diff options
Diffstat (limited to 'indra/llmath/llvolumeoctree.h')
-rwxr-xr-x[-rw-r--r--] | indra/llmath/llvolumeoctree.h | 43 |
1 files changed, 35 insertions, 8 deletions
diff --git a/indra/llmath/llvolumeoctree.h b/indra/llmath/llvolumeoctree.h index 688d91dc40..80d6ced36d 100644..100755 --- a/indra/llmath/llvolumeoctree.h +++ b/indra/llmath/llvolumeoctree.h @@ -37,9 +37,19 @@ class LLVolumeTriangle : public LLRefCount { public: + void* operator new(size_t size) + { + return ll_aligned_malloc_16(size); + } + + void operator delete(void* ptr) + { + ll_aligned_free_16(ptr); + } + LLVolumeTriangle() { - + mBinIndex = -1; } LLVolumeTriangle(const LLVolumeTriangle& rhs) @@ -58,21 +68,38 @@ public: } - LLVector4a mPositionGroup; + LL_ALIGN_16(LLVector4a mPositionGroup); const LLVector4a* mV[3]; U16 mIndex[3]; F32 mRadius; + mutable S32 mBinIndex; + virtual const LLVector4a& getPositionGroup() const; virtual const F32& getBinRadius() const; + + S32 getBinIndex() const { return mBinIndex; } + void setBinIndex(S32 idx) const { mBinIndex = idx; } + + }; class LLVolumeOctreeListener : public LLOctreeListener<LLVolumeTriangle> { public: + void* operator new(size_t size) + { + return ll_aligned_malloc_16(size); + } + + void operator delete(void* ptr) + { + ll_aligned_free_16(ptr); + } + LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle>* node); ~LLVolumeOctreeListener(); @@ -99,8 +126,8 @@ public: public: - LLVector4a mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects) - LLVector4a mExtents[2]; // extents (min, max) of this node and all its children + LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects) + LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children }; class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle> @@ -110,16 +137,16 @@ public: LLVector4a mStart; LLVector4a mDir; LLVector4a mEnd; - LLVector3* mIntersection; + LLVector4a* mIntersection; LLVector2* mTexCoord; - LLVector3* mNormal; - LLVector3* mBinormal; + LLVector4a* mNormal; + LLVector4a* mTangent; F32* mClosestT; bool mHitFace; LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir, const LLVolumeFace* face, F32* closest_t, - LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal); + LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent); void traverse(const LLOctreeNode<LLVolumeTriangle>* node); |