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-rwxr-xr-xindra/llmath/llvector4a.inl6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/llmath/llvector4a.inl b/indra/llmath/llvector4a.inl
index 6860252a75..d3e8a1c933 100755
--- a/indra/llmath/llvector4a.inl
+++ b/indra/llmath/llvector4a.inl
@@ -417,14 +417,14 @@ inline void LLVector4a::normalize3fast()
// Normalize this vector with respect to the x, y, and z components only. Accurate only to 10-12 bits of precision. W component is destroyed
// Note that this does not consider zero length vectors!
-inline void LLVector4a::normalize3fast_checked(LLVector4a* default)
+inline void LLVector4a::normalize3fast_checked(LLVector4a* d)
{
// handle bogus inputs before NaNs are generated below
//
if (!isFinite3() || (dot3(*this).getF32() < F_APPROXIMATELY_ZERO))
{
- if (default)
- *this = *default;
+ if (d)
+ *this = *d;
else
set(0,1,0,1);