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-rw-r--r--indra/llmath/llvolume.cpp53
1 files changed, 23 insertions, 30 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index cc9744756f..53d56e96da 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -95,17 +95,6 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1;
extern BOOL gDebugGL;
-void assert_aligned(void* ptr, uintptr_t alignment)
-{
-#if 0
- uintptr_t t = (uintptr_t) ptr;
- if (t%alignment != 0)
- {
- llerrs << "Alignment check failed." << llendl;
- }
-#endif
-}
-
BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
{
LLVector3 test = (pt2-pt1)%(pt3-pt2);
@@ -328,16 +317,16 @@ public:
LLVector4a& min = node->mExtents[0];
LLVector4a& max = node->mExtents[1];
- if (!branch->getData().empty())
+ if (!branch->isEmpty())
{ //node has data, find AABB that binds data set
- const LLVolumeTriangle* tri = *(branch->getData().begin());
+ const LLVolumeTriangle* tri = *(branch->getDataBegin());
//initialize min/max to first available vertex
min = *(tri->mV[0]);
max = *(tri->mV[0]);
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
- branch->getData().begin(); iter != branch->getData().end(); ++iter)
+ branch->getDataBegin(); iter != branch->getDataEnd(); ++iter)
{ //for each triangle in node
//stretch by triangles in node
@@ -352,7 +341,7 @@ public:
max.setMax(max, *tri->mV[2]);
}
}
- else if (!branch->getChildren().empty())
+ else if (!branch->isLeaf())
{ //no data, but child nodes exist
LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0);
@@ -6962,14 +6951,14 @@ void LLVolumeFace::resizeVertices(S32 num_verts)
if (num_verts)
{
mPositions = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
- assert_aligned(mPositions, 16);
+ ll_assert_aligned(mPositions, 16);
mNormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
- assert_aligned(mNormals, 16);
+ ll_assert_aligned(mNormals, 16);
//pad texture coordinate block end to allow for QWORD reads
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
mTexCoords = (LLVector2*) ll_aligned_malloc_16(size);
- assert_aligned(mTexCoords, 16);
+ ll_assert_aligned(mTexCoords, 16);
}
else
{
@@ -6993,14 +6982,17 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con
// S32 old_size = mNumVertices*16;
//positions
- mPositions = (LLVector4a*) realloc(mPositions, new_size);
+ mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_size);
+ ll_assert_aligned(mPositions,16);
//normals
- mNormals = (LLVector4a*) realloc(mNormals, new_size);
-
+ mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_size);
+ ll_assert_aligned(mNormals,16);
+
//tex coords
new_size = ((new_verts*8)+0xF) & ~0xF;
- mTexCoords = (LLVector2*) realloc(mTexCoords, new_size);
+ mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, new_size);
+ ll_assert_aligned(mTexCoords,16);
//just clear binormals
@@ -7053,7 +7045,8 @@ void LLVolumeFace::pushIndex(const U16& idx)
S32 old_size = ((mNumIndices*2)+0xF) & ~0xF;
if (new_size != old_size)
{
- mIndices = (U16*) realloc(mIndices, new_size);
+ mIndices = (U16*) ll_aligned_realloc_16(mIndices, new_size);
+ ll_assert_aligned(mIndices,16);
}
mIndices[mNumIndices++] = idx;
@@ -7094,12 +7087,12 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
}
//allocate new buffer space
- mPositions = (LLVector4a*) realloc(mPositions, new_count*sizeof(LLVector4a));
- assert_aligned(mPositions, 16);
- mNormals = (LLVector4a*) realloc(mNormals, new_count*sizeof(LLVector4a));
- assert_aligned(mNormals, 16);
- mTexCoords = (LLVector2*) realloc(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF);
- assert_aligned(mTexCoords, 16);
+ mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_count*sizeof(LLVector4a));
+ ll_assert_aligned(mPositions, 16);
+ mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_count*sizeof(LLVector4a));
+ ll_assert_aligned(mNormals, 16);
+ mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF);
+ ll_assert_aligned(mTexCoords, 16);
mNumVertices = new_count;
@@ -7145,7 +7138,7 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
new_count = mNumIndices + face.mNumIndices;
//allocate new index buffer
- mIndices = (U16*) realloc(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF);
+ mIndices = (U16*) ll_aligned_realloc_16(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF);
//get destination address into new index buffer
U16* dst_idx = mIndices+mNumIndices;