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-rw-r--r--indra/llinventory/llsettingssky.cpp38
-rw-r--r--indra/llinventory/llsettingssky.h1
2 files changed, 23 insertions, 16 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp
index fecca12905..23b2b003a5 100644
--- a/indra/llinventory/llsettingssky.cpp
+++ b/indra/llinventory/llsettingssky.cpp
@@ -1249,14 +1249,22 @@ LLColor4 LLSettingsSky::getTotalAmbient() const
LLColor3 LLSettingsSky::getMoonlightColor() const
{
F32 moon_brightness = getIsMoonUp() ? getMoonBrightness() : 0.001f;
-
- LLColor3 moonlight_a(0.45, 0.45, 0.66);
- LLColor3 moonlight_b(0.33, 0.33, 1.0);
-
+ LLColor3 moonlight_a(0.9, 0.9, 1.32);
+ LLColor3 moonlight_b(0.66, 0.66, 2.0);
LLColor3 moonlight = lerp(moonlight_b, moonlight_a, moon_brightness);
return moonlight;
}
+void LLSettingsSky::clampColor(LLColor3& color) const
+{
+ F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
+ if (max_color > 1.f)
+ {
+ color *= 1.f/max_color;
+ }
+ color.clamp();
+}
+
void LLSettingsSky::calculateLightSettings() const
{
// Initialize temp variables
@@ -1282,30 +1290,28 @@ void LLSettingsSky::calculateLightSettings() const
}
lighty = llmax(LIMIT, lighty);
componentMultBy(sunlight, componentExp((light_atten * -1.f) * lighty));
+ componentMultBy(sunlight, light_transmittance);
+ clampColor(sunlight);
//increase ambient when there are more clouds
LLColor3 tmpAmbient = ambient + (smear(1.f) - ambient) * cloud_shadow;
+ componentMultBy(tmpAmbient, light_transmittance);
+ clampColor(tmpAmbient);
//brightness of surface both sunlight and ambient
- // reduce range to 0 - 1 before gamma correct to prevent clipping
- // then restore to full 0 - 3 range before storage
- //mSunDiffuse = gammaCorrect(componentMult(sunlight, light_transmittance));
- //mSunAmbient = gammaCorrect(componentMult(tmpAmbient, light_transmittance));
-
- mSunDiffuse = componentMult(sunlight, light_transmittance);
- mSunAmbient = componentMult(tmpAmbient, light_transmittance);
+ mSunDiffuse = gammaCorrect(sunlight);
+ mSunAmbient = gammaCorrect(tmpAmbient);
F32 moon_brightness = getIsMoonUp() ? getMoonBrightness() : 0.001f;
LLColor3 moonlight = getMoonlightColor();
- LLColor3 moonlight_b(0.33, 0.33, 1.0); // scotopic ambient value
+ LLColor3 moonlight_b(0.66, 0.66, 1.2); // scotopic ambient value
componentMultBy(moonlight, componentExp((light_atten * -1.f) * lighty));
+ clampColor(moonlight);
- //mMoonDiffuse = gammaCorrect(componentMult(moonlight, light_transmittance) * moon_brightness);
- //mMoonAmbient = gammaCorrect(componentMult(moonlight_b, light_transmittance) * 0.0125f);
- mMoonDiffuse = componentMult(moonlight, light_transmittance) * moon_brightness;
- mMoonAmbient = componentMult(moonlight_b, light_transmittance) * 0.0125f;
+ mMoonDiffuse = gammaCorrect(componentMult(moonlight, light_transmittance) * moon_brightness);
+ mMoonAmbient = gammaCorrect(componentMult(moonlight_b, light_transmittance) * 0.0125f);
mTotalAmbient = mSunAmbient;
}
diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h
index 92b8a8bd5a..d04209a1a1 100644
--- a/indra/llinventory/llsettingssky.h
+++ b/indra/llinventory/llsettingssky.h
@@ -346,6 +346,7 @@ private:
void calculateHeavenlyBodyPositions() const;
void calculateLightSettings() const;
+ void clampColor(LLColor3& color) const;
mutable LLVector3 mSunDirection;
mutable LLVector3 mMoonDirection;