diff options
Diffstat (limited to 'indra/llmath/llvolume.cpp')
-rw-r--r-- | indra/llmath/llvolume.cpp | 189 |
1 files changed, 45 insertions, 144 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index c7aec52698..69138f64f5 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -45,16 +45,15 @@ #include "llmatrix3a.h" #include "lloctree.h" #include "llvolume.h" -#include "llvolumeoctree.h" #include "llstl.h" #include "llsdserialize.h" #include "llvector4a.h" #include "llmatrix4a.h" #include "llmeshoptimizer.h" #include "lltimer.h" +#include "llvolumeoctree.h" -#include "mikktspace/mikktspace.h" -#include "mikktspace/mikktspace.c" // insert mikktspace implementation into llvolume object file +#include "mikktspace/mikktspace.hh" #if LL_USESYSTEMLIBS #include <meshoptimizer.h> @@ -381,77 +380,6 @@ BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, cons } } -class LLVolumeOctreeRebound : public LLOctreeTravelerDepthFirst<LLVolumeTriangle, LLVolumeTriangle*> -{ -public: - const LLVolumeFace* mFace; - - LLVolumeOctreeRebound(const LLVolumeFace* face) - { - mFace = face; - } - - virtual void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch) - { //this is a depth first traversal, so it's safe to assum all children have complete - //bounding data - LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME - - LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0); - - LLVector4a& min = node->mExtents[0]; - LLVector4a& max = node->mExtents[1]; - - if (!branch->isEmpty()) - { //node has data, find AABB that binds data set - const LLVolumeTriangle* tri = *(branch->getDataBegin()); - - //initialize min/max to first available vertex - min = *(tri->mV[0]); - max = *(tri->mV[0]); - - for (LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin(); iter != branch->getDataEnd(); ++iter) - { //for each triangle in node - - //stretch by triangles in node - tri = *iter; - - min.setMin(min, *tri->mV[0]); - min.setMin(min, *tri->mV[1]); - min.setMin(min, *tri->mV[2]); - - max.setMax(max, *tri->mV[0]); - max.setMax(max, *tri->mV[1]); - max.setMax(max, *tri->mV[2]); - } - } - else if (branch->getChildCount() > 0) - { //no data, but child nodes exist - LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0); - - //initialize min/max to extents of first child - min = child->mExtents[0]; - max = child->mExtents[1]; - } - else - { - llassert(!branch->isLeaf()); // Empty leaf - } - - for (S32 i = 0; i < branch->getChildCount(); ++i) - { //stretch by child extents - LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); - min.setMin(min, child->mExtents[0]); - max.setMax(max, child->mExtents[1]); - } - - node->mBounds[0].setAdd(min, max); - node->mBounds[0].mul(0.5f); - - node->mBounds[1].setSub(max,min); - node->mBounds[1].mul(0.5f); - } -}; - //------------------------------------------------------------------- // statics //------------------------------------------------------------------- @@ -5511,8 +5439,41 @@ struct MikktData } } } -}; + uint32_t GetNumFaces() + { + return uint32_t(face->mNumIndices / 3); + } + + uint32_t GetNumVerticesOfFace(const uint32_t face_num) + { + return 3; + } + + mikk::float3 GetPosition(const uint32_t face_num, const uint32_t vert_num) + { + F32* v = p[face_num * 3 + vert_num].mV; + return mikk::float3(v); + } + + mikk::float3 GetTexCoord(const uint32_t face_num, const uint32_t vert_num) + { + F32* uv = tc[face_num * 3 + vert_num].mV; + return mikk::float3(uv[0], uv[1], 1.0f); + } + + mikk::float3 GetNormal(const uint32_t face_num, const uint32_t vert_num) + { + F32* normal = n[face_num * 3 + vert_num].mV; + return mikk::float3(normal); + } + + void SetTangentSpace(const uint32_t face_num, const uint32_t vert_num, mikk::float3 T, bool orientation) + { + S32 i = face_num * 3 + vert_num; + t[i].set(T.x, T.y, T.z, orientation ? 1.0f : -1.0f); + } +}; bool LLVolumeFace::cacheOptimize(bool gen_tangents) { //optimize for vertex cache according to Forsyth method: @@ -5524,62 +5485,9 @@ bool LLVolumeFace::cacheOptimize(bool gen_tangents) { // generate mikkt space tangents before cache optimizing since the index buffer may change // a bit of a hack to do this here, but this function gets called exactly once for the lifetime of a mesh // and is executed on a background thread - SMikkTSpaceInterface ms; - - ms.m_getNumFaces = [](const SMikkTSpaceContext* pContext) - { - MikktData* data = (MikktData*)pContext->m_pUserData; - LLVolumeFace* face = data->face; - return face->mNumIndices / 3; - }; - - ms.m_getNumVerticesOfFace = [](const SMikkTSpaceContext* pContext, const int iFace) - { - return 3; - }; - - ms.m_getPosition = [](const SMikkTSpaceContext* pContext, float fvPosOut[], const int iFace, const int iVert) - { - MikktData* data = (MikktData*)pContext->m_pUserData; - F32* v = data->p[iFace * 3 + iVert].mV; - fvPosOut[0] = v[0]; - fvPosOut[1] = v[1]; - fvPosOut[2] = v[2]; - }; - - ms.m_getNormal = [](const SMikkTSpaceContext* pContext, float fvNormOut[], const int iFace, const int iVert) - { - MikktData* data = (MikktData*)pContext->m_pUserData; - F32* n = data->n[iFace * 3 + iVert].mV; - fvNormOut[0] = n[0]; - fvNormOut[1] = n[1]; - fvNormOut[2] = n[2]; - }; - - ms.m_getTexCoord = [](const SMikkTSpaceContext* pContext, float fvTexcOut[], const int iFace, const int iVert) - { - MikktData* data = (MikktData*)pContext->m_pUserData; - F32* tc = data->tc[iFace * 3 + iVert].mV; - fvTexcOut[0] = tc[0]; - fvTexcOut[1] = tc[1]; - }; - - ms.m_setTSpaceBasic = [](const SMikkTSpaceContext* pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert) - { - MikktData* data = (MikktData*)pContext->m_pUserData; - S32 i = iFace * 3 + iVert; - - data->t[i].set(fvTangent); - data->t[i].mV[3] = fSign; - }; - - ms.m_setTSpace = nullptr; - MikktData data(this); - - SMikkTSpaceContext ctx = { &ms, &data }; - - genTangSpaceDefault(&ctx); + mikk::Mikktspace ctx(data); + ctx.genTangSpace(); //re-weld meshopt_Stream mos[] = @@ -5600,9 +5508,6 @@ bool LLVolumeFace::cacheOptimize(bool gen_tangents) if (vert_count < 65535 && vert_count != 0) { - std::vector<U32> indices; - indices.resize(mNumIndices); - //copy results back into volume resizeVertices(vert_count); @@ -5691,8 +5596,7 @@ void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVe llassert(mNumIndices % 3 == 0); - mOctree = new LLOctreeRoot<LLVolumeTriangle, LLVolumeTriangle*>(center, size, NULL); - new LLVolumeOctreeListener(mOctree); + mOctree = new LLVolumeOctree(center, size); const U32 num_triangles = mNumIndices / 3; // Initialize all the triangles we need mOctreeTriangles = new LLVolumeTriangle[num_triangles]; @@ -5747,7 +5651,7 @@ void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVe while (!mOctree->balance()) { } //calculate AABB for each node - LLVolumeOctreeRebound rebound(this); + LLVolumeOctreeRebound rebound; rebound.traverse(mOctree); if (gDebugGL) @@ -5760,12 +5664,12 @@ void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVe void LLVolumeFace::destroyOctree() { delete mOctree; - mOctree = NULL; + mOctree = nullptr; delete[] mOctreeTriangles; - mOctreeTriangles = NULL; + mOctreeTriangles = nullptr; } -const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* LLVolumeFace::getOctree() const +const LLVolumeOctree* LLVolumeFace::getOctree() const { return mOctree; } @@ -6480,9 +6384,6 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) return TRUE; } -void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal, - const LLVector2 *texcoord, U32 triangleCount, const U16* index_array, LLVector4a *tangent); - void LLVolumeFace::createTangents() { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; @@ -6500,7 +6401,7 @@ void LLVolumeFace::createTangents() (*ptr++).clear(); } - CalculateTangentArray(mNumVertices, mPositions, mNormals, mTexCoords, mNumIndices / 3, mIndices, mTangents); + LLCalculateTangentArray(mNumVertices, mPositions, mNormals, mTexCoords, mNumIndices / 3, mIndices, mTangents); //normalize normals for (U32 i = 0; i < mNumVertices; i++) @@ -7210,7 +7111,7 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } //adapted from Lengyel, Eric. "Computing Tangent Space Basis Vectors for an Arbitrary Mesh". Terathon Software 3D Graphics Library, 2001. http://www.terathon.com/code/tangent.html -void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal, +void LLCalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal, const LLVector2 *texcoord, U32 triangleCount, const U16* index_array, LLVector4a *tangent) { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME |