diff options
Diffstat (limited to 'indra/llinventory/llsettingssky.h')
-rw-r--r-- | indra/llinventory/llsettingssky.h | 103 |
1 files changed, 82 insertions, 21 deletions
diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h index 7ba7a9ba06..ff75aea549 100644 --- a/indra/llinventory/llsettingssky.h +++ b/indra/llinventory/llsettingssky.h @@ -62,7 +62,7 @@ public: static const std::string SETTING_DOME_OFFSET; static const std::string SETTING_DOME_RADIUS; static const std::string SETTING_GAMMA; - static const std::string SETTING_GLOW; + static const std::string SETTING_GLOW; static const std::string SETTING_LIGHT_NORMAL; static const std::string SETTING_MAX_Y; static const std::string SETTING_MOON_ROTATION; @@ -92,7 +92,7 @@ public: static const std::string SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR; static const std::string SETTING_DENSITY_PROFILE_LINEAR_TERM; static const std::string SETTING_DENSITY_PROFILE_CONSTANT_TERM; - + static const std::string SETTING_SKY_MOISTURE_LEVEL; static const std::string SETTING_SKY_DROPLET_RADIUS; static const std::string SETTING_SKY_ICE_LEVEL; @@ -103,6 +103,7 @@ public: static const LLUUID DEFAULT_ASSET_ID; + static const F32 DEFAULT_AUTO_ADJUST_PROBE_AMBIANCE; static F32 sAutoAdjustProbeAmbiance; typedef PTR_NAMESPACE::shared_ptr<LLSettingsSky> ptr_t; @@ -111,25 +112,29 @@ public: LLSettingsSky(const LLSD &data); virtual ~LLSettingsSky() { }; - virtual ptr_t buildClone() const = 0; + virtual ptr_t buildClone() = 0; //--------------------------------------------------------------------- virtual std::string getSettingsType() const SETTINGS_OVERRIDE { return std::string("sky"); } virtual LLSettingsType::type_e getSettingsTypeValue() const SETTINGS_OVERRIDE { return LLSettingsType::ST_SKY; } - // Settings status - virtual void blend(const LLSettingsBase::ptr_t &end, F64 blendf) SETTINGS_OVERRIDE; + // Settings status + virtual void blend(LLSettingsBase::ptr_t &end, F64 blendf) SETTINGS_OVERRIDE; virtual void replaceSettings(LLSD settings) SETTINGS_OVERRIDE; + virtual void replaceSettings(const LLSettingsBase::ptr_t& other_sky) override; - void replaceWithSky(LLSettingsSky::ptr_t pother); + void replaceWithSky(const LLSettingsSky::ptr_t& pother); static LLSD defaults(const LLSettingsBase::TrackPosition& position = 0.0f); + void loadValuesFromLLSD() override; + void saveValuesToLLSD() override; + F32 getPlanetRadius() const; F32 getSkyBottomRadius() const; F32 getSkyTopRadius() const; F32 getSunArcRadians() const; - F32 getMieAnisotropy() const; + F32 getMieAnisotropy() const; F32 getSkyMoistureLevel() const; F32 getSkyDropletRadius() const; @@ -139,10 +144,6 @@ public: // auto_adjust - if true and canAutoAdjust() is true, return 1.0 F32 getReflectionProbeAmbiance(bool auto_adjust = false) const; - // get the probe ambiance setting to use for rendering (adjusted by cloud shadow, aka cloud coverage) - // auto_adjust - if true and canAutoAdjust() is true, return 1.0 - F32 getTotalReflectionProbeAmbiance(F32 cloud_shadow_scale, bool auto_adjust = false) const; - // Return first (only) profile layer represented in LLSD LLSD getRayleighConfig() const; LLSD getMieConfig() const; @@ -200,7 +201,7 @@ public: F32 getCloudShadow() const; void setCloudShadow(F32 val); - + F32 getCloudVariance() const; void setCloudVariance(F32 val); @@ -209,6 +210,12 @@ public: F32 getGamma() const; + F32 getHDRMin(bool auto_adjust = false) const; + F32 getHDRMax(bool auto_adjust = false) const; + F32 getHDROffset(bool auto_adjust = false) const; + F32 getTonemapMix(bool auto_adjust = false) const; + void setTonemapMix(F32 mix); + void setGamma(F32 val); LLColor3 getGlow() const; @@ -299,7 +306,7 @@ public: // color based on brightness LLColor3 getMoonlightColor() const; - + LLColor4 getMoonAmbient() const; LLColor3 getMoonDiffuse() const; LLColor4 getSunAmbient() const; @@ -310,7 +317,7 @@ public: LLColor3 getSunlightColorClamped() const; LLColor3 getAmbientColorClamped() const; - virtual LLSettingsBase::ptr_t buildDerivedClone() const SETTINGS_OVERRIDE { return buildClone(); } + virtual LLSettingsBase::ptr_t buildDerivedClone() SETTINGS_OVERRIDE { return buildClone(); } static LLUUID GetDefaultAssetId(); static LLUUID GetDefaultSunTextureId(); @@ -340,7 +347,7 @@ public: virtual void updateSettings() SETTINGS_OVERRIDE; // if true, this sky is a candidate for auto-adjustment - bool canAutoAdjust() const { return mCanAutoAdjust; } + bool canAutoAdjust() const; protected: static const std::string SETTING_LEGACY_EAST_ANGLE; @@ -352,6 +359,12 @@ protected: virtual stringset_t getSlerpKeys() const SETTINGS_OVERRIDE; virtual stringset_t getSkipInterpolateKeys() const SETTINGS_OVERRIDE; + LLUUID mSunTextureId; + LLUUID mMoonTextureId; + LLUUID mCloudTextureId; + LLUUID mBloomTextureId; + LLUUID mRainbowTextureId; + LLUUID mHaloTextureId; LLUUID mNextSunTextureId; LLUUID mNextMoonTextureId; LLUUID mNextCloudTextureId; @@ -359,17 +372,68 @@ protected: LLUUID mNextRainbowTextureId; LLUUID mNextHaloTextureId; + bool mCanAutoAdjust; + LLQuaternion mSunRotation; + LLQuaternion mMoonRotation; + LLColor3 mSunlightColor; + LLColor3 mGlow; + F32 mReflectionProbeAmbiance; + F32 mSunScale; + F32 mStarBrightness; + F32 mMoonBrightness; + F32 mMoonScale; + F32 mMaxY; + F32 mGamma; + F32 mCloudVariance; + F32 mCloudShadow; + F32 mCloudScale; + F32 mTonemapMix; + F32 mHDROffset; + F32 mHDRMax; + F32 mHDRMin; + LLVector2 mScrollRate; + LLColor3 mCloudPosDensity1; + LLColor3 mCloudPosDensity2; + LLColor3 mCloudColor; + LLSD mAbsorptionConfigs; + LLSD mMieConfigs; + LLSD mRayleighConfigs; + F32 mSunArcRadians; + F32 mSkyTopRadius; + F32 mSkyBottomRadius; + F32 mSkyMoistureLevel; + F32 mSkyDropletRadius; + F32 mSkyIceLevel; + F32 mPlanetRadius; + + F32 mHazeHorizon; + F32 mHazeDensity; + F32 mDistanceMultiplier; + F32 mDensityMultiplier; + LLColor3 mBlueHorizon; + LLColor3 mBlueDensity; + LLColor3 mAmbientColor; + + bool mHasLegacyHaze; + bool mLegacyHazeHorizon; + bool mLegacyHazeDensity; + bool mLegacyDistanceMultiplier; + bool mLegacyDensityMultiplier; + bool mLegacyBlueHorizon; + bool mLegacyBlueDensity; + bool mLegacyAmbientColor; + private: static LLSD rayleighConfigDefault(); static LLSD absorptionConfigDefault(); static LLSD mieConfigDefault(); - LLColor3 getColor(const std::string& key, const LLColor3& default_value) const; - F32 getFloat(const std::string& key, F32 default_value) const; + LLColor3 getColor(const std::string& key, const LLColor3& default_value); + F32 getFloat(const std::string& key, F32 default_value); void calculateHeavenlyBodyPositions() const; void calculateLightSettings() const; - void clampColor(LLColor3& color, F32 gamma, const F32 scale = 1.0f) const; + static void clampColor(LLColor3& color, F32 gamma, const F32 scale = 1.0f); mutable LLVector3 mSunDirection; mutable LLVector3 mMoonDirection; @@ -385,9 +449,6 @@ private: mutable LLColor4 mTotalAmbient; mutable LLColor4 mHazeColor; - // if true, this sky is a candidate for auto adjustment - bool mCanAutoAdjust = true; - typedef std::map<std::string, S32> mapNameToUniformId_t; static mapNameToUniformId_t sNameToUniformMapping; |