diff options
Diffstat (limited to 'indra/llmath/llvolume.h')
-rw-r--r-- | indra/llmath/llvolume.h | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 1509241623..afed98ff36 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -908,7 +908,7 @@ public: void remap(); void optimize(F32 angle_cutoff = 2.f); - bool cacheOptimize(); + bool cacheOptimize(bool gen_tangents = false); void createOctree(F32 scaler = 0.25f, const LLVector4a& center = LLVector4a(0,0,0), const LLVector4a& size = LLVector4a(0.5f,0.5f,0.5f)); void destroyOctree(); @@ -960,10 +960,6 @@ public: // indexes for mPositions/mNormals/mTexCoords U16* mIndices; - // vertex buffer filled in by LLFace to cache this volume face geometry in vram - // (declared as a LLPointer to LLRefCount to avoid dependency on LLVertexBuffer) - mutable LLPointer<LLRefCount> mVertexBuffer; - std::vector<S32> mEdge; //list of skin weights for rigged volumes @@ -985,6 +981,11 @@ public: //whether or not face has been cache optimized BOOL mOptimized; + // if this is a mesh asset, scale and translation that were applied + // when encoding the source mesh into a unit cube + // used for regenerating tangents + LLVector3 mNormalizedScale = LLVector3(1,1,1); + private: LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* mOctree; LLVolumeTriangle* mOctreeTriangles; @@ -1033,7 +1034,7 @@ public: void setDirty() { mPathp->setDirty(); mProfilep->setDirty(); } void regen(); - void genTangents(S32 face); + void genTangents(S32 face); BOOL isConvex() const; BOOL isCap(S32 face); @@ -1087,7 +1088,10 @@ public: void copyVolumeFaces(const LLVolume* volume); void copyFacesTo(std::vector<LLVolumeFace> &faces) const; void copyFacesFrom(const std::vector<LLVolumeFace> &faces); - bool cacheOptimize(); + + // use meshoptimizer to optimize index buffer for vertex shader cache + // gen_tangents - if true, generate MikkTSpace tangents if needed before optimizing index buffer + bool cacheOptimize(bool gen_tangents = false); private: void sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type); @@ -1107,15 +1111,18 @@ private: bool unpackVolumeFacesInternal(const LLSD& mdl); public: - virtual void setMeshAssetLoaded(BOOL loaded); - virtual BOOL isMeshAssetLoaded(); + virtual void setMeshAssetLoaded(bool loaded); + virtual bool isMeshAssetLoaded(); + virtual void setMeshAssetUnavaliable(bool unavaliable); + virtual bool isMeshAssetUnavaliable(); protected: BOOL mUnique; F32 mDetail; S32 mSculptLevel; F32 mSurfaceArea; //unscaled surface area - BOOL mIsMeshAssetLoaded; + bool mIsMeshAssetLoaded; + bool mIsMeshAssetUnavaliable; const LLVolumeParams mParams; LLPath *mPathp; |