diff options
Diffstat (limited to 'indra/llmath/llbbox.cpp')
-rw-r--r-- | indra/llmath/llbbox.cpp | 356 |
1 files changed, 178 insertions, 178 deletions
diff --git a/indra/llmath/llbbox.cpp b/indra/llmath/llbbox.cpp index 395992e68f..728b222d09 100644 --- a/indra/llmath/llbbox.cpp +++ b/indra/llmath/llbbox.cpp @@ -1,178 +1,178 @@ -/** - * @file llbbox.cpp - * @brief General purpose bounding box class (Not axis aligned) - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -// self include -#include "llbbox.h" - -// library includes -#include "m4math.h" - -void LLBBox::addPointLocal(const LLVector3& p) -{ - if (mEmpty) - { - mMinLocal = p; - mMaxLocal = p; - mEmpty = false; - } - else - { - mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] ); - mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] ); - mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] ); - mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] ); - mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] ); - mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] ); - } -} - -void LLBBox::addPointAgent( LLVector3 p) -{ - p -= mPosAgent; - p.rotVec( ~mRotation ); - addPointLocal( p ); -} - - -void LLBBox::addBBoxAgent(const LLBBox& b) -{ - if (mEmpty) - { - mPosAgent = b.mPosAgent; - mRotation = b.mRotation; - mMinLocal.clearVec(); - mMaxLocal.clearVec(); - } - LLVector3 vertex[8]; - vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] ); - vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] ); - vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] ); - vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] ); - vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] ); - vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] ); - vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] ); - vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] ); - - LLMatrix4 m( b.mRotation ); - m.translate( b.mPosAgent ); - m.translate( -mPosAgent ); - m.rotate( ~mRotation ); - - for( S32 i=0; i<8; i++ ) - { - addPointLocal( vertex[i] * m ); - } -} - -LLBBox LLBBox::getAxisAligned() const -{ - // no rotation = axis aligned rotation - LLBBox aligned(mPosAgent, LLQuaternion(), LLVector3(), LLVector3()); - - // add the center point so that it's not empty - aligned.addPointAgent(mPosAgent); - - // add our BBox - aligned.addBBoxAgent(*this); - - return aligned; -} - -void LLBBox::expand( F32 delta ) -{ - mMinLocal.mV[VX] -= delta; - mMinLocal.mV[VY] -= delta; - mMinLocal.mV[VZ] -= delta; - mMaxLocal.mV[VX] += delta; - mMaxLocal.mV[VY] += delta; - mMaxLocal.mV[VZ] += delta; -} - -LLVector3 LLBBox::localToAgent(const LLVector3& v) const -{ - LLMatrix4 m( mRotation ); - m.translate( mPosAgent ); - return v * m; -} - -LLVector3 LLBBox::agentToLocal(const LLVector3& v) const -{ - LLMatrix4 m; - m.translate( -mPosAgent ); - m.rotate( ~mRotation ); // inverse rotation - return v * m; -} - -LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const -{ - LLMatrix4 m( mRotation ); - return v * m; -} - -LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const -{ - LLMatrix4 m( ~mRotation ); // inverse rotation - return v * m; -} - -bool LLBBox::containsPointLocal(const LLVector3& p) const -{ - if ( (p.mV[VX] < mMinLocal.mV[VX]) - ||(p.mV[VX] > mMaxLocal.mV[VX]) - ||(p.mV[VY] < mMinLocal.mV[VY]) - ||(p.mV[VY] > mMaxLocal.mV[VY]) - ||(p.mV[VZ] < mMinLocal.mV[VZ]) - ||(p.mV[VZ] > mMaxLocal.mV[VZ])) - { - return false; - } - return true; -} - -bool LLBBox::containsPointAgent(const LLVector3& p) const -{ - LLVector3 point_local = agentToLocal(p); - return containsPointLocal(point_local); -} - -LLVector3 LLBBox::getMinAgent() const -{ - return localToAgent(mMinLocal); -} - -LLVector3 LLBBox::getMaxAgent() const -{ - return localToAgent(mMaxLocal); -} - -/* -LLBBox operator*(const LLBBox &a, const LLMatrix4 &b) -{ - return LLBBox( a.mMin * b, a.mMax * b ); -} -*/ +/**
+ * @file llbbox.cpp
+ * @brief General purpose bounding box class (Not axis aligned)
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+// self include
+#include "llbbox.h"
+
+// library includes
+#include "m4math.h"
+
+void LLBBox::addPointLocal(const LLVector3& p)
+{
+ if (mEmpty)
+ {
+ mMinLocal = p;
+ mMaxLocal = p;
+ mEmpty = false;
+ }
+ else
+ {
+ mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] );
+ mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] );
+ mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] );
+ mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] );
+ mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] );
+ mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] );
+ }
+}
+
+void LLBBox::addPointAgent( LLVector3 p)
+{
+ p -= mPosAgent;
+ p.rotVec( ~mRotation );
+ addPointLocal( p );
+}
+
+
+void LLBBox::addBBoxAgent(const LLBBox& b)
+{
+ if (mEmpty)
+ {
+ mPosAgent = b.mPosAgent;
+ mRotation = b.mRotation;
+ mMinLocal.clearVec();
+ mMaxLocal.clearVec();
+ }
+ LLVector3 vertex[8];
+ vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+
+ LLMatrix4 m( b.mRotation );
+ m.translate( b.mPosAgent );
+ m.translate( -mPosAgent );
+ m.rotate( ~mRotation );
+
+ for( S32 i=0; i<8; i++ )
+ {
+ addPointLocal( vertex[i] * m );
+ }
+}
+
+LLBBox LLBBox::getAxisAligned() const
+{
+ // no rotation = axis aligned rotation
+ LLBBox aligned(mPosAgent, LLQuaternion(), LLVector3(), LLVector3());
+
+ // add the center point so that it's not empty
+ aligned.addPointAgent(mPosAgent);
+
+ // add our BBox
+ aligned.addBBoxAgent(*this);
+
+ return aligned;
+}
+
+void LLBBox::expand( F32 delta )
+{
+ mMinLocal.mV[VX] -= delta;
+ mMinLocal.mV[VY] -= delta;
+ mMinLocal.mV[VZ] -= delta;
+ mMaxLocal.mV[VX] += delta;
+ mMaxLocal.mV[VY] += delta;
+ mMaxLocal.mV[VZ] += delta;
+}
+
+LLVector3 LLBBox::localToAgent(const LLVector3& v) const
+{
+ LLMatrix4 m( mRotation );
+ m.translate( mPosAgent );
+ return v * m;
+}
+
+LLVector3 LLBBox::agentToLocal(const LLVector3& v) const
+{
+ LLMatrix4 m;
+ m.translate( -mPosAgent );
+ m.rotate( ~mRotation ); // inverse rotation
+ return v * m;
+}
+
+LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const
+{
+ LLMatrix4 m( mRotation );
+ return v * m;
+}
+
+LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const
+{
+ LLMatrix4 m( ~mRotation ); // inverse rotation
+ return v * m;
+}
+
+bool LLBBox::containsPointLocal(const LLVector3& p) const
+{
+ if ( (p.mV[VX] < mMinLocal.mV[VX])
+ ||(p.mV[VX] > mMaxLocal.mV[VX])
+ ||(p.mV[VY] < mMinLocal.mV[VY])
+ ||(p.mV[VY] > mMaxLocal.mV[VY])
+ ||(p.mV[VZ] < mMinLocal.mV[VZ])
+ ||(p.mV[VZ] > mMaxLocal.mV[VZ]))
+ {
+ return false;
+ }
+ return true;
+}
+
+bool LLBBox::containsPointAgent(const LLVector3& p) const
+{
+ LLVector3 point_local = agentToLocal(p);
+ return containsPointLocal(point_local);
+}
+
+LLVector3 LLBBox::getMinAgent() const
+{
+ return localToAgent(mMinLocal);
+}
+
+LLVector3 LLBBox::getMaxAgent() const
+{
+ return localToAgent(mMaxLocal);
+}
+
+/*
+LLBBox operator*(const LLBBox &a, const LLMatrix4 &b)
+{
+ return LLBBox( a.mMin * b, a.mMax * b );
+}
+*/
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