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-rw-r--r--indra/llmath/llvolume.cpp344
1 files changed, 25 insertions, 319 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index cc9744756f..02c8d2b86f 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -35,7 +35,6 @@
#include <cmath>
#include "llerror.h"
-#include "llmemtype.h"
#include "llvolumemgr.h"
#include "v2math.h"
@@ -95,17 +94,6 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1;
extern BOOL gDebugGL;
-void assert_aligned(void* ptr, uintptr_t alignment)
-{
-#if 0
- uintptr_t t = (uintptr_t) ptr;
- if (t%alignment != 0)
- {
- llerrs << "Alignment check failed." << llendl;
- }
-#endif
-}
-
BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
{
LLVector3 test = (pt2-pt1)%(pt3-pt2);
@@ -328,16 +316,16 @@ public:
LLVector4a& min = node->mExtents[0];
LLVector4a& max = node->mExtents[1];
- if (!branch->getData().empty())
+ if (!branch->isEmpty())
{ //node has data, find AABB that binds data set
- const LLVolumeTriangle* tri = *(branch->getData().begin());
+ const LLVolumeTriangle* tri = *(branch->getDataBegin());
//initialize min/max to first available vertex
min = *(tri->mV[0]);
max = *(tri->mV[0]);
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
- branch->getData().begin(); iter != branch->getData().end(); ++iter)
+ branch->getDataBegin(); iter != branch->getDataEnd(); ++iter)
{ //for each triangle in node
//stretch by triangles in node
@@ -352,7 +340,7 @@ public:
max.setMax(max, *tri->mV[2]);
}
}
- else if (!branch->getChildren().empty())
+ else if (!branch->isLeaf())
{ //no data, but child nodes exist
LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0);
@@ -389,8 +377,6 @@ public:
LLProfile::Face* LLProfile::addCap(S16 faceID)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
Face *face = vector_append(mFaces, 1);
face->mIndex = 0;
@@ -403,8 +389,6 @@ LLProfile::Face* LLProfile::addCap(S16 faceID)
LLProfile::Face* LLProfile::addFace(S32 i, S32 count, F32 scaleU, S16 faceID, BOOL flat)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
Face *face = vector_append(mFaces, 1);
face->mIndex = i;
@@ -420,7 +404,6 @@ LLProfile::Face* LLProfile::addFace(S32 i, S32 count, F32 scaleU, S16 faceID, BO
//static
S32 LLProfile::getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split)
{ // this is basically LLProfile::genNGon stripped down to only the operations that influence the number of points
- LLMemType m1(LLMemType::MTYPE_VOLUME);
S32 np = 0;
// Generate an n-sided "circular" path.
@@ -486,8 +469,6 @@ S32 LLProfile::getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 of
// filleted and chamfered corners
void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
// Generate an n-sided "circular" path.
// 0 is (1,0), and we go counter-clockwise along a circular path from there.
const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
@@ -741,8 +722,6 @@ LLProfile::Face* LLProfile::addHole(const LLProfileParams& params, BOOL flat, F3
S32 LLProfile::getNumPoints(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split,
BOOL is_sculpted, S32 sculpt_size)
{ // this is basically LLProfile::generate stripped down to only operations that influence the number of points
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
if (detail < MIN_LOD)
{
detail = MIN_LOD;
@@ -853,8 +832,6 @@ S32 LLProfile::getNumPoints(const LLProfileParams& params, BOOL path_open,F32 de
BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split,
BOOL is_sculpted, S32 sculpt_size)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
if ((!mDirty) && (!is_sculpted))
{
return FALSE;
@@ -1127,8 +1104,6 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai
BOOL LLProfileParams::importFile(LLFILE *fp)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
// *NOTE: changing the size or type of these buffers will require
@@ -1204,8 +1179,6 @@ BOOL LLProfileParams::exportFile(LLFILE *fp) const
BOOL LLProfileParams::importLegacyStream(std::istream& input_stream)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
// *NOTE: changing the size or type of these buffers will require
@@ -1297,7 +1270,6 @@ bool LLProfileParams::fromLLSD(LLSD& sd)
void LLProfileParams::copyParams(const LLProfileParams &params)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
setCurveType(params.getCurveType());
setBegin(params.getBegin());
setEnd(params.getEnd());
@@ -1514,8 +1486,6 @@ const LLVector2 LLPathParams::getEndScale() const
S32 LLPath::getNumPoints(const LLPathParams& params, F32 detail)
{ // this is basically LLPath::generate stripped down to only the operations that influence the number of points
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
if (detail < MIN_LOD)
{
detail = MIN_LOD;
@@ -1565,8 +1535,6 @@ S32 LLPath::getNumPoints(const LLPathParams& params, F32 detail)
BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
BOOL is_sculpted, S32 sculpt_size)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
if ((!mDirty) && (!is_sculpted))
{
return FALSE;
@@ -1694,8 +1662,6 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split,
BOOL is_sculpted, S32 sculpt_size)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
mOpen = TRUE; // Draw end caps
if (getPathLength() == 0)
{
@@ -1717,8 +1683,6 @@ BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split,
BOOL LLPathParams::importFile(LLFILE *fp)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
// *NOTE: changing the size or type of these buffers will require
@@ -1863,8 +1827,6 @@ BOOL LLPathParams::exportFile(LLFILE *fp) const
BOOL LLPathParams::importLegacyStream(std::istream& input_stream)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
// *NOTE: changing the size or type of these buffers will require
@@ -2072,8 +2034,6 @@ S32 LLVolume::sNumMeshPoints = 0;
LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL generate_single_face, const BOOL is_unique)
: mParams(params)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
mUnique = is_unique;
mFaceMask = 0x0;
mDetail = detail;
@@ -2145,7 +2105,6 @@ LLVolume::~LLVolume()
BOOL LLVolume::generate()
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
llassert_always(mProfilep);
//Added 10.03.05 Dave Parks
@@ -2741,8 +2700,6 @@ S32 LLVolume::getNumFaces() const
void LLVolume::createVolumeFaces()
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
if (mGenerateSingleFace)
{
// do nothing
@@ -2914,8 +2871,6 @@ F32 LLVolume::sculptGetSurfaceArea()
// create placeholder shape
void LLVolume::sculptGeneratePlaceholder()
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
S32 sizeS = mPathp->mPath.size();
S32 sizeT = mProfilep->mProfile.size();
@@ -2952,9 +2907,6 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8
BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
BOOL reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR
-
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
S32 sizeS = mPathp->mPath.size();
S32 sizeT = mProfilep->mProfile.size();
@@ -3103,7 +3055,6 @@ void sculpt_calc_mesh_resolution(U16 width, U16 height, U8 type, F32 detail, S32
// sculpt replaces generate() for sculpted surfaces
void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
U8 sculpt_type = mParams.getSculptType();
BOOL data_is_empty = FALSE;
@@ -3240,7 +3191,6 @@ bool LLVolumeParams::operator<(const LLVolumeParams &params) const
void LLVolumeParams::copyParams(const LLVolumeParams &params)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
mProfileParams.copyParams(params.mProfileParams);
mPathParams.copyParams(params.mPathParams);
mSculptID = params.getSculptID();
@@ -3612,8 +3562,6 @@ bool LLVolumeParams::validate(U8 prof_curve, F32 prof_begin, F32 prof_end, F32 h
S32 *LLVolume::getTriangleIndices(U32 &num_indices) const
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
S32 expected_num_triangle_indices = getNumTriangleIndices();
if (expected_num_triangle_indices > MAX_VOLUME_TRIANGLE_INDICES)
{
@@ -4341,8 +4289,6 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,
const LLMatrix3& norm_mat_in,
S32 face_mask)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
LLMatrix4a mat;
mat.loadu(mat_in);
@@ -4804,241 +4750,8 @@ BOOL equalTriangle(const S32 *a, const S32 *b)
return FALSE;
}
-BOOL LLVolume::cleanupTriangleData( const S32 num_input_vertices,
- const std::vector<Point>& input_vertices,
- const S32 num_input_triangles,
- S32 *input_triangles,
- S32 &num_output_vertices,
- LLVector3 **output_vertices,
- S32 &num_output_triangles,
- S32 **output_triangles)
-{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
- /* Testing: avoid any cleanup
- static BOOL skip_cleanup = TRUE;
- if ( skip_cleanup )
- {
- num_output_vertices = num_input_vertices;
- num_output_triangles = num_input_triangles;
-
- *output_vertices = new LLVector3[num_input_vertices];
- for (S32 index = 0; index < num_input_vertices; index++)
- {
- (*output_vertices)[index] = input_vertices[index].mPos;
- }
-
- *output_triangles = new S32[num_input_triangles*3];
- memcpy(*output_triangles, input_triangles, 3*num_input_triangles*sizeof(S32)); // Flawfinder: ignore
- return TRUE;
- }
- */
-
- // Here's how we do this:
- // Create a structure which contains the original vertex index and the
- // LLVector3 data.
- // "Sort" the data by the vectors
- // Create an array the size of the old vertex list, with a mapping of
- // old indices to new indices.
- // Go through triangles, shift so the lowest index is first
- // Sort triangles by first index
- // Remove duplicate triangles
- // Allocate and pack new triangle data.
-
- //LLTimer cleanupTimer;
- //llinfos << "In vertices: " << num_input_vertices << llendl;
- //llinfos << "In triangles: " << num_input_triangles << llendl;
-
- S32 i;
- typedef std::multiset<LLVertexIndexPair*, lessVertex> vertex_set_t;
- vertex_set_t vertex_list;
-
- LLVertexIndexPair *pairp = NULL;
- for (i = 0; i < num_input_vertices; i++)
- {
- LLVertexIndexPair *new_pairp = new LLVertexIndexPair(input_vertices[i].mPos, i);
- vertex_list.insert(new_pairp);
- }
-
- // Generate the vertex mapping and the list of vertices without
- // duplicates. This will crash if there are no vertices.
- llassert(num_input_vertices > 0); // check for no vertices!
- S32 *vertex_mapping = new S32[num_input_vertices];
- LLVector3 *new_vertices = new LLVector3[num_input_vertices];
- LLVertexIndexPair *prev_pairp = NULL;
-
- S32 new_num_vertices;
-
- new_num_vertices = 0;
- for (vertex_set_t::iterator iter = vertex_list.begin(),
- end = vertex_list.end();
- iter != end; iter++)
- {
- pairp = *iter;
- if (!prev_pairp || ((pairp->mVertex - prev_pairp->mVertex).magVecSquared() >= VERTEX_SLOP_SQRD))
- {
- new_vertices[new_num_vertices] = pairp->mVertex;
- //llinfos << "Added vertex " << new_num_vertices << " : " << pairp->mVertex << llendl;
- new_num_vertices++;
- // Update the previous
- prev_pairp = pairp;
- }
- else
- {
- //llinfos << "Removed duplicate vertex " << pairp->mVertex << ", distance magVecSquared() is " << (pairp->mVertex - prev_pairp->mVertex).magVecSquared() << llendl;
- }
- vertex_mapping[pairp->mIndex] = new_num_vertices - 1;
- }
-
- // Iterate through triangles and remove degenerates, re-ordering vertices
- // along the way.
- S32 *new_triangles = new S32[num_input_triangles * 3];
- S32 new_num_triangles = 0;
-
- for (i = 0; i < num_input_triangles; i++)
- {
- S32 v1 = i*3;
- S32 v2 = v1 + 1;
- S32 v3 = v1 + 2;
-
- //llinfos << "Checking triangle " << input_triangles[v1] << ":" << input_triangles[v2] << ":" << input_triangles[v3] << llendl;
- input_triangles[v1] = vertex_mapping[input_triangles[v1]];
- input_triangles[v2] = vertex_mapping[input_triangles[v2]];
- input_triangles[v3] = vertex_mapping[input_triangles[v3]];
-
- if ((input_triangles[v1] == input_triangles[v2])
- || (input_triangles[v1] == input_triangles[v3])
- || (input_triangles[v2] == input_triangles[v3]))
- {
- //llinfos << "Removing degenerate triangle " << input_triangles[v1] << ":" << input_triangles[v2] << ":" << input_triangles[v3] << llendl;
- // Degenerate triangle, skip
- continue;
- }
-
- if (input_triangles[v1] < input_triangles[v2])
- {
- if (input_triangles[v1] < input_triangles[v3])
- {
- // (0 < 1) && (0 < 2)
- new_triangles[new_num_triangles*3] = input_triangles[v1];
- new_triangles[new_num_triangles*3+1] = input_triangles[v2];
- new_triangles[new_num_triangles*3+2] = input_triangles[v3];
- }
- else
- {
- // (0 < 1) && (2 < 0)
- new_triangles[new_num_triangles*3] = input_triangles[v3];
- new_triangles[new_num_triangles*3+1] = input_triangles[v1];
- new_triangles[new_num_triangles*3+2] = input_triangles[v2];
- }
- }
- else if (input_triangles[v2] < input_triangles[v3])
- {
- // (1 < 0) && (1 < 2)
- new_triangles[new_num_triangles*3] = input_triangles[v2];
- new_triangles[new_num_triangles*3+1] = input_triangles[v3];
- new_triangles[new_num_triangles*3+2] = input_triangles[v1];
- }
- else
- {
- // (1 < 0) && (2 < 1)
- new_triangles[new_num_triangles*3] = input_triangles[v3];
- new_triangles[new_num_triangles*3+1] = input_triangles[v1];
- new_triangles[new_num_triangles*3+2] = input_triangles[v2];
- }
- new_num_triangles++;
- }
-
- if (new_num_triangles == 0)
- {
- llwarns << "Created volume object with 0 faces." << llendl;
- delete[] new_triangles;
- delete[] vertex_mapping;
- delete[] new_vertices;
- return FALSE;
- }
-
- typedef std::set<S32*, lessTriangle> triangle_set_t;
- triangle_set_t triangle_list;
-
- for (i = 0; i < new_num_triangles; i++)
- {
- triangle_list.insert(&new_triangles[i*3]);
- }
-
- // Sort through the triangle list, and delete duplicates
-
- S32 *prevp = NULL;
- S32 *curp = NULL;
-
- S32 *sorted_tris = new S32[new_num_triangles*3];
- S32 cur_tri = 0;
- for (triangle_set_t::iterator iter = triangle_list.begin(),
- end = triangle_list.end();
- iter != end; iter++)
- {
- curp = *iter;
- if (!prevp || !equalTriangle(prevp, curp))
- {
- //llinfos << "Added triangle " << *curp << ":" << *(curp+1) << ":" << *(curp+2) << llendl;
- sorted_tris[cur_tri*3] = *curp;
- sorted_tris[cur_tri*3+1] = *(curp+1);
- sorted_tris[cur_tri*3+2] = *(curp+2);
- cur_tri++;
- prevp = curp;
- }
- else
- {
- //llinfos << "Skipped triangle " << *curp << ":" << *(curp+1) << ":" << *(curp+2) << llendl;
- }
- }
-
- *output_vertices = new LLVector3[new_num_vertices];
- num_output_vertices = new_num_vertices;
- for (i = 0; i < new_num_vertices; i++)
- {
- (*output_vertices)[i] = new_vertices[i];
- }
-
- *output_triangles = new S32[cur_tri*3];
- num_output_triangles = cur_tri;
- memcpy(*output_triangles, sorted_tris, 3*cur_tri*sizeof(S32)); /* Flawfinder: ignore */
-
- /*
- llinfos << "Out vertices: " << num_output_vertices << llendl;
- llinfos << "Out triangles: " << num_output_triangles << llendl;
- for (i = 0; i < num_output_vertices; i++)
- {
- llinfos << i << ":" << (*output_vertices)[i] << llendl;
- }
- for (i = 0; i < num_output_triangles; i++)
- {
- llinfos << i << ":" << (*output_triangles)[i*3] << ":" << (*output_triangles)[i*3+1] << ":" << (*output_triangles)[i*3+2] << llendl;
- }
- */
-
- //llinfos << "Out vertices: " << num_output_vertices << llendl;
- //llinfos << "Out triangles: " << num_output_triangles << llendl;
- delete[] vertex_mapping;
- vertex_mapping = NULL;
- delete[] new_vertices;
- new_vertices = NULL;
- delete[] new_triangles;
- new_triangles = NULL;
- delete[] sorted_tris;
- sorted_tris = NULL;
- triangle_list.clear();
- std::for_each(vertex_list.begin(), vertex_list.end(), DeletePointer());
- vertex_list.clear();
-
- return TRUE;
-}
-
-
BOOL LLVolumeParams::importFile(LLFILE *fp)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
//llinfos << "importing volume" << llendl;
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
@@ -5093,8 +4806,6 @@ BOOL LLVolumeParams::exportFile(LLFILE *fp) const
BOOL LLVolumeParams::importLegacyStream(std::istream& input_stream)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
//llinfos << "importing volume" << llendl;
const S32 BUFSIZE = 16384;
// *NOTE: changing the size or type of this buffer will require
@@ -5134,8 +4845,6 @@ BOOL LLVolumeParams::importLegacyStream(std::istream& input_stream)
BOOL LLVolumeParams::exportLegacyStream(std::ostream& output_stream) const
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
output_stream <<"\tshape 0\n";
output_stream <<"\t{\n";
mPathParams.exportLegacyStream(output_stream);
@@ -6351,8 +6060,6 @@ void LerpPlanarVertex(LLVolumeFace::VertexData& v0,
BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
const std::vector<LLVolume::Point>& mesh = volume->getMesh();
const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
S32 max_s = volume->getProfile().getTotal();
@@ -6503,8 +6210,6 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
if (!(mTypeMask & HOLLOW_MASK) &&
!(mTypeMask & OPEN_MASK) &&
((volume->getParams().getPathParams().getBegin()==0.0f)&&
@@ -6891,8 +6596,6 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
void LLVolumeFace::createBinormals()
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
if (!mBinormals)
{
allocateBinormals(mNumVertices);
@@ -6962,14 +6665,14 @@ void LLVolumeFace::resizeVertices(S32 num_verts)
if (num_verts)
{
mPositions = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
- assert_aligned(mPositions, 16);
+ ll_assert_aligned(mPositions, 16);
mNormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
- assert_aligned(mNormals, 16);
+ ll_assert_aligned(mNormals, 16);
//pad texture coordinate block end to allow for QWORD reads
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
mTexCoords = (LLVector2*) ll_aligned_malloc_16(size);
- assert_aligned(mTexCoords, 16);
+ ll_assert_aligned(mTexCoords, 16);
}
else
{
@@ -6990,17 +6693,21 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con
{
S32 new_verts = mNumVertices+1;
S32 new_size = new_verts*16;
-// S32 old_size = mNumVertices*16;
+ S32 old_size = mNumVertices*16;
//positions
- mPositions = (LLVector4a*) realloc(mPositions, new_size);
+ mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_size, old_size);
+ ll_assert_aligned(mPositions,16);
//normals
- mNormals = (LLVector4a*) realloc(mNormals, new_size);
-
+ mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_size, old_size);
+ ll_assert_aligned(mNormals,16);
+
//tex coords
new_size = ((new_verts*8)+0xF) & ~0xF;
- mTexCoords = (LLVector2*) realloc(mTexCoords, new_size);
+ old_size = ((mNumVertices*8)+0xF) & ~0xF;
+ mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, new_size, old_size);
+ ll_assert_aligned(mTexCoords,16);
//just clear binormals
@@ -7053,7 +6760,8 @@ void LLVolumeFace::pushIndex(const U16& idx)
S32 old_size = ((mNumIndices*2)+0xF) & ~0xF;
if (new_size != old_size)
{
- mIndices = (U16*) realloc(mIndices, new_size);
+ mIndices = (U16*) ll_aligned_realloc_16(mIndices, new_size, old_size);
+ ll_assert_aligned(mIndices,16);
}
mIndices[mNumIndices++] = idx;
@@ -7094,12 +6802,12 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
}
//allocate new buffer space
- mPositions = (LLVector4a*) realloc(mPositions, new_count*sizeof(LLVector4a));
- assert_aligned(mPositions, 16);
- mNormals = (LLVector4a*) realloc(mNormals, new_count*sizeof(LLVector4a));
- assert_aligned(mNormals, 16);
- mTexCoords = (LLVector2*) realloc(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF);
- assert_aligned(mTexCoords, 16);
+ mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_count*sizeof(LLVector4a), mNumVertices*sizeof(LLVector4a));
+ ll_assert_aligned(mPositions, 16);
+ mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_count*sizeof(LLVector4a), mNumVertices*sizeof(LLVector4a));
+ ll_assert_aligned(mNormals, 16);
+ mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF, (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF);
+ ll_assert_aligned(mTexCoords, 16);
mNumVertices = new_count;
@@ -7145,7 +6853,7 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
new_count = mNumIndices + face.mNumIndices;
//allocate new index buffer
- mIndices = (U16*) realloc(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF);
+ mIndices = (U16*) ll_aligned_realloc_16(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF, (mNumIndices*sizeof(U16)+0xF) & ~0xF);
//get destination address into new index buffer
U16* dst_idx = mIndices+mNumIndices;
@@ -7159,8 +6867,6 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
-
BOOL flat = mTypeMask & FLAT_MASK;
U8 sculpt_type = volume->getParams().getSculptType();