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-rw-r--r--indra/llmath/llquaternion.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp
index dcef2b345e..a8d9eba2a0 100644
--- a/indra/llmath/llquaternion.cpp
+++ b/indra/llmath/llquaternion.cpp
@@ -864,6 +864,26 @@ void LLQuaternion::getAngleAxis(F32* angle, LLVector3 &vec) const
}
}
+const LLQuaternion& LLQuaternion::setFromAzimuthAndAltitude(F32 azimuthRadians, F32 altitudeRadians)
+{
+ // euler angle inputs are complements of azimuth/altitude which are measured from zenith
+ F32 pitch = llclamp(F_PI_BY_TWO - altitudeRadians, 0.0f, F_PI_BY_TWO);
+ F32 yaw = llclamp(F_PI_BY_TWO - azimuthRadians, 0.0f, F_PI_BY_TWO);
+ setEulerAngles(0.0f, pitch, yaw);
+ return *this;
+}
+
+void LLQuaternion::getAzimuthAndAltitude(F32 &azimuthRadians, F32 &altitudeRadians)
+{
+ F32 rick_roll;
+ F32 pitch;
+ F32 yaw;
+ getEulerAngles(&rick_roll, &pitch, &yaw);
+ // make these measured from zenith
+ altitudeRadians = llclamp(F_PI_BY_TWO - pitch, 0.0f, F_PI_BY_TWO);
+ azimuthRadians = llclamp(F_PI_BY_TWO - yaw, 0.0f, F_PI_BY_TWO);
+}
+
// quaternion does not need to be normalized
void LLQuaternion::getEulerAngles(F32 *roll, F32 *pitch, F32 *yaw) const
{