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-rw-r--r--indra/llkdu/llimagej2ckdu.cpp44
-rw-r--r--indra/llkdu/llimagej2ckdu.h1
2 files changed, 14 insertions, 31 deletions
diff --git a/indra/llkdu/llimagej2ckdu.cpp b/indra/llkdu/llimagej2ckdu.cpp
index 08d840917d..31db9d48e3 100644
--- a/indra/llkdu/llimagej2ckdu.cpp
+++ b/indra/llkdu/llimagej2ckdu.cpp
@@ -195,8 +195,7 @@ mRawImagep(NULL),
mDecodeState(NULL),
mBlocksSize(-1),
mPrecinctsSize(-1),
-mLevels(0),
-mLayers(0)
+mLevels(0)
{
}
@@ -472,13 +471,6 @@ BOOL LLImageJ2CKDU::decodeImpl(LLImageJ2C &base, LLImageRaw &raw_image, F32 deco
{
kdu_tile tile = mCodeStreamp->open_tile(*(mTPosp)+mTileIndicesp->pos);
- int layers = mCodeStreamp->get_max_tile_layers();
- if (layers > mLayers)
- {
- mLayers = layers;
- base.setLayers(mLayers);
- }
-
// Find the region of the buffer occupied by this
// tile. Note that we have no control over
// sub-sampling factors which might have been used
@@ -608,21 +600,14 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
}
// Set codestream options
- mLayers = 0;
+ int nb_layers = 0;
kdu_long layer_bytes[MAX_NB_LAYERS];
U32 max_bytes = (U32)(base.getWidth() * base.getHeight() * base.getComponents());
- // Rate is the argument passed into the LLImageJ2C which
- // specifies the target compression rate. The default is 8:1.
- // *TODO: mRate is actually always 8:1 in the viewer. Test different values. Also force to reversible for small (< 500 bytes) textures.
- if (base.mRate != 0.f)
- {
- max_bytes = (U32)((F32)(max_bytes) * base.mRate);
- }
- else
- {
- max_bytes = (U32)((F32)(max_bytes) / 8.0f);
- }
+ // Rate is the argument passed into the LLImageJ2C which specifies the target compression rate. The default is 8:1.
+ // *TODO: mRate is actually always 8:1 in the viewer. Test different values.
+ llassert (base.mRate > 0.f);
+ max_bytes = (U32)((F32)(max_bytes) * base.mRate);
// If the image is very small, code it in a lossless way.
// Note: it'll also have only 1 layer which is fine as there's no point reordering blocks in that case.
@@ -635,15 +620,15 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
// We're using a logarithmic spacing rule that fits with our way of fetching texture data.
// Note: For more info on this layers business, read kdu_codestream::flush() doc in kdu_compressed.h
U32 i = FIRST_PACKET_SIZE;
- while ((i < max_bytes) && (mLayers < (MAX_NB_LAYERS-1)))
+ while ((i < max_bytes) && (nb_layers < (MAX_NB_LAYERS-1)))
{
if (i == FIRST_PACKET_SIZE * 4)
{
// That really just means that the first layer is FIRST_PACKET_SIZE and the second is MIN_LAYER_SIZE
i = MIN_LAYER_SIZE;
}
- layer_bytes[mLayers] = i;
- mLayers++;
+ layer_bytes[nb_layers] = i;
+ nb_layers++;
i *= 4;
}
@@ -656,18 +641,17 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
//codestream.access_siz()->parse_string("Cycc=no");
// In the reversible case, set the last entry of that table to 0 so that all generated bits will
// indeed be output by the time the last quality layer is encountered.
- layer_bytes[mLayers] = 0;
+ layer_bytes[nb_layers] = 0;
}
else
{
// Truncate the last quality layer if necessary so to fit the set compression ratio
- layer_bytes[mLayers] = max_bytes;
+ layer_bytes[nb_layers] = max_bytes;
}
- mLayers++;
+ nb_layers++;
- std::string layer_string = llformat("Clayers=%d",mLayers);
+ std::string layer_string = llformat("Clayers=%d",nb_layers);
codestream.access_siz()->parse_string(layer_string.c_str());
- base.setLayers(mLayers);
// Set up data ordering, markers, etc... if precincts or blocks specified
// Note: This code is *not* used in the encoding made by the viewer. It is currently used only
@@ -720,7 +704,7 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
}
// Produce the compressed output
- codestream.flush(layer_bytes,mLayers);
+ codestream.flush(layer_bytes,nb_layers);
// Cleanup
delete tile;
diff --git a/indra/llkdu/llimagej2ckdu.h b/indra/llkdu/llimagej2ckdu.h
index fab97326d4..9ab0b9e4a7 100644
--- a/indra/llkdu/llimagej2ckdu.h
+++ b/indra/llkdu/llimagej2ckdu.h
@@ -75,7 +75,6 @@ private:
int mBlocksSize;
int mPrecinctsSize;
int mLevels;
- int mLayers;
// Temporary variables for in-progress decodes...
LLImageRaw *mRawImagep;