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-rwxr-xr-x[-rw-r--r--]indra/llmath/tests/v3dmath_test.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/llmath/tests/v3dmath_test.cpp b/indra/llmath/tests/v3dmath_test.cpp
index 68bcbd124f..20b26faa12 100644..100755
--- a/indra/llmath/tests/v3dmath_test.cpp
+++ b/indra/llmath/tests/v3dmath_test.cpp
@@ -30,11 +30,11 @@
#include "llsd.h"
#include "../test/lltut.h"
-#include "../llquaternion.h"
#include "../m3math.h"
#include "../v4math.h"
#include "../v3dmath.h"
#include "../v3dmath.h"
+#include "../llquaternion.h"
namespace tut
{
@@ -43,7 +43,7 @@ namespace tut
};
typedef test_group<v3dmath_data> v3dmath_test;
typedef v3dmath_test::object v3dmath_object;
- tut::v3dmath_test v3dmath_testcase("v3dmath");
+ tut::v3dmath_test v3dmath_testcase("v3dmath_h");
template<> template<>
void v3dmath_object::test<1>()
@@ -403,7 +403,7 @@ namespace tut
LLVector3d vec3D(x,y,z);
F64 res = (x*x + y*y + z*z) - vec3D.magVecSquared();
ensure("1:magVecSquared:Fail ", ((-F_APPROXIMATELY_ZERO <= res)&& (res <=F_APPROXIMATELY_ZERO)));
- res = fsqrtf(x*x + y*y + z*z) - vec3D.magVec();
+ res = (F32) sqrt(x*x + y*y + z*z) - vec3D.magVec();
ensure("2:magVec: Fail ", ((-F_APPROXIMATELY_ZERO <= res)&& (res <=F_APPROXIMATELY_ZERO)));
}