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-rw-r--r--indra/llmath/llvolume.h16
1 files changed, 5 insertions, 11 deletions
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index 76cf9de613..c845556557 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -54,6 +54,7 @@ class LLVolumeTriangle;
#include "llstrider.h"
#include "v4coloru.h"
#include "llrefcount.h"
+#include "llpointer.h"
#include "llfile.h"
//============================================================================
@@ -919,6 +920,10 @@ public:
LLVector2* mTexCoords;
U16* mIndices;
+ //vertex buffer filled in by LLFace to cache this volume face geometry in vram
+ // (declared as a LLPointer to LLRefCount to avoid dependency on LLVertexBuffer)
+ mutable LLPointer<LLRefCount> mVertexBuffer;
+
std::vector<S32> mEdge;
//list of skin weights for rigged volumes
@@ -1018,17 +1023,6 @@ public:
LLVector3* normal = NULL,
LLVector3* bi_normal = NULL);
- // The following cleans up vertices and triangles,
- // getting rid of degenerate triangles and duplicate vertices,
- // and allocates new arrays with the clean data.
- static BOOL cleanupTriangleData( const S32 num_input_vertices,
- const std::vector<Point> &input_vertices,
- const S32 num_input_triangles,
- S32 *input_triangles,
- S32 &num_output_vertices,
- LLVector3 **output_vertices,
- S32 &num_output_triangles,
- S32 **output_triangles);
LLFaceID generateFaceMask();
BOOL isFaceMaskValid(LLFaceID face_mask);