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-rw-r--r--indra/llmath/llvolume.cpp29
1 files changed, 27 insertions, 2 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index e085fa6ada..e9ccde5fae 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -383,6 +383,7 @@ public:
virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch)
{ //this is a depth first traversal, so it's safe to assum all children have complete
//bounding data
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0);
@@ -822,6 +823,8 @@ S32 LLProfile::getNumPoints(const LLProfileParams& params, BOOL path_open,F32 de
BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split,
BOOL is_sculpted, S32 sculpt_size)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
if ((!mDirty) && (!is_sculpted))
{
return FALSE;
@@ -1302,6 +1305,8 @@ S32 LLPath::getNumNGonPoints(const LLPathParams& params, S32 sides, F32 startOff
void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
// Generates a circular path, starting at (1, 0, 0), counterclockwise along the xz plane.
static const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
@@ -1536,6 +1541,8 @@ S32 LLPath::getNumPoints(const LLPathParams& params, F32 detail)
BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
BOOL is_sculpted, S32 sculpt_size)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
if ((!mDirty) && (!is_sculpted))
{
return FALSE;
@@ -2112,6 +2119,8 @@ LLVolume::~LLVolume()
BOOL LLVolume::generate()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
LL_CHECK_MEMORY
llassert_always(mProfilep);
@@ -2370,6 +2379,8 @@ bool LLVolumeFace::VertexData::compareNormal(const LLVolumeFace::VertexData& rhs
bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
//input stream is now pointing at a zlib compressed block of LLSD
//decompress block
LLSD mdl;
@@ -2755,6 +2766,8 @@ S32 LLVolume::getNumFaces() const
void LLVolume::createVolumeFaces()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
if (mGenerateSingleFace)
{
// do nothing
@@ -3720,6 +3733,8 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,
const LLMatrix3& norm_mat_in,
S32 face_mask)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
LLMatrix4a mat;
mat.loadu(mat_in);
@@ -4846,6 +4861,8 @@ void LLVolumeFace::freeData()
BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
//tree for this face is no longer valid
delete mOctree;
mOctree = NULL;
@@ -5514,6 +5531,8 @@ bool LLVolumeFace::cacheOptimize()
void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVector4a& size)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
if (mOctree)
{
return;
@@ -6287,6 +6306,8 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe
void LLVolumeFace::createTangents()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
if (!mTangents)
{
allocateTangents(mNumVertices);
@@ -6327,9 +6348,9 @@ void LLVolumeFace::resizeVertices(S32 num_verts)
if (num_verts)
{
//pad texture coordinate block end to allow for QWORD reads
- S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
+ S32 tc_size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
- mPositions = (LLVector4a*) ll_aligned_malloc<64>(sizeof(LLVector4a)*2*num_verts+size);
+ mPositions = (LLVector4a*) ll_aligned_malloc<64>(sizeof(LLVector4a)*2*num_verts+tc_size);
mNormals = mPositions+num_verts;
mTexCoords = (LLVector2*) (mNormals+num_verts);
@@ -6482,6 +6503,8 @@ void LLVolumeFace::fillFromLegacyData(std::vector<LLVolumeFace::VertexData>& v,
BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
LL_CHECK_MEMORY
BOOL flat = mTypeMask & FLAT_MASK;
@@ -6974,6 +6997,8 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal,
const LLVector2 *texcoord, U32 triangleCount, const U16* index_array, LLVector4a *tangent)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
//LLVector4a *tan1 = new LLVector4a[vertexCount * 2];
LLVector4a* tan1 = (LLVector4a*) ll_aligned_malloc_16(vertexCount*2*sizeof(LLVector4a));
// new(tan1) LLVector4a;