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-rwxr-xr-x[-rw-r--r--]indra/llmath/llcamera.cpp408
1 files changed, 197 insertions, 211 deletions
diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp
index 487ed6451f..ff90532f75 100644..100755
--- a/indra/llmath/llcamera.cpp
+++ b/indra/llmath/llcamera.cpp
@@ -2,31 +2,25 @@
* @file llcamera.cpp
* @brief Implementation of the LLCamera class.
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -48,10 +42,14 @@ LLCamera::LLCamera() :
mPlaneCount(6),
mFrustumCornerDist(0.f)
{
+ for (U32 i = 0; i < PLANE_MASK_NUM; i++)
+ {
+ mPlaneMask[i] = PLANE_MASK_NONE;
+ }
+
calculateFrustumPlanes();
}
-
LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_pixels, F32 near_plane, F32 far_plane) :
LLCoordFrame(),
mViewHeightInPixels(view_height_in_pixels),
@@ -59,6 +57,11 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p
mPlaneCount(6),
mFrustumCornerDist(0.f)
{
+ for (U32 i = 0; i < PLANE_MASK_NUM; i++)
+ {
+ mPlaneMask[i] = PLANE_MASK_NONE;
+ }
+
mAspect = llclamp(aspect_ratio, MIN_ASPECT_RATIO, MAX_ASPECT_RATIO);
mNearPlane = llclamp(near_plane, MIN_NEAR_PLANE, MAX_NEAR_PLANE);
if(far_plane < 0) far_plane = DEFAULT_FAR_PLANE;
@@ -67,6 +70,10 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p
setView(vertical_fov_rads);
}
+LLCamera::~LLCamera()
+{
+
+}
// ---------------- LLCamera::getFoo() member functions ----------------
@@ -88,16 +95,16 @@ F32 LLCamera::getMaxView() const
// ---------------- LLCamera::setFoo() member functions ----------------
-void LLCamera::setUserClipPlane(LLPlane plane)
+void LLCamera::setUserClipPlane(LLPlane& plane)
{
- mPlaneCount = 7;
- mAgentPlanes[6].p = plane;
- mAgentPlanes[6].mask = calcPlaneMask(plane);
+ mPlaneCount = AGENT_PLANE_USER_CLIP_NUM;
+ mAgentPlanes[AGENT_PLANE_USER_CLIP] = plane;
+ mPlaneMask[AGENT_PLANE_USER_CLIP] = plane.calcPlaneMask();
}
void LLCamera::disableUserClipPlane()
{
- mPlaneCount = 6;
+ mPlaneCount = AGENT_PLANE_NO_USER_CLIP_NUM;
}
void LLCamera::setView(F32 vertical_fov_rads)
@@ -164,166 +171,124 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer)
// ---------------- test methods ----------------
-S32 LLCamera::AABBInFrustum(const LLVector3 &center, const LLVector3& radius)
+static const LLVector4a sFrustumScaler[] =
{
- static const LLVector3 scaler[] = {
- LLVector3(-1,-1,-1),
- LLVector3( 1,-1,-1),
- LLVector3(-1, 1,-1),
- LLVector3( 1, 1,-1),
- LLVector3(-1,-1, 1),
- LLVector3( 1,-1, 1),
- LLVector3(-1, 1, 1),
- LLVector3( 1, 1, 1)
- };
-
- U8 mask = 0;
- S32 result = 2;
-
- /*if (mFrustumCornerDist > 0.f && radius.magVecSquared() > mFrustumCornerDist * mFrustumCornerDist)
- { //box is larger than frustum, check frustum quads against box planes
-
- static const LLVector3 dir[] =
- {
- LLVector3(1, 0, 0),
- LLVector3(-1, 0, 0),
- LLVector3(0, 1, 0),
- LLVector3(0, -1, 0),
- LLVector3(0, 0, 1),
- LLVector3(0, 0, -1)
- };
-
- U32 quads[] =
- {
- 0, 1, 2, 3,
- 0, 1, 5, 4,
- 2, 3, 7, 6,
- 3, 0, 7, 4,
- 1, 2, 6, 4,
- 4, 5, 6, 7
- };
-
- result = 0;
-
- BOOL total_inside = TRUE;
- for (U32 i = 0; i < 6; i++)
- {
- LLVector3 p = center + radius.scaledVec(dir[i]);
- F32 d = -p*dir[i];
-
- for (U32 j = 0; j < 6; j++)
- { //for each quad
- F32 dist = mAgentFrustum[quads[j*4+0]]*dir[i] + d;
- if (dist > 0)
- { //at least one frustum point is outside the AABB
- total_inside = FALSE;
- for (U32 k = 1; k < 4; k++)
- { //for each other point on quad
- if ( mAgentFrustum[quads[j*4+k]]*dir[i]+d <= 0.f)
- { //quad is straddling some plane of AABB
- return 1;
- }
- }
- }
- else
- {
- for (U32 k = 1; k < 4; k++)
- {
- if (mAgentFrustum[quads[j*4+k]]*dir[i]+d > 0.f)
- {
- return 1;
- }
- }
- }
- }
- }
-
- if (total_inside)
+ LLVector4a(-1,-1,-1),
+ LLVector4a( 1,-1,-1),
+ LLVector4a(-1, 1,-1),
+ LLVector4a( 1, 1,-1),
+ LLVector4a(-1,-1, 1),
+ LLVector4a( 1,-1, 1),
+ LLVector4a(-1, 1, 1),
+ LLVector4a( 1, 1, 1) // 8 entries
+};
+
+bool LLCamera::isChanged()
+{
+ bool changed = false;
+ for (U32 i = 0; i < mPlaneCount; i++)
+ {
+ U8 mask = mPlaneMask[i];
+ if (mask != 0xff && !changed)
{
- result = 1;
+ changed = !mAgentPlanes[i].equal(mLastAgentPlanes[i]);
}
+ mLastAgentPlanes[i].set(mAgentPlanes[i]);
}
- else*/
- {
- for (U32 i = 0; i < mPlaneCount; i++)
- {
- mask = mAgentPlanes[i].mask;
- if (mask == 0xff)
- {
- continue;
- }
- LLPlane p = mAgentPlanes[i].p;
- LLVector3 n = LLVector3(p);
- float d = p.mV[3];
- LLVector3 rscale = radius.scaledVec(scaler[mask]);
- LLVector3 minp = center - rscale;
- LLVector3 maxp = center + rscale;
+ return changed;
+}
- if (n * minp > -d)
+S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius, const LLPlane* planes)
+{
+ if(!planes)
+ {
+ //use agent space
+ planes = mAgentPlanes;
+ }
+
+ U8 mask = 0;
+ bool result = false;
+ LLVector4a rscale, maxp, minp;
+ LLSimdScalar d;
+ U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7
+ for (U32 i = 0; i < max_planes; i++)
+ {
+ mask = mPlaneMask[i];
+ if (mask < PLANE_MASK_NUM)
+ {
+ const LLPlane& p(planes[i]);
+ p.getAt<3>(d);
+ rscale.setMul(radius, sFrustumScaler[mask]);
+ minp.setSub(center, rscale);
+ d = -d;
+ if (p.dot3(minp).getF32() > d)
{
return 0;
}
-
- if (n * maxp > -d)
+
+ if(!result)
{
- result = 1;
+ maxp.setAdd(center, rscale);
+ result = (p.dot3(maxp).getF32() > d);
}
}
}
-
- return result;
+ return result?1:2;
}
-S32 LLCamera::AABBInFrustumNoFarClip(const LLVector3 &center, const LLVector3& radius)
+//exactly same as the function AABBInFrustum(...)
+//except uses mRegionPlanes instead of mAgentPlanes.
+S32 LLCamera::AABBInRegionFrustum(const LLVector4a& center, const LLVector4a& radius)
{
- static const LLVector3 scaler[] = {
- LLVector3(-1,-1,-1),
- LLVector3( 1,-1,-1),
- LLVector3(-1, 1,-1),
- LLVector3( 1, 1,-1),
- LLVector3(-1,-1, 1),
- LLVector3( 1,-1, 1),
- LLVector3(-1, 1, 1),
- LLVector3( 1, 1, 1)
- };
-
- U8 mask = 0;
- S32 result = 2;
+ return AABBInFrustum(center, radius, mRegionPlanes);
+}
- for (U32 i = 0; i < mPlaneCount; i++)
+S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius, const LLPlane* planes)
+{
+ if(!planes)
{
- if (i == 5)
- {
- continue;
- }
-
- mask = mAgentPlanes[i].mask;
- if (mask == 0xff)
- {
- continue;
- }
- LLPlane p = mAgentPlanes[i].p;
- LLVector3 n = LLVector3(p);
- float d = p.mV[3];
- LLVector3 rscale = radius.scaledVec(scaler[mask]);
-
- LLVector3 minp = center - rscale;
- LLVector3 maxp = center + rscale;
+ //use agent space
+ planes = mAgentPlanes;
+ }
- if (n * minp > -d)
- {
- return 0;
- }
-
- if (n * maxp > -d)
+ U8 mask = 0;
+ bool result = false;
+ LLVector4a rscale, maxp, minp;
+ LLSimdScalar d;
+ U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7
+ for (U32 i = 0; i < max_planes; i++)
+ {
+ mask = mPlaneMask[i];
+ if ((i != 5) && (mask < PLANE_MASK_NUM))
{
- result = 1;
+ const LLPlane& p(planes[i]);
+ p.getAt<3>(d);
+ rscale.setMul(radius, sFrustumScaler[mask]);
+ minp.setSub(center, rscale);
+ d = -d;
+ if (p.dot3(minp).getF32() > d)
+ {
+ return 0;
+ }
+
+ if(!result)
+ {
+ maxp.setAdd(center, rscale);
+ result = (p.dot3(maxp).getF32() > d);
+ }
}
}
- return result;
+ return result?1:2;
+}
+
+//exactly same as the function AABBInFrustumNoFarClip(...)
+//except uses mRegionPlanes instead of mAgentPlanes.
+S32 LLCamera::AABBInRegionFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius)
+{
+ return AABBInFrustumNoFarClip(center, radius, mRegionPlanes);
}
int LLCamera::sphereInFrustumQuick(const LLVector3 &sphere_center, const F32 radius)
@@ -444,28 +409,22 @@ int LLCamera::sphereInFrustumOld(const LLVector3 &sphere_center, const F32 radiu
int LLCamera::sphereInFrustum(const LLVector3 &sphere_center, const F32 radius) const
{
// Returns 1 if sphere is in frustum, 0 if not.
- int res = 2;
+ bool res = false;
for (int i = 0; i < 6; i++)
{
- if (mAgentPlanes[i].mask == 0xff)
- {
- continue;
- }
-
- float d = mAgentPlanes[i].p.dist(sphere_center);
-
- if (d > radius)
+ if (mPlaneMask[i] != PLANE_MASK_NONE)
{
- return 0;
- }
+ float d = mAgentPlanes[i].dist(sphere_center);
- if (d > -radius)
- {
- res = 1;
+ if (d > radius)
+ {
+ return 0;
+ }
+ res = res || (d > -radius);
}
}
- return res;
+ return res?1:2;
}
@@ -617,25 +576,6 @@ LLPlane planeFromPoints(LLVector3 p1, LLVector3 p2, LLVector3 p3)
return LLPlane(p1, n);
}
-U8 LLCamera::calcPlaneMask(const LLPlane& plane)
-{
- U8 mask = 0;
-
- if (plane.mV[0] >= 0)
- {
- mask |= 1;
- }
- if (plane.mV[1] >= 0)
- {
- mask |= 2;
- }
- if (plane.mV[2] >= 0)
- {
- mask |= 4;
- }
-
- return mask;
-}
void LLCamera::ignoreAgentFrustumPlane(S32 idx)
{
@@ -644,13 +584,14 @@ void LLCamera::ignoreAgentFrustumPlane(S32 idx)
return;
}
- mAgentPlanes[idx].mask = 0xff;
- mAgentPlanes[idx].p.clearVec();
+ mPlaneMask[idx] = PLANE_MASK_NONE;
+ mAgentPlanes[idx].clear();
}
void LLCamera::calcAgentFrustumPlanes(LLVector3* frust)
{
- for (int i = 0; i < 8; i++)
+
+ for (int i = 0; i < AGENT_FRUSTRUM_NUM; i++)
{
mAgentFrustum[i] = frust[i];
}
@@ -662,27 +603,68 @@ void LLCamera::calcAgentFrustumPlanes(LLVector3* frust)
//order of planes is important, keep most likely to fail in the front of the list
//near - frust[0], frust[1], frust[2]
- mAgentPlanes[2].p = planeFromPoints(frust[0], frust[1], frust[2]);
+ mAgentPlanes[AGENT_PLANE_NEAR] = planeFromPoints(frust[0], frust[1], frust[2]);
//far
- mAgentPlanes[5].p = planeFromPoints(frust[5], frust[4], frust[6]);
+ mAgentPlanes[AGENT_PLANE_FAR] = planeFromPoints(frust[5], frust[4], frust[6]);
//left
- mAgentPlanes[0].p = planeFromPoints(frust[4], frust[0], frust[7]);
+ mAgentPlanes[AGENT_PLANE_LEFT] = planeFromPoints(frust[4], frust[0], frust[7]);
//right
- mAgentPlanes[1].p = planeFromPoints(frust[1], frust[5], frust[6]);
+ mAgentPlanes[AGENT_PLANE_RIGHT] = planeFromPoints(frust[1], frust[5], frust[6]);
//top
- mAgentPlanes[4].p = planeFromPoints(frust[3], frust[2], frust[6]);
+ mAgentPlanes[AGENT_PLANE_TOP] = planeFromPoints(frust[3], frust[2], frust[6]);
//bottom
- mAgentPlanes[3].p = planeFromPoints(frust[1], frust[0], frust[4]);
+ mAgentPlanes[AGENT_PLANE_BOTTOM] = planeFromPoints(frust[1], frust[0], frust[4]);
//cache plane octant facing mask for use in AABBInFrustum
for (U32 i = 0; i < mPlaneCount; i++)
{
- mAgentPlanes[i].mask = calcPlaneMask(mAgentPlanes[i].p);
+ mPlaneMask[i] = mAgentPlanes[i].calcPlaneMask();
+ }
+}
+
+//calculate regional planes from mAgentPlanes.
+//vector "shift" is the vector of the region origin in the agent space.
+void LLCamera::calcRegionFrustumPlanes(const LLVector3& shift, F32 far_clip_distance)
+{
+ F32 far_w;
+ {
+ LLVector3 p = getOrigin();
+ LLVector3 n(mAgentPlanes[5][0], mAgentPlanes[5][1], mAgentPlanes[5][2]);
+ F32 dd = n * p;
+ if(dd + mAgentPlanes[5][3] < 0) //signed distance
+ {
+ far_w = -far_clip_distance - dd;
+ }
+ else
+ {
+ far_w = far_clip_distance - dd;
+ }
+ far_w += n * shift;
+ }
+
+ F32 d;
+ LLVector3 n;
+ for(S32 i = 0 ; i < 7; i++)
+ {
+ if (mPlaneMask[i] != 0xff)
+ {
+ n.setVec(mAgentPlanes[i][0], mAgentPlanes[i][1], mAgentPlanes[i][2]);
+
+ if(i != 5)
+ {
+ d = mAgentPlanes[i][3] + n * shift;
+ }
+ else
+ {
+ d = far_w;
+ }
+ mRegionPlanes[i].setVec(n, d);
+ }
}
}
@@ -709,6 +691,7 @@ void LLCamera::calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom)
mLocalPlanes[PLANE_BOTTOM].setVec( a, c, b);
//calculate center and radius squared of frustum in world absolute coordinates
+ static LLVector3 const X_AXIS(1.f, 0.f, 0.f);
mFrustCenter = X_AXIS*mFarPlane*0.5f;
mFrustCenter = transformToAbsolute(mFrustCenter);
mFrustRadiusSquared = mFarPlane*0.5f;
@@ -735,9 +718,10 @@ void LLCamera::calculateWorldFrustumPlanes()
F32 d;
LLVector3 center = mOrigin - mXAxis*mNearPlane;
mWorldPlanePos = center;
- for (int p=0; p<4; p++)
+ LLVector3 pnorm;
+ for (int p = 0; p < PLANE_NUM; p++)
{
- LLVector3 pnorm = LLVector3(mLocalPlanes[p]);
+ mLocalPlanes[p].getVector3(pnorm);
LLVector3 norm = rotateToAbsolute(pnorm);
norm.normVec();
d = -(center * norm);
@@ -747,13 +731,15 @@ void LLCamera::calculateWorldFrustumPlanes()
LLVector3 zaxis(0, 0, 1.0f);
F32 yaw = getYaw();
{
- LLVector3 tnorm = LLVector3(mLocalPlanes[PLANE_LEFT]);
+ LLVector3 tnorm;
+ mLocalPlanes[PLANE_LEFT].getVector3(tnorm);
tnorm.rotVec(yaw, zaxis);
d = -(mOrigin * tnorm);
mHorizPlanes[HORIZ_PLANE_LEFT] = LLPlane(tnorm, d);
}
{
- LLVector3 tnorm = LLVector3(mLocalPlanes[PLANE_RIGHT]);
+ LLVector3 tnorm;
+ mLocalPlanes[PLANE_RIGHT].getVector3(tnorm);
tnorm.rotVec(yaw, zaxis);
d = -(mOrigin * tnorm);
mHorizPlanes[HORIZ_PLANE_RIGHT] = LLPlane(tnorm, d);