diff options
Diffstat (limited to 'indra/llinventory/lllandmark.h')
-rw-r--r-- | indra/llinventory/lllandmark.h | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/indra/llinventory/lllandmark.h b/indra/llinventory/lllandmark.h index be34113a90..75596dc287 100644 --- a/indra/llinventory/lllandmark.h +++ b/indra/llinventory/lllandmark.h @@ -1,25 +1,25 @@ -/** +/** * @file lllandmark.h * @brief Landmark asset class * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -40,69 +40,69 @@ class LLHost; class LLLandmark { public: - // for calling back interested parties when a region handle comes back. - typedef boost::function<void(const LLUUID& region_id, const U64& region_handle)> region_handle_callback_t; + // for calling back interested parties when a region handle comes back. + typedef boost::function<void(const LLUUID& region_id, const U64& region_handle)> region_handle_callback_t; + + ~LLLandmark() {} - ~LLLandmark() {} + // returns true if the position is known. + bool getGlobalPos(LLVector3d& pos); - // returns true if the position is known. - bool getGlobalPos(LLVector3d& pos); + // setter used in conjunction if more information needs to be + // collected from the server. + void setGlobalPos(const LLVector3d& pos); - // setter used in conjunction if more information needs to be - // collected from the server. - void setGlobalPos(const LLVector3d& pos); + // return true if the region is known + bool getRegionID(LLUUID& region_id); - // return true if the region is known - bool getRegionID(LLUUID& region_id); + // return the local coordinates if known + LLVector3 getRegionPos() const; - // return the local coordinates if known - LLVector3 getRegionPos() const; + // constructs a new LLLandmark from a string + // return NULL if there's an error + static LLLandmark* constructFromString(const char *buffer, const S32 buffer_size); - // constructs a new LLLandmark from a string - // return NULL if there's an error - static LLLandmark* constructFromString(const char *buffer, const S32 buffer_size); + // register callbacks that this class handles + static void registerCallbacks(LLMessageSystem* msg); - // register callbacks that this class handles - static void registerCallbacks(LLMessageSystem* msg); + // request information about region_id to region_handle.Pass in a + // callback pointer which will be erase but NOT deleted after the + // callback is made. This function may call into the message + // system to get the information. + static void requestRegionHandle( + LLMessageSystem* msg, + const LLHost& upstream_host, + const LLUUID& region_id, + region_handle_callback_t callback); - // request information about region_id to region_handle.Pass in a - // callback pointer which will be erase but NOT deleted after the - // callback is made. This function may call into the message - // system to get the information. - static void requestRegionHandle( - LLMessageSystem* msg, - const LLHost& upstream_host, - const LLUUID& region_id, - region_handle_callback_t callback); + // Call this method to create a lookup for this region. This + // simplifies a lot of the code. + static void setRegionHandle(const LLUUID& region_id, U64 region_handle); - // Call this method to create a lookup for this region. This - // simplifies a lot of the code. - static void setRegionHandle(const LLUUID& region_id, U64 region_handle); - private: - LLLandmark(); - LLLandmark(const LLVector3d& pos); + LLLandmark(); + LLLandmark(const LLVector3d& pos); - static void processRegionIDAndHandle(LLMessageSystem* msg, void**); - static void expireOldEntries(); + static void processRegionIDAndHandle(LLMessageSystem* msg, void**); + static void expireOldEntries(); private: - LLUUID mRegionID; - LLVector3 mRegionPos; - bool mGlobalPositionKnown; - LLVector3d mGlobalPos; - - struct CacheInfo - { - U64 mRegionHandle; - LLFrameTimer mTimer; - }; - - static std::pair<LLUUID, U64> mLocalRegion; - typedef std::map<LLUUID, CacheInfo> region_map_t; - static region_map_t mRegions; - typedef std::multimap<LLUUID, region_handle_callback_t> region_callback_map_t; - static region_callback_map_t sRegionCallbackMap; + LLUUID mRegionID; + LLVector3 mRegionPos; + bool mGlobalPositionKnown; + LLVector3d mGlobalPos; + + struct CacheInfo + { + U64 mRegionHandle; + LLFrameTimer mTimer; + }; + + static std::pair<LLUUID, U64> mLocalRegion; + typedef std::map<LLUUID, CacheInfo> region_map_t; + static region_map_t mRegions; + typedef std::multimap<LLUUID, region_handle_callback_t> region_callback_map_t; + static region_callback_map_t sRegionCallbackMap; }; #endif |