diff options
Diffstat (limited to 'indra/llmath/llvolume.cpp')
-rw-r--r-- | indra/llmath/llvolume.cpp | 202 |
1 files changed, 7 insertions, 195 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index d261811aa2..c4172de651 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -48,6 +48,7 @@ #include "lloctree.h" #include "lldarray.h" #include "llvolume.h" +#include "llvolumeoctree.h" #include "llstl.h" #include "llsdserialize.h" #include "llvector4a.h" @@ -133,50 +134,6 @@ BOOL LLLineSegmentBoxIntersect(const F32* start, const F32* end, const F32* cent return true; } -BOOL LLLineSegmentBoxIntersect(const LLVector4a& start, const LLVector4a& end, const LLVector4a& center, const LLVector4a& size) -{ - LLVector4a fAWdU; - LLVector4a dir; - LLVector4a diff; - - dir.setSub(end, start); - dir.mul(0.5f); - - diff.setAdd(end,start); - diff.mul(0.5f); - diff.sub(center); - fAWdU.setAbs(dir); - - LLVector4a rhs; - rhs.setAdd(size, fAWdU); - - LLVector4a lhs; - lhs.setAbs(diff); - - S32 grt = lhs.greaterThan4(rhs).getComparisonMask(); - - if (grt & 0x7) - { - return false; - } - - LLVector4a f; - f.setCross3(dir, diff); - f.setAbs(f); - - LLVector4a v0; v0.mQ = _mm_shuffle_ps(size.mQ, size.mQ, _MM_SHUFFLE(3,1,0,0)); - LLVector4a v1; v1.mQ = _mm_shuffle_ps(fAWdU.mQ, fAWdU.mQ, _MM_SHUFFLE(3,2,2,1)); - lhs.setMul(v0, v1); - - v0.mQ = _mm_shuffle_ps(size.mQ, size.mQ, _MM_SHUFFLE(3,2,2,1)); - v1.mQ = _mm_shuffle_ps(fAWdU.mQ, fAWdU.mQ, _MM_SHUFFLE(3,1,0,0)); - rhs.setMul(v0, v1); - rhs.add(lhs); - - grt = f.greaterThan4(rhs).getComparisonMask(); - - return (grt & 0x7) ? false : true; -} // intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir. @@ -203,7 +160,7 @@ BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, co LLVector4a det; det.setAllDot3(edge1, pvec); - if (det.greaterEqual4(LLVector4a::getApproximatelyZero()).getComparisonMask()) + if (det.greaterEqual4(LLVector4a::getApproximatelyZero()).getComparisonMask() & 0x7) { /* calculate distance from vert0 to ray origin */ LLVector4a tvec; @@ -213,8 +170,8 @@ BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, co LLVector4a u; u.setAllDot3(tvec,pvec); - if (u.greaterEqual4(LLVector4a::getZero()).getComparisonMask() && - u.lessEqual4(det).getComparisonMask()) + if ((u.greaterEqual4(LLVector4a::getZero()).getComparisonMask() & 0x7) && + (u.lessEqual4(det).getComparisonMask() & 0x7)) { /* prepare to test V parameter */ LLVector4a qvec; @@ -230,10 +187,10 @@ BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, co LLVector4a sum_uv; sum_uv.setAdd(u, v); - S32 v_gequal = v.greaterEqual4(LLVector4a::getZero()).getComparisonMask(); - S32 sum_lequal = sum_uv.lessEqual4(det).getComparisonMask(); + S32 v_gequal = v.greaterEqual4(LLVector4a::getZero()).getComparisonMask() & 0x7; + S32 sum_lequal = sum_uv.lessEqual4(det).getComparisonMask() & 0x7; - if (v_gequal && sum_lequal) + if (v_gequal && sum_lequal) { /* calculate t, scale parameters, ray intersects triangle */ LLVector4a t; @@ -338,44 +295,6 @@ BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, cons } } - -class LLVolumeOctreeListener : public LLOctreeListener<LLVolumeFace::Triangle> -{ -public: - - LLVolumeOctreeListener(LLOctreeNode<LLVolumeFace::Triangle>* node) - { - node->addListener(this); - - mBounds = (LLVector4a*) _mm_malloc(sizeof(LLVector4a)*4, 16); - mExtents = mBounds+2; - } - - ~LLVolumeOctreeListener() - { - _mm_free(mBounds); - } - - //LISTENER FUNCTIONS - virtual void handleChildAddition(const LLOctreeNode<LLVolumeFace::Triangle>* parent, - LLOctreeNode<LLVolumeFace::Triangle>* child) - { - new LLVolumeOctreeListener(child); - } - - virtual void handleStateChange(const LLTreeNode<LLVolumeFace::Triangle>* node) { } - virtual void handleChildRemoval(const LLOctreeNode<LLVolumeFace::Triangle>* parent, - const LLOctreeNode<LLVolumeFace::Triangle>* child) { } - virtual void handleInsertion(const LLTreeNode<LLVolumeFace::Triangle>* node, LLVolumeFace::Triangle* tri) { } - virtual void handleRemoval(const LLTreeNode<LLVolumeFace::Triangle>* node, LLVolumeFace::Triangle* tri) { } - virtual void handleDestruction(const LLTreeNode<LLVolumeFace::Triangle>* node) { } - - -public: - LLVector4a* mBounds; // bounding box (center, size) of this node and all its children (tight fit to objects) - LLVector4a* mExtents; // extents (min, max) of this node and all its children -}; - class LLVolumeOctreeRebound : public LLOctreeTravelerDepthFirst<LLVolumeFace::Triangle> { public: @@ -4436,113 +4355,6 @@ S32 LLVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, } -class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeFace::Triangle> -{ -public: - const LLVolumeFace* mFace; - LLVector4a mStart; - LLVector4a mDir; - LLVector4a mEnd; - LLVector3* mIntersection; - LLVector2* mTexCoord; - LLVector3* mNormal; - LLVector3* mBinormal; - F32* mClosestT; - bool mHitFace; - - LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir, - const LLVolumeFace* face, F32* closest_t, - LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal) - : mFace(face), - mStart(start), - mDir(dir), - mIntersection(intersection), - mTexCoord(tex_coord), - mNormal(normal), - mBinormal(bi_normal), - mClosestT(closest_t), - mHitFace(false) - { - mEnd.setAdd(mStart, mDir); - } - - void traverse(const LLOctreeNode<LLVolumeFace::Triangle>* node) - { - LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) node->getListener(0); - - /*const F32* start = mStart.getF32(); - const F32* end = mEnd.getF32(); - const F32* center = vl->mBounds[0].getF32(); - const F32* size = vl->mBounds[1].getF32();*/ - - if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1])) - { - node->accept(this); - for (S32 i = 0; i < node->getChildCount(); ++i) - { - traverse(node->getChild(i)); - } - } - } - - void visit(const LLOctreeNode<LLVolumeFace::Triangle>* node) - { - for (LLOctreeNode<LLVolumeFace::Triangle>::const_element_iter iter = - node->getData().begin(); iter != node->getData().end(); ++iter) - { - const LLVolumeFace::Triangle* tri = *iter; - - F32 a, b, t; - - if (LLTriangleRayIntersect(*tri->mV[0], *tri->mV[1], *tri->mV[2], - mStart, mDir, a, b, t)) - { - if ((t >= 0.f) && // if hit is after start - (t <= 1.f) && // and before end - (t < *mClosestT)) // and this hit is closer - { - *mClosestT = t; - mHitFace = true; - - if (mIntersection != NULL) - { - LLVector4a intersect = mDir; - intersect.mul(*mClosestT); - intersect.add(mStart); - mIntersection->set(intersect.getF32()); - } - - - if (mTexCoord != NULL) - { - LLVector2* tc = (LLVector2*) mFace->mTexCoords; - *mTexCoord = ((1.f - a - b) * tc[tri->mIndex[0]] + - a * tc[tri->mIndex[1]] + - b * tc[tri->mIndex[2]]); - - } - - if (mNormal != NULL) - { - LLVector4* norm = (LLVector4*) mFace->mNormals; - - *mNormal = ((1.f - a - b) * LLVector3(norm[tri->mIndex[0]]) + - a * LLVector3(norm[tri->mIndex[1]]) + - b * LLVector3(norm[tri->mIndex[2]])); - } - - if (mBinormal != NULL) - { - LLVector4* binormal = (LLVector4*) mFace->mBinormals; - *mBinormal = ((1.f - a - b) * LLVector3(binormal[tri->mIndex[0]]) + - a * LLVector3(binormal[tri->mIndex[1]]) + - b * LLVector3(binormal[tri->mIndex[2]])); - } - } - } - } - } -}; S32 LLVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, |