4(vec3);
+ vec3a.clearVec();
+ vec3a.setVec(vector4);
+ ensure("5:setVec:Fail to initialize ", (vec3 == vec3a));
+ }
+
+ template<> template<>
+ void v3math_object::test<7>()
+ {
+ F32 x = 2.32f, y = 3.212f, z = -.12f;
+ F32 min = 0.0001f, max = 3.0f;
+ LLVector3 vec3(x,y,z);
+ ensure("1:clamp:Fail ", true == vec3.clamp(min, max) && x == vec3.mV[VX] && max == vec3.mV[VY] && min == vec3.mV[VZ]);
+ x = 1.f, y = 2.2f, z = 2.8f;
+ vec3.setVec(x,y,z);
+ ensure("2:clamp:Fail ", false == vec3.clamp(min, max));
+ }
+
+ template<> template<>
+ void v3math_object::test<8>()
+ {
+ F32 x = 2.32f, y = 1.212f, z = -.12f;
+ LLVector3 vec3(x,y,z);
+ ensure("1:magVecSquared:Fail ", is_approx_equal(vec3.magVecSquared(), (x*x + y*y + z*z)));
+ ensure("2:magVec:Fail ", is_approx_equal(vec3.magVec(), (F32) sqrt(x*x + y*y + z*z)));
+ }
+
+ template<> template<>
+ void v3math_object::test<9>()
+ {
+ F32 x =-2.0f, y = -3.0f, z = 1.23f ;
+ LLVector3 vec3(x,y,z);
+ ensure("1:abs():Fail ", (true == vec3.abs()));
+ ensure("2:isNull():Fail", (false == vec3.isNull())); //Returns true if vector has a _very_small_ length
+ x =.00000001f, y = .000001001f, z = .000001001f;
+ vec3.setVec(x,y,z);
+ ensure("3:isNull(): Fail ", (true == vec3.isNull()));
+ }
+
+ template<> template<>
+ void v3math_object::test<10>()
+ {
+ F32 x =-2.0f, y = -3.0f, z = 1.f ;
+ LLVector3 vec3(x,y,z),vec3a;
+ ensure("1:isExactlyZero():Fail ", (true == vec3a.isExactlyZero()));
+ vec3a = vec3a.scaleVec(vec3);
+ ensure("2:scaleVec: Fail ", vec3a.mV[VX] == 0.f && vec3a.mV[VY] == 0.f && vec3a.mV[VZ] == 0.f);
+ vec3a.setVec(x,y,z);
+ vec3a = vec3a.scaleVec(vec3);
+ ensure("3:scaleVec: Fail ", ((4 == vec3a.mV[VX]) && (9 == vec3a.mV[VY]) &&(1 == vec3a.mV[VZ])));
+ ensure("4:isExactlyZero():Fail ", (false == vec3.isExactlyZero()));
+ }
+
+ template<> template<>
+ void v3math_object::test<11>()
+ {
+ F32 x =20.0f, y = 30.0f, z = 15.f ;
+ F32 angle = 100.f;
+ LLVector3 vec3(x,y,z),vec3a(1.f,2.f,3.f);
+ vec3a = vec3a.rotVec(angle, vec3);
+ LLVector3 vec3b(1.f,2.f,3.f);
+ vec3b = vec3b.rotVec(angle, vec3);
+ ensure_equals("rotVec():Fail" ,vec3b,vec3a);
+ }
+
+ template<> template<>
+ void v3math_object::test<12>()
+ {
+ F32 x =-2.0f, y = -3.0f, z = 1.f ;
+ LLVector3 vec3(x,y,z);
+ ensure("1:operator [] failed",( x == vec3[0]));
+ ensure("2:operator [] failed",( y == vec3[1]));
+ ensure("3:operator [] failed",( z == vec3[2]));
+
+ vec3.clearVec();
+ x = 23.f, y = -.2361f, z = 3.25;
+ vec3.setVec(x,y,z);
+ F32 &ref1 = vec3[0];
+ ensure("4:operator [] failed",( ref1 == vec3[0]));
+ F32 &ref2 = vec3[1];
+ ensure("5:operator [] failed",( ref2 == vec3[1]));
+ F32 &ref3 = vec3[2];
+ ensure("6:operator [] failed",( ref3 == vec3[2]));
+ }
+
+ template<> template<>
+ void v3math_object::test<13>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f;
+ F32 val1, val2, val3;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2), vec3b;
+ vec3b = vec3 + vec3a ;
+ val1 = x1+x2;
+ val2 = y1+y2;
+ val3 = z1+z2;
+ ensure("1:operator+ failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ]));
+
+ vec3.clearVec();
+ vec3a.clearVec();
+ vec3b.clearVec();
+ x1 = -.235f, y1 = -24.32f,z1 = 2.13f, x2 = -2.3f, y2 = 1.f, z2 = 34.21f;
+ vec3.setVec(x1,y1,z1);
+ vec3a.setVec(x2,y2,z2);
+ vec3b = vec3 + vec3a;
+ val1 = x1+x2;
+ val2 = y1+y2;
+ val3 = z1+z2;
+ ensure("2:operator+ failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<14>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f;
+ F32 val1, val2, val3;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2), vec3b;
+ vec3b = vec3 - vec3a ;
+ val1 = x1-x2;
+ val2 = y1-y2;
+ val3 = z1-z2;
+ ensure("1:operator- failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ]));
+
+ vec3.clearVec();
+ vec3a.clearVec();
+ vec3b.clearVec();
+ x1 = -.235f, y1 = -24.32f,z1 = 2.13f, x2 = -2.3f, y2 = 1.f, z2 = 34.21f;
+ vec3.setVec(x1,y1,z1);
+ vec3a.setVec(x2,y2,z2);
+ vec3b = vec3 - vec3a;
+ val1 = x1-x2;
+ val2 = y1-y2;
+ val3 = z1-z2;
+ ensure("2:operator- failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<15>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f;
+ F32 val1, val2, val3;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2);
+ val1 = vec3 * vec3a;
+ val2 = x1*x2 + y1*y2 + z1*z2;
+ ensure_equals("1:operator* failed",val1,val2);
+
+ vec3a.clearVec();
+ F32 mulVal = 4.332f;
+ vec3a = vec3 * mulVal;
+ val1 = x1*mulVal;
+ val2 = y1*mulVal;
+ val3 = z1*mulVal;
+ ensure("2:operator* failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ]));
+ vec3a.clearVec();
+ vec3a = mulVal * vec3;
+ ensure("3:operator* failed ", (val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<16>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f;
+ F32 val1, val2, val3;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2), vec3b;
+ vec3b = vec3 % vec3a ;
+ val1 = y1*z2 - y2*z1;
+ val2 = z1*x2 -z2*x1;
+ val3 = x1*y2-x2*y1;
+ ensure("1:operator% failed",(val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ]));
+
+ vec3.clearVec();
+ vec3a.clearVec();
+ vec3b.clearVec();
+ x1 =112.f, y1 = 22.3f,z1 = 1.2f, x2 = -2.3f, y2 = 341.11f, z2 = 1234.234f;
+ vec3.setVec(x1,y1,z1);
+ vec3a.setVec(x2,y2,z2);
+ vec3b = vec3 % vec3a ;
+ val1 = y1*z2 - y2*z1;
+ val2 = z1*x2 -z2*x1;
+ val3 = x1*y2-x2*y1;
+ ensure("2:operator% failed ", (val1 == vec3b.mV[VX]) && (val2 == vec3b.mV[VY]) && (val3 == vec3b.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<17>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, div = 3.2f;
+ F32 t = 1.f / div, val1, val2, val3;
+ LLVector3 vec3(x1,y1,z1), vec3a;
+ vec3a = vec3 / div;
+ val1 = x1 * t;
+ val2 = y1 * t;
+ val3 = z1 *t;
+ ensure("1:operator/ failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY]) && (val3 == vec3a.mV[VZ]));
+
+ vec3a.clearVec();
+ x1 = -.235f, y1 = -24.32f, z1 = .342f, div = -2.2f;
+ t = 1.f / div;
+ vec3.setVec(x1,y1,z1);
+ vec3a = vec3 / div;
+ val1 = x1 * t;
+ val2 = y1 * t;
+ val3 = z1 *t;
+ ensure("2:operator/ failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY]) && (val3 == vec3a.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<18>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f;
+ LLVector3 vec3(x1,y1,z1), vec3a(x1,y1,z1);
+ ensure("1:operator== failed",(vec3 == vec3a));
+
+ vec3a.clearVec();
+ x1 = -.235f, y1 = -24.32f, z1 = .342f;
+ vec3.clearVec();
+ vec3a.clearVec();
+ vec3.setVec(x1,y1,z1);
+ vec3a.setVec(x1,y1,z1);
+ ensure("2:operator== failed ", (vec3 == vec3a));
+ }
+
+ template<> template<>
+ void v3math_object::test<19>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 =112.f, y2 = 2.234f,z2 = 11.2f;;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2);
+ ensure("1:operator!= failed",(vec3a != vec3));
+
+ vec3.clearVec();
+ vec3.clearVec();
+ vec3a.setVec(vec3);
+ ensure("2:operator!= failed", ( false == (vec3a != vec3)));
+ }
+
+ template<> template<>
+ void v3math_object::test<20>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 =112.f, y2 = 2.2f,z2 = 11.2f;;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2);
+ vec3a += vec3;
+ F32 val1, val2, val3;
+ val1 = x1+x2;
+ val2 = y1+y2;
+ val3 = z1+z2;
+ ensure("1:operator+= failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<21>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 =112.f, y2 = 2.2f,z2 = 11.2f;;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2);
+ vec3a -= vec3;
+ F32 val1, val2, val3;
+ val1 = x2-x1;
+ val2 = y2-y1;
+ val3 = z2-z1;
+ ensure("1:operator-= failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<22>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f;
+ F32 val1,val2,val3;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2);
+ vec3a *= vec3;
+ val1 = x1*x2;
+ val2 = y1*y2;
+ val3 = z1*z2;
+ ensure("1:operator*= failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY])&& (val3 == vec3a.mV[VZ]));
+
+ F32 mulVal = 4.332f;
+ vec3 *=mulVal;
+ val1 = x1*mulVal;
+ val2 = y1*mulVal;
+ val3 = z1*mulVal;
+ ensure("2:operator*= failed ", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY]) && is_approx_equal(val3, vec3.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<23>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, x2 = -2.3f, y2 = 1.11f, z2 = 1234.234f;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2),vec3b;
+ vec3b = vec3a % vec3;
+ vec3a %= vec3;
+ ensure_equals("1:operator%= failed",vec3a,vec3b);
+ }
+
+ template<> template<>
+ void v3math_object::test<24>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f, div = 3.2f;
+ F32 t = 1.f / div, val1, val2, val3;
+ LLVector3 vec3a(x1,y1,z1);
+ vec3a /= div;
+ val1 = x1 * t;
+ val2 = y1 * t;
+ val3 = z1 *t;
+ ensure("1:operator/= failed",(val1 == vec3a.mV[VX]) && (val2 == vec3a.mV[VY]) && (val3 == vec3a.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<25>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f;
+ LLVector3 vec3(x1,y1,z1), vec3a;
+ vec3a = -vec3;
+ ensure("1:operator- failed",(-vec3a == vec3));
+ }
+
+ template<> template<>
+ void v3math_object::test<26>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 1.2f;
+ std::ostringstream stream1, stream2;
+ LLVector3 vec3(x1,y1,z1), vec3a;
+ stream1 << vec3;
+ vec3a.setVec(x1,y1,z1);
+ stream2 << vec3a;
+ ensure("1:operator << failed",(stream1.str() == stream2.str()));
+ }
+
+ template<> template<>
+ void v3math_object::test<27>()
+ {
+ F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.11f, z2 = 1234.234f;
+ LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2);
+ ensure("1:operator< failed", (true == (vec3 < vec3a)));
+ x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 2.f, z2 = 1234.234f;
+ vec3.setVec(x1,y1,z1);
+ vec3a.setVec(x2,y2,z2);
+ ensure("2:operator< failed ", (true == (vec3 < vec3a)));
+ x1 =2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f,
+ vec3.setVec(x1,y1,z1);
+ vec3a.setVec(x2,y2,z2);
+ ensure("3:operator< failed ", (false == (vec3 < vec3a)));
+ }
+
+ template<> template<>
+ void v3math_object::test<28>()
+ {
+ F32 x1 =1.23f, y1 = 2.f,z1 = 4.f;
+ std::string buf("1.23 2. 4");
+ LLVector3 vec3, vec3a(x1,y1,z1);
+ LLVector3::parseVector3(buf, &vec3);
+ ensure_equals("1:parseVector3 failed", vec3, vec3a);
+ }
+
+ template<> template<>
+ void v3math_object::test<29>()
+ {
+ F32 x1 =1.f, y1 = 2.f,z1 = 4.f;
+ LLVector3 vec3(x1,y1,z1),vec3a,vec3b;
+ vec3a.setVec(1,1,1);
+ vec3a.scaleVec(vec3);
+ ensure_equals("1:scaleVec failed", vec3, vec3a);
+ vec3a.clearVec();
+ vec3a.setVec(x1,y1,z1);
+ vec3a.scaleVec(vec3);
+ ensure("2:scaleVec failed", ((1.f ==vec3a.mV[VX])&& (4.f ==vec3a.mV[VY]) && (16.f ==vec3a.mV[VZ])));
+ }
+
+ template<> template<>
+ void v3math_object::test<30>()
+ {
+ F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.11f, z2 = 1234.234f;
+ F32 val = 2.3f,val1,val2,val3;
+ val1 = x1 + (x2 - x1)* val;
+ val2 = y1 + (y2 - y1)* val;
+ val3 = z1 + (z2 - z1)* val;
+ LLVector3 vec3(x1,y1,z1),vec3a(x2,y2,z2);
+ LLVector3 vec3b = lerp(vec3,vec3a,val);
+ ensure("1:lerp failed", ((val1 ==vec3b.mV[VX])&& (val2 ==vec3b.mV[VY]) && (val3 ==vec3b.mV[VZ])));
+ }
+
+ template<> template<>
+ void v3math_object::test<31>()
+ {
+ F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.f, z2 = 1.f;
+ F32 val1,val2;
+ LLVector3 vec3(x1,y1,z1),vec3a(x2,y2,z2);
+ val1 = dist_vec(vec3,vec3a);
+ val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2));
+ ensure_equals("1:dist_vec: Fail ",val2, val1);
+ val1 = dist_vec_squared(vec3,vec3a);
+ val2 =((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2));
+ ensure_equals("2:dist_vec_squared: Fail ",val2, val1);
+ val1 = dist_vec_squared2D(vec3, vec3a);
+ val2 =(x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2);
+ ensure_equals("3:dist_vec_squared2D: Fail ",val2, val1);
+ }
+
+ template<> template<>
+ void v3math_object::test<32>()
+ {
+ F32 x =12.3524f, y = -342.f,z = 4.126341f;
+ LLVector3 vec3(x,y,z);
+ F32 mag = vec3.normVec();
+ mag = 1.f/ mag;
+ F32 val1 = x* mag, val2 = y* mag, val3 = z* mag;
+ ensure("1:normVec: Fail ", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY]) && is_approx_equal(val3, vec3.mV[VZ]));
+ x = 0.000000001f, y = 0.f, z = 0.f;
+ vec3.clearVec();
+ vec3.setVec(x,y,z);
+ mag = vec3.normVec();
+ val1 = x* mag, val2 = y* mag, val3 = z* mag;
+ ensure("2:normVec: Fail ", (mag == 0.) && (0. == vec3.mV[VX]) && (0. == vec3.mV[VY])&& (0. == vec3.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<33>()
+ {
+ F32 x = -202.23412f, y = 123.2312f, z = -89.f;
+ LLVector3 vec(x,y,z);
+ vec.snap(2);
+ ensure("1:snap: Fail ", is_approx_equal(-202.23f, vec.mV[VX]) && is_approx_equal(123.23f, vec.mV[VY]) && is_approx_equal(-89.f, vec.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<34>()
+ {
+ F32 x = 10.f, y = 20.f, z = -15.f;
+ F32 x1, y1, z1;
+ F32 lowerxy = 0.f, upperxy = 1.0f, lowerz = -1.0f, upperz = 1.f;
+ LLVector3 vec3(x,y,z);
+ vec3.quantize16(lowerxy,upperxy,lowerz,upperz);
+ x1 = U16_to_F32(F32_to_U16(x, lowerxy, upperxy), lowerxy, upperxy);
+ y1 = U16_to_F32(F32_to_U16(y, lowerxy, upperxy), lowerxy, upperxy);
+ z1 = U16_to_F32(F32_to_U16(z, lowerz, upperz), lowerz, upperz);
+ ensure("1:quantize16: Fail ", is_approx_equal(x1, vec3.mV[VX]) && is_approx_equal(y1, vec3.mV[VY]) && is_approx_equal(z1, vec3.mV[VZ]));
+ LLVector3 vec3a(x,y,z);
+ vec3a.quantize8(lowerxy,upperxy,lowerz,upperz);
+ x1 = U8_to_F32(F32_to_U8(x, lowerxy, upperxy), lowerxy, upperxy);
+ y1 = U8_to_F32(F32_to_U8(y, lowerxy, upperxy), lowerxy, upperxy);
+ z1 = U8_to_F32(F32_to_U8(z, lowerz, upperz), lowerz, upperz);
+ ensure("2:quantize8: Fail ", is_approx_equal(x1, vec3a.mV[VX]) && is_approx_equal(y1, vec3a.mV[VY]) && is_approx_equal(z1, vec3a.mV[VZ]));
+ }
+
+ template<> template<>
+ void v3math_object::test<35>()
+ {
+ LLSD sd = LLSD::emptyArray();
+ sd[0] = 1.f;
+
+ LLVector3 parsed_1(sd);
+ ensure("1:LLSD parse: Fail ", is_approx_equal(parsed_1.mV[VX], 1.f) && is_approx_equal(parsed_1.mV[VY], 0.f) && is_approx_equal(parsed_1.mV[VZ], 0.f));
+
+ sd[1] = 2.f;
+ LLVector3 parsed_2(sd);
+ ensure("2:LLSD parse: Fail ", is_approx_equal(parsed_2.mV[VX], 1.f) && is_approx_equal(parsed_2.mV[VY], 2.f) && is_approx_equal(parsed_2.mV[VZ], 0.f));
+
+ sd[2] = 3.f;
+ LLVector3 parsed_3(sd);
+ ensure("3:LLSD parse: Fail ", is_approx_equal(parsed_3.mV[VX], 1.f) && is_approx_equal(parsed_3.mV[VY], 2.f) && is_approx_equal(parsed_3.mV[VZ], 3.f));
+ }
+}
diff --git a/indra/llmath/tests/v4coloru_test.cpp b/indra/llmath/tests/v4coloru_test.cpp index 2b6ee952a3..b9968d0cd0 100644 --- a/indra/llmath/tests/v4coloru_test.cpp +++ b/indra/llmath/tests/v4coloru_test.cpp @@ -1,336 +1,336 @@ -/** - * @file v4coloru_test.cpp - * @author Adroit - * @date 2007-03 - * @brief v4coloru test cases. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - -#include "linden_common.h" -#include "../test/lltut.h" - -#include "llsd.h" - -#include "../v4coloru.h" - - -namespace tut -{ - struct v4coloru_data - { - }; - typedef test_group<v4coloru_data> v4coloru_test; - typedef v4coloru_test::object v4coloru_object; - tut::v4coloru_test v4coloru_testcase("v4coloru_h"); - - template<> template<> - void v4coloru_object::test<1>() - { - LLColor4U llcolor4u; - ensure("1:LLColor4u:Fail to initialize ", ((0 == llcolor4u.mV[VX]) && (0 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); - - U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23; - LLColor4U llcolor4u1(r,g,b); - ensure("2:LLColor4u:Fail to initialize ", ((r == llcolor4u1.mV[VX]) && (g == llcolor4u1.mV[VY]) && (b == llcolor4u1.mV[VZ])&& (255 == llcolor4u1.mV[VW]))); - - LLColor4U llcolor4u2(r,g,b,a); - ensure("3:LLColor4u:Fail to initialize ", ((r == llcolor4u2.mV[VX]) && (g == llcolor4u2.mV[VY]) && (b == llcolor4u2.mV[VZ])&& (a == llcolor4u2.mV[VW]))); - - const U8 vec[4] = {0x12,0xFF,0xAF,0x23}; - LLColor4U llcolor4u3(vec); - ensure("4:LLColor4u:Fail to initialize ", ((vec[0] == llcolor4u3.mV[VX]) && (vec[1] == llcolor4u3.mV[VY]) && (vec[2] == llcolor4u3.mV[VZ])&& (vec[3] == llcolor4u3.mV[VW]))); - - LLSD sd = llcolor4u3.getValue(); - LLColor4U llcolor4u4(sd); - ensure_equals("5:LLColor4u (LLSD) Failed ", llcolor4u4, llcolor4u3); - } - - template<> template<> - void v4coloru_object::test<2>() - { - LLColor4U llcolor4ua(1, 2, 3, 4); - LLSD sd = llcolor4ua.getValue(); - LLColor4U llcolor4u; - llcolor4u.setValue(sd); - ensure_equals("setValue(LLSD)/getValue Failed ", llcolor4u, llcolor4ua); - } - - template<> template<> - void v4coloru_object::test<3>() - { - U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23; - LLColor4U llcolor4u(r,g,b,a); - llcolor4u.setToBlack(); - ensure("setToBlack:Fail to set black ", ((0 == llcolor4u.mV[VX]) && (0 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); - - llcolor4u.setToWhite(); - ensure("setToWhite:Fail to white ", ((255 == llcolor4u.mV[VX]) && (255 == llcolor4u.mV[VY]) && (255 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); - } - - template<> template<> - void v4coloru_object::test<4>() - { - U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23; - LLColor4U llcolor4ua(r,g,b,a); - LLSD sd = llcolor4ua.getValue(); - LLColor4U llcolor4u = (LLColor4U)sd; - ensure_equals("Operator=(LLSD) Failed ", llcolor4u, llcolor4ua); - } - - template<> template<> - void v4coloru_object::test<5>() - { - U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23; - LLColor4U llcolor4u; - llcolor4u.setVec(r,g,b,a); - ensure("1:setVec:Fail to set the values ", ((r == llcolor4u.mV[VX]) && (g == llcolor4u.mV[VY]) && (b == llcolor4u.mV[VZ])&& (a == llcolor4u.mV[VW]))); - - llcolor4u.setToBlack(); - llcolor4u.setVec(r,g,b); - ensure("2:setVec:Fail to set the values ", ((r == llcolor4u.mV[VX]) && (g == llcolor4u.mV[VY]) && (b == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); - - LLColor4U llcolor4u1; - llcolor4u1.setVec(llcolor4u); - ensure_equals("3:setVec:Fail to set the values ", llcolor4u1,llcolor4u); - - const U8 vec[4] = {0x12,0xFF,0xAF,0x23}; - LLColor4U llcolor4u2; - llcolor4u2.setVec(vec); - ensure("4:setVec:Fail to set the values ", ((vec[0] == llcolor4u2.mV[VX]) && (vec[1] == llcolor4u2.mV[VY]) && (vec[2] == llcolor4u2.mV[VZ])&& (vec[3] == llcolor4u2.mV[VW]))); - } - - template<> template<> - void v4coloru_object::test<6>() - { - U8 alpha = 0x12; - LLColor4U llcolor4u; - llcolor4u.setAlpha(alpha); - ensure("setAlpha:Fail to set alpha value ", (alpha == llcolor4u.mV[VW])); - } - - template<> template<> - void v4coloru_object::test<7>() - { - U8 r = 0x12, g = 0xFF, b = 0xAF; - LLColor4U llcolor4u(r,g,b); - ensure("magVecSquared:Fail ", is_approx_equal(llcolor4u.magVecSquared(), (F32)(r*r + g*g + b*b))); - ensure("magVec:Fail ", is_approx_equal(llcolor4u.magVec(), (F32) sqrt((F32) (r*r + g*g + b*b)))); - } - - template<> template<> - void v4coloru_object::test<8>() - { - U8 r = 0x12, g = 0xFF, b = 0xAF; - std::ostringstream stream1, stream2; - LLColor4U llcolor4u1(r,g,b),llcolor4u2; - stream1 << llcolor4u1; - llcolor4u2.setVec(r,g,b); - stream2 << llcolor4u2; - ensure("operator << failed ", (stream1.str() == stream2.str())); - } - - template<> template<> - void v4coloru_object::test<9>() - { - U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF; - U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B; - LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3; - llcolor4u3 = llcolor4u1 + llcolor4u2; - ensure_equals( - "1a.operator+:Fail to Add the values ", - llcolor4u3.mV[VX], - (U8)(r1+r2)); - ensure_equals( - "1b.operator+:Fail to Add the values ", - llcolor4u3.mV[VY], - (U8)(g1+g2)); - ensure_equals( - "1c.operator+:Fail to Add the values ", - llcolor4u3.mV[VZ], - (U8)(b1+b2)); - - llcolor4u2 += llcolor4u1; - ensure_equals( - "2a.operator+=:Fail to Add the values ", - llcolor4u2.mV[VX], - (U8)(r1+r2)); - ensure_equals( - "2b.operator+=:Fail to Add the values ", - llcolor4u2.mV[VY], - (U8)(g1+g2)); - ensure_equals( - "2c.operator+=:Fail to Add the values ", - llcolor4u2.mV[VZ], - (U8)(b1+b2)); - } - - template<> template<> - void v4coloru_object::test<10>() - { - U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF; - U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B; - LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3; - llcolor4u3 = llcolor4u1 - llcolor4u2; - ensure_equals( - "1a. operator-:Fail to Add the values ", - llcolor4u3.mV[VX], - (U8)(r1-r2)); - ensure_equals( - "1b. operator-:Fail to Add the values ", - llcolor4u3.mV[VY], - (U8)(g1-g2)); - ensure_equals( - "1c. operator-:Fail to Add the values ", - llcolor4u3.mV[VZ], - (U8)(b1-b2)); - - llcolor4u1 -= llcolor4u2; - ensure_equals( - "2a. operator-=:Fail to Add the values ", - llcolor4u1.mV[VX], - (U8)(r1-r2)); - ensure_equals( - "2b. operator-=:Fail to Add the values ", - llcolor4u1.mV[VY], - (U8)(g1-g2)); - ensure_equals( - "2c. operator-=:Fail to Add the values ", - llcolor4u1.mV[VZ], - (U8)(b1-b2)); - } - - template<> template<> - void v4coloru_object::test<11>() - { - U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF; - U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B; - LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3; - llcolor4u3 = llcolor4u1 * llcolor4u2; - ensure_equals( - "1a. operator*:Fail to multiply the values", - llcolor4u3.mV[VX], - (U8)(r1*r2)); - ensure_equals( - "1b. operator*:Fail to multiply the values", - llcolor4u3.mV[VY], - (U8)(g1*g2)); - ensure_equals( - "1c. operator*:Fail to multiply the values", - llcolor4u3.mV[VZ], - (U8)(b1*b2)); - - U8 mulVal = 123; - llcolor4u1 *= mulVal; - ensure_equals( - "2a. operator*=:Fail to multiply the values", - llcolor4u1.mV[VX], - (U8)(r1*mulVal)); - ensure_equals( - "2b. operator*=:Fail to multiply the values", - llcolor4u1.mV[VY], - (U8)(g1*mulVal)); - ensure_equals( - "2c. operator*=:Fail to multiply the values", - llcolor4u1.mV[VZ], - (U8)(b1*mulVal)); - } - - template<> template<> - void v4coloru_object::test<12>() - { - U8 r = 0x12, g = 0xFF, b = 0xAF; - LLColor4U llcolor4u(r,g,b),llcolor4u1; - llcolor4u1 = llcolor4u; - ensure("operator== failed to ensure the equality ", (llcolor4u1 == llcolor4u)); - llcolor4u1.setToBlack(); - ensure("operator!= failed to ensure the equality ", (llcolor4u1 != llcolor4u)); - } - - template<> template<> - void v4coloru_object::test<13>() - { - U8 r = 0x12, g = 0xFF, b = 0xAF, a = 12; - LLColor4U llcolor4u(r,g,b,a); - U8 modVal = 45; - llcolor4u %= modVal; - ensure_equals("operator%=:Fail ", llcolor4u.mV[VW], (U8)(a * modVal)); - } - - template<> template<> - void v4coloru_object::test<14>() - { - U8 r = 0x12, g = 0xFF, b = 0xAF, a = 12; - LLColor4U llcolor4u1(r,g,b,a); - std::string color("12, 23, 132, 50"); - LLColor4U::parseColor4U(color, &llcolor4u1); - ensure("parseColor4U() failed to parse the color value ", ((12 == llcolor4u1.mV[VX]) && (23 == llcolor4u1.mV[VY]) && (132 == llcolor4u1.mV[VZ])&& (50 == llcolor4u1.mV[VW]))); - - color = "12, 23, 132"; - ensure("2:parseColor4U() failed to parse the color value ", (FALSE == LLColor4U::parseColor4U(color, &llcolor4u1))); - - color = "12"; - ensure("2:parseColor4U() failed to parse the color value ", (FALSE == LLColor4U::parseColor4U(color, &llcolor4u1))); - } - - template<> template<> - void v4coloru_object::test<15>() - { - U8 r = 12, g = 123, b = 3, a = 2; - LLColor4U llcolor4u(r,g,b,a),llcolor4u1; - const F32 fVal = 3.f; - llcolor4u1 = llcolor4u.multAll(fVal); - ensure("multAll:Fail to multiply ", (((U8)ll_round(r * fVal) == llcolor4u1.mV[VX]) && (U8)ll_round(g * fVal) == llcolor4u1.mV[VY] - && ((U8)ll_round(b * fVal) == llcolor4u1.mV[VZ])&& ((U8)ll_round(a * fVal) == llcolor4u1.mV[VW]))); - } - - template<> template<> - void v4coloru_object::test<16>() - { - U8 r1 = 12, g1 = 123, b1 = 3, a1 = 2; - U8 r2 = 23, g2 = 230, b2 = 124, a2 = 255; - LLColor4U llcolor4u(r1,g1,b1,a1),llcolor4u1(r2,g2,b2,a2); - llcolor4u1 = llcolor4u1.addClampMax(llcolor4u); - ensure("1:addClampMax():Fail to add the value ", ((r1+r2 == llcolor4u1.mV[VX]) && (255 == llcolor4u1.mV[VY]) && (b1+b2 == llcolor4u1.mV[VZ])&& (255 == llcolor4u1.mV[VW]))); - - r1 = 132, g1 = 3, b1 = 3, a1 = 2; - r2 = 123, g2 = 230, b2 = 154, a2 = 25; - LLColor4U llcolor4u2(r1,g1,b1,a1),llcolor4u3(r2,g2,b2,a2); - llcolor4u3 = llcolor4u3.addClampMax(llcolor4u2); - ensure("2:addClampMax():Fail to add the value ", ((255 == llcolor4u3.mV[VX]) && (g1+g2 == llcolor4u3.mV[VY]) && (b1+b2 == llcolor4u3.mV[VZ])&& (a1+a2 == llcolor4u3.mV[VW]))); - } - - template<> template<> - void v4coloru_object::test<17>() - { - F32 r = 23.f, g = 12.32f, b = -12.3f; - LLColor3 color3(r,g,b); - LLColor4U llcolor4u; - llcolor4u.setVecScaleClamp(color3); - const S32 MAX_COLOR = 255; - F32 color_scale_factor = MAX_COLOR/r; - S32 r2 = ll_round(r * color_scale_factor); - S32 g2 = ll_round(g * color_scale_factor); - ensure("setVecScaleClamp():Fail to add the value ", ((r2 == llcolor4u.mV[VX]) && (g2 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); - } -} +/**
+ * @file v4coloru_test.cpp
+ * @author Adroit
+ * @date 2007-03
+ * @brief v4coloru test cases.
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+
+#include "linden_common.h"
+#include "../test/lltut.h"
+
+#include "llsd.h"
+
+#include "../v4coloru.h"
+
+
+namespace tut
+{
+ struct v4coloru_data
+ {
+ };
+ typedef test_group<v4coloru_data> v4coloru_test;
+ typedef v4coloru_test::object v4coloru_object;
+ tut::v4coloru_test v4coloru_testcase("v4coloru_h");
+
+ template<> template<>
+ void v4coloru_object::test<1>()
+ {
+ LLColor4U llcolor4u;
+ ensure("1:LLColor4u:Fail to initialize ", ((0 == llcolor4u.mV[VX]) && (0 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));
+
+ U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23;
+ LLColor4U llcolor4u1(r,g,b);
+ ensure("2:LLColor4u:Fail to initialize ", ((r == llcolor4u1.mV[VX]) && (g == llcolor4u1.mV[VY]) && (b == llcolor4u1.mV[VZ])&& (255 == llcolor4u1.mV[VW])));
+
+ LLColor4U llcolor4u2(r,g,b,a);
+ ensure("3:LLColor4u:Fail to initialize ", ((r == llcolor4u2.mV[VX]) && (g == llcolor4u2.mV[VY]) && (b == llcolor4u2.mV[VZ])&& (a == llcolor4u2.mV[VW])));
+
+ const U8 vec[4] = {0x12,0xFF,0xAF,0x23};
+ LLColor4U llcolor4u3(vec);
+ ensure("4:LLColor4u:Fail to initialize ", ((vec[0] == llcolor4u3.mV[VX]) && (vec[1] == llcolor4u3.mV[VY]) && (vec[2] == llcolor4u3.mV[VZ])&& (vec[3] == llcolor4u3.mV[VW])));
+
+ LLSD sd = llcolor4u3.getValue();
+ LLColor4U llcolor4u4(sd);
+ ensure_equals("5:LLColor4u (LLSD) Failed ", llcolor4u4, llcolor4u3);
+ }
+
+ template<> template<>
+ void v4coloru_object::test<2>()
+ {
+ LLColor4U llcolor4ua(1, 2, 3, 4);
+ LLSD sd = llcolor4ua.getValue();
+ LLColor4U llcolor4u;
+ llcolor4u.setValue(sd);
+ ensure_equals("setValue(LLSD)/getValue Failed ", llcolor4u, llcolor4ua);
+ }
+
+ template<> template<>
+ void v4coloru_object::test<3>()
+ {
+ U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23;
+ LLColor4U llcolor4u(r,g,b,a);
+ llcolor4u.setToBlack();
+ ensure("setToBlack:Fail to set black ", ((0 == llcolor4u.mV[VX]) && (0 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));
+
+ llcolor4u.setToWhite();
+ ensure("setToWhite:Fail to white ", ((255 == llcolor4u.mV[VX]) && (255 == llcolor4u.mV[VY]) && (255 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<4>()
+ {
+ U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23;
+ LLColor4U llcolor4ua(r,g,b,a);
+ LLSD sd = llcolor4ua.getValue();
+ LLColor4U llcolor4u = (LLColor4U)sd;
+ ensure_equals("Operator=(LLSD) Failed ", llcolor4u, llcolor4ua);
+ }
+
+ template<> template<>
+ void v4coloru_object::test<5>()
+ {
+ U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23;
+ LLColor4U llcolor4u;
+ llcolor4u.setVec(r,g,b,a);
+ ensure("1:setVec:Fail to set the values ", ((r == llcolor4u.mV[VX]) && (g == llcolor4u.mV[VY]) && (b == llcolor4u.mV[VZ])&& (a == llcolor4u.mV[VW])));
+
+ llcolor4u.setToBlack();
+ llcolor4u.setVec(r,g,b);
+ ensure("2:setVec:Fail to set the values ", ((r == llcolor4u.mV[VX]) && (g == llcolor4u.mV[VY]) && (b == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));
+
+ LLColor4U llcolor4u1;
+ llcolor4u1.setVec(llcolor4u);
+ ensure_equals("3:setVec:Fail to set the values ", llcolor4u1,llcolor4u);
+
+ const U8 vec[4] = {0x12,0xFF,0xAF,0x23};
+ LLColor4U llcolor4u2;
+ llcolor4u2.setVec(vec);
+ ensure("4:setVec:Fail to set the values ", ((vec[0] == llcolor4u2.mV[VX]) && (vec[1] == llcolor4u2.mV[VY]) && (vec[2] == llcolor4u2.mV[VZ])&& (vec[3] == llcolor4u2.mV[VW])));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<6>()
+ {
+ U8 alpha = 0x12;
+ LLColor4U llcolor4u;
+ llcolor4u.setAlpha(alpha);
+ ensure("setAlpha:Fail to set alpha value ", (alpha == llcolor4u.mV[VW]));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<7>()
+ {
+ U8 r = 0x12, g = 0xFF, b = 0xAF;
+ LLColor4U llcolor4u(r,g,b);
+ ensure("magVecSquared:Fail ", is_approx_equal(llcolor4u.magVecSquared(), (F32)(r*r + g*g + b*b)));
+ ensure("magVec:Fail ", is_approx_equal(llcolor4u.magVec(), (F32) sqrt((F32) (r*r + g*g + b*b))));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<8>()
+ {
+ U8 r = 0x12, g = 0xFF, b = 0xAF;
+ std::ostringstream stream1, stream2;
+ LLColor4U llcolor4u1(r,g,b),llcolor4u2;
+ stream1 << llcolor4u1;
+ llcolor4u2.setVec(r,g,b);
+ stream2 << llcolor4u2;
+ ensure("operator << failed ", (stream1.str() == stream2.str()));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<9>()
+ {
+ U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF;
+ U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B;
+ LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3;
+ llcolor4u3 = llcolor4u1 + llcolor4u2;
+ ensure_equals(
+ "1a.operator+:Fail to Add the values ",
+ llcolor4u3.mV[VX],
+ (U8)(r1+r2));
+ ensure_equals(
+ "1b.operator+:Fail to Add the values ",
+ llcolor4u3.mV[VY],
+ (U8)(g1+g2));
+ ensure_equals(
+ "1c.operator+:Fail to Add the values ",
+ llcolor4u3.mV[VZ],
+ (U8)(b1+b2));
+
+ llcolor4u2 += llcolor4u1;
+ ensure_equals(
+ "2a.operator+=:Fail to Add the values ",
+ llcolor4u2.mV[VX],
+ (U8)(r1+r2));
+ ensure_equals(
+ "2b.operator+=:Fail to Add the values ",
+ llcolor4u2.mV[VY],
+ (U8)(g1+g2));
+ ensure_equals(
+ "2c.operator+=:Fail to Add the values ",
+ llcolor4u2.mV[VZ],
+ (U8)(b1+b2));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<10>()
+ {
+ U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF;
+ U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B;
+ LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3;
+ llcolor4u3 = llcolor4u1 - llcolor4u2;
+ ensure_equals(
+ "1a. operator-:Fail to Add the values ",
+ llcolor4u3.mV[VX],
+ (U8)(r1-r2));
+ ensure_equals(
+ "1b. operator-:Fail to Add the values ",
+ llcolor4u3.mV[VY],
+ (U8)(g1-g2));
+ ensure_equals(
+ "1c. operator-:Fail to Add the values ",
+ llcolor4u3.mV[VZ],
+ (U8)(b1-b2));
+
+ llcolor4u1 -= llcolor4u2;
+ ensure_equals(
+ "2a. operator-=:Fail to Add the values ",
+ llcolor4u1.mV[VX],
+ (U8)(r1-r2));
+ ensure_equals(
+ "2b. operator-=:Fail to Add the values ",
+ llcolor4u1.mV[VY],
+ (U8)(g1-g2));
+ ensure_equals(
+ "2c. operator-=:Fail to Add the values ",
+ llcolor4u1.mV[VZ],
+ (U8)(b1-b2));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<11>()
+ {
+ U8 r1 = 0x12, g1 = 0xFF, b1 = 0xAF;
+ U8 r2 = 0x1C, g2 = 0x9A, b2 = 0x1B;
+ LLColor4U llcolor4u1(r1,g1,b1), llcolor4u2(r2,g2,b2),llcolor4u3;
+ llcolor4u3 = llcolor4u1 * llcolor4u2;
+ ensure_equals(
+ "1a. operator*:Fail to multiply the values",
+ llcolor4u3.mV[VX],
+ (U8)(r1*r2));
+ ensure_equals(
+ "1b. operator*:Fail to multiply the values",
+ llcolor4u3.mV[VY],
+ (U8)(g1*g2));
+ ensure_equals(
+ "1c. operator*:Fail to multiply the values",
+ llcolor4u3.mV[VZ],
+ (U8)(b1*b2));
+
+ U8 mulVal = 123;
+ llcolor4u1 *= mulVal;
+ ensure_equals(
+ "2a. operator*=:Fail to multiply the values",
+ llcolor4u1.mV[VX],
+ (U8)(r1*mulVal));
+ ensure_equals(
+ "2b. operator*=:Fail to multiply the values",
+ llcolor4u1.mV[VY],
+ (U8)(g1*mulVal));
+ ensure_equals(
+ "2c. operator*=:Fail to multiply the values",
+ llcolor4u1.mV[VZ],
+ (U8)(b1*mulVal));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<12>()
+ {
+ U8 r = 0x12, g = 0xFF, b = 0xAF;
+ LLColor4U llcolor4u(r,g,b),llcolor4u1;
+ llcolor4u1 = llcolor4u;
+ ensure("operator== failed to ensure the equality ", (llcolor4u1 == llcolor4u));
+ llcolor4u1.setToBlack();
+ ensure("operator!= failed to ensure the equality ", (llcolor4u1 != llcolor4u));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<13>()
+ {
+ U8 r = 0x12, g = 0xFF, b = 0xAF, a = 12;
+ LLColor4U llcolor4u(r,g,b,a);
+ U8 modVal = 45;
+ llcolor4u %= modVal;
+ ensure_equals("operator%=:Fail ", llcolor4u.mV[VW], (U8)(a * modVal));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<14>()
+ {
+ U8 r = 0x12, g = 0xFF, b = 0xAF, a = 12;
+ LLColor4U llcolor4u1(r,g,b,a);
+ std::string color("12, 23, 132, 50");
+ LLColor4U::parseColor4U(color, &llcolor4u1);
+ ensure("parseColor4U() failed to parse the color value ", ((12 == llcolor4u1.mV[VX]) && (23 == llcolor4u1.mV[VY]) && (132 == llcolor4u1.mV[VZ])&& (50 == llcolor4u1.mV[VW])));
+
+ color = "12, 23, 132";
+ ensure("2:parseColor4U() failed to parse the color value ", (false == LLColor4U::parseColor4U(color, &llcolor4u1)));
+
+ color = "12";
+ ensure("2:parseColor4U() failed to parse the color value ", (false == LLColor4U::parseColor4U(color, &llcolor4u1)));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<15>()
+ {
+ U8 r = 12, g = 123, b = 3, a = 2;
+ LLColor4U llcolor4u(r,g,b,a),llcolor4u1;
+ const F32 fVal = 3.f;
+ llcolor4u1 = llcolor4u.multAll(fVal);
+ ensure("multAll:Fail to multiply ", (((U8)ll_round(r * fVal) == llcolor4u1.mV[VX]) && (U8)ll_round(g * fVal) == llcolor4u1.mV[VY]
+ && ((U8)ll_round(b * fVal) == llcolor4u1.mV[VZ])&& ((U8)ll_round(a * fVal) == llcolor4u1.mV[VW])));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<16>()
+ {
+ U8 r1 = 12, g1 = 123, b1 = 3, a1 = 2;
+ U8 r2 = 23, g2 = 230, b2 = 124, a2 = 255;
+ LLColor4U llcolor4u(r1,g1,b1,a1),llcolor4u1(r2,g2,b2,a2);
+ llcolor4u1 = llcolor4u1.addClampMax(llcolor4u);
+ ensure("1:addClampMax():Fail to add the value ", ((r1+r2 == llcolor4u1.mV[VX]) && (255 == llcolor4u1.mV[VY]) && (b1+b2 == llcolor4u1.mV[VZ])&& (255 == llcolor4u1.mV[VW])));
+
+ r1 = 132, g1 = 3, b1 = 3, a1 = 2;
+ r2 = 123, g2 = 230, b2 = 154, a2 = 25;
+ LLColor4U llcolor4u2(r1,g1,b1,a1),llcolor4u3(r2,g2,b2,a2);
+ llcolor4u3 = llcolor4u3.addClampMax(llcolor4u2);
+ ensure("2:addClampMax():Fail to add the value ", ((255 == llcolor4u3.mV[VX]) && (g1+g2 == llcolor4u3.mV[VY]) && (b1+b2 == llcolor4u3.mV[VZ])&& (a1+a2 == llcolor4u3.mV[VW])));
+ }
+
+ template<> template<>
+ void v4coloru_object::test<17>()
+ {
+ F32 r = 23.f, g = 12.32f, b = -12.3f;
+ LLColor3 color3(r,g,b);
+ LLColor4U llcolor4u;
+ llcolor4u.setVecScaleClamp(color3);
+ const S32 MAX_COLOR = 255;
+ F32 color_scale_factor = MAX_COLOR/r;
+ S32 r2 = ll_round(r * color_scale_factor);
+ S32 g2 = ll_round(g * color_scale_factor);
+ ensure("setVecScaleClamp():Fail to add the value ", ((r2 == llcolor4u.mV[VX]) && (g2 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW])));
+ }
+}
diff --git a/indra/llmath/tests/v4math_test.cpp b/indra/llmath/tests/v4math_test.cpp index 07099cd417..5e443663de 100644 --- a/indra/llmath/tests/v4math_test.cpp +++ b/indra/llmath/tests/v4math_test.cpp @@ -1,383 +1,383 @@ -/** - * @file v4math_test.cpp - * @author Adroit - * @date 2007-03 - * @brief v4math test cases. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "../test/lltut.h" -#include "llsd.h" - -#include "../m4math.h" -#include "../v4math.h" -#include "../llquaternion.h" - -namespace tut -{ - struct v4math_data - { - }; - typedef test_group<v4math_data> v4math_test; - typedef v4math_test::object v4math_object; - tut::v4math_test v4math_testcase("v4math_h"); - - template<> template<> - void v4math_object::test<1>() - { - LLVector4 vec4; - ensure("1:LLVector4:Fail to initialize " ,((0 == vec4.mV[VX]) && (0 == vec4.mV[VY]) && (0 == vec4.mV[VZ])&& (1.0f == vec4.mV[VW]))); - F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f; - LLVector4 vec4a(x,y,z); - ensure("2:LLVector4:Fail to initialize " ,((x == vec4a.mV[VX]) && (y == vec4a.mV[VY]) && (z == vec4a.mV[VZ])&& (1.0f == vec4a.mV[VW]))); - LLVector4 vec4b(x,y,z,w); - ensure("3:LLVector4:Fail to initialize " ,((x == vec4b.mV[VX]) && (y == vec4b.mV[VY]) && (z == vec4b.mV[VZ])&& (w == vec4b.mV[VW]))); - const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f}; - LLVector4 vec4c(vec); - ensure("4:LLVector4:Fail to initialize " ,((vec[0] == vec4c.mV[VX]) && (vec[1] == vec4c.mV[VY]) && (vec[2] == vec4c.mV[VZ])&& (vec[3] == vec4c.mV[VW]))); - LLVector3 vec3(-2.23f,1.01f,42.3f); - LLVector4 vec4d(vec3); - ensure("5:LLVector4:Fail to initialize " ,((vec3.mV[VX] == vec4d.mV[VX]) && (vec3.mV[VY] == vec4d.mV[VY]) && (vec3.mV[VZ] == vec4d.mV[VZ])&& (1.f == vec4d.mV[VW]))); - F32 w1 = -.234f; - LLVector4 vec4e(vec3,w1); - ensure("6:LLVector4:Fail to initialize " ,((vec3.mV[VX] == vec4e.mV[VX]) && (vec3.mV[VY] == vec4e.mV[VY]) && (vec3.mV[VZ] == vec4e.mV[VZ])&& (w1 == vec4e.mV[VW]))); - } - - template<> template<> - void v4math_object::test<2>() - { - F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f; - LLVector4 vec4; - vec4.setVec(x,y,z); - ensure("1:setVec:Fail to initialize " ,((x == vec4.mV[VX]) && (y == vec4.mV[VY]) && (z == vec4.mV[VZ])&& (1.0f == vec4.mV[VW]))); - vec4.clearVec(); - ensure("2:clearVec:Fail " ,((0 == vec4.mV[VX]) && (0 == vec4.mV[VY]) && (0 == vec4.mV[VZ])&& (1.0f == vec4.mV[VW]))); - vec4.setVec(x,y,z,w); - ensure("3:setVec:Fail to initialize " ,((x == vec4.mV[VX]) && (y == vec4.mV[VY]) && (z == vec4.mV[VZ])&& (w == vec4.mV[VW]))); - vec4.zeroVec(); - ensure("4:zeroVec:Fail " ,((0 == vec4.mV[VX]) && (0 == vec4.mV[VY]) && (0 == vec4.mV[VZ])&& (0 == vec4.mV[VW]))); - LLVector3 vec3(-2.23f,1.01f,42.3f); - vec4.clearVec(); - vec4.setVec(vec3); - ensure("5:setVec:Fail to initialize " ,((vec3.mV[VX] == vec4.mV[VX]) && (vec3.mV[VY] == vec4.mV[VY]) && (vec3.mV[VZ] == vec4.mV[VZ])&& (1.f == vec4.mV[VW]))); - F32 w1 = -.234f; - vec4.zeroVec(); - vec4.setVec(vec3,w1); - ensure("6:setVec:Fail to initialize " ,((vec3.mV[VX] == vec4.mV[VX]) && (vec3.mV[VY] == vec4.mV[VY]) && (vec3.mV[VZ] == vec4.mV[VZ])&& (w1 == vec4.mV[VW]))); - const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f}; - LLVector4 vec4a; - vec4a.setVec(vec); - ensure("7:setVec:Fail to initialize " ,((vec[0] == vec4a.mV[VX]) && (vec[1] == vec4a.mV[VY]) && (vec[2] == vec4a.mV[VZ])&& (vec[3] == vec4a.mV[VW]))); - } - - template<> template<> - void v4math_object::test<3>() - { - F32 x = 10.f, y = -2.3f, z = -.023f; - LLVector4 vec4(x,y,z); - ensure("magVec:Fail ", is_approx_equal(vec4.magVec(), (F32) sqrt(x*x + y*y + z*z))); - ensure("magVecSquared:Fail ", is_approx_equal(vec4.magVecSquared(), (x*x + y*y + z*z))); - } - - template<> template<> - void v4math_object::test<4>() - { - F32 x = 10.f, y = -2.3f, z = -.023f; - LLVector4 vec4(x,y,z); - F32 mag = vec4.normVec(); - mag = 1.f/ mag; - ensure("1:normVec: Fail " ,is_approx_equal(mag*x,vec4.mV[VX]) && is_approx_equal(mag*y, vec4.mV[VY])&& is_approx_equal(mag*z, vec4.mV[VZ])); - x = 0.000000001f, y = 0.000000001f, z = 0.000000001f; - vec4.clearVec(); - vec4.setVec(x,y,z); - mag = vec4.normVec(); - ensure("2:normVec: Fail " ,is_approx_equal(mag*x,vec4.mV[VX]) && is_approx_equal(mag*y, vec4.mV[VY])&& is_approx_equal(mag*z, vec4.mV[VZ])); - } - - template<> template<> - void v4math_object::test<5>() - { - F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f; - LLVector4 vec4(x,y,z,w); - vec4.abs(); - ensure("abs:Fail " ,((x == vec4.mV[VX]) && (-y == vec4.mV[VY]) && (-z == vec4.mV[VZ])&& (-w == vec4.mV[VW]))); - vec4.clearVec(); - ensure("isExactlyClear:Fail " ,(TRUE == vec4.isExactlyClear())); - vec4.zeroVec(); - ensure("isExactlyZero:Fail " ,(TRUE == vec4.isExactlyZero())); - } - - template<> template<> - void v4math_object::test<6>() - { - F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f; - LLVector4 vec4(x,y,z,w),vec4a; - vec4a = vec4.scaleVec(vec4); - ensure("scaleVec:Fail " ,(is_approx_equal(x*x, vec4a.mV[VX]) && is_approx_equal(y*y, vec4a.mV[VY]) && is_approx_equal(z*z, vec4a.mV[VZ])&& is_approx_equal(w*w, vec4a.mV[VW]))); - } - - template<> template<> - void v4math_object::test<7>() - { - F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f; - LLVector4 vec4(x,y,z,w); - ensure("1:operator [] failed " ,( x == vec4[0])); - ensure("2:operator [] failed " ,( y == vec4[1])); - ensure("3:operator [] failed " ,( z == vec4[2])); - ensure("4:operator [] failed " ,( w == vec4[3])); - x = 23.f, y = -.2361f, z = 3.25; - vec4.setVec(x,y,z); - F32 &ref1 = vec4[0]; - ensure("5:operator [] failed " ,( ref1 == vec4[0])); - F32 &ref2 = vec4[1]; - ensure("6:operator [] failed " ,( ref2 == vec4[1])); - F32 &ref3 = vec4[2]; - ensure("7:operator [] failed " ,( ref3 == vec4[2])); - F32 &ref4 = vec4[3]; - ensure("8:operator [] failed " ,( ref4 == vec4[3])); - } - - template<> template<> - void v4math_object::test<8>() - { - F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f; - const F32 val[16] = { - 1.f, 2.f, 3.f, 0.f, - .34f, .1f, -.5f, 0.f, - 2.f, 1.23f, 1.234f, 0.f, - .89f, 0.f, 0.f, 0.f - }; - LLMatrix4 mat(val); - LLVector4 vec4(x,y,z,w),vec4a; - vec4.rotVec(mat); - vec4a.setVec(x,y,z,w); - vec4a.rotVec(mat); - ensure_equals("1:rotVec: Fail " ,vec4a, vec4); - F32 a = 2.32f, b = -23.2f, c = -34.1112f, d = 1.010112f; - LLQuaternion q(a,b,c,d); - LLVector4 vec4b(a,b,c,d),vec4c; - vec4b.rotVec(q); - vec4c.setVec(a, b, c, d); - vec4c.rotVec(q); - ensure_equals("2:rotVec: Fail " ,vec4b, vec4c); - } - - template<> template<> - void v4math_object::test<9>() - { - F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f; - LLVector4 vec4(x,y,z,w),vec4a;; - std::ostringstream stream1, stream2; - stream1 << vec4; - vec4a.setVec(x,y,z,w); - stream2 << vec4a; - ensure("operator << failed",(stream1.str() == stream2.str())); - } - - template<> template<> - void v4math_object::test<10>() - { - F32 x1 = 1.f, y1 = 2.f, z1 = -1.1f, w1 = .23f; - F32 x2 = 1.2f, y2 = 2.5f, z2 = 1.f, w2 = 1.3f; - LLVector4 vec4(x1,y1,z1,w1),vec4a(x2,y2,z2,w2),vec4b; - vec4b = vec4a + vec4; - ensure("1:operator+:Fail to initialize " ,(is_approx_equal(x1+x2,vec4b.mV[VX]) && is_approx_equal(y1+y2,vec4b.mV[VY]) && is_approx_equal(z1+z2,vec4b.mV[VZ]))); - x1 = -2.45f, y1 = 2.1f, z1 = 3.0f; - vec4.clearVec(); - vec4a.clearVec(); - vec4.setVec(x1,y1,z1); - vec4a +=vec4; - ensure_equals("2:operator+=: Fail to initialize", vec4a,vec4); - vec4a += vec4; - ensure("3:operator+=:Fail to initialize " ,(is_approx_equal(2*x1,vec4a.mV[VX]) && is_approx_equal(2*y1,vec4a.mV[VY]) && is_approx_equal(2*z1,vec4a.mV[VZ]))); - } - template<> template<> - void v4math_object::test<11>() - { - F32 x1 = 1.f, y1 = 2.f, z1 = -1.1f, w1 = .23f; - F32 x2 = 1.2f, y2 = 2.5f, z2 = 1.f, w2 = 1.3f; - LLVector4 vec4(x1,y1,z1,w1),vec4a(x2,y2,z2,w2),vec4b; - vec4b = vec4a - vec4; - ensure("1:operator-:Fail to initialize " ,(is_approx_equal(x2-x1,vec4b.mV[VX]) && is_approx_equal(y2-y1,vec4b.mV[VY]) && is_approx_equal(z2-z1,vec4b.mV[VZ]))); - x1 = -2.45f, y1 = 2.1f, z1 = 3.0f; - vec4.clearVec(); - vec4a.clearVec(); - vec4.setVec(x1,y1,z1); - vec4a -=vec4; - ensure_equals("2:operator-=: Fail to initialize" , vec4a,-vec4); - vec4a -=vec4; - ensure("3:operator-=:Fail to initialize " ,(is_approx_equal(-2*x1,vec4a.mV[VX]) && is_approx_equal(-2*y1,vec4a.mV[VY]) && is_approx_equal(-2*z1,vec4a.mV[VZ]))); - } - - template<> template<> - void v4math_object::test<12>() - { - F32 x1 = 1.f, y1 = 2.f, z1 = -1.1f; - F32 x2 = 1.2f, y2 = 2.5f, z2 = 1.f; - LLVector4 vec4(x1,y1,z1),vec4a(x2,y2,z2); - F32 res = vec4 * vec4a; - ensure("1:operator* failed " ,is_approx_equal(res, x1*x2 + y1*y2 + z1*z2)); - vec4a.clearVec(); - F32 mulVal = 4.2f; - vec4a = vec4 * mulVal; - ensure("2:operator* failed " ,is_approx_equal(x1*mulVal,vec4a.mV[VX]) && is_approx_equal(y1*mulVal, vec4a.mV[VY])&& is_approx_equal(z1*mulVal, vec4a.mV[VZ])); - vec4a.clearVec(); - vec4a = mulVal * vec4 ; - ensure("3:operator* failed " ,is_approx_equal(x1*mulVal, vec4a.mV[VX]) && is_approx_equal(y1*mulVal, vec4a.mV[VY])&& is_approx_equal(z1*mulVal, vec4a.mV[VZ])); - vec4 *= mulVal; - ensure("4:operator*= failed " ,is_approx_equal(x1*mulVal, vec4.mV[VX]) && is_approx_equal(y1*mulVal, vec4.mV[VY])&& is_approx_equal(z1*mulVal, vec4.mV[VZ])); - } - - template<> template<> - void v4math_object::test<13>() - { - F32 x1 = 1.f, y1 = 2.f, z1 = -1.1f; - F32 x2 = 1.2f, y2 = 2.5f, z2 = 1.f; - LLVector4 vec4(x1,y1,z1),vec4a(x2,y2,z2),vec4b; - vec4b = vec4 % vec4a; - ensure("1:operator% failed " ,is_approx_equal(y1*z2 - y2*z1, vec4b.mV[VX]) && is_approx_equal(z1*x2 -z2*x1, vec4b.mV[VY]) && is_approx_equal(x1*y2-x2*y1, vec4b.mV[VZ])); - vec4 %= vec4a; - ensure_equals("operator%= failed " ,vec4,vec4b); - } - - template<> template<> - void v4math_object::test<14>() - { - F32 x = 1.f, y = 2.f, z = -1.1f,div = 4.2f; - F32 t = 1.f / div; - LLVector4 vec4(x,y,z), vec4a; - vec4a = vec4/div; - ensure("1:operator/ failed " ,is_approx_equal(x*t, vec4a.mV[VX]) && is_approx_equal(y*t, vec4a.mV[VY])&& is_approx_equal(z*t, vec4a.mV[VZ])); - x = 1.23f, y = 4.f, z = -2.32f; - vec4.clearVec(); - vec4a.clearVec(); - vec4.setVec(x,y,z); - vec4a = vec4/div; - ensure("2:operator/ failed " ,is_approx_equal(x*t, vec4a.mV[VX]) && is_approx_equal(y*t, vec4a.mV[VY])&& is_approx_equal(z*t, vec4a.mV[VZ])); - vec4 /= div; - ensure("3:operator/ failed " ,is_approx_equal(x*t, vec4.mV[VX]) && is_approx_equal(y*t, vec4.mV[VY])&& is_approx_equal(z*t, vec4.mV[VZ])); - } - - template<> template<> - void v4math_object::test<15>() - { - F32 x = 1.f, y = 2.f, z = -1.1f; - LLVector4 vec4(x,y,z), vec4a; - ensure("operator!= failed " ,(vec4 != vec4a)); - vec4a = vec4; - ensure("operator== failed " ,(vec4 ==vec4a)); - } - - template<> template<> - void v4math_object::test<16>() - { - F32 x = 1.f, y = 2.f, z = -1.1f; - LLVector4 vec4(x,y,z), vec4a; - vec4a = - vec4; - ensure("operator- failed " , (vec4 == - vec4a)); - } - - template<> template<> - void v4math_object::test<17>() - { - F32 x = 1.f, y = 2.f, z = -1.1f,epsilon = .23425f; - LLVector4 vec4(x,y,z), vec4a(x,y,z); - ensure("1:are_parallel: Fail " ,(TRUE == are_parallel(vec4a,vec4,epsilon))); - x = 21.f, y = 12.f, z = -123.1f; - vec4a.clearVec(); - vec4a.setVec(x,y,z); - ensure("2:are_parallel: Fail " ,(FALSE == are_parallel(vec4a,vec4,epsilon))); - } - - template<> template<> - void v4math_object::test<18>() - { - F32 x = 1.f, y = 2.f, z = -1.1f; - F32 angle1, angle2; - LLVector4 vec4(x,y,z), vec4a(x,y,z); - angle1 = angle_between(vec4, vec4a); - vec4.normVec(); - vec4a.normVec(); - angle2 = acos(vec4 * vec4a); - ensure_approximately_equals("1:angle_between: Fail " ,angle1,angle2,8); - F32 x1 = 21.f, y1 = 2.23f, z1 = -1.1f; - LLVector4 vec4b(x,y,z), vec4c(x1,y1,z1); - angle1 = angle_between(vec4b, vec4c); - vec4b.normVec(); - vec4c.normVec(); - angle2 = acos(vec4b * vec4c); - ensure_approximately_equals("2:angle_between: Fail " ,angle1,angle2,8); - } - - template<> template<> - void v4math_object::test<19>() - { - F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.f, z2 = 1.f; - F32 val1,val2; - LLVector4 vec4(x1,y1,z1),vec4a(x2,y2,z2); - val1 = dist_vec(vec4,vec4a); - val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); - ensure_equals("dist_vec: Fail ",val2, val1); - val1 = dist_vec_squared(vec4,vec4a); - val2 =((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); - ensure_equals("dist_vec_squared: Fail ",val2, val1); - } - - template<> template<> - void v4math_object::test<20>() - { - F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, w1 = -.23f, x2 = 1.3f, y2 = 1.f, z2 = 1.f,w2 = .12f; - F32 val = 2.3f,val1,val2,val3,val4; - LLVector4 vec4(x1,y1,z1,w1),vec4a(x2,y2,z2,w2); - val1 = x1 + (x2 - x1)* val; - val2 = y1 + (y2 - y1)* val; - val3 = z1 + (z2 - z1)* val; - val4 = w1 + (w2 - w1)* val; - LLVector4 vec4b = lerp(vec4,vec4a,val); - LLVector4 check(val1, val2, val3, val4); - ensure_equals("lerp failed", check, vec4b); - } - - template<> template<> - void v4math_object::test<21>() - { - F32 x = 1.f, y = 2.f, z = -1.1f; - LLVector4 vec4(x,y,z); - LLVector3 vec3 = vec4to3(vec4); - ensure("vec4to3 failed", ((x == vec3.mV[VX])&& (y == vec3.mV[VY]) && (z == vec3.mV[VZ]))); - LLVector4 vec4a = vec3to4(vec3); - ensure_equals("vec3to4 failed",vec4a,vec4); - } - - template<> template<> - void v4math_object::test<22>() - { - F32 x = 1.f, y = 2.f, z = -1.1f; - LLVector4 vec4(x,y,z); - LLSD llsd = vec4.getValue(); - LLVector3 vec3(llsd); - LLVector4 vec4a = vec3to4(vec3); - ensure_equals("getValue failed",vec4a,vec4); - } -} +/**
+ * @file v4math_test.cpp
+ * @author Adroit
+ * @date 2007-03
+ * @brief v4math test cases.
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "../test/lltut.h"
+#include "llsd.h"
+
+#include "../m4math.h"
+#include "../v4math.h"
+#include "../llquaternion.h"
+
+namespace tut
+{
+ struct v4math_data
+ {
+ };
+ typedef test_group<v4math_data> v4math_test;
+ typedef v4math_test::object v4math_object;
+ tut::v4math_test v4math_testcase("v4math_h");
+
+ template<> template<>
+ void v4math_object::test<1>()
+ {
+ LLVector4 vec4;
+ ensure("1:LLVector4:Fail to initialize " ,((0 == vec4.mV[VX]) && (0 == vec4.mV[VY]) && (0 == vec4.mV[VZ])&& (1.0f == vec4.mV[VW])));
+ F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f;
+ LLVector4 vec4a(x,y,z);
+ ensure("2:LLVector4:Fail to initialize " ,((x == vec4a.mV[VX]) && (y == vec4a.mV[VY]) && (z == vec4a.mV[VZ])&& (1.0f == vec4a.mV[VW])));
+ LLVector4 vec4b(x,y,z,w);
+ ensure("3:LLVector4:Fail to initialize " ,((x == vec4b.mV[VX]) && (y == vec4b.mV[VY]) && (z == vec4b.mV[VZ])&& (w == vec4b.mV[VW])));
+ const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f};
+ LLVector4 vec4c(vec);
+ ensure("4:LLVector4:Fail to initialize " ,((vec[0] == vec4c.mV[VX]) && (vec[1] == vec4c.mV[VY]) && (vec[2] == vec4c.mV[VZ])&& (vec[3] == vec4c.mV[VW])));
+ LLVector3 vec3(-2.23f,1.01f,42.3f);
+ LLVector4 vec4d(vec3);
+ ensure("5:LLVector4:Fail to initialize " ,((vec3.mV[VX] == vec4d.mV[VX]) && (vec3.mV[VY] == vec4d.mV[VY]) && (vec3.mV[VZ] == vec4d.mV[VZ])&& (1.f == vec4d.mV[VW])));
+ F32 w1 = -.234f;
+ LLVector4 vec4e(vec3,w1);
+ ensure("6:LLVector4:Fail to initialize " ,((vec3.mV[VX] == vec4e.mV[VX]) && (vec3.mV[VY] == vec4e.mV[VY]) && (vec3.mV[VZ] == vec4e.mV[VZ])&& (w1 == vec4e.mV[VW])));
+ }
+
+ template<> template<>
+ void v4math_object::test<2>()
+ {
+ F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f;
+ LLVector4 vec4;
+ vec4.setVec(x,y,z);
+ ensure("1:setVec:Fail to initialize " ,((x == vec4.mV[VX]) && (y == vec4.mV[VY]) && (z == vec4.mV[VZ])&& (1.0f == vec4.mV[VW])));
+ vec4.clearVec();
+ ensure("2:clearVec:Fail " ,((0 == vec4.mV[VX]) && (0 == vec4.mV[VY]) && (0 == vec4.mV[VZ])&& (1.0f == vec4.mV[VW])));
+ vec4.setVec(x,y,z,w);
+ ensure("3:setVec:Fail to initialize " ,((x == vec4.mV[VX]) && (y == vec4.mV[VY]) && (z == vec4.mV[VZ])&& (w == vec4.mV[VW])));
+ vec4.zeroVec();
+ ensure("4:zeroVec:Fail " ,((0 == vec4.mV[VX]) && (0 == vec4.mV[VY]) && (0 == vec4.mV[VZ])&& (0 == vec4.mV[VW])));
+ LLVector3 vec3(-2.23f,1.01f,42.3f);
+ vec4.clearVec();
+ vec4.setVec(vec3);
+ ensure("5:setVec:Fail to initialize " ,((vec3.mV[VX] == vec4.mV[VX]) && (vec3.mV[VY] == vec4.mV[VY]) && (vec3.mV[VZ] == vec4.mV[VZ])&& (1.f == vec4.mV[VW])));
+ F32 w1 = -.234f;
+ vec4.zeroVec();
+ vec4.setVec(vec3,w1);
+ ensure("6:setVec:Fail to initialize " ,((vec3.mV[VX] == vec4.mV[VX]) && (vec3.mV[VY] == vec4.mV[VY]) && (vec3.mV[VZ] == vec4.mV[VZ])&& (w1 == vec4.mV[VW])));
+ const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f};
+ LLVector4 vec4a;
+ vec4a.setVec(vec);
+ ensure("7:setVec:Fail to initialize " ,((vec[0] == vec4a.mV[VX]) && (vec[1] == vec4a.mV[VY]) && (vec[2] == vec4a.mV[VZ])&& (vec[3] == vec4a.mV[VW])));
+ }
+
+ template<> template<>
+ void v4math_object::test<3>()
+ {
+ F32 x = 10.f, y = -2.3f, z = -.023f;
+ LLVector4 vec4(x,y,z);
+ ensure("magVec:Fail ", is_approx_equal(vec4.magVec(), (F32) sqrt(x*x + y*y + z*z)));
+ ensure("magVecSquared:Fail ", is_approx_equal(vec4.magVecSquared(), (x*x + y*y + z*z)));
+ }
+
+ template<> template<>
+ void v4math_object::test<4>()
+ {
+ F32 x = 10.f, y = -2.3f, z = -.023f;
+ LLVector4 vec4(x,y,z);
+ F32 mag = vec4.normVec();
+ mag = 1.f/ mag;
+ ensure("1:normVec: Fail " ,is_approx_equal(mag*x,vec4.mV[VX]) && is_approx_equal(mag*y, vec4.mV[VY])&& is_approx_equal(mag*z, vec4.mV[VZ]));
+ x = 0.000000001f, y = 0.000000001f, z = 0.000000001f;
+ vec4.clearVec();
+ vec4.setVec(x,y,z);
+ mag = vec4.normVec();
+ ensure("2:normVec: Fail " ,is_approx_equal(mag*x,vec4.mV[VX]) && is_approx_equal(mag*y, vec4.mV[VY])&& is_approx_equal(mag*z, vec4.mV[VZ]));
+ }
+
+ template<> template<>
+ void v4math_object::test<5>()
+ {
+ F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f;
+ LLVector4 vec4(x,y,z,w);
+ vec4.abs();
+ ensure("abs:Fail " ,((x == vec4.mV[VX]) && (-y == vec4.mV[VY]) && (-z == vec4.mV[VZ])&& (-w == vec4.mV[VW])));
+ vec4.clearVec();
+ ensure("isExactlyClear:Fail " ,(true == vec4.isExactlyClear()));
+ vec4.zeroVec();
+ ensure("isExactlyZero:Fail " ,(true == vec4.isExactlyZero()));
+ }
+
+ template<> template<>
+ void v4math_object::test<6>()
+ {
+ F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f;
+ LLVector4 vec4(x,y,z,w),vec4a;
+ vec4a = vec4.scaleVec(vec4);
+ ensure("scaleVec:Fail " ,(is_approx_equal(x*x, vec4a.mV[VX]) && is_approx_equal(y*y, vec4a.mV[VY]) && is_approx_equal(z*z, vec4a.mV[VZ])&& is_approx_equal(w*w, vec4a.mV[VW])));
+ }
+
+ template<> template<>
+ void v4math_object::test<7>()
+ {
+ F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f;
+ LLVector4 vec4(x,y,z,w);
+ ensure("1:operator [] failed " ,( x == vec4[0]));
+ ensure("2:operator [] failed " ,( y == vec4[1]));
+ ensure("3:operator [] failed " ,( z == vec4[2]));
+ ensure("4:operator [] failed " ,( w == vec4[3]));
+ x = 23.f, y = -.2361f, z = 3.25;
+ vec4.setVec(x,y,z);
+ F32 &ref1 = vec4[0];
+ ensure("5:operator [] failed " ,( ref1 == vec4[0]));
+ F32 &ref2 = vec4[1];
+ ensure("6:operator [] failed " ,( ref2 == vec4[1]));
+ F32 &ref3 = vec4[2];
+ ensure("7:operator [] failed " ,( ref3 == vec4[2]));
+ F32 &ref4 = vec4[3];
+ ensure("8:operator [] failed " ,( ref4 == vec4[3]));
+ }
+
+ template<> template<>
+ void v4math_object::test<8>()
+ {
+ F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f;
+ const F32 val[16] = {
+ 1.f, 2.f, 3.f, 0.f,
+ .34f, .1f, -.5f, 0.f,
+ 2.f, 1.23f, 1.234f, 0.f,
+ .89f, 0.f, 0.f, 0.f
+ };
+ LLMatrix4 mat(val);
+ LLVector4 vec4(x,y,z,w),vec4a;
+ vec4.rotVec(mat);
+ vec4a.setVec(x,y,z,w);
+ vec4a.rotVec(mat);
+ ensure_equals("1:rotVec: Fail " ,vec4a, vec4);
+ F32 a = 2.32f, b = -23.2f, c = -34.1112f, d = 1.010112f;
+ LLQuaternion q(a,b,c,d);
+ LLVector4 vec4b(a,b,c,d),vec4c;
+ vec4b.rotVec(q);
+ vec4c.setVec(a, b, c, d);
+ vec4c.rotVec(q);
+ ensure_equals("2:rotVec: Fail " ,vec4b, vec4c);
+ }
+
+ template<> template<>
+ void v4math_object::test<9>()
+ {
+ F32 x = 10.f, y = -2.3f, z = -.023f, w = -2.0f;
+ LLVector4 vec4(x,y,z,w),vec4a;;
+ std::ostringstream stream1, stream2;
+ stream1 << vec4;
+ vec4a.setVec(x,y,z,w);
+ stream2 << vec4a;
+ ensure("operator << failed",(stream1.str() == stream2.str()));
+ }
+
+ template<> template<>
+ void v4math_object::test<10>()
+ {
+ F32 x1 = 1.f, y1 = 2.f, z1 = -1.1f, w1 = .23f;
+ F32 x2 = 1.2f, y2 = 2.5f, z2 = 1.f, w2 = 1.3f;
+ LLVector4 vec4(x1,y1,z1,w1),vec4a(x2,y2,z2,w2),vec4b;
+ vec4b = vec4a + vec4;
+ ensure("1:operator+:Fail to initialize " ,(is_approx_equal(x1+x2,vec4b.mV[VX]) && is_approx_equal(y1+y2,vec4b.mV[VY]) && is_approx_equal(z1+z2,vec4b.mV[VZ])));
+ x1 = -2.45f, y1 = 2.1f, z1 = 3.0f;
+ vec4.clearVec();
+ vec4a.clearVec();
+ vec4.setVec(x1,y1,z1);
+ vec4a +=vec4;
+ ensure_equals("2:operator+=: Fail to initialize", vec4a,vec4);
+ vec4a += vec4;
+ ensure("3:operator+=:Fail to initialize " ,(is_approx_equal(2*x1,vec4a.mV[VX]) && is_approx_equal(2*y1,vec4a.mV[VY]) && is_approx_equal(2*z1,vec4a.mV[VZ])));
+ }
+ template<> template<>
+ void v4math_object::test<11>()
+ {
+ F32 x1 = 1.f, y1 = 2.f, z1 = -1.1f, w1 = .23f;
+ F32 x2 = 1.2f, y2 = 2.5f, z2 = 1.f, w2 = 1.3f;
+ LLVector4 vec4(x1,y1,z1,w1),vec4a(x2,y2,z2,w2),vec4b;
+ vec4b = vec4a - vec4;
+ ensure("1:operator-:Fail to initialize " ,(is_approx_equal(x2-x1,vec4b.mV[VX]) && is_approx_equal(y2-y1,vec4b.mV[VY]) && is_approx_equal(z2-z1,vec4b.mV[VZ])));
+ x1 = -2.45f, y1 = 2.1f, z1 = 3.0f;
+ vec4.clearVec();
+ vec4a.clearVec();
+ vec4.setVec(x1,y1,z1);
+ vec4a -=vec4;
+ ensure_equals("2:operator-=: Fail to initialize" , vec4a,-vec4);
+ vec4a -=vec4;
+ ensure("3:operator-=:Fail to initialize " ,(is_approx_equal(-2*x1,vec4a.mV[VX]) && is_approx_equal(-2*y1,vec4a.mV[VY]) && is_approx_equal(-2*z1,vec4a.mV[VZ])));
+ }
+
+ template<> template<>
+ void v4math_object::test<12>()
+ {
+ F32 x1 = 1.f, y1 = 2.f, z1 = -1.1f;
+ F32 x2 = 1.2f, y2 = 2.5f, z2 = 1.f;
+ LLVector4 vec4(x1,y1,z1),vec4a(x2,y2,z2);
+ F32 res = vec4 * vec4a;
+ ensure("1:operator* failed " ,is_approx_equal(res, x1*x2 + y1*y2 + z1*z2));
+ vec4a.clearVec();
+ F32 mulVal = 4.2f;
+ vec4a = vec4 * mulVal;
+ ensure("2:operator* failed " ,is_approx_equal(x1*mulVal,vec4a.mV[VX]) && is_approx_equal(y1*mulVal, vec4a.mV[VY])&& is_approx_equal(z1*mulVal, vec4a.mV[VZ]));
+ vec4a.clearVec();
+ vec4a = mulVal * vec4 ;
+ ensure("3:operator* failed " ,is_approx_equal(x1*mulVal, vec4a.mV[VX]) && is_approx_equal(y1*mulVal, vec4a.mV[VY])&& is_approx_equal(z1*mulVal, vec4a.mV[VZ]));
+ vec4 *= mulVal;
+ ensure("4:operator*= failed " ,is_approx_equal(x1*mulVal, vec4.mV[VX]) && is_approx_equal(y1*mulVal, vec4.mV[VY])&& is_approx_equal(z1*mulVal, vec4.mV[VZ]));
+ }
+
+ template<> template<>
+ void v4math_object::test<13>()
+ {
+ F32 x1 = 1.f, y1 = 2.f, z1 = -1.1f;
+ F32 x2 = 1.2f, y2 = 2.5f, z2 = 1.f;
+ LLVector4 vec4(x1,y1,z1),vec4a(x2,y2,z2),vec4b;
+ vec4b = vec4 % vec4a;
+ ensure("1:operator% failed " ,is_approx_equal(y1*z2 - y2*z1, vec4b.mV[VX]) && is_approx_equal(z1*x2 -z2*x1, vec4b.mV[VY]) && is_approx_equal(x1*y2-x2*y1, vec4b.mV[VZ]));
+ vec4 %= vec4a;
+ ensure_equals("operator%= failed " ,vec4,vec4b);
+ }
+
+ template<> template<>
+ void v4math_object::test<14>()
+ {
+ F32 x = 1.f, y = 2.f, z = -1.1f,div = 4.2f;
+ F32 t = 1.f / div;
+ LLVector4 vec4(x,y,z), vec4a;
+ vec4a = vec4/div;
+ ensure("1:operator/ failed " ,is_approx_equal(x*t, vec4a.mV[VX]) && is_approx_equal(y*t, vec4a.mV[VY])&& is_approx_equal(z*t, vec4a.mV[VZ]));
+ x = 1.23f, y = 4.f, z = -2.32f;
+ vec4.clearVec();
+ vec4a.clearVec();
+ vec4.setVec(x,y,z);
+ vec4a = vec4/div;
+ ensure("2:operator/ failed " ,is_approx_equal(x*t, vec4a.mV[VX]) && is_approx_equal(y*t, vec4a.mV[VY])&& is_approx_equal(z*t, vec4a.mV[VZ]));
+ vec4 /= div;
+ ensure("3:operator/ failed " ,is_approx_equal(x*t, vec4.mV[VX]) && is_approx_equal(y*t, vec4.mV[VY])&& is_approx_equal(z*t, vec4.mV[VZ]));
+ }
+
+ template<> template<>
+ void v4math_object::test<15>()
+ {
+ F32 x = 1.f, y = 2.f, z = -1.1f;
+ LLVector4 vec4(x,y,z), vec4a;
+ ensure("operator!= failed " ,(vec4 != vec4a));
+ vec4a = vec4;
+ ensure("operator== failed " ,(vec4 ==vec4a));
+ }
+
+ template<> template<>
+ void v4math_object::test<16>()
+ {
+ F32 x = 1.f, y = 2.f, z = -1.1f;
+ LLVector4 vec4(x,y,z), vec4a;
+ vec4a = - vec4;
+ ensure("operator- failed " , (vec4 == - vec4a));
+ }
+
+ template<> template<>
+ void v4math_object::test<17>()
+ {
+ F32 x = 1.f, y = 2.f, z = -1.1f,epsilon = .23425f;
+ LLVector4 vec4(x,y,z), vec4a(x,y,z);
+ ensure("1:are_parallel: Fail " ,(true == are_parallel(vec4a,vec4,epsilon)));
+ x = 21.f, y = 12.f, z = -123.1f;
+ vec4a.clearVec();
+ vec4a.setVec(x,y,z);
+ ensure("2:are_parallel: Fail " ,(false == are_parallel(vec4a,vec4,epsilon)));
+ }
+
+ template<> template<>
+ void v4math_object::test<18>()
+ {
+ F32 x = 1.f, y = 2.f, z = -1.1f;
+ F32 angle1, angle2;
+ LLVector4 vec4(x,y,z), vec4a(x,y,z);
+ angle1 = angle_between(vec4, vec4a);
+ vec4.normVec();
+ vec4a.normVec();
+ angle2 = acos(vec4 * vec4a);
+ ensure_approximately_equals("1:angle_between: Fail " ,angle1,angle2,8);
+ F32 x1 = 21.f, y1 = 2.23f, z1 = -1.1f;
+ LLVector4 vec4b(x,y,z), vec4c(x1,y1,z1);
+ angle1 = angle_between(vec4b, vec4c);
+ vec4b.normVec();
+ vec4c.normVec();
+ angle2 = acos(vec4b * vec4c);
+ ensure_approximately_equals("2:angle_between: Fail " ,angle1,angle2,8);
+ }
+
+ template<> template<>
+ void v4math_object::test<19>()
+ {
+ F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.f, z2 = 1.f;
+ F32 val1,val2;
+ LLVector4 vec4(x1,y1,z1),vec4a(x2,y2,z2);
+ val1 = dist_vec(vec4,vec4a);
+ val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2));
+ ensure_equals("dist_vec: Fail ",val2, val1);
+ val1 = dist_vec_squared(vec4,vec4a);
+ val2 =((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2));
+ ensure_equals("dist_vec_squared: Fail ",val2, val1);
+ }
+
+ template<> template<>
+ void v4math_object::test<20>()
+ {
+ F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, w1 = -.23f, x2 = 1.3f, y2 = 1.f, z2 = 1.f,w2 = .12f;
+ F32 val = 2.3f,val1,val2,val3,val4;
+ LLVector4 vec4(x1,y1,z1,w1),vec4a(x2,y2,z2,w2);
+ val1 = x1 + (x2 - x1)* val;
+ val2 = y1 + (y2 - y1)* val;
+ val3 = z1 + (z2 - z1)* val;
+ val4 = w1 + (w2 - w1)* val;
+ LLVector4 vec4b = lerp(vec4,vec4a,val);
+ LLVector4 check(val1, val2, val3, val4);
+ ensure_equals("lerp failed", check, vec4b);
+ }
+
+ template<> template<>
+ void v4math_object::test<21>()
+ {
+ F32 x = 1.f, y = 2.f, z = -1.1f;
+ LLVector4 vec4(x,y,z);
+ LLVector3 vec3 = vec4to3(vec4);
+ ensure("vec4to3 failed", ((x == vec3.mV[VX])&& (y == vec3.mV[VY]) && (z == vec3.mV[VZ])));
+ LLVector4 vec4a = vec3to4(vec3);
+ ensure_equals("vec3to4 failed",vec4a,vec4);
+ }
+
+ template<> template<>
+ void v4math_object::test<22>()
+ {
+ F32 x = 1.f, y = 2.f, z = -1.1f;
+ LLVector4 vec4(x,y,z);
+ LLSD llsd = vec4.getValue();
+ LLVector3 vec3(llsd);
+ LLVector4 vec4a = vec3to4(vec3);
+ ensure_equals("getValue failed",vec4a,vec4);
+ }
+}
diff --git a/indra/llmath/tests/xform_test.cpp b/indra/llmath/tests/xform_test.cpp index ad56cdb15c..983ac37574 100644 --- a/indra/llmath/tests/xform_test.cpp +++ b/indra/llmath/tests/xform_test.cpp @@ -1,245 +1,245 @@ -/** - * @file xform_test.cpp - * @author Adroit - * @date March 2007 - * @brief Test cases for LLXform - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "../test/lltut.h" - -#include "../xform.h" - -namespace tut -{ - struct xform_test - { - }; - typedef test_group<xform_test> xform_test_t; - typedef xform_test_t::object xform_test_object_t; - tut::xform_test_t tut_xform_test("LLXForm"); - - //test case for init(), getParent(), getRotation(), getPositionW(), getWorldRotation() fns. - template<> template<> - void xform_test_object_t::test<1>() - { - LLXform xform_obj; - LLVector3 emptyVec(0.f,0.f,0.f); - LLVector3 initialScaleVec(1.f,1.f,1.f); - - ensure("LLXform empty constructor failed: ", !xform_obj.getParent() && !xform_obj.isChanged() && - xform_obj.getPosition() == emptyVec && - (xform_obj.getRotation()).isIdentity() && - xform_obj.getScale() == initialScaleVec && - xform_obj.getPositionW() == emptyVec && - (xform_obj.getWorldRotation()).isIdentity() && - !xform_obj.getScaleChildOffset()); - } - - // test cases for - // setScale(const LLVector3& scale) - // setScale(const F32 x, const F32 y, const F32 z) - // setRotation(const F32 x, const F32 y, const F32 z) - // setPosition(const F32 x, const F32 y, const F32 z) - // getLocalMat4(LLMatrix4 &mat) - template<> template<> - void xform_test_object_t::test<2>() - { - LLMatrix4 llmat4; - LLXform xform_obj; - - F32 x = 3.6f; - F32 y = 5.5f; - F32 z = 4.2f; - F32 w = 0.f; - F32 posz = z + 2.122f; - LLVector3 vec(x, y, z); - xform_obj.setScale(x, y, z); - xform_obj.setPosition(x, y, posz); - ensure("setScale failed: ", xform_obj.getScale() == vec); - - vec.setVec(x, y, posz); - ensure("getPosition failed: ", xform_obj.getPosition() == vec); - - x = x * 2.f; - y = y + 2.3f; - z = posz * 4.f; - vec.setVec(x, y, z); - xform_obj.setPositionX(x); - xform_obj.setPositionY(y); - xform_obj.setPositionZ(z); - ensure("setPositionX/Y/Z failed: ", xform_obj.getPosition() == vec); - - xform_obj.setScaleChildOffset(TRUE); - ensure("setScaleChildOffset failed: ", xform_obj.getScaleChildOffset()); - - vec.setVec(x, y, z); - - xform_obj.addPosition(vec); - vec += vec; - ensure("addPosition failed: ", xform_obj.getPosition() == vec); - - xform_obj.setScale(vec); - ensure("setScale vector failed: ", xform_obj.getScale() == vec); - - LLQuaternion quat(x, y, z, w); - xform_obj.setRotation(quat); - ensure("setRotation quat failed: ", xform_obj.getRotation() == quat); - - xform_obj.setRotation(x, y, z, w); - ensure("getRotation 2 failed: ", xform_obj.getRotation() == quat); - - xform_obj.setRotation(x, y, z); - quat.setQuat(x,y,z); - ensure("setRotation xyz failed: ", xform_obj.getRotation() == quat); - - // LLXform::setRotation(const F32 x, const F32 y, const F32 z) - // Does normalization - // LLXform::setRotation(const F32 x, const F32 y, const F32 z, const F32 s) - // Simply copies the individual values - does not do any normalization. - // Is that the expected behavior? - } - - // test cases for inline BOOL setParent(LLXform *parent) and getParent() fn. - template<> template<> - void xform_test_object_t::test<3>() - { - LLXform xform_obj; - LLXform par; - LLXform grandpar; - xform_obj.setParent(&par); - par.setParent(&grandpar); - ensure("setParent/getParent failed: ", &par == xform_obj.getParent()); - ensure("getRoot failed: ", &grandpar == xform_obj.getRoot()); - ensure("isRoot failed: ", grandpar.isRoot() && !par.isRoot() && !xform_obj.isRoot()); - ensure("isRootEdit failed: ", grandpar.isRootEdit() && !par.isRootEdit() && !xform_obj.isRootEdit()); - } - - template<> template<> - void xform_test_object_t::test<4>() - { - LLXform xform_obj; - xform_obj.setChanged(LLXform::TRANSLATED | LLXform::ROTATED | LLXform::SCALED); - ensure("setChanged/isChanged failed: ", xform_obj.isChanged()); - - xform_obj.clearChanged(LLXform::TRANSLATED | LLXform::ROTATED | LLXform::SCALED); - ensure("clearChanged failed: ", !xform_obj.isChanged()); - - LLVector3 llvect3(12.4f, -5.6f, 0.34f); - xform_obj.setScale(llvect3); - ensure("setScale did not set SCALED flag: ", xform_obj.isChanged(LLXform::SCALED)); - xform_obj.setPosition(1.2f, 2.3f, 3.4f); - ensure("setScale did not set TRANSLATED flag: ", xform_obj.isChanged(LLXform::TRANSLATED)); - ensure("TRANSLATED reset SCALED flag: ", xform_obj.isChanged(LLXform::TRANSLATED | LLXform::SCALED)); - xform_obj.clearChanged(LLXform::SCALED); - ensure("reset SCALED failed: ", !xform_obj.isChanged(LLXform::SCALED)); - xform_obj.setRotation(1, 2, 3, 4); - ensure("ROTATION flag not set ", xform_obj.isChanged(LLXform::TRANSLATED | LLXform::ROTATED)); - xform_obj.setScale(llvect3); - ensure("ROTATION flag not set ", xform_obj.isChanged(LLXform::MOVED)); - } - - //to test init() and getWorldMatrix() fns. - template<> template<> - void xform_test_object_t::test<5>() - { - LLXformMatrix formMatrix_obj; - formMatrix_obj.init(); - LLMatrix4 mat4_obj; - - ensure("1. The value is not NULL", 1.f == formMatrix_obj.getWorldMatrix().mMatrix[0][0]); - ensure("2. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[0][1]); - ensure("3. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[0][2]); - ensure("4. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[0][3]); - ensure("5. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[1][0]); - ensure("6. The value is not NULL", 1.f == formMatrix_obj.getWorldMatrix().mMatrix[1][1]); - ensure("7. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[1][2]); - ensure("8. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[1][3]); - ensure("9. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[2][0]); - ensure("10. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[2][1]); - ensure("11. The value is not NULL", 1.f == formMatrix_obj.getWorldMatrix().mMatrix[2][2]); - ensure("12. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[2][3]); - ensure("13. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[3][0]); - ensure("14. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[3][1]); - ensure("15. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[3][2]); - ensure("16. The value is not NULL", 1.f == formMatrix_obj.getWorldMatrix().mMatrix[3][3]); - } - - //to test mMin.clearVec() and mMax.clearVec() fns - template<> template<> - void xform_test_object_t::test<6>() - { - LLXformMatrix formMatrix_obj; - formMatrix_obj.init(); - LLVector3 llmin_vec3; - LLVector3 llmax_vec3; - formMatrix_obj.getMinMax(llmin_vec3, llmax_vec3); - ensure("1. The value is not NULL", 0.f == llmin_vec3.mV[0]); - ensure("2. The value is not NULL", 0.f == llmin_vec3.mV[1]); - ensure("3. The value is not NULL", 0.f == llmin_vec3.mV[2]); - ensure("4. The value is not NULL", 0.f == llmin_vec3.mV[0]); - ensure("5. The value is not NULL", 0.f == llmin_vec3.mV[1]); - ensure("6. The value is not NULL", 0.f == llmin_vec3.mV[2]); - } - - //test case of update() fn. - template<> template<> - void xform_test_object_t::test<7>() - { - LLXformMatrix formMatrix_obj; - - LLXformMatrix parent; - LLVector3 llvecpos(1.0, 2.0, 3.0); - LLVector3 llvecpospar(10.0, 20.0, 30.0); - formMatrix_obj.setPosition(llvecpos); - parent.setPosition(llvecpospar); - - LLVector3 llvecparentscale(1.0, 2.0, 0); - parent.setScaleChildOffset(TRUE); - parent.setScale(llvecparentscale); - - LLQuaternion quat(1, 2, 3, 4); - LLQuaternion quatparent(5, 6, 7, 8); - formMatrix_obj.setRotation(quat); - parent.setRotation(quatparent); - formMatrix_obj.setParent(&parent); - - parent.update(); - formMatrix_obj.update(); - - LLVector3 worldPos = llvecpos; - worldPos.scaleVec(llvecparentscale); - worldPos *= quatparent; - worldPos += llvecpospar; - - LLQuaternion worldRot = quat * quatparent; - - ensure("getWorldPosition failed: ", formMatrix_obj.getWorldPosition() == worldPos); - ensure("getWorldRotation failed: ", formMatrix_obj.getWorldRotation() == worldRot); - - ensure("getWorldPosition for parent failed: ", parent.getWorldPosition() == llvecpospar); - ensure("getWorldRotation for parent failed: ", parent.getWorldRotation() == quatparent); - } -} - +/**
+ * @file xform_test.cpp
+ * @author Adroit
+ * @date March 2007
+ * @brief Test cases for LLXform
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "../test/lltut.h"
+
+#include "../xform.h"
+
+namespace tut
+{
+ struct xform_test
+ {
+ };
+ typedef test_group<xform_test> xform_test_t;
+ typedef xform_test_t::object xform_test_object_t;
+ tut::xform_test_t tut_xform_test("LLXForm");
+
+ //test case for init(), getParent(), getRotation(), getPositionW(), getWorldRotation() fns.
+ template<> template<>
+ void xform_test_object_t::test<1>()
+ {
+ LLXform xform_obj;
+ LLVector3 emptyVec(0.f,0.f,0.f);
+ LLVector3 initialScaleVec(1.f,1.f,1.f);
+
+ ensure("LLXform empty constructor failed: ", !xform_obj.getParent() && !xform_obj.isChanged() &&
+ xform_obj.getPosition() == emptyVec &&
+ (xform_obj.getRotation()).isIdentity() &&
+ xform_obj.getScale() == initialScaleVec &&
+ xform_obj.getPositionW() == emptyVec &&
+ (xform_obj.getWorldRotation()).isIdentity() &&
+ !xform_obj.getScaleChildOffset());
+ }
+
+ // test cases for
+ // setScale(const LLVector3& scale)
+ // setScale(const F32 x, const F32 y, const F32 z)
+ // setRotation(const F32 x, const F32 y, const F32 z)
+ // setPosition(const F32 x, const F32 y, const F32 z)
+ // getLocalMat4(LLMatrix4 &mat)
+ template<> template<>
+ void xform_test_object_t::test<2>()
+ {
+ LLMatrix4 llmat4;
+ LLXform xform_obj;
+
+ F32 x = 3.6f;
+ F32 y = 5.5f;
+ F32 z = 4.2f;
+ F32 w = 0.f;
+ F32 posz = z + 2.122f;
+ LLVector3 vec(x, y, z);
+ xform_obj.setScale(x, y, z);
+ xform_obj.setPosition(x, y, posz);
+ ensure("setScale failed: ", xform_obj.getScale() == vec);
+
+ vec.setVec(x, y, posz);
+ ensure("getPosition failed: ", xform_obj.getPosition() == vec);
+
+ x = x * 2.f;
+ y = y + 2.3f;
+ z = posz * 4.f;
+ vec.setVec(x, y, z);
+ xform_obj.setPositionX(x);
+ xform_obj.setPositionY(y);
+ xform_obj.setPositionZ(z);
+ ensure("setPositionX/Y/Z failed: ", xform_obj.getPosition() == vec);
+
+ xform_obj.setScaleChildOffset(true);
+ ensure("setScaleChildOffset failed: ", xform_obj.getScaleChildOffset());
+
+ vec.setVec(x, y, z);
+
+ xform_obj.addPosition(vec);
+ vec += vec;
+ ensure("addPosition failed: ", xform_obj.getPosition() == vec);
+
+ xform_obj.setScale(vec);
+ ensure("setScale vector failed: ", xform_obj.getScale() == vec);
+
+ LLQuaternion quat(x, y, z, w);
+ xform_obj.setRotation(quat);
+ ensure("setRotation quat failed: ", xform_obj.getRotation() == quat);
+
+ xform_obj.setRotation(x, y, z, w);
+ ensure("getRotation 2 failed: ", xform_obj.getRotation() == quat);
+
+ xform_obj.setRotation(x, y, z);
+ quat.setQuat(x,y,z);
+ ensure("setRotation xyz failed: ", xform_obj.getRotation() == quat);
+
+ // LLXform::setRotation(const F32 x, const F32 y, const F32 z)
+ // Does normalization
+ // LLXform::setRotation(const F32 x, const F32 y, const F32 z, const F32 s)
+ // Simply copies the individual values - does not do any normalization.
+ // Is that the expected behavior?
+ }
+
+ // test cases for inline bool setParent(LLXform *parent) and getParent() fn.
+ template<> template<>
+ void xform_test_object_t::test<3>()
+ {
+ LLXform xform_obj;
+ LLXform par;
+ LLXform grandpar;
+ xform_obj.setParent(&par);
+ par.setParent(&grandpar);
+ ensure("setParent/getParent failed: ", &par == xform_obj.getParent());
+ ensure("getRoot failed: ", &grandpar == xform_obj.getRoot());
+ ensure("isRoot failed: ", grandpar.isRoot() && !par.isRoot() && !xform_obj.isRoot());
+ ensure("isRootEdit failed: ", grandpar.isRootEdit() && !par.isRootEdit() && !xform_obj.isRootEdit());
+ }
+
+ template<> template<>
+ void xform_test_object_t::test<4>()
+ {
+ LLXform xform_obj;
+ xform_obj.setChanged(LLXform::TRANSLATED | LLXform::ROTATED | LLXform::SCALED);
+ ensure("setChanged/isChanged failed: ", xform_obj.isChanged());
+
+ xform_obj.clearChanged(LLXform::TRANSLATED | LLXform::ROTATED | LLXform::SCALED);
+ ensure("clearChanged failed: ", !xform_obj.isChanged());
+
+ LLVector3 llvect3(12.4f, -5.6f, 0.34f);
+ xform_obj.setScale(llvect3);
+ ensure("setScale did not set SCALED flag: ", xform_obj.isChanged(LLXform::SCALED));
+ xform_obj.setPosition(1.2f, 2.3f, 3.4f);
+ ensure("setScale did not set TRANSLATED flag: ", xform_obj.isChanged(LLXform::TRANSLATED));
+ ensure("TRANSLATED reset SCALED flag: ", xform_obj.isChanged(LLXform::TRANSLATED | LLXform::SCALED));
+ xform_obj.clearChanged(LLXform::SCALED);
+ ensure("reset SCALED failed: ", !xform_obj.isChanged(LLXform::SCALED));
+ xform_obj.setRotation(1, 2, 3, 4);
+ ensure("ROTATION flag not set ", xform_obj.isChanged(LLXform::TRANSLATED | LLXform::ROTATED));
+ xform_obj.setScale(llvect3);
+ ensure("ROTATION flag not set ", xform_obj.isChanged(LLXform::MOVED));
+ }
+
+ //to test init() and getWorldMatrix() fns.
+ template<> template<>
+ void xform_test_object_t::test<5>()
+ {
+ LLXformMatrix formMatrix_obj;
+ formMatrix_obj.init();
+ LLMatrix4 mat4_obj;
+
+ ensure("1. The value is not NULL", 1.f == formMatrix_obj.getWorldMatrix().mMatrix[0][0]);
+ ensure("2. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[0][1]);
+ ensure("3. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[0][2]);
+ ensure("4. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[0][3]);
+ ensure("5. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[1][0]);
+ ensure("6. The value is not NULL", 1.f == formMatrix_obj.getWorldMatrix().mMatrix[1][1]);
+ ensure("7. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[1][2]);
+ ensure("8. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[1][3]);
+ ensure("9. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[2][0]);
+ ensure("10. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[2][1]);
+ ensure("11. The value is not NULL", 1.f == formMatrix_obj.getWorldMatrix().mMatrix[2][2]);
+ ensure("12. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[2][3]);
+ ensure("13. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[3][0]);
+ ensure("14. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[3][1]);
+ ensure("15. The value is not NULL", 0.f == formMatrix_obj.getWorldMatrix().mMatrix[3][2]);
+ ensure("16. The value is not NULL", 1.f == formMatrix_obj.getWorldMatrix().mMatrix[3][3]);
+ }
+
+ //to test mMin.clearVec() and mMax.clearVec() fns
+ template<> template<>
+ void xform_test_object_t::test<6>()
+ {
+ LLXformMatrix formMatrix_obj;
+ formMatrix_obj.init();
+ LLVector3 llmin_vec3;
+ LLVector3 llmax_vec3;
+ formMatrix_obj.getMinMax(llmin_vec3, llmax_vec3);
+ ensure("1. The value is not NULL", 0.f == llmin_vec3.mV[0]);
+ ensure("2. The value is not NULL", 0.f == llmin_vec3.mV[1]);
+ ensure("3. The value is not NULL", 0.f == llmin_vec3.mV[2]);
+ ensure("4. The value is not NULL", 0.f == llmin_vec3.mV[0]);
+ ensure("5. The value is not NULL", 0.f == llmin_vec3.mV[1]);
+ ensure("6. The value is not NULL", 0.f == llmin_vec3.mV[2]);
+ }
+
+ //test case of update() fn.
+ template<> template<>
+ void xform_test_object_t::test<7>()
+ {
+ LLXformMatrix formMatrix_obj;
+
+ LLXformMatrix parent;
+ LLVector3 llvecpos(1.0, 2.0, 3.0);
+ LLVector3 llvecpospar(10.0, 20.0, 30.0);
+ formMatrix_obj.setPosition(llvecpos);
+ parent.setPosition(llvecpospar);
+
+ LLVector3 llvecparentscale(1.0, 2.0, 0);
+ parent.setScaleChildOffset(true);
+ parent.setScale(llvecparentscale);
+
+ LLQuaternion quat(1, 2, 3, 4);
+ LLQuaternion quatparent(5, 6, 7, 8);
+ formMatrix_obj.setRotation(quat);
+ parent.setRotation(quatparent);
+ formMatrix_obj.setParent(&parent);
+
+ parent.update();
+ formMatrix_obj.update();
+
+ LLVector3 worldPos = llvecpos;
+ worldPos.scaleVec(llvecparentscale);
+ worldPos *= quatparent;
+ worldPos += llvecpospar;
+
+ LLQuaternion worldRot = quat * quatparent;
+
+ ensure("getWorldPosition failed: ", formMatrix_obj.getWorldPosition() == worldPos);
+ ensure("getWorldRotation failed: ", formMatrix_obj.getWorldRotation() == worldRot);
+
+ ensure("getWorldPosition for parent failed: ", parent.getWorldPosition() == llvecpospar);
+ ensure("getWorldRotation for parent failed: ", parent.getWorldRotation() == quatparent);
+ }
+}
+
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