summaryrefslogtreecommitdiff
path: root/indra/llinventory/llsettingssky.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llinventory/llsettingssky.h')
-rw-r--r--indra/llinventory/llsettingssky.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h
index fa9326f006..f55e9f0631 100644
--- a/indra/llinventory/llsettingssky.h
+++ b/indra/llinventory/llsettingssky.h
@@ -97,6 +97,8 @@ public:
static const std::string SETTING_SKY_DROPLET_RADIUS;
static const std::string SETTING_SKY_ICE_LEVEL;
+ static const std::string SETTING_REFLECTION_PROBE_AMBIANCE;
+
static const std::string SETTING_LEGACY_HAZE;
static const LLUUID DEFAULT_ASSET_ID;
@@ -131,6 +133,14 @@ public:
F32 getSkyDropletRadius() const;
F32 getSkyIceLevel() const;
+ // get the probe ambiance setting as stored in the sky settings asset
+ // auto_adjust - if true and canAutoAdjust() is true, return 1.0
+ F32 getReflectionProbeAmbiance(bool auto_adjust = false) const;
+
+ // get the probe ambiance setting to use for rendering (adjusted by cloud shadow, aka cloud coverage)
+ // auto_adjust - if true and canAutoAdjust() is true, return 1.0
+ F32 getTotalReflectionProbeAmbiance(F32 cloud_shadow_scale, bool auto_adjust = false) const;
+
// Return first (only) profile layer represented in LLSD
LLSD getRayleighConfig() const;
LLSD getMieConfig() const;
@@ -159,6 +169,8 @@ public:
void setSkyDropletRadius(F32 radius);
void setSkyIceLevel(F32 ice_level);
+ void setReflectionProbeAmbiance(F32 ambiance);
+
//---------------------------------------------------------------------
LLColor3 getAmbientColor() const;
void setAmbientColor(const LLColor3 &val);
@@ -324,6 +336,10 @@ public:
F32 aniso_factor = 0.0f);
virtual void updateSettings() SETTINGS_OVERRIDE;
+
+ // if true, this sky is a candidate for auto-adjustment
+ bool canAutoAdjust() const { return mCanAutoAdjust; }
+
protected:
static const std::string SETTING_LEGACY_EAST_ANGLE;
static const std::string SETTING_LEGACY_ENABLE_CLOUD_SCROLL;
@@ -367,6 +383,9 @@ private:
mutable LLColor4 mTotalAmbient;
mutable LLColor4 mHazeColor;
+ // if true, this sky is a candidate for auto adjustment
+ bool mCanAutoAdjust = true;
+
typedef std::map<std::string, S32> mapNameToUniformId_t;
static mapNameToUniformId_t sNameToUniformMapping;