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Diffstat (limited to 'indra/llmath/llcamera.h')
-rw-r--r--indra/llmath/llcamera.h30
1 files changed, 16 insertions, 14 deletions
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index 922d6f9fac..82d80f1057 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -31,6 +31,7 @@
#include "llmath.h"
#include "llcoordframe.h"
#include "llplane.h"
+#include "llvector4a.h"
const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
@@ -73,6 +74,12 @@ class LLCamera
: public LLCoordFrame
{
public:
+
+ LLCamera(const LLCamera& rhs)
+ {
+ *this = rhs;
+ }
+
enum {
PLANE_LEFT = 0,
PLANE_RIGHT = 1,
@@ -110,6 +117,9 @@ public:
};
private:
+ LLPlane mAgentPlanes[7]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
+ U8 mPlaneMask[8]; // 8 for alignment
+
F32 mView; // angle between top and bottom frustum planes in radians.
F32 mAspect; // width/height
S32 mViewHeightInPixels; // for ViewHeightInPixels() only
@@ -123,30 +133,22 @@ private:
LLPlane mWorldPlanes[PLANE_NUM];
LLPlane mHorizPlanes[HORIZ_PLANE_NUM];
- struct frustum_plane
- {
- frustum_plane() : mask(0) {}
- LLPlane p;
- U8 mask;
- };
- frustum_plane mAgentPlanes[7]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
-
U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in
LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera)
public:
LLVector3 mAgentFrustum[8]; //8 corners of 6-plane frustum
F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane
- LLPlane getAgentPlane(U32 idx) { return mAgentPlanes[idx].p; }
+ LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx]; }
public:
LLCamera();
LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_pixels, F32 near_plane, F32 far_plane);
- virtual ~LLCamera(){} // no-op virtual destructor
+ virtual ~LLCamera();
+
- void setUserClipPlane(LLPlane plane);
+ void setUserClipPlane(LLPlane& plane);
void disableUserClipPlane();
- U8 calcPlaneMask(const LLPlane& plane);
virtual void setView(F32 vertical_fov_rads);
void setViewHeightInPixels(S32 height);
void setAspect(F32 new_aspect);
@@ -193,8 +195,8 @@ public:
S32 sphereInFrustum(const LLVector3 &center, const F32 radius) const;
S32 pointInFrustum(const LLVector3 &point) const { return sphereInFrustum(point, 0.0f); }
S32 sphereInFrustumFull(const LLVector3 &center, const F32 radius) const { return sphereInFrustum(center, radius); }
- S32 AABBInFrustum(const LLVector3 &center, const LLVector3& radius);
- S32 AABBInFrustumNoFarClip(const LLVector3 &center, const LLVector3& radius);
+ S32 AABBInFrustum(const LLVector4a& center, const LLVector4a& radius);
+ S32 AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius);
//does a quick 'n dirty sphere-sphere check
S32 sphereInFrustumQuick(const LLVector3 &sphere_center, const F32 radius);