diff options
Diffstat (limited to 'indra/llmath/tests')
-rw-r--r-- | indra/llmath/tests/llbbox_test.cpp | 2 | ||||
-rw-r--r-- | indra/llmath/tests/llquaternion_test.cpp | 2 | ||||
-rw-r--r-- | indra/llmath/tests/m3math_test.cpp | 27 | ||||
-rw-r--r-- | indra/llmath/tests/v2math_test.cpp | 6 | ||||
-rw-r--r-- | indra/llmath/tests/v3color_test.cpp | 6 | ||||
-rw-r--r-- | indra/llmath/tests/v3dmath_test.cpp | 4 | ||||
-rw-r--r-- | indra/llmath/tests/v3math_test.cpp | 8 | ||||
-rw-r--r-- | indra/llmath/tests/v4color_test.cpp | 4 | ||||
-rw-r--r-- | indra/llmath/tests/v4coloru_test.cpp | 2 | ||||
-rw-r--r-- | indra/llmath/tests/v4math_test.cpp | 6 |
10 files changed, 39 insertions, 28 deletions
diff --git a/indra/llmath/tests/llbbox_test.cpp b/indra/llmath/tests/llbbox_test.cpp index 8064ab217d..fd0dbb58fc 100644 --- a/indra/llmath/tests/llbbox_test.cpp +++ b/indra/llmath/tests/llbbox_test.cpp @@ -34,7 +34,7 @@ #define ANGLE (3.14159265f / 2.0f) -#define APPROX_EQUAL(a, b) dist_vec((a),(b)) < 1e-5 +#define APPROX_EQUAL(a, b) (dist_vec_squared((a),(b)) < 1e-10) namespace tut { diff --git a/indra/llmath/tests/llquaternion_test.cpp b/indra/llmath/tests/llquaternion_test.cpp index 9e79b299ff..e69010b2d6 100644 --- a/indra/llmath/tests/llquaternion_test.cpp +++ b/indra/llmath/tests/llquaternion_test.cpp @@ -29,12 +29,12 @@ #include "linden_common.h" #include "../test/lltut.h" -#include "../llquaternion.h" #include "../v4math.h" #include "../v3math.h" #include "../v3dmath.h" #include "../m4math.h" #include "../m3math.h" +#include "../llquaternion.h" namespace tut { diff --git a/indra/llmath/tests/m3math_test.cpp b/indra/llmath/tests/m3math_test.cpp index 8abf61b740..1ca2b005d9 100644 --- a/indra/llmath/tests/m3math_test.cpp +++ b/indra/llmath/tests/m3math_test.cpp @@ -37,6 +37,16 @@ #include "../test/lltut.h" +#if LL_WINDOWS +// disable unreachable code warnings caused by usage of skip. +#pragma warning(disable: 4702) +#endif + +#if LL_WINDOWS +// disable unreachable code warnings caused by usage of skip. +#pragma warning(disable: 4702) +#endif + namespace tut { struct m3math_test @@ -277,20 +287,21 @@ namespace tut LLVector3 llvec2(1, 2, 0); LLVector3 llvec3(2, 4, 2); + skip("This test fails depending on architecture. Need to fix comparison operation, is_approx_equal, to work on more than one platform."); + llmat_obj.setRows(llvec1, llvec2, llvec3); llmat_obj.orthogonalize(); - skip("Grr, LLMatrix3::orthogonalize test is failing. Has it ever worked?"); ensure("LLMatrix3::orthogonalize failed ", - is_approx_equal(0.19611613f, llmat_obj.mMatrix[0][0]) && + is_approx_equal(0.19611614f, llmat_obj.mMatrix[0][0]) && is_approx_equal(0.78446454f, llmat_obj.mMatrix[0][1]) && - is_approx_equal(0.58834839f, llmat_obj.mMatrix[0][2]) && - is_approx_equal(0.47628206f, llmat_obj.mMatrix[1][0]) && - is_approx_equal(0.44826555f, llmat_obj.mMatrix[1][1]) && - is_approx_equal(-0.75644791f, llmat_obj.mMatrix[1][2]) && - is_approx_equal(-0.85714287f, llmat_obj.mMatrix[2][0]) && + is_approx_equal(0.58834841f, llmat_obj.mMatrix[0][2]) && + is_approx_equal(0.47628204f, llmat_obj.mMatrix[1][0]) && + is_approx_equal(0.44826545f, llmat_obj.mMatrix[1][1]) && + is_approx_equal(-0.75644795f, llmat_obj.mMatrix[1][2]) && + is_approx_equal(-0.85714286f, llmat_obj.mMatrix[2][0]) && is_approx_equal(0.42857143f, llmat_obj.mMatrix[2][1]) && - is_approx_equal(-0.28571427f, llmat_obj.mMatrix[2][2])); + is_approx_equal(-0.28571429f, llmat_obj.mMatrix[2][2])); } //test case for adjointTranspose() fn. diff --git a/indra/llmath/tests/v2math_test.cpp b/indra/llmath/tests/v2math_test.cpp index 9747996b25..4d6a2eca93 100644 --- a/indra/llmath/tests/v2math_test.cpp +++ b/indra/llmath/tests/v2math_test.cpp @@ -85,7 +85,7 @@ namespace tut F32 x = 2.2345f, y = 3.5678f ; LLVector2 vec2(x,y); ensure("magVecSquared:Fail ", is_approx_equal(vec2.magVecSquared(), (x*x + y*y))); - ensure("magVec:Fail ", is_approx_equal(vec2.magVec(), fsqrtf(x*x + y*y))); + ensure("magVec:Fail ", is_approx_equal(vec2.magVec(), (F32) sqrt(x*x + y*y))); } template<> template<> @@ -407,7 +407,7 @@ namespace tut ensure_equals("dist_vec_squared values are not equal",val2, val1); val1 = dist_vec(vec2, vec3); - val2 = fsqrtf((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2)); + val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2)); ensure_equals("dist_vec values are not equal",val2, val1); } @@ -431,7 +431,7 @@ namespace tut LLVector2 vec2(x1, y1); F32 vecMag = vec2.normVec(); - F32 mag = fsqrtf(x1*x1 + y1*y1); + F32 mag = (F32) sqrt(x1*x1 + y1*y1); F32 oomag = 1.f / mag; val1 = x1 * oomag; diff --git a/indra/llmath/tests/v3color_test.cpp b/indra/llmath/tests/v3color_test.cpp index 2c00f00ab3..29d1c483ab 100644 --- a/indra/llmath/tests/v3color_test.cpp +++ b/indra/llmath/tests/v3color_test.cpp @@ -93,7 +93,7 @@ namespace tut F32 r = 2.3436212f, g = 1231.f, b = 4.7849321232f; LLColor3 llcolor3(r,g,b); ensure("magVecSquared:Fail ", is_approx_equal(llcolor3.magVecSquared(), (r*r + g*g + b*b))); - ensure("magVec:Fail ", is_approx_equal(llcolor3.magVec(), fsqrtf(r*r + g*g + b*b))); + ensure("magVec:Fail ", is_approx_equal(llcolor3.magVec(), (F32) sqrt(r*r + g*g + b*b))); } template<> template<> @@ -103,7 +103,7 @@ namespace tut F32 val1, val2,val3; LLColor3 llcolor3(r,g,b); F32 vecMag = llcolor3.normVec(); - F32 mag = fsqrtf(r*r + g*g + b*b); + F32 mag = (F32) sqrt(r*r + g*g + b*b); F32 oomag = 1.f / mag; val1 = r * oomag; val2 = g * oomag; @@ -286,7 +286,7 @@ namespace tut F32 r1 =1.f, g1 = 2.f,b1 = 1.2f, r2 = -2.3f, g2 = 1.11f, b2 = 1234.234f; LLColor3 llcolor3(r1,g1,b1),llcolor3a(r2,g2,b2); F32 val = distVec(llcolor3,llcolor3a); - ensure("distVec failed ", is_approx_equal(fsqrtf((r1-r2)*(r1-r2) + (g1-g2)*(g1-g2) + (b1-b2)*(b1-b2)) ,val)); + ensure("distVec failed ", is_approx_equal((F32) sqrt((r1-r2)*(r1-r2) + (g1-g2)*(g1-g2) + (b1-b2)*(b1-b2)) ,val)); F32 val1 = distVec_squared(llcolor3,llcolor3a); ensure("distVec_squared failed ", is_approx_equal(((r1-r2)*(r1-r2) + (g1-g2)*(g1-g2) + (b1-b2)*(b1-b2)) ,val1)); diff --git a/indra/llmath/tests/v3dmath_test.cpp b/indra/llmath/tests/v3dmath_test.cpp index b67346f4e5..20b26faa12 100644 --- a/indra/llmath/tests/v3dmath_test.cpp +++ b/indra/llmath/tests/v3dmath_test.cpp @@ -30,11 +30,11 @@ #include "llsd.h" #include "../test/lltut.h" -#include "../llquaternion.h" #include "../m3math.h" #include "../v4math.h" #include "../v3dmath.h" #include "../v3dmath.h" +#include "../llquaternion.h" namespace tut { @@ -403,7 +403,7 @@ namespace tut LLVector3d vec3D(x,y,z); F64 res = (x*x + y*y + z*z) - vec3D.magVecSquared(); ensure("1:magVecSquared:Fail ", ((-F_APPROXIMATELY_ZERO <= res)&& (res <=F_APPROXIMATELY_ZERO))); - res = fsqrtf(x*x + y*y + z*z) - vec3D.magVec(); + res = (F32) sqrt(x*x + y*y + z*z) - vec3D.magVec(); ensure("2:magVec: Fail ", ((-F_APPROXIMATELY_ZERO <= res)&& (res <=F_APPROXIMATELY_ZERO))); } diff --git a/indra/llmath/tests/v3math_test.cpp b/indra/llmath/tests/v3math_test.cpp index e4732bf861..df7a77002f 100644 --- a/indra/llmath/tests/v3math_test.cpp +++ b/indra/llmath/tests/v3math_test.cpp @@ -30,12 +30,12 @@ #include "../test/lltut.h" #include "llsd.h" -#include "../llquaternion.h" -#include "../llquantize.h" #include "../v3dmath.h" #include "../m3math.h" #include "../v4math.h" #include "../v3math.h" +#include "../llquaternion.h" +#include "../llquantize.h" namespace tut @@ -149,7 +149,7 @@ namespace tut F32 x = 2.32f, y = 1.212f, z = -.12f; LLVector3 vec3(x,y,z); ensure("1:magVecSquared:Fail ", is_approx_equal(vec3.magVecSquared(), (x*x + y*y + z*z))); - ensure("2:magVec:Fail ", is_approx_equal(vec3.magVec(), fsqrtf(x*x + y*y + z*z))); + ensure("2:magVec:Fail ", is_approx_equal(vec3.magVec(), (F32) sqrt(x*x + y*y + z*z))); } template<> template<> @@ -509,7 +509,7 @@ namespace tut F32 val1,val2; LLVector3 vec3(x1,y1,z1),vec3a(x2,y2,z2); val1 = dist_vec(vec3,vec3a); - val2 = fsqrtf((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); + val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); ensure_equals("1:dist_vec: Fail ",val2, val1); val1 = dist_vec_squared(vec3,vec3a); val2 =((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); diff --git a/indra/llmath/tests/v4color_test.cpp b/indra/llmath/tests/v4color_test.cpp index fbd43625d1..d7eec3c87f 100644 --- a/indra/llmath/tests/v4color_test.cpp +++ b/indra/llmath/tests/v4color_test.cpp @@ -155,7 +155,7 @@ namespace tut F32 r = 0x20, g = 0xFFFF, b = 0xFF; LLColor4 llcolor4(r,g,b); ensure("magVecSquared:Fail ", is_approx_equal(llcolor4.magVecSquared(), (r*r + g*g + b*b))); - ensure("magVec:Fail ", is_approx_equal(llcolor4.magVec(), fsqrtf(r*r + g*g + b*b))); + ensure("magVec:Fail ", is_approx_equal(llcolor4.magVec(), (F32) sqrt(r*r + g*g + b*b))); } template<> template<> @@ -164,7 +164,7 @@ namespace tut F32 r = 0x20, g = 0xFFFF, b = 0xFF; LLColor4 llcolor4(r,g,b); F32 vecMag = llcolor4.normVec(); - F32 mag = fsqrtf(r*r + g*g + b*b); + F32 mag = (F32) sqrt(r*r + g*g + b*b); F32 oomag = 1.f / mag; F32 val1 = r * oomag, val2 = g * oomag, val3 = b * oomag; ensure("1:normVec failed ", (is_approx_equal(val1, llcolor4.mV[0]) && is_approx_equal(val2, llcolor4.mV[1]) && is_approx_equal(val3, llcolor4.mV[2]) && is_approx_equal(vecMag, mag))); diff --git a/indra/llmath/tests/v4coloru_test.cpp b/indra/llmath/tests/v4coloru_test.cpp index 6d84ba41ef..128f6f3564 100644 --- a/indra/llmath/tests/v4coloru_test.cpp +++ b/indra/llmath/tests/v4coloru_test.cpp @@ -135,7 +135,7 @@ namespace tut U8 r = 0x12, g = 0xFF, b = 0xAF; LLColor4U llcolor4u(r,g,b); ensure("magVecSquared:Fail ", is_approx_equal(llcolor4u.magVecSquared(), (F32)(r*r + g*g + b*b))); - ensure("magVec:Fail ", is_approx_equal(llcolor4u.magVec(), fsqrtf(r*r + g*g + b*b))); + ensure("magVec:Fail ", is_approx_equal(llcolor4u.magVec(), (F32) sqrt((F32) (r*r + g*g + b*b)))); } template<> template<> diff --git a/indra/llmath/tests/v4math_test.cpp b/indra/llmath/tests/v4math_test.cpp index b1f934e555..191ac864df 100644 --- a/indra/llmath/tests/v4math_test.cpp +++ b/indra/llmath/tests/v4math_test.cpp @@ -30,9 +30,9 @@ #include "../test/lltut.h" #include "llsd.h" -#include "../llquaternion.h" #include "../m4math.h" #include "../v4math.h" +#include "../llquaternion.h" namespace tut { @@ -96,7 +96,7 @@ namespace tut { F32 x = 10.f, y = -2.3f, z = -.023f; LLVector4 vec4(x,y,z); - ensure("magVec:Fail ", is_approx_equal(vec4.magVec(), fsqrtf(x*x + y*y + z*z))); + ensure("magVec:Fail ", is_approx_equal(vec4.magVec(), (F32) sqrt(x*x + y*y + z*z))); ensure("magVecSquared:Fail ", is_approx_equal(vec4.magVecSquared(), (x*x + y*y + z*z))); } @@ -337,7 +337,7 @@ namespace tut F32 val1,val2; LLVector4 vec4(x1,y1,z1),vec4a(x2,y2,z2); val1 = dist_vec(vec4,vec4a); - val2 = fsqrtf((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); + val2 = (F32) sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); ensure_equals("dist_vec: Fail ",val2, val1); val1 = dist_vec_squared(vec4,vec4a); val2 =((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2) + (z1 - z2)* (z1 -z2)); |