diff options
Diffstat (limited to 'indra/llinventory/llinventory.h')
-rw-r--r-- | indra/llinventory/llinventory.h | 358 |
1 files changed, 179 insertions, 179 deletions
diff --git a/indra/llinventory/llinventory.h b/indra/llinventory/llinventory.h index 27a05c1345..0e77d49d73 100644 --- a/indra/llinventory/llinventory.h +++ b/indra/llinventory/llinventory.h @@ -1,25 +1,25 @@ -/** +/** * @file llinventory.h * @brief LLInventoryItem and LLInventoryCategory class declaration. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -41,82 +41,82 @@ class LLMessageSystem; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryObject // -// Base class for anything in the user's inventory. Handles the common code -// between items and categories. +// Base class for anything in the user's inventory. Handles the common code +// between items and categories. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLInventoryObject : public LLRefCount { public: - typedef std::list<LLPointer<LLInventoryObject> > object_list_t; - typedef std::list<LLConstPointer<LLInventoryObject> > const_object_list_t; + typedef std::list<LLPointer<LLInventoryObject> > object_list_t; + typedef std::list<LLConstPointer<LLInventoryObject> > const_object_list_t; - //-------------------------------------------------------------------- - // Initialization - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Initialization + //-------------------------------------------------------------------- public: - LLInventoryObject(); - LLInventoryObject(const LLUUID& uuid, - const LLUUID& parent_uuid, - LLAssetType::EType type, - const std::string& name); - void copyObject(const LLInventoryObject* other); // LLRefCount requires custom copy + LLInventoryObject(); + LLInventoryObject(const LLUUID& uuid, + const LLUUID& parent_uuid, + LLAssetType::EType type, + const std::string& name); + void copyObject(const LLInventoryObject* other); // LLRefCount requires custom copy protected: - virtual ~LLInventoryObject(); + virtual ~LLInventoryObject(); - //-------------------------------------------------------------------- - // Accessors - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Accessors + //-------------------------------------------------------------------- public: - virtual const LLUUID& getUUID() const; // inventoryID that this item points to - virtual const LLUUID& getLinkedUUID() const; // inventoryID that this item points to, else this item's inventoryID - const LLUUID& getParentUUID() const; - virtual const LLUUID& getThumbnailUUID() const; + virtual const LLUUID& getUUID() const; // inventoryID that this item points to + virtual const LLUUID& getLinkedUUID() const; // inventoryID that this item points to, else this item's inventoryID + const LLUUID& getParentUUID() const; + virtual const LLUUID& getThumbnailUUID() const; virtual bool getIsFavorite() const; - virtual const std::string& getName() const; - virtual LLAssetType::EType getType() const; - LLAssetType::EType getActualType() const; // bypasses indirection for linked items - BOOL getIsLinkType() const; - virtual time_t getCreationDate() const; - - //-------------------------------------------------------------------- - // Mutators - // Will not call updateServer - //-------------------------------------------------------------------- + virtual const std::string& getName() const; + virtual LLAssetType::EType getType() const; + LLAssetType::EType getActualType() const; // bypasses indirection for linked items + BOOL getIsLinkType() const; + virtual time_t getCreationDate() const; + + //-------------------------------------------------------------------- + // Mutators + // Will not call updateServer + //-------------------------------------------------------------------- public: - void setUUID(const LLUUID& new_uuid); - virtual void rename(const std::string& new_name); - void setParent(const LLUUID& new_parent); - virtual void setThumbnailUUID(const LLUUID& thumbnail_uuid); + void setUUID(const LLUUID& new_uuid); + virtual void rename(const std::string& new_name); + void setParent(const LLUUID& new_parent); + virtual void setThumbnailUUID(const LLUUID& thumbnail_uuid); virtual void setFavorite(bool favorite); - void setType(LLAssetType::EType type); - virtual void setCreationDate(time_t creation_date_utc); // only stored for items + void setType(LLAssetType::EType type); + virtual void setCreationDate(time_t creation_date_utc); // only stored for items - // in place correction for inventory name string - static void correctInventoryName(std::string& name); + // in place correction for inventory name string + static void correctInventoryName(std::string& name); - //-------------------------------------------------------------------- - // File Support - // Implemented here so that a minimal information set can be transmitted - // between simulator and viewer. - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // File Support + // Implemented here so that a minimal information set can be transmitted + // between simulator and viewer. + //-------------------------------------------------------------------- - virtual BOOL importLegacyStream(std::istream& input_stream); - virtual BOOL exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key = TRUE) const; + virtual BOOL importLegacyStream(std::istream& input_stream); + virtual BOOL exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key = TRUE) const; - virtual void updateParentOnServer(BOOL) const; - virtual void updateServer(BOOL) const; + virtual void updateParentOnServer(BOOL) const; + virtual void updateServer(BOOL) const; - //-------------------------------------------------------------------- - // Member Variables - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Member Variables + //-------------------------------------------------------------------- protected: - LLUUID mUUID; - LLUUID mParentUUID; // Parent category. Root categories have LLUUID::NULL. - LLUUID mThumbnailUUID; + LLUUID mUUID; + LLUUID mParentUUID; // Parent category. Root categories have LLUUID::NULL. + LLUUID mThumbnailUUID; bool mFavorite; - LLAssetType::EType mType; - std::string mName; - time_t mCreationDate; // seconds from 1/1/1970, UTC + LLAssetType::EType mType; + std::string mName; + time_t mCreationDate; // seconds from 1/1/1970, UTC }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -127,159 +127,159 @@ protected: class LLInventoryItem : public LLInventoryObject { public: - typedef std::vector<LLPointer<LLInventoryItem> > item_array_t; + typedef std::vector<LLPointer<LLInventoryItem> > item_array_t; - //-------------------------------------------------------------------- - // Initialization - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Initialization + //-------------------------------------------------------------------- public: - LLInventoryItem(const LLUUID& uuid, - const LLUUID& parent_uuid, - const LLPermissions& permissions, - const LLUUID& asset_uuid, - LLAssetType::EType type, - LLInventoryType::EType inv_type, - const std::string& name, - const std::string& desc, - const LLSaleInfo& sale_info, - U32 flags, - S32 creation_date_utc); - LLInventoryItem(); - // Create a copy of an inventory item from a pointer to another item - // Note: Because InventoryItems are ref counted, reference copy (a = b) - // is prohibited - LLInventoryItem(const LLInventoryItem* other); - virtual void copyItem(const LLInventoryItem* other); // LLRefCount requires custom copy - void generateUUID() { mUUID.generate(); } + LLInventoryItem(const LLUUID& uuid, + const LLUUID& parent_uuid, + const LLPermissions& permissions, + const LLUUID& asset_uuid, + LLAssetType::EType type, + LLInventoryType::EType inv_type, + const std::string& name, + const std::string& desc, + const LLSaleInfo& sale_info, + U32 flags, + S32 creation_date_utc); + LLInventoryItem(); + // Create a copy of an inventory item from a pointer to another item + // Note: Because InventoryItems are ref counted, reference copy (a = b) + // is prohibited + LLInventoryItem(const LLInventoryItem* other); + virtual void copyItem(const LLInventoryItem* other); // LLRefCount requires custom copy + void generateUUID() { mUUID.generate(); } protected: - ~LLInventoryItem(); // ref counted - - //-------------------------------------------------------------------- - // Accessors - //-------------------------------------------------------------------- + ~LLInventoryItem(); // ref counted + + //-------------------------------------------------------------------- + // Accessors + //-------------------------------------------------------------------- public: - virtual const LLUUID& getLinkedUUID() const; - virtual const LLPermissions& getPermissions() const; - virtual const LLUUID& getCreatorUUID() const; - virtual const LLUUID& getAssetUUID() const; - virtual const std::string& getDescription() const; - virtual const std::string& getActualDescription() const; // Does not follow links - virtual const LLSaleInfo& getSaleInfo() const; - virtual LLInventoryType::EType getInventoryType() const; - virtual U32 getFlags() const; - virtual time_t getCreationDate() const; - virtual U32 getCRC32() const; // really more of a checksum. - - //-------------------------------------------------------------------- - // Mutators - // Will not call updateServer and will never fail - // (though it may correct to sane values) - //-------------------------------------------------------------------- + virtual const LLUUID& getLinkedUUID() const; + virtual const LLPermissions& getPermissions() const; + virtual const LLUUID& getCreatorUUID() const; + virtual const LLUUID& getAssetUUID() const; + virtual const std::string& getDescription() const; + virtual const std::string& getActualDescription() const; // Does not follow links + virtual const LLSaleInfo& getSaleInfo() const; + virtual LLInventoryType::EType getInventoryType() const; + virtual U32 getFlags() const; + virtual time_t getCreationDate() const; + virtual U32 getCRC32() const; // really more of a checksum. + + //-------------------------------------------------------------------- + // Mutators + // Will not call updateServer and will never fail + // (though it may correct to sane values) + //-------------------------------------------------------------------- public: - void setAssetUUID(const LLUUID& asset_id); - static void correctInventoryDescription(std::string& name); - void setDescription(const std::string& new_desc); - void setSaleInfo(const LLSaleInfo& sale_info); - void setPermissions(const LLPermissions& perm); - void setInventoryType(LLInventoryType::EType inv_type); - void setFlags(U32 flags); - void setCreator(const LLUUID& creator); // only used for calling cards + void setAssetUUID(const LLUUID& asset_id); + static void correctInventoryDescription(std::string& name); + void setDescription(const std::string& new_desc); + void setSaleInfo(const LLSaleInfo& sale_info); + void setPermissions(const LLPermissions& perm); + void setInventoryType(LLInventoryType::EType inv_type); + void setFlags(U32 flags); + void setCreator(const LLUUID& creator); // only used for calling cards - // Check for changes in permissions masks and sale info - // and set the corresponding bits in mFlags. - void accumulatePermissionSlamBits(const LLInventoryItem& old_item); + // Check for changes in permissions masks and sale info + // and set the corresponding bits in mFlags. + void accumulatePermissionSlamBits(const LLInventoryItem& old_item); - // Put this inventory item onto the current outgoing mesage. - // Assumes you have already called nextBlock(). - virtual void packMessage(LLMessageSystem* msg) const; + // Put this inventory item onto the current outgoing mesage. + // Assumes you have already called nextBlock(). + virtual void packMessage(LLMessageSystem* msg) const; - // Returns TRUE if the inventory item came through the network correctly. - // Uses a simple crc check which is defeatable, but we want to detect - // network mangling somehow. - virtual BOOL unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0); + // Returns TRUE if the inventory item came through the network correctly. + // Uses a simple crc check which is defeatable, but we want to detect + // network mangling somehow. + virtual BOOL unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0); - //-------------------------------------------------------------------- - // File Support - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // File Support + //-------------------------------------------------------------------- public: - virtual BOOL importLegacyStream(std::istream& input_stream); - virtual BOOL exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key = TRUE) const; + virtual BOOL importLegacyStream(std::istream& input_stream); + virtual BOOL exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key = TRUE) const; - //-------------------------------------------------------------------- - // Helper Functions - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Helper Functions + //-------------------------------------------------------------------- public: - LLSD asLLSD() const; - void asLLSD( LLSD& sd ) const; - bool fromLLSD(const LLSD& sd, bool is_new = true); + LLSD asLLSD() const; + void asLLSD( LLSD& sd ) const; + bool fromLLSD(const LLSD& sd, bool is_new = true); - //-------------------------------------------------------------------- - // Member Variables - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Member Variables + //-------------------------------------------------------------------- protected: - LLPermissions mPermissions; - LLUUID mAssetUUID; - std::string mDescription; - LLSaleInfo mSaleInfo; - LLInventoryType::EType mInventoryType; - U32 mFlags; + LLPermissions mPermissions; + LLUUID mAssetUUID; + std::string mDescription; + LLSaleInfo mSaleInfo; + LLInventoryType::EType mInventoryType; + U32 mFlags; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryCategory // -// A category/folder of inventory items. Users come with a set of default +// A category/folder of inventory items. Users come with a set of default // categories, and can create new ones as needed. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLInventoryCategory : public LLInventoryObject { public: - typedef std::vector<LLPointer<LLInventoryCategory> > cat_array_t; + typedef std::vector<LLPointer<LLInventoryCategory> > cat_array_t; - //-------------------------------------------------------------------- - // Initialization - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Initialization + //-------------------------------------------------------------------- public: - LLInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid, - LLFolderType::EType preferred_type, - const std::string& name); - LLInventoryCategory(); - LLInventoryCategory(const LLInventoryCategory* other); - void copyCategory(const LLInventoryCategory* other); // LLRefCount requires custom copy + LLInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid, + LLFolderType::EType preferred_type, + const std::string& name); + LLInventoryCategory(); + LLInventoryCategory(const LLInventoryCategory* other); + void copyCategory(const LLInventoryCategory* other); // LLRefCount requires custom copy protected: - virtual ~LLInventoryCategory(); + virtual ~LLInventoryCategory(); - //-------------------------------------------------------------------- - // Accessors And Mutators - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Accessors And Mutators + //-------------------------------------------------------------------- public: - LLFolderType::EType getPreferredType() const; - void setPreferredType(LLFolderType::EType type); - LLSD asLLSD() const; + LLFolderType::EType getPreferredType() const; + void setPreferredType(LLFolderType::EType type); + LLSD asLLSD() const; LLSD asAISCreateCatLLSD() const; - bool fromLLSD(const LLSD& sd); + bool fromLLSD(const LLSD& sd); - //-------------------------------------------------------------------- - // Messaging - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Messaging + //-------------------------------------------------------------------- public: - virtual void packMessage(LLMessageSystem* msg) const; - virtual void unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0); + virtual void packMessage(LLMessageSystem* msg) const; + virtual void unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0); - //-------------------------------------------------------------------- - // File Support - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // File Support + //-------------------------------------------------------------------- public: - virtual BOOL importLegacyStream(std::istream& input_stream); - virtual BOOL exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key = TRUE) const; + virtual BOOL importLegacyStream(std::istream& input_stream); + virtual BOOL exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key = TRUE) const; - LLSD exportLLSD() const; - bool importLLSD(const LLSD& cat_data); - //-------------------------------------------------------------------- - // Member Variables - //-------------------------------------------------------------------- + LLSD exportLLSD() const; + bool importLLSD(const LLSD& cat_data); + //-------------------------------------------------------------------- + // Member Variables + //-------------------------------------------------------------------- protected: - LLFolderType::EType mPreferredType; // Type that this category was "meant" to hold (although it may hold any type). + LLFolderType::EType mPreferredType; // Type that this category was "meant" to hold (although it may hold any type). }; |