diff options
Diffstat (limited to 'indra/llinventory/llsettingswater.cpp')
-rw-r--r-- | indra/llinventory/llsettingswater.cpp | 107 |
1 files changed, 101 insertions, 6 deletions
diff --git a/indra/llinventory/llsettingswater.cpp b/indra/llinventory/llsettingswater.cpp index a6a25b0953..b8946dbdba 100644 --- a/indra/llinventory/llsettingswater.cpp +++ b/indra/llinventory/llsettingswater.cpp @@ -68,14 +68,18 @@ static const LLUUID DEFAULT_OPAQUE_WATER_TEXTURE("43c32285-d658-1793-c123-bf8631 //========================================================================= LLSettingsWater::LLSettingsWater(const LLSD &data) : LLSettingsBase(data), - mNextNormalMapID() + mNextNormalMapID(), + mNextTransparentTextureID() { + loadValuesFromLLSD(); } LLSettingsWater::LLSettingsWater() : LLSettingsBase(), - mNextNormalMapID() + mNextNormalMapID(), + mNextTransparentTextureID() { + replaceSettings(defaults()); } //========================================================================= @@ -109,6 +113,53 @@ LLSD LLSettingsWater::defaults(const LLSettingsBase::TrackPosition& position) return dfltsetting; } +void LLSettingsWater::loadValuesFromLLSD() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT; + + LLSettingsBase::loadValuesFromLLSD(); + + LLSD& settings = getSettings(); + + mBlurMultiplier = (F32)settings[SETTING_BLUR_MULTIPLIER].asReal(); + mWaterFogColor = LLColor3(settings[SETTING_FOG_COLOR]); + mWaterFogDensity = (F32)settings[SETTING_FOG_DENSITY].asReal(); + mFogMod = (F32)settings[SETTING_FOG_MOD].asReal(); + mFresnelOffset = (F32)settings[SETTING_FRESNEL_OFFSET].asReal(); + mFresnelScale = (F32)settings[SETTING_FRESNEL_SCALE].asReal(); + mNormalScale = LLVector3(settings[SETTING_NORMAL_SCALE]); + mScaleAbove = (F32)settings[SETTING_SCALE_ABOVE].asReal(); + mScaleBelow = (F32)settings[SETTING_SCALE_BELOW].asReal(); + mWave1Dir = LLVector2(settings[SETTING_WAVE1_DIR]); + mWave2Dir = LLVector2(settings[SETTING_WAVE2_DIR]); + + mNormalMapID = settings[SETTING_NORMAL_MAP].asUUID(); + mTransparentTextureID = settings[SETTING_TRANSPARENT_TEXTURE].asUUID(); +} + +void LLSettingsWater::saveValuesToLLSD() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT; + + LLSettingsBase::saveValuesToLLSD(); + + LLSD & settings = getSettings(); + settings[SETTING_BLUR_MULTIPLIER] = LLSD::Real(mBlurMultiplier); + settings[SETTING_FOG_COLOR] = mWaterFogColor.getValue(); + settings[SETTING_FOG_DENSITY] = LLSD::Real(mWaterFogDensity); + settings[SETTING_FOG_MOD] = LLSD::Real(mFogMod); + settings[SETTING_FRESNEL_OFFSET] = LLSD::Real(mFresnelOffset); + settings[SETTING_FRESNEL_SCALE] = LLSD::Real(mFresnelScale); + settings[SETTING_NORMAL_SCALE] = mNormalScale.getValue(); + settings[SETTING_SCALE_ABOVE] = LLSD::Real(mScaleAbove); + settings[SETTING_SCALE_BELOW] = LLSD::Real(mScaleBelow); + settings[SETTING_WAVE1_DIR] = mWave1Dir.getValue(); + settings[SETTING_WAVE2_DIR] = mWave2Dir.getValue(); + + settings[SETTING_NORMAL_MAP] = mNormalMapID; + settings[SETTING_TRANSPARENT_TEXTURE] = mTransparentTextureID; +} + LLSD LLSettingsWater::translateLegacySettings(LLSD legacy) { bool converted_something(false); @@ -180,13 +231,30 @@ LLSD LLSettingsWater::translateLegacySettings(LLSD legacy) return newsettings; } -void LLSettingsWater::blend(const LLSettingsBase::ptr_t &end, F64 blendf) +void LLSettingsWater::blend(LLSettingsBase::ptr_t &end, F64 blendf) { + LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT; LLSettingsWater::ptr_t other = PTR_NAMESPACE::static_pointer_cast<LLSettingsWater>(end); if (other) { - LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf); - replaceSettings(blenddata); + mSettingFlags |= other->mSettingFlags; + + mBlurMultiplier = lerp(mBlurMultiplier, other->mBlurMultiplier, (F32)blendf); + lerpColor(mWaterFogColor, other->mWaterFogColor, (F32)blendf); + mWaterFogDensity = lerp(mWaterFogDensity, other->mWaterFogDensity, (F32)blendf); + mFogMod = lerp(mFogMod, other->mFogMod, (F32)blendf); + mFresnelOffset = lerp(mFresnelOffset, other->mFresnelOffset, (F32)blendf); + mFresnelScale = lerp(mFresnelScale, other->mFresnelScale, (F32)blendf); + lerpVector3(mNormalScale, other->mNormalScale, (F32)blendf); + mScaleAbove = lerp(mScaleAbove, other->mScaleAbove, (F32)blendf); + mScaleBelow = lerp(mScaleBelow, other->mScaleBelow, (F32)blendf); + lerpVector2(mWave1Dir, other->mWave1Dir, (F32)blendf); + lerpVector2(mWave2Dir, other->mWave2Dir, (F32)blendf); + + setDirtyFlag(true); + setReplaced(); + setLLSDDirty(); + mNextNormalMapID = other->getNormalMapID(); mNextTransparentTextureID = other->getTransparentTextureID(); } @@ -204,7 +272,34 @@ void LLSettingsWater::replaceSettings(LLSD settings) mNextTransparentTextureID.setNull(); } -void LLSettingsWater::replaceWithWater(LLSettingsWater::ptr_t other) +void LLSettingsWater::replaceSettings(const LLSettingsBase::ptr_t& other_water) +{ + LLSettingsBase::replaceSettings(other_water); + + llassert(getSettingsType() == other_water->getSettingsType()); + + LLSettingsWater::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsWater>(other_water); + + mBlurMultiplier = other->mBlurMultiplier; + mWaterFogColor = other->mWaterFogColor; + mWaterFogDensity = other->mWaterFogDensity; + mFogMod = other->mFogMod; + mFresnelOffset = other->mFresnelOffset; + mFresnelScale = other->mFresnelScale; + mNormalScale = other->mNormalScale; + mScaleAbove = other->mScaleAbove; + mScaleBelow = other->mScaleBelow; + mWave1Dir = other->mWave1Dir; + mWave2Dir = other->mWave2Dir; + + mNormalMapID = other->mNormalMapID; + mTransparentTextureID = other->mTransparentTextureID; + + mNextNormalMapID.setNull(); + mNextTransparentTextureID.setNull(); +} + +void LLSettingsWater::replaceWithWater(const LLSettingsWater::ptr_t& other) { replaceWith(other); |