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-rwxr-xr-xindra/llimage/CMakeLists.txt2
-rwxr-xr-xindra/llimage/llimagefilter.cpp768
-rwxr-xr-xindra/llimage/llimagefilter.h119
3 files changed, 889 insertions, 0 deletions
diff --git a/indra/llimage/CMakeLists.txt b/indra/llimage/CMakeLists.txt
index e837b0cac2..293ada7548 100755
--- a/indra/llimage/CMakeLists.txt
+++ b/indra/llimage/CMakeLists.txt
@@ -27,6 +27,7 @@ set(llimage_SOURCE_FILES
llimage.cpp
llimagedimensionsinfo.cpp
llimagedxt.cpp
+ llimagefilter.cpp
llimagej2c.cpp
llimagejpeg.cpp
llimagepng.cpp
@@ -42,6 +43,7 @@ set(llimage_HEADER_FILES
llimagebmp.h
llimagedimensionsinfo.h
llimagedxt.h
+ llimagefilter.h
llimagej2c.h
llimagejpeg.h
llimagepng.h
diff --git a/indra/llimage/llimagefilter.cpp b/indra/llimage/llimagefilter.cpp
new file mode 100755
index 0000000000..5c969001b7
--- /dev/null
+++ b/indra/llimage/llimagefilter.cpp
@@ -0,0 +1,768 @@
+/**
+ * @file llimagefilter.cpp
+ * @brief Simple Image Filtering.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2014, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llimagefilter.h"
+
+#include "llmath.h"
+#include "v3color.h"
+#include "v4coloru.h"
+#include "m3math.h"
+#include "v3math.h"
+#include "llsdserialize.h"
+
+//---------------------------------------------------------------------------
+// LLImageFilter
+//---------------------------------------------------------------------------
+
+LLImageFilter::LLImageFilter() :
+ mFilterData(LLSD::emptyArray()),
+ mImage(NULL),
+ mHistoRed(NULL),
+ mHistoGreen(NULL),
+ mHistoBlue(NULL),
+ mHistoBrightness(NULL),
+ mVignetteMode(VIGNETTE_MODE_NONE),
+ mVignetteGamma(1.0),
+ mVignetteMin(0.0)
+{
+}
+
+LLImageFilter::~LLImageFilter()
+{
+ mImage = NULL;
+ ll_aligned_free_16(mHistoRed);
+ ll_aligned_free_16(mHistoGreen);
+ ll_aligned_free_16(mHistoBlue);
+ ll_aligned_free_16(mHistoBrightness);
+}
+
+/*
+ *TODO
+ * Rename vignette to stencil
+ * Separate shape from mode
+ * Add shapes : uniform and gradients
+ * Add modes
+ * Add stencil (min,max) range
+ * Suppress alpha from colorcorrect and use uniform alpha instead
+ * Refactor stencil composition in the filter primitives
+
+ <array>
+ <string>stencil</string>
+ <string>shape</string>
+ <string>blend_mode</string>
+ <real>min</real>
+ <real>max</real>
+ <real>param1</real>
+ <real>param2</real>
+ <real>param3</real>
+ <real>param4</real>
+ </array>
+
+ vignette : center_x, center_y, width, feather
+ sine : wavelength, angle
+ flat
+ gradient : start_x, start_y, end_x, end_y
+
+ * Document all the admissible names in the wiki
+
+ " Apply the filter <name> to the input images using the optional <param> value. Admissible names:\n"
+ " - 'grayscale' converts to grayscale (no param).\n"
+ " - 'sepia' converts to sepia (no param).\n"
+ " - 'saturate' changes color saturation according to <param>: < 1.0 will desaturate, > 1.0 will saturate.\n"
+ " - 'rotate' rotates the color hue according to <param> (in degree, positive value only).\n"
+ " - 'gamma' applies gamma curve <param> to all channels: > 1.0 will darken, < 1.0 will lighten.\n"
+ " - 'colorize' applies a red tint to the image using <param> as an alpha (transparency between 0.0 and 1.0) value.\n"
+ " - 'contrast' modifies the contrast according to <param> : > 1.0 will enhance the contrast, <1.0 will flatten it.\n"
+ " - 'brighten' adds <param> light to the image (<param> between 0 and 255).\n"
+ " - 'darken' substracts <param> light to the image (<param> between 0 and 255).\n"
+ " - 'linearize' optimizes the contrast using the brightness histogram. <param> is the fraction (between 0.0 and 1.0) of discarded tail of the histogram.\n"
+ " - 'posterize' redistributes the colors between <param> classes per channel (<param> between 2 and 255).\n"
+ " - 'newsscreen' applies a 2D sine screening to the red channel and output to black and white.\n"
+ " - 'horizontalscreen' applies a horizontal screening to the red channel and output to black and white.\n"
+ " - 'verticalscreen' applies a vertical screening to the red channel and output to black and white.\n"
+ " - 'slantedscreen' applies a 45 degrees slanted screening to the red channel and output to black and white.\n"
+ " - Any other value will be interpreted as a file name describing a sequence of filters and parameters to be applied to the input images.\n"
+
+ " Apply a circular central vignette <name> to the filter using the optional <feather> and <min> values. Admissible names:\n"
+ " - 'blend' : the filter is applied with full intensity in the center and blends with the image to the periphery.\n"
+ " - 'fade' : the filter is applied with full intensity in the center and fades to black to the periphery.\n"
+ */
+
+//============================================================================
+// Load filter from file
+//============================================================================
+
+void LLImageFilter::loadFromFile(const std::string& file_path)
+{
+ //std::cout << "Loading filter settings from : " << file_path << std::endl;
+ llifstream filter_xml(file_path);
+ if (filter_xml.is_open())
+ {
+ // Load and parse the file
+ LLPointer<LLSDParser> parser = new LLSDXMLParser();
+ parser->parse(filter_xml, mFilterData, LLSDSerialize::SIZE_UNLIMITED);
+ filter_xml.close();
+ }
+ else
+ {
+ // File couldn't be open, reset the filter data
+ mFilterData = LLSD();
+ }
+}
+
+//============================================================================
+// Apply the filter data to the image passed as parameter
+//============================================================================
+
+void LLImageFilter::executeFilter(LLPointer<LLImageRaw> raw_image)
+{
+ mImage = raw_image;
+
+ //std::cout << "Filter : size = " << mFilterData.size() << std::endl;
+ for (S32 i = 0; i < mFilterData.size(); ++i)
+ {
+ std::string filter_name = mFilterData[i][0].asString();
+ // Dump out the filter values (for debug)
+ //std::cout << "Filter : name = " << mFilterData[i][0].asString() << ", params = ";
+ //for (S32 j = 1; j < mFilterData[i].size(); ++j)
+ //{
+ // std::cout << mFilterData[i][j].asString() << ", ";
+ //}
+ //std::cout << std::endl;
+
+ // Execute the filter described on this line
+ if (filter_name == "blend")
+ {
+ setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_CENTER,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()));
+ }
+ else if (filter_name == "fade")
+ {
+ setVignette(VIGNETTE_MODE_FADE,VIGNETTE_TYPE_CENTER,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()));
+ }
+ else if (filter_name == "lines")
+ {
+ setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_LINES,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()));
+ }
+ else if (filter_name == "sepia")
+ {
+ filterSepia();
+ }
+ else if (filter_name == "grayscale")
+ {
+ filterGrayScale();
+ }
+ else if (filter_name == "saturate")
+ {
+ filterSaturate((float)(mFilterData[i][1].asReal()));
+ }
+ else if (filter_name == "rotate")
+ {
+ filterRotate((float)(mFilterData[i][1].asReal()));
+ }
+ else if (filter_name == "gamma")
+ {
+ LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal()));
+ filterGamma((float)(mFilterData[i][1].asReal()),color);
+ }
+ else if (filter_name == "colorize")
+ {
+ LLColor3 color((float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()));
+ LLColor3 alpha((F32)(mFilterData[i][4].asReal()),(float)(mFilterData[i][5].asReal()),(float)(mFilterData[i][6].asReal()));
+ filterColorize(color,alpha);
+ }
+ else if (filter_name == "contrast")
+ {
+ LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal()));
+ filterContrast((float)(mFilterData[i][1].asReal()),color);
+ }
+ else if (filter_name == "brighten")
+ {
+ LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal()));
+ filterBrightness((S32)(mFilterData[i][1].asReal()),color);
+ }
+ else if (filter_name == "darken")
+ {
+ LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal()));
+ filterBrightness((S32)(-mFilterData[i][1].asReal()),color);
+ }
+ else if (filter_name == "linearize")
+ {
+ LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal()));
+ filterLinearize((float)(mFilterData[i][1].asReal()),color);
+ }
+ else if (filter_name == "posterize")
+ {
+ LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal()));
+ filterEqualize((S32)(mFilterData[i][1].asReal()),color);
+ }
+ else if (filter_name == "screen")
+ {
+ std::string screen_name = mFilterData[i][1].asString();
+ EScreenMode mode = SCREEN_MODE_2DSINE;
+ if (screen_name == "2Dsine")
+ {
+ mode = SCREEN_MODE_2DSINE;
+ }
+ else if (screen_name == "line")
+ {
+ mode = SCREEN_MODE_LINE;
+ }
+ filterScreen(mode,(S32)(mFilterData[i][2].asReal()),(F32)(mFilterData[i][3].asReal()));
+ }
+ }
+}
+
+//============================================================================
+// Filter Primitives
+//============================================================================
+
+void LLImageFilter::colorCorrect(const U8* lut_red, const U8* lut_green, const U8* lut_blue)
+{
+ const S32 components = mImage->getComponents();
+ llassert( components >= 1 && components <= 4 );
+
+ S32 width = mImage->getWidth();
+ S32 height = mImage->getHeight();
+
+ U8* dst_data = mImage->getData();
+ for (S32 j = 0; j < height; j++)
+ {
+ for (S32 i = 0; i < width; i++)
+ {
+ if (mVignetteMode == VIGNETTE_MODE_NONE)
+ {
+ dst_data[VRED] = lut_red[dst_data[VRED]];
+ dst_data[VGREEN] = lut_green[dst_data[VGREEN]];
+ dst_data[VBLUE] = lut_blue[dst_data[VBLUE]];
+ }
+ else
+ {
+ F32 alpha = getVignetteAlpha(i,j);
+ if (mVignetteMode == VIGNETTE_MODE_BLEND)
+ {
+ // Blends with the source image on the edges
+ F32 inv_alpha = 1.0 - alpha;
+ dst_data[VRED] = inv_alpha * dst_data[VRED] + alpha * lut_red[dst_data[VRED]];
+ dst_data[VGREEN] = inv_alpha * dst_data[VGREEN] + alpha * lut_green[dst_data[VGREEN]];
+ dst_data[VBLUE] = inv_alpha * dst_data[VBLUE] + alpha * lut_blue[dst_data[VBLUE]];
+ }
+ else // VIGNETTE_MODE_FADE
+ {
+ // Fade to black on the edges
+ dst_data[VRED] = alpha * lut_red[dst_data[VRED]];
+ dst_data[VGREEN] = alpha * lut_green[dst_data[VGREEN]];
+ dst_data[VBLUE] = alpha * lut_blue[dst_data[VBLUE]];
+ }
+ }
+ dst_data += components;
+ }
+ }
+}
+
+void LLImageFilter::colorTransform(const LLMatrix3 &transform)
+{
+ const S32 components = mImage->getComponents();
+ llassert( components >= 1 && components <= 4 );
+
+ S32 width = mImage->getWidth();
+ S32 height = mImage->getHeight();
+
+ U8* dst_data = mImage->getData();
+ for (S32 j = 0; j < height; j++)
+ {
+ for (S32 i = 0; i < width; i++)
+ {
+ LLVector3 src((F32)(dst_data[VRED]),(F32)(dst_data[VGREEN]),(F32)(dst_data[VBLUE]));
+ LLVector3 dst = src * transform;
+ dst.clamp(0.0f,255.0f);
+ if (mVignetteMode == VIGNETTE_MODE_NONE)
+ {
+ dst_data[VRED] = dst.mV[VRED];
+ dst_data[VGREEN] = dst.mV[VGREEN];
+ dst_data[VBLUE] = dst.mV[VBLUE];
+ }
+ else
+ {
+ F32 alpha = getVignetteAlpha(i,j);
+ if (mVignetteMode == VIGNETTE_MODE_BLEND)
+ {
+ // Blends with the source image on the edges
+ F32 inv_alpha = 1.0 - alpha;
+ dst_data[VRED] = inv_alpha * src.mV[VRED] + alpha * dst.mV[VRED];
+ dst_data[VGREEN] = inv_alpha * src.mV[VGREEN] + alpha * dst.mV[VGREEN];
+ dst_data[VBLUE] = inv_alpha * src.mV[VBLUE] + alpha * dst.mV[VBLUE];
+ }
+ else // VIGNETTE_MODE_FADE
+ {
+ // Fade to black on the edges
+ dst_data[VRED] = alpha * dst.mV[VRED];
+ dst_data[VGREEN] = alpha * dst.mV[VGREEN];
+ dst_data[VBLUE] = alpha * dst.mV[VBLUE];
+ }
+ }
+ dst_data += components;
+ }
+ }
+}
+
+void LLImageFilter::filterScreen(EScreenMode mode, const S32 wave_length, const F32 angle)
+{
+ const S32 components = mImage->getComponents();
+ llassert( components >= 1 && components <= 4 );
+
+ S32 width = mImage->getWidth();
+ S32 height = mImage->getHeight();
+
+ F32 sin = sinf(angle*DEG_TO_RAD);
+ F32 cos = cosf(angle*DEG_TO_RAD);
+
+ U8* dst_data = mImage->getData();
+ for (S32 j = 0; j < height; j++)
+ {
+ for (S32 i = 0; i < width; i++)
+ {
+ F32 value = 0.0;
+ F32 d = 0.0;
+ switch (mode)
+ {
+ case SCREEN_MODE_2DSINE:
+ value = (sinf(2*F_PI*i/wave_length)*sinf(2*F_PI*j/wave_length)+1.0)*255.0/2.0;
+ break;
+ case SCREEN_MODE_LINE:
+ d = sin*i - cos*j;
+ value = (sinf(2*F_PI*d/wave_length)+1.0)*255.0/2.0;
+ break;
+ }
+ U8 dst_value = (dst_data[VRED] >= (U8)(value) ? 255 : 0);
+
+ if (mVignetteMode == VIGNETTE_MODE_NONE)
+ {
+ dst_data[VRED] = dst_value;
+ dst_data[VGREEN] = dst_value;
+ dst_data[VBLUE] = dst_value;
+ }
+ else
+ {
+ F32 alpha = getVignetteAlpha(i,j);
+ if (mVignetteMode == VIGNETTE_MODE_BLEND)
+ {
+ // Blends with the source image on the edges
+ F32 inv_alpha = 1.0 - alpha;
+ dst_data[VRED] = inv_alpha * dst_data[VRED] + alpha * dst_value;
+ dst_data[VGREEN] = inv_alpha * dst_data[VGREEN] + alpha * dst_value;
+ dst_data[VBLUE] = inv_alpha * dst_data[VBLUE] + alpha * dst_value;
+ }
+ else // VIGNETTE_MODE_FADE
+ {
+ // Fade to black on the edges
+ dst_data[VRED] = alpha * dst_value;
+ dst_data[VGREEN] = alpha * dst_value;
+ dst_data[VBLUE] = alpha * dst_value;
+ }
+ }
+ dst_data += components;
+ }
+ }
+}
+
+//============================================================================
+// Procedural Stencils
+//============================================================================
+
+void LLImageFilter::setVignette(EVignetteMode mode, EVignetteType type, F32 gamma, F32 min)
+{
+ mVignetteMode = mode;
+ mVignetteType = type;
+ mVignetteGamma = gamma;
+ mVignetteMin = llclampf(min);
+ // We always center the vignette on the image and fits it in the image smallest dimension
+ mVignetteCenterX = mImage->getWidth()/2;
+ mVignetteCenterY = mImage->getHeight()/2;
+ mVignetteWidth = llmin(mImage->getWidth()/2,mImage->getHeight()/2);
+}
+
+F32 LLImageFilter::getVignetteAlpha(S32 i, S32 j)
+{
+ F32 alpha = 1.0;
+ if (mVignetteType == VIGNETTE_TYPE_CENTER)
+ {
+ // alpha is a modified gaussian value, with a center and fading in a circular pattern toward the edges
+ // The gamma parameter controls the intensity of the drop down from alpha 1.0 (center) to 0.0
+ F32 d_center_square = (i - mVignetteCenterX)*(i - mVignetteCenterX) + (j - mVignetteCenterY)*(j - mVignetteCenterY);
+ alpha = powf(F_E, -(powf((d_center_square/(mVignetteWidth*mVignetteWidth)),mVignetteGamma)/2.0f));
+ }
+ else if (mVignetteType == VIGNETTE_TYPE_LINES)
+ {
+ // alpha varies according to a squared sine function vertically.
+ // gamma is interpreted as the wavelength (in pixels) of the sine in that case.
+ alpha = (sinf(2*F_PI*j/mVignetteGamma) > 0.0 ? 1.0 : 0.0);
+ }
+ // We rescale alpha between min and 1.0 so to avoid complete fading if so desired.
+ return (mVignetteMin + alpha * (1.0 - mVignetteMin));
+}
+
+//============================================================================
+// Histograms
+//============================================================================
+
+U32* LLImageFilter::getBrightnessHistogram()
+{
+ if (!mHistoBrightness)
+ {
+ computeHistograms();
+ }
+ return mHistoBrightness;
+}
+
+void LLImageFilter::computeHistograms()
+{
+ const S32 components = mImage->getComponents();
+ llassert( components >= 1 && components <= 4 );
+
+ // Allocate memory for the histograms
+ if (!mHistoRed)
+ {
+ mHistoRed = (U32*) ll_aligned_malloc_16(256*sizeof(U32));
+ }
+ if (!mHistoGreen)
+ {
+ mHistoGreen = (U32*) ll_aligned_malloc_16(256*sizeof(U32));
+ }
+ if (!mHistoBlue)
+ {
+ mHistoBlue = (U32*) ll_aligned_malloc_16(256*sizeof(U32));
+ }
+ if (!mHistoBrightness)
+ {
+ mHistoBrightness = (U32*) ll_aligned_malloc_16(256*sizeof(U32));
+ }
+
+ // Initialize them
+ for (S32 i = 0; i < 256; i++)
+ {
+ mHistoRed[i] = 0;
+ mHistoGreen[i] = 0;
+ mHistoBlue[i] = 0;
+ mHistoBrightness[i] = 0;
+ }
+
+ // Compute them
+ S32 pixels = mImage->getWidth() * mImage->getHeight();
+ U8* dst_data = mImage->getData();
+ for (S32 i = 0; i < pixels; i++)
+ {
+ mHistoRed[dst_data[VRED]]++;
+ mHistoGreen[dst_data[VGREEN]]++;
+ mHistoBlue[dst_data[VBLUE]]++;
+ // Note: this is a very simple shorthand for brightness but it's OK for our use
+ S32 brightness = ((S32)(dst_data[VRED]) + (S32)(dst_data[VGREEN]) + (S32)(dst_data[VBLUE])) / 3;
+ mHistoBrightness[brightness]++;
+ // next pixel...
+ dst_data += components;
+ }
+}
+
+//============================================================================
+// Secondary Filters
+//============================================================================
+
+void LLImageFilter::filterGrayScale()
+{
+ LLMatrix3 gray_scale;
+ LLVector3 luminosity(0.2125, 0.7154, 0.0721);
+ gray_scale.setRows(luminosity, luminosity, luminosity);
+ gray_scale.transpose();
+ colorTransform(gray_scale);
+}
+
+void LLImageFilter::filterSepia()
+{
+ LLMatrix3 sepia;
+ sepia.setRows(LLVector3(0.3588, 0.7044, 0.1368),
+ LLVector3(0.2990, 0.5870, 0.1140),
+ LLVector3(0.2392, 0.4696, 0.0912));
+ sepia.transpose();
+ colorTransform(sepia);
+}
+
+void LLImageFilter::filterSaturate(F32 saturation)
+{
+ // Matrix to Lij
+ LLMatrix3 r_a;
+ LLMatrix3 r_b;
+
+ // 45 degre rotation around z
+ r_a.setRows(LLVector3( OO_SQRT2, OO_SQRT2, 0.0),
+ LLVector3(-OO_SQRT2, OO_SQRT2, 0.0),
+ LLVector3( 0.0, 0.0, 1.0));
+ // 54.73 degre rotation around y
+ float oo_sqrt3 = 1.0f / F_SQRT3;
+ float sin_54 = F_SQRT2 * oo_sqrt3;
+ r_b.setRows(LLVector3(oo_sqrt3, 0.0, -sin_54),
+ LLVector3(0.0, 1.0, 0.0),
+ LLVector3(sin_54, 0.0, oo_sqrt3));
+
+ // Coordinate conversion
+ LLMatrix3 Lij = r_b * r_a;
+ LLMatrix3 Lij_inv = Lij;
+ Lij_inv.transpose();
+
+ // Local saturation transform
+ LLMatrix3 s;
+ s.setRows(LLVector3(saturation, 0.0, 0.0),
+ LLVector3(0.0, saturation, 0.0),
+ LLVector3(0.0, 0.0, 1.0));
+
+ // Global saturation transform
+ LLMatrix3 transfo = Lij_inv * s * Lij;
+ colorTransform(transfo);
+}
+
+void LLImageFilter::filterRotate(F32 angle)
+{
+ // Matrix to Lij
+ LLMatrix3 r_a;
+ LLMatrix3 r_b;
+
+ // 45 degre rotation around z
+ r_a.setRows(LLVector3( OO_SQRT2, OO_SQRT2, 0.0),
+ LLVector3(-OO_SQRT2, OO_SQRT2, 0.0),
+ LLVector3( 0.0, 0.0, 1.0));
+ // 54.73 degre rotation around y
+ float oo_sqrt3 = 1.0f / F_SQRT3;
+ float sin_54 = F_SQRT2 * oo_sqrt3;
+ r_b.setRows(LLVector3(oo_sqrt3, 0.0, -sin_54),
+ LLVector3(0.0, 1.0, 0.0),
+ LLVector3(sin_54, 0.0, oo_sqrt3));
+
+ // Coordinate conversion
+ LLMatrix3 Lij = r_b * r_a;
+ LLMatrix3 Lij_inv = Lij;
+ Lij_inv.transpose();
+
+ // Local color rotation transform
+ LLMatrix3 r;
+ angle *= DEG_TO_RAD;
+ r.setRows(LLVector3( cosf(angle), sinf(angle), 0.0),
+ LLVector3(-sinf(angle), cosf(angle), 0.0),
+ LLVector3( 0.0, 0.0, 1.0));
+
+ // Global color rotation transform
+ LLMatrix3 transfo = Lij_inv * r * Lij;
+ colorTransform(transfo);
+}
+
+void LLImageFilter::filterGamma(F32 gamma, const LLColor3& alpha)
+{
+ U8 gamma_red_lut[256];
+ U8 gamma_green_lut[256];
+ U8 gamma_blue_lut[256];
+
+ for (S32 i = 0; i < 256; i++)
+ {
+ F32 gamma_i = llclampf((float)(powf((float)(i)/255.0,gamma)));
+ // Blend in with alpha values
+ gamma_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * 255.0 * gamma_i);
+ gamma_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * 255.0 * gamma_i);
+ gamma_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * 255.0 * gamma_i);
+ }
+
+ colorCorrect(gamma_red_lut,gamma_green_lut,gamma_blue_lut);
+}
+
+void LLImageFilter::filterLinearize(F32 tail, const LLColor3& alpha)
+{
+ // Get the histogram
+ U32* histo = getBrightnessHistogram();
+
+ // Compute cumulated histogram
+ U32 cumulated_histo[256];
+ cumulated_histo[0] = histo[0];
+ for (S32 i = 1; i < 256; i++)
+ {
+ cumulated_histo[i] = cumulated_histo[i-1] + histo[i];
+ }
+
+ // Compute min and max counts minus tail
+ tail = llclampf(tail);
+ S32 total = cumulated_histo[255];
+ S32 min_c = (S32)((F32)(total) * tail);
+ S32 max_c = (S32)((F32)(total) * (1.0 - tail));
+
+ // Find min and max values
+ S32 min_v = 0;
+ while (cumulated_histo[min_v] < min_c)
+ {
+ min_v++;
+ }
+ S32 max_v = 255;
+ while (cumulated_histo[max_v] > max_c)
+ {
+ max_v--;
+ }
+
+ // Compute linear lookup table
+ U8 linear_red_lut[256];
+ U8 linear_green_lut[256];
+ U8 linear_blue_lut[256];
+ if (max_v == min_v)
+ {
+ // Degenerated binary split case
+ for (S32 i = 0; i < 256; i++)
+ {
+ U8 value_i = (i < min_v ? 0 : 255);
+ // Blend in with alpha values
+ linear_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * value_i);
+ linear_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * value_i);
+ linear_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * value_i);
+ }
+ }
+ else
+ {
+ // Linearize between min and max
+ F32 slope = 255.0 / (F32)(max_v - min_v);
+ F32 translate = -min_v * slope;
+ for (S32 i = 0; i < 256; i++)
+ {
+ U8 value_i = (U8)(llclampb((S32)(slope*i + translate)));
+ // Blend in with alpha values
+ linear_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * value_i);
+ linear_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * value_i);
+ linear_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * value_i);
+ }
+ }
+
+ // Apply lookup table
+ colorCorrect(linear_red_lut,linear_green_lut,linear_blue_lut);
+}
+
+void LLImageFilter::filterEqualize(S32 nb_classes, const LLColor3& alpha)
+{
+ // Regularize the parameter: must be between 2 and 255
+ nb_classes = llmax(nb_classes,2);
+ nb_classes = llclampb(nb_classes);
+
+ // Get the histogram
+ U32* histo = getBrightnessHistogram();
+
+ // Compute cumulated histogram
+ U32 cumulated_histo[256];
+ cumulated_histo[0] = histo[0];
+ for (S32 i = 1; i < 256; i++)
+ {
+ cumulated_histo[i] = cumulated_histo[i-1] + histo[i];
+ }
+
+ // Compute deltas
+ S32 total = cumulated_histo[255];
+ S32 delta_count = total / nb_classes;
+ S32 current_count = delta_count;
+ S32 delta_value = 256 / (nb_classes - 1);
+ S32 current_value = 0;
+
+ // Compute equalized lookup table
+ U8 equalize_red_lut[256];
+ U8 equalize_green_lut[256];
+ U8 equalize_blue_lut[256];
+ for (S32 i = 0; i < 256; i++)
+ {
+ // Blend in current_value with alpha values
+ equalize_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * current_value);
+ equalize_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * current_value);
+ equalize_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * current_value);
+ if (cumulated_histo[i] >= current_count)
+ {
+ current_count += delta_count;
+ current_value += delta_value;
+ current_value = llclampb(current_value);
+ }
+ }
+
+ // Apply lookup table
+ colorCorrect(equalize_red_lut,equalize_green_lut,equalize_blue_lut);
+}
+
+void LLImageFilter::filterColorize(const LLColor3& color, const LLColor3& alpha)
+{
+ U8 red_lut[256];
+ U8 green_lut[256];
+ U8 blue_lut[256];
+
+ F32 red_composite = 255.0 * alpha.mV[0] * color.mV[0];
+ F32 green_composite = 255.0 * alpha.mV[1] * color.mV[1];
+ F32 blue_composite = 255.0 * alpha.mV[2] * color.mV[2];
+
+ for (S32 i = 0; i < 256; i++)
+ {
+ red_lut[i] = (U8)(llclampb((S32)((1.0 - alpha.mV[0]) * (F32)(i) + red_composite)));
+ green_lut[i] = (U8)(llclampb((S32)((1.0 - alpha.mV[1]) * (F32)(i) + green_composite)));
+ blue_lut[i] = (U8)(llclampb((S32)((1.0 - alpha.mV[2]) * (F32)(i) + blue_composite)));
+ }
+
+ colorCorrect(red_lut,green_lut,blue_lut);
+}
+
+void LLImageFilter::filterContrast(F32 slope, const LLColor3& alpha)
+{
+ U8 contrast_red_lut[256];
+ U8 contrast_green_lut[256];
+ U8 contrast_blue_lut[256];
+
+ F32 translate = 128.0 * (1.0 - slope);
+
+ for (S32 i = 0; i < 256; i++)
+ {
+ U8 value_i = (U8)(llclampb((S32)(slope*i + translate)));
+ // Blend in with alpha values
+ contrast_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * value_i);
+ contrast_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * value_i);
+ contrast_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * value_i);
+ }
+
+ colorCorrect(contrast_red_lut,contrast_green_lut,contrast_blue_lut);
+}
+
+void LLImageFilter::filterBrightness(S32 add, const LLColor3& alpha)
+{
+ U8 brightness_red_lut[256];
+ U8 brightness_green_lut[256];
+ U8 brightness_blue_lut[256];
+
+ for (S32 i = 0; i < 256; i++)
+ {
+ U8 value_i = (U8)(llclampb((S32)((S32)(i) + add)));
+ // Blend in with alpha values
+ brightness_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * value_i);
+ brightness_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * value_i);
+ brightness_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * value_i);
+ }
+
+ colorCorrect(brightness_red_lut,brightness_green_lut,brightness_blue_lut);
+}
+
+//============================================================================
diff --git a/indra/llimage/llimagefilter.h b/indra/llimage/llimagefilter.h
new file mode 100755
index 0000000000..c67789ede0
--- /dev/null
+++ b/indra/llimage/llimagefilter.h
@@ -0,0 +1,119 @@
+/**
+ * @file llimagefilter.h
+ * @brief Simple Image Filtering.
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2014, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLIMAGEFILTER_H
+#define LL_LLIMAGEFILTER_H
+
+#include "llimage.h"
+
+class LLImageRaw;
+class LLColor4U;
+class LLColor3;
+class LLMatrix3;
+
+typedef enum e_vignette_mode
+{
+ VIGNETTE_MODE_NONE = 0,
+ VIGNETTE_MODE_BLEND = 1,
+ VIGNETTE_MODE_FADE = 2
+} EVignetteMode;
+
+typedef enum e_vignette_type
+{
+ VIGNETTE_TYPE_CENTER = 0,
+ VIGNETTE_TYPE_LINES = 1
+} EVignetteType;
+
+typedef enum e_screen_mode
+{
+ SCREEN_MODE_2DSINE = 0,
+ SCREEN_MODE_LINE = 1
+} EScreenMode;
+
+//============================================================================
+// Image Filter
+
+class LLImageFilter
+{
+public:
+ LLImageFilter();
+ ~LLImageFilter();
+
+ void loadFromFile(const std::string& file_path);
+ void executeFilter(LLPointer<LLImageRaw> raw_image);
+
+private:
+ // Filter Operations : Transforms
+ void filterGrayScale(); // Convert to grayscale
+ void filterSepia(); // Convert to sepia
+ void filterSaturate(F32 saturation); // < 1.0 desaturates, > 1.0 saturates
+ void filterRotate(F32 angle); // Rotates hue according to angle, angle in degrees
+
+ // Filter Operations : Color Corrections
+ // When specified, the LLColor3 alpha parameter indicates the intensity of the effect for each color channel
+ // acting in effect as an alpha blending factor different for each channel. For instance (1.0,0.0,0.0) will apply
+ // the effect only to the Red channel. Intermediate values blends the effect with the source color.
+ void filterGamma(F32 gamma, const LLColor3& alpha); // Apply gamma to each channel
+ void filterLinearize(F32 tail, const LLColor3& alpha); // Use histogram to linearize constrast between min and max values minus tail
+ void filterEqualize(S32 nb_classes, const LLColor3& alpha); // Use histogram to equalize constrast between nb_classes throughout the image
+ void filterColorize(const LLColor3& color, const LLColor3& alpha); // Colorize with color and alpha per channel
+ void filterContrast(F32 slope, const LLColor3& alpha); // Change contrast according to slope: > 1.0 more contrast, < 1.0 less contrast
+ void filterBrightness(S32 add, const LLColor3& alpha); // Change brightness according to add: > 0 brighter, < 0 darker
+
+ // Filter Primitives
+ void colorTransform(const LLMatrix3 &transform);
+ void colorCorrect(const U8* lut_red, const U8* lut_green, const U8* lut_blue);
+ void filterScreen(EScreenMode mode, const S32 wave_length, const F32 angle);
+
+ // Procedural Stencils
+ void setVignette(EVignetteMode mode, EVignetteType type, F32 gamma, F32 min);
+ F32 getVignetteAlpha(S32 i, S32 j);
+
+ // Histograms
+ U32* getBrightnessHistogram();
+ void computeHistograms();
+
+ LLSD mFilterData;
+ LLPointer<LLImageRaw> mImage;
+
+ // Histograms (if we ever happen to need them)
+ U32 *mHistoRed;
+ U32 *mHistoGreen;
+ U32 *mHistoBlue;
+ U32 *mHistoBrightness;
+
+ // Vignette filtering
+ EVignetteMode mVignetteMode;
+ EVignetteType mVignetteType;
+ S32 mVignetteCenterX;
+ S32 mVignetteCenterY;
+ S32 mVignetteWidth;
+ F32 mVignetteGamma;
+ F32 mVignetteMin;
+};
+
+
+#endif