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+/**
+ * @file llbbox.h
+ * @brief General purpose bounding box class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_BBOX_H
+#define LL_BBOX_H
+
+#include "v3math.h"
+#include "llquaternion.h"
+
+// Note: "local space" for an LLBBox is defined relative to agent space in terms of
+// a translation followed by a rotation. There is no scale term since the LLBBox's min and
+// max are not necessarily symetrical and define their own extents.
+
+class LLBBox
+{
+public:
+ LLBBox() {mEmpty = TRUE;}
+ LLBBox( const LLVector3& pos_agent,
+ const LLQuaternion& rot,
+ const LLVector3& min_local,
+ const LLVector3& max_local )
+ :
+ mMinLocal( min_local ), mMaxLocal( max_local ), mPosAgent(pos_agent), mRotation( rot), mEmpty( TRUE )
+ {}
+
+ // Default copy constructor is OK.
+
+ const LLVector3& getPositionAgent() const { return mPosAgent; }
+ const LLQuaternion& getRotation() const { return mRotation; }
+
+ const LLVector3& getMinLocal() const { return mMinLocal; }
+ void setMinLocal( const LLVector3& min ) { mMinLocal = min; }
+
+ const LLVector3& getMaxLocal() const { return mMaxLocal; }
+ void setMaxLocal( const LLVector3& max ) { mMaxLocal = max; }
+
+ LLVector3 getCenterLocal() const { return (mMaxLocal - mMinLocal) * 0.5f + mMinLocal; }
+ LLVector3 getCenterAgent() const { return localToAgent( getCenterLocal() ); }
+
+ LLVector3 getExtentLocal() const { return mMaxLocal - mMinLocal; }
+
+ BOOL containsPointLocal(const LLVector3& p) const;
+ BOOL containsPointAgent(const LLVector3& p) const;
+
+ void addPointAgent(LLVector3 p);
+ void addBBoxAgent(const LLBBox& b);
+
+ void addPointLocal(const LLVector3& p);
+ void addBBoxLocal(const LLBBox& b) { addPointLocal( b.mMinLocal ); addPointLocal( b.mMaxLocal ); }
+
+ void expand( F32 delta );
+
+ LLVector3 localToAgent( const LLVector3& v ) const;
+ LLVector3 agentToLocal( const LLVector3& v ) const;
+
+ // Changes rotation but not position
+ LLVector3 localToAgentBasis(const LLVector3& v) const;
+ LLVector3 agentToLocalBasis(const LLVector3& v) const;
+
+
+// friend LLBBox operator*(const LLBBox& a, const LLMatrix4& b);
+
+private:
+ LLVector3 mMinLocal;
+ LLVector3 mMaxLocal;
+ LLVector3 mPosAgent; // Position relative to Agent's Region
+ LLQuaternion mRotation;
+ BOOL mEmpty; // Nothing has been added to this bbox yet
+};
+
+//LLBBox operator*(const LLBBox &a, const LLMatrix4 &b);
+
+
+#endif // LL_BBOX_H