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path: root/indra/llinventory/llsettingswater.cpp
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Diffstat (limited to 'indra/llinventory/llsettingswater.cpp')
-rw-r--r--indra/llinventory/llsettingswater.cpp107
1 files changed, 101 insertions, 6 deletions
diff --git a/indra/llinventory/llsettingswater.cpp b/indra/llinventory/llsettingswater.cpp
index 161b8cda25..b30dbfeac2 100644
--- a/indra/llinventory/llsettingswater.cpp
+++ b/indra/llinventory/llsettingswater.cpp
@@ -68,14 +68,18 @@ static const LLUUID DEFAULT_OPAQUE_WATER_TEXTURE("43c32285-d658-1793-c123-bf8631
//=========================================================================
LLSettingsWater::LLSettingsWater(const LLSD &data) :
LLSettingsBase(data),
- mNextNormalMapID()
+ mNextNormalMapID(),
+ mNextTransparentTextureID()
{
+ loadValuesFromLLSD();
}
LLSettingsWater::LLSettingsWater() :
LLSettingsBase(),
- mNextNormalMapID()
+ mNextNormalMapID(),
+ mNextTransparentTextureID()
{
+ replaceSettings(defaults());
}
//=========================================================================
@@ -109,6 +113,53 @@ LLSD LLSettingsWater::defaults(const LLSettingsBase::TrackPosition& position)
return dfltsetting;
}
+void LLSettingsWater::loadValuesFromLLSD()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
+
+ LLSettingsBase::loadValuesFromLLSD();
+
+ LLSD& settings = getSettings();
+
+ mBlurMultiplier = (F32)settings[SETTING_BLUR_MULTIPLIER].asReal();
+ mWaterFogColor = LLColor3(settings[SETTING_FOG_COLOR]);
+ mWaterFogDensity = (F32)settings[SETTING_FOG_DENSITY].asReal();
+ mFogMod = (F32)settings[SETTING_FOG_MOD].asReal();
+ mFresnelOffset = (F32)settings[SETTING_FRESNEL_OFFSET].asReal();
+ mFresnelScale = (F32)settings[SETTING_FRESNEL_SCALE].asReal();
+ mNormalScale = LLVector3(settings[SETTING_NORMAL_SCALE]);
+ mScaleAbove = (F32)settings[SETTING_SCALE_ABOVE].asReal();
+ mScaleBelow = (F32)settings[SETTING_SCALE_BELOW].asReal();
+ mWave1Dir = LLVector2(settings[SETTING_WAVE1_DIR]);
+ mWave2Dir = LLVector2(settings[SETTING_WAVE2_DIR]);
+
+ mNormalMapID = getNormalMapID();
+ mTransparentTextureID = getTransparentTextureID();
+}
+
+void LLSettingsWater::saveValuesToLLSD()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
+
+ LLSettingsBase::saveValuesToLLSD();
+
+ LLSD & settings = getSettings();
+ settings[SETTING_BLUR_MULTIPLIER] = LLSD::Real(mBlurMultiplier);
+ settings[SETTING_FOG_COLOR] = mWaterFogColor.getValue();
+ settings[SETTING_FOG_DENSITY] = LLSD::Real(mWaterFogDensity);
+ settings[SETTING_FOG_MOD] = LLSD::Real(mFogMod);
+ settings[SETTING_FRESNEL_OFFSET] = LLSD::Real(mFresnelOffset);
+ settings[SETTING_FRESNEL_SCALE] = LLSD::Real(mFresnelScale);
+ settings[SETTING_NORMAL_SCALE] = mNormalScale.getValue();
+ settings[SETTING_SCALE_ABOVE] = LLSD::Real(mScaleAbove);
+ settings[SETTING_SCALE_BELOW] = LLSD::Real(mScaleBelow);
+ settings[SETTING_WAVE1_DIR] = mWave1Dir.getValue();
+ settings[SETTING_WAVE2_DIR] = mWave2Dir.getValue();
+
+ settings[SETTING_NORMAL_MAP] = mNormalMapID;
+ settings[SETTING_TRANSPARENT_TEXTURE] = mTransparentTextureID;
+}
+
LLSD LLSettingsWater::translateLegacySettings(LLSD legacy)
{
bool converted_something(false);
@@ -180,13 +231,30 @@ LLSD LLSettingsWater::translateLegacySettings(LLSD legacy)
return newsettings;
}
-void LLSettingsWater::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
+void LLSettingsWater::blend(LLSettingsBase::ptr_t &end, F64 blendf)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
LLSettingsWater::ptr_t other = PTR_NAMESPACE::static_pointer_cast<LLSettingsWater>(end);
if (other)
{
- LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf);
- replaceSettings(blenddata);
+ mSettingFlags |= other->mSettingFlags;
+
+ mBlurMultiplier = lerp(mBlurMultiplier, other->mBlurMultiplier, (F32)blendf);
+ lerpColor(mWaterFogColor, other->mWaterFogColor, (F32)blendf);
+ mWaterFogDensity = lerp(mWaterFogDensity, other->mWaterFogDensity, (F32)blendf);
+ mFogMod = lerp(mFogMod, other->mFogMod, (F32)blendf);
+ mFresnelOffset = lerp(mFresnelOffset, other->mFresnelOffset, (F32)blendf);
+ mFresnelScale = lerp(mFresnelScale, other->mFresnelScale, (F32)blendf);
+ lerpVector3(mNormalScale, other->mNormalScale, (F32)blendf);
+ mScaleAbove = lerp(mScaleAbove, other->mScaleAbove, (F32)blendf);
+ mScaleBelow = lerp(mScaleBelow, other->mScaleBelow, (F32)blendf);
+ lerpVector2(mWave1Dir, other->mWave1Dir, (F32)blendf);
+ lerpVector2(mWave2Dir, other->mWave2Dir, (F32)blendf);
+
+ setDirtyFlag(true);
+ setReplaced();
+ setLLSDDirty();
+
mNextNormalMapID = other->getNormalMapID();
mNextTransparentTextureID = other->getTransparentTextureID();
}
@@ -204,7 +272,34 @@ void LLSettingsWater::replaceSettings(LLSD settings)
mNextTransparentTextureID.setNull();
}
-void LLSettingsWater::replaceWithWater(LLSettingsWater::ptr_t other)
+void LLSettingsWater::replaceSettings(const LLSettingsBase::ptr_t& other_water)
+{
+ LLSettingsBase::replaceSettings(other_water);
+
+ llassert(getSettingsType() == other_water->getSettingsType());
+
+ LLSettingsWater::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsWater>(other_water);
+
+ mBlurMultiplier = other->mBlurMultiplier;
+ mWaterFogColor = other->mWaterFogColor;
+ mWaterFogDensity = other->mWaterFogDensity;
+ mFogMod = other->mFogMod;
+ mFresnelOffset = other->mFresnelOffset;
+ mFresnelScale = other->mFresnelScale;
+ mNormalScale = other->mNormalScale;
+ mScaleAbove = other->mScaleAbove;
+ mScaleBelow = other->mScaleBelow;
+ mWave1Dir = other->mWave1Dir;
+ mWave2Dir = other->mWave2Dir;
+
+ mNormalMapID = other->mNormalMapID;
+ mTransparentTextureID = other->mTransparentTextureID;
+
+ mNextNormalMapID.setNull();
+ mNextTransparentTextureID.setNull();
+}
+
+void LLSettingsWater::replaceWithWater(const LLSettingsWater::ptr_t& other)
{
replaceWith(other);