diff options
Diffstat (limited to 'indra/llfilesystem')
-rw-r--r-- | indra/llfilesystem/lldiskcache.cpp | 134 | ||||
-rw-r--r-- | indra/llfilesystem/lldiskcache.h | 82 | ||||
-rw-r--r-- | indra/llfilesystem/llfilesystem.cpp | 238 | ||||
-rw-r--r-- | indra/llfilesystem/llfilesystem.h | 82 |
4 files changed, 273 insertions, 263 deletions
diff --git a/indra/llfilesystem/lldiskcache.cpp b/indra/llfilesystem/lldiskcache.cpp index 4b2ba0dd79..4b82cf3cce 100644 --- a/indra/llfilesystem/lldiskcache.cpp +++ b/indra/llfilesystem/lldiskcache.cpp @@ -25,41 +25,31 @@ */ #include "linden_common.h" -#include "lluuid.h" +#include "llassettype.h" #include "lldir.h" - -#include "lldiskcache.h" - #include <boost/filesystem.hpp> #include <boost/range/iterator_range.hpp> - #include <chrono> -#include <thread> -#include <algorithm> -LLDiskCache::LLDiskCache(const std::string cache_dir) : +#include "lldiskcache.h" + +LLDiskCache::LLDiskCache(const std::string cache_dir, + const int max_size_bytes, + const bool enable_cache_debug_info) : mCacheDir(cache_dir), - mMaxSizeBytes(mDefaultSizeBytes) + mMaxSizeBytes(max_size_bytes), + mEnableCacheDebugInfo(enable_cache_debug_info) { - // no access to LLControlGroup / gSavedSettings so use the system environment - // to trigger additional debugging on top of the default "we purged the cache" - mCacheDebugInfo = true; - if (getenv("LL_CACHE_DEBUGGING") != nullptr) - { - mCacheDebugInfo = true; - } + // the prefix used for cache filenames to disambiguate them from other files + mCacheFilenamePrefix = "sl_cache"; // create cache dir if it does not exist boost::filesystem::create_directory(cache_dir); } -LLDiskCache::~LLDiskCache() -{ -} - void LLDiskCache::purge() { - if (mCacheDebugInfo) + if (mEnableCacheDebugInfo) { LL_INFOS() << "Total dir size before purge is " << dirFileSize(mCacheDir) << LL_ENDL; } @@ -75,11 +65,14 @@ void LLDiskCache::purge() { if (boost::filesystem::is_regular_file(entry)) { - uintmax_t file_size = boost::filesystem::file_size(entry); - const std::string file_path = entry.path().string(); - const std::time_t file_time = boost::filesystem::last_write_time(entry); + if (entry.path().string().find(mCacheFilenamePrefix) != std::string::npos) + { + uintmax_t file_size = boost::filesystem::file_size(entry); + const std::string file_path = entry.path().string(); + const std::time_t file_time = boost::filesystem::last_write_time(entry); - file_info.push_back(file_info_t(file_time, { file_size, file_path })); + file_info.push_back(file_info_t(file_time, { file_size, file_path })); + } } } } @@ -107,7 +100,7 @@ void LLDiskCache::purge() action = " KEEP:"; } - if (mCacheDebugInfo) + if (mEnableCacheDebugInfo) { // have to do this because of LL_INFO/LL_END weirdness std::ostringstream line; @@ -121,7 +114,7 @@ void LLDiskCache::purge() } } - if (mCacheDebugInfo) + if (mEnableCacheDebugInfo) { auto end_time = std::chrono::high_resolution_clock::now(); auto execute_time = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count(); @@ -130,9 +123,78 @@ void LLDiskCache::purge() } } +const std::string LLDiskCache::assetTypeToString(LLAssetType::EType at) +{ + /** + * Make use of the C++17 (or is it 14) feature that allows + * for inline initialization of an std::map<> + */ + typedef std::map<LLAssetType::EType, std::string> asset_type_to_name_t; + asset_type_to_name_t asset_type_to_name = + { + { LLAssetType::AT_TEXTURE, "TEXTURE" }, + { LLAssetType::AT_SOUND, "SOUND" }, + { LLAssetType::AT_CALLINGCARD, "CALLINGCARD" }, + { LLAssetType::AT_LANDMARK, "LANDMARK" }, + { LLAssetType::AT_SCRIPT, "SCRIPT" }, + { LLAssetType::AT_CLOTHING, "CLOTHING" }, + { LLAssetType::AT_OBJECT, "OBJECT" }, + { LLAssetType::AT_NOTECARD, "NOTECARD" }, + { LLAssetType::AT_CATEGORY, "CATEGORY" }, + { LLAssetType::AT_LSL_TEXT, "LSL_TEXT" }, + { LLAssetType::AT_LSL_BYTECODE, "LSL_BYTECODE" }, + { LLAssetType::AT_TEXTURE_TGA, "TEXTURE_TGA" }, + { LLAssetType::AT_BODYPART, "BODYPART" }, + { LLAssetType::AT_SOUND_WAV, "SOUND_WAV" }, + { LLAssetType::AT_IMAGE_TGA, "IMAGE_TGA" }, + { LLAssetType::AT_IMAGE_JPEG, "IMAGE_JPEG" }, + { LLAssetType::AT_ANIMATION, "ANIMATION" }, + { LLAssetType::AT_GESTURE, "GESTURE" }, + { LLAssetType::AT_SIMSTATE, "SIMSTATE" }, + { LLAssetType::AT_LINK, "LINK" }, + { LLAssetType::AT_LINK_FOLDER, "LINK_FOLDER" }, + { LLAssetType::AT_MARKETPLACE_FOLDER, "MARKETPLACE_FOLDER" }, + { LLAssetType::AT_WIDGET, "WIDGET" }, + { LLAssetType::AT_PERSON, "PERSON" }, + { LLAssetType::AT_MESH, "MESH" }, + { LLAssetType::AT_SETTINGS, "SETTINGS" }, + { LLAssetType::AT_UNKNOWN, "UNKNOWN" } + }; + + asset_type_to_name_t::iterator iter = asset_type_to_name.find(at); + if (iter != asset_type_to_name.end()) + { + return iter->second; + } + + return std::string("UNKNOWN"); +} + +const std::string LLDiskCache::metaDataToFilepath(const std::string id, + LLAssetType::EType at, + const std::string extra_info) +{ + std::ostringstream file_path; + + file_path << mCacheDir; + file_path << gDirUtilp->getDirDelimiter(); + file_path << mCacheFilenamePrefix; + file_path << "_"; + file_path << id; + file_path << "_"; + file_path << (extra_info.empty() ? "0" : extra_info); + file_path << "_"; + file_path << assetTypeToString(at); + file_path << ".asset"; + + LL_INFOS() << "filepath.str() = " << file_path.str() << LL_ENDL; + + return file_path.str(); +} + /** - * Update the "last write time" of a file to "now". This must be called whenever a - * file in the cache is read (not written) so that the last time the file was + * Update the "last write time" of a file to "now". This must be called whenever a + * file in the cache is read (not written) so that the last time the file was * accessed which is used in the mechanism for purging the cache, is up to date. */ void LLDiskCache::updateFileAccessTime(const std::string file_path) @@ -144,8 +206,8 @@ void LLDiskCache::updateFileAccessTime(const std::string file_path) /** * Clear the cache by removing all the files in the cache directory * individually. It's important to maintain control of which directory - * if passed in and not let the user inadvertently (or maliciously) set - * it to an random location like your project source or OS system directory + * if passed in and not let the user inadvertently (or maliciously) set + * it to an random location like your project source or OS system directory */ void LLDiskCache::clearCache(const std::string cache_dir) { @@ -155,7 +217,10 @@ void LLDiskCache::clearCache(const std::string cache_dir) { if (boost::filesystem::is_regular_file(entry)) { - boost::filesystem::remove(entry); + if (entry.path().string().find(mCacheFilenamePrefix) != std::string::npos) + { + boost::filesystem::remove(entry); + } } } } @@ -181,7 +246,10 @@ uintmax_t LLDiskCache::dirFileSize(const std::string dir) { if (boost::filesystem::is_regular_file(entry)) { - total_file_size += boost::filesystem::file_size(entry); + if (entry.path().string().find(mCacheFilenamePrefix) != std::string::npos) + { + total_file_size += boost::filesystem::file_size(entry); + } } } } diff --git a/indra/llfilesystem/lldiskcache.h b/indra/llfilesystem/lldiskcache.h index 1618cec6a6..12599a132e 100644 --- a/indra/llfilesystem/lldiskcache.h +++ b/indra/llfilesystem/lldiskcache.h @@ -27,15 +27,50 @@ #ifndef _LLDISKCACHE #define _LLDISKCACHE -class LLDiskCache +#include "llsingleton.h" + +class LLDiskCache : + public LLParamSingleton<LLDiskCache> { public: - LLDiskCache(const std::string cache_dir); - ~LLDiskCache(); + LLSINGLETON(LLDiskCache, + const std::string cache_dir, + const int max_size_bytes, + const bool enable_cache_debug_info); + virtual ~LLDiskCache() = default; + + public: + ///** + // * The location of the cache dir is set in llappviewer at startup via the + // * saved settings parameters. We do not have access to those saved settings + // * here in LLCommon so we must provide an accessor for other classes to use + // * when they need it - e.g. LLFilesystem needs the path so it can write files + // * to it. + // */ + //const std::string getCacheDirName() { return mCacheDir; } + + ///** + // * Each cache filename has a prefix inserted (see definition of the + // * mCacheFilenamePrefix variable below for why) but the LLFileSystem + // * component needs access to it to in order to create the file so we + // * expose it by a getter here. + // */ + //const std::string getCacheFilenamePrefix() { return mCacheFilenamePrefix; } /** - * Update the "last write time" of a file to "now". This must be called whenever a - * file in the cache is read (not written) so that the last time the file was + * Construct a filename and path to it based on the file meta data + * (id, asset type, additional 'extra' info like discard level perhaps) + * Worth pointing out that this function used to be in LLFileSystem but + * so many things had to be pushed back there to accomodate it, that I + * decided to move it here. Still not sure that's completely right. + */ + const std::string metaDataToFilepath(const std::string id, + LLAssetType::EType at, + const std::string extra_info); + + /** + * Update the "last write time" of a file to "now". This must be called whenever a + * file in the cache is read (not written) so that the last time the file was * accessed which is used in the mechanism for purging the cache, is up to date. */ void updateFileAccessTime(const std::string file_path); @@ -51,28 +86,26 @@ class LLDiskCache */ void clearCache(const std::string cache_dir); - /** - * Manage max size in bytes of cache - use a discrete setter/getter so the value can - * be changed in the preferences and cache cleared/purged without restarting viewer - * to instantiate this class again. - */ - void setMaxSizeBytes(const uintmax_t size_bytes) { mMaxSizeBytes = size_bytes; } - uintmax_t getMaxSizeBytes() const { return mMaxSizeBytes; } - private: /** * Utility function to gather the total size the files in a given - * directory. Primarily used here to determine the directory size + * directory. Primarily used here to determine the directory size * before and after the cache purge */ uintmax_t dirFileSize(const std::string dir); + /** + * Utility function to convert an LLAssetType enum into a + * string that we use as part of the cache file filename + */ + const std::string assetTypeToString(LLAssetType::EType at); + private: /** - * Default of 20MB seems reasonable - it will likely be reset - * immediately anyway using a value from the Viewer settings + * The maximum size of the cache in bytes. After purge is called, the + * total size of the cache files in the cache directory will be + * less than this value */ - const uintmax_t mDefaultSizeBytes = 20 * 1024 * 1024; uintmax_t mMaxSizeBytes; /** @@ -84,11 +117,20 @@ class LLDiskCache std::string mCacheDir; /** - * This is set from the CacheDebugInfo global setting and - * when enabled, displays additional debugging information in + * The prefix inserted at the start of a cache file filename to + * help identify it as a cache file. It's probably not required + * (just the presence in the cache folder is enough) but I am + * paranoid about the cache folder being set to something bad + * like the users' OS system dir by mistake or maliciously and + * this will help to offset any damage if that happens. + */ + std::string mCacheFilenamePrefix; + + /** + * When enabled, displays additional debugging information in * various parts of the code */ - bool mCacheDebugInfo; + bool mEnableCacheDebugInfo; }; #endif // _LLDISKCACHE diff --git a/indra/llfilesystem/llfilesystem.cpp b/indra/llfilesystem/llfilesystem.cpp index 6d6ff3d7e1..c6b20caa69 100644 --- a/indra/llfilesystem/llfilesystem.cpp +++ b/indra/llfilesystem/llfilesystem.cpp @@ -1,4 +1,4 @@ -/** +/** * @file filesystem.h * @brief Simulate local file system operations. * @Note The initial implementation does actually use standard C++ @@ -8,21 +8,21 @@ * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -36,139 +36,74 @@ #include <fstream> -const S32 LLFileSystem::READ = 0x00000001; -const S32 LLFileSystem::WRITE = 0x00000002; -const S32 LLFileSystem::READ_WRITE = 0x00000003; // LLFileSystem::READ & LLFileSystem::WRITE -const S32 LLFileSystem::APPEND = 0x00000006; // 0x00000004 & LLFileSystem::WRITE +const S32 LLFileSystem::READ = 0x00000001; +const S32 LLFileSystem::WRITE = 0x00000002; +const S32 LLFileSystem::READ_WRITE = 0x00000003; // LLFileSystem::READ & LLFileSystem::WRITE +const S32 LLFileSystem::APPEND = 0x00000006; // 0x00000004 & LLFileSystem::WRITE static LLTrace::BlockTimerStatHandle FTM_VFILE_WAIT("VFile Wait"); -LLDiskCache* LLFileSystem::mDiskCache = 0; -std::string LLFileSystem::mCacheDirName = "cache"; -LLFileSystem::LLFileSystem(const LLUUID &file_id, const LLAssetType::EType file_type, S32 mode) +LLFileSystem::LLFileSystem(const LLUUID& file_id, const LLAssetType::EType file_type, S32 mode) { - mFileType = file_type; - mFileID = file_id; - mPosition = 0; + mFileType = file_type; + mFileID = file_id; + mPosition = 0; mBytesRead = 0; - mReadComplete = FALSE; - mMode = mode; + mMode = mode; } LLFileSystem::~LLFileSystem() { } -const std::string assetTypeToString(LLAssetType::EType at) +// static +bool LLFileSystem::getExists(const LLUUID& file_id, const LLAssetType::EType file_type) { - /** - * Make use of the C++17 (or is it 14) feature that allows - * for inline initialization of an std::map<> - */ - typedef std::map<LLAssetType::EType, std::string> asset_type_to_name_t; - asset_type_to_name_t asset_type_to_name = - { - { LLAssetType::AT_TEXTURE, "TEXTURE" }, - { LLAssetType::AT_SOUND, "SOUND" }, - { LLAssetType::AT_CALLINGCARD, "CALLINGCARD" }, - { LLAssetType::AT_LANDMARK, "LANDMARK" }, - { LLAssetType::AT_SCRIPT, "SCRIPT" }, - { LLAssetType::AT_CLOTHING, "CLOTHING" }, - { LLAssetType::AT_OBJECT, "OBJECT" }, - { LLAssetType::AT_NOTECARD, "NOTECARD" }, - { LLAssetType::AT_CATEGORY, "CATEGORY" }, - { LLAssetType::AT_LSL_TEXT, "LSL_TEXT" }, - { LLAssetType::AT_LSL_BYTECODE, "LSL_BYTECODE" }, - { LLAssetType::AT_TEXTURE_TGA, "TEXTURE_TGA" }, - { LLAssetType::AT_BODYPART, "BODYPART" }, - { LLAssetType::AT_SOUND_WAV, "SOUND_WAV" }, - { LLAssetType::AT_IMAGE_TGA, "IMAGE_TGA" }, - { LLAssetType::AT_IMAGE_JPEG, "IMAGE_JPEG" }, - { LLAssetType::AT_ANIMATION, "ANIMATION" }, - { LLAssetType::AT_GESTURE, "GESTURE" }, - { LLAssetType::AT_SIMSTATE, "SIMSTATE" }, - { LLAssetType::AT_LINK, "LINK" }, - { LLAssetType::AT_LINK_FOLDER, "LINK_FOLDER" }, - { LLAssetType::AT_MARKETPLACE_FOLDER, "MARKETPLACE_FOLDER" }, - { LLAssetType::AT_WIDGET, "WIDGET" }, - { LLAssetType::AT_PERSON, "PERSON" }, - { LLAssetType::AT_MESH, "MESH" }, - { LLAssetType::AT_SETTINGS, "SETTINGS" }, - { LLAssetType::AT_UNKNOWN, "UNKNOWN" } - }; - - asset_type_to_name_t::iterator iter = asset_type_to_name.find(at); - if (iter != asset_type_to_name.end()) + std::string id_str; + file_id.toString(id_str); + const std::string extra_info = ""; + const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info); + + std::ifstream file(filename, std::ios::binary); + if (file.is_open()) { - return iter->second; + file.seekg(0, std::ios::end); + return file.tellg() > 0; } - - return std::string("UNKNOWN"); -} - -const std::string LLFileSystem::idToFilepath(const std::string id, LLAssetType::EType at) -{ - /** - * For the moment this is just {UUID}_{ASSET_TYPE}.txt but of - * course, will be greatly expanded upon - */ - std::ostringstream ss; - ss << "00cache_"; - ss << id; - ss << "_"; - ss << assetTypeToString(at); - ss << ".txt"; - - const std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, mCacheDirName, ss.str()); - - return filepath; + return false; } // static -bool LLFileSystem::getExists(const LLUUID &file_id, const LLAssetType::EType file_type) -{ - std::string id_str; - file_id.toString(id_str); - const std::string filename = idToFilepath(id_str, file_type); - - std::ifstream file(filename, std::ios::binary); - if (file.is_open()) - { - file.seekg(0, std::ios::end); - return file.tellg() > 0; - } - return false; -} - -// static -bool LLFileSystem::removeFile(const LLUUID &file_id, const LLAssetType::EType file_type) +bool LLFileSystem::removeFile(const LLUUID& file_id, const LLAssetType::EType file_type) { std::string id_str; file_id.toString(id_str); - const std::string filename = idToFilepath(id_str, file_type); - + const std::string extra_info = ""; + const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info); + std::remove(filename.c_str()); return true; } // static -bool LLFileSystem::renameFile(const LLUUID &old_file_id, const LLAssetType::EType old_file_type, - const LLUUID &new_file_id, const LLAssetType::EType new_file_type) +bool LLFileSystem::renameFile(const LLUUID& old_file_id, const LLAssetType::EType old_file_type, + const LLUUID& new_file_id, const LLAssetType::EType new_file_type) { std::string old_id_str; old_file_id.toString(old_id_str); - const std::string old_filename = idToFilepath(old_id_str, old_file_type); + const std::string extra_info = ""; + const std::string old_filename = LLDiskCache::getInstance()->metaDataToFilepath(old_id_str, old_file_type, extra_info); std::string new_id_str; new_file_id.toString(new_id_str); - const std::string new_filename = idToFilepath(new_id_str, new_file_type); + const std::string new_filename = LLDiskCache::getInstance()->metaDataToFilepath(new_id_str, new_file_type, extra_info); if (std::rename(old_filename.c_str(), new_filename.c_str())) { // We would like to return FALSE here indicating the operation // failed but the original code does not and doing so seems to - // break a lot of things so we go with the flow... + // break a lot of things so we go with the flow... //return FALSE; } @@ -176,11 +111,12 @@ bool LLFileSystem::renameFile(const LLUUID &old_file_id, const LLAssetType::ETyp } // static -S32 LLFileSystem::getFileSize(const LLUUID &file_id, const LLAssetType::EType file_type) +S32 LLFileSystem::getFileSize(const LLUUID& file_id, const LLAssetType::EType file_type) { std::string id_str; file_id.toString(id_str); - const std::string filename = idToFilepath(id_str, file_type); + const std::string extra_info = ""; + const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info); S32 file_size = 0; std::ifstream file(filename, std::ios::binary); @@ -193,15 +129,14 @@ S32 LLFileSystem::getFileSize(const LLUUID &file_id, const LLAssetType::EType fi return file_size; } -BOOL LLFileSystem::read(U8 *buffer, S32 bytes, BOOL async, F32 priority) +BOOL LLFileSystem::read(U8* buffer, S32 bytes) { - BOOL success = TRUE; - - mReadComplete = FALSE; + BOOL success = TRUE; std::string id; mFileID.toString(id); - const std::string filename = idToFilepath(id, mFileType); + const std::string extra_info = ""; + const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id, mFileType, extra_info); std::ifstream file(filename, std::ios::binary); if (file.is_open()) @@ -226,44 +161,33 @@ BOOL LLFileSystem::read(U8 *buffer, S32 bytes, BOOL async, F32 priority) { success = FALSE; } - - mReadComplete = TRUE; } - // update the last access time for the file - this is required + // update the last access time for the file - this is required // even though we are reading and not writing because this is the // way the cache works - it relies on a valid "last accessed time" for // each file so it knows how to remove the oldest, unused files - LLFileSystem::mDiskCache->updateFileAccessTime(filename); + LLDiskCache::getInstance()->updateFileAccessTime(filename); return success; } -BOOL LLFileSystem::isReadComplete() -{ - if (mReadComplete) - { - return TRUE; - } - - return FALSE; -} - S32 LLFileSystem::getLastBytesRead() { - return mBytesRead; + return mBytesRead; } BOOL LLFileSystem::eof() { - return mPosition >= getSize(); + return mPosition >= getSize(); } -BOOL LLFileSystem::write(const U8 *buffer, S32 bytes) +BOOL LLFileSystem::write(const U8* buffer, S32 bytes) { std::string id_str; mFileID.toString(id_str); - const std::string filename = idToFilepath(id_str, mFileType); + const std::string extra_info = ""; + const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, mFileType, extra_info); BOOL success = FALSE; @@ -295,37 +219,37 @@ BOOL LLFileSystem::write(const U8 *buffer, S32 bytes) BOOL LLFileSystem::seek(S32 offset, S32 origin) { - if (-1 == origin) - { - origin = mPosition; - } + if (-1 == origin) + { + origin = mPosition; + } - S32 new_pos = origin + offset; + S32 new_pos = origin + offset; - S32 size = getSize(); + S32 size = getSize(); - if (new_pos > size) - { - LL_WARNS() << "Attempt to seek past end of file" << LL_ENDL; + if (new_pos > size) + { + LL_WARNS() << "Attempt to seek past end of file" << LL_ENDL; - mPosition = size; - return FALSE; - } - else if (new_pos < 0) - { - LL_WARNS() << "Attempt to seek past beginning of file" << LL_ENDL; + mPosition = size; + return FALSE; + } + else if (new_pos < 0) + { + LL_WARNS() << "Attempt to seek past beginning of file" << LL_ENDL; - mPosition = 0; - return FALSE; - } + mPosition = 0; + return FALSE; + } - mPosition = new_pos; - return TRUE; + mPosition = new_pos; + return TRUE; } S32 LLFileSystem::tell() const { - return mPosition; + return mPosition; } S32 LLFileSystem::getSize() @@ -335,11 +259,11 @@ S32 LLFileSystem::getSize() S32 LLFileSystem::getMaxSize() { - // offer up a huge size since we don't care what the max is + // offer up a huge size since we don't care what the max is return INT_MAX; } -BOOL LLFileSystem::rename(const LLUUID &new_id, const LLAssetType::EType new_type) +BOOL LLFileSystem::rename(const LLUUID& new_id, const LLAssetType::EType new_type) { LLFileSystem::renameFile(mFileID, mFileType, new_id, new_type); @@ -355,19 +279,3 @@ BOOL LLFileSystem::remove() return TRUE; } - -// static -void LLFileSystem::initClass() -{ - const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, mCacheDirName); - - LLFileSystem::mDiskCache = new LLDiskCache(cache_dir); - - mDiskCache->purge(); -} - -// static -void LLFileSystem::cleanupClass() -{ - delete LLFileSystem::mDiskCache; -} diff --git a/indra/llfilesystem/llfilesystem.h b/indra/llfilesystem/llfilesystem.h index 5d87de9bf8..46bf1bd775 100644 --- a/indra/llfilesystem/llfilesystem.h +++ b/indra/llfilesystem/llfilesystem.h @@ -1,5 +1,5 @@ -/** -/** +/** +/** * @file filesystem.h * @brief Simulate local file system operations. * @Note The initial implementation does actually use standard C++ @@ -9,21 +9,21 @@ * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -37,51 +37,43 @@ class LLFileSystem { -public: - LLFileSystem(const LLUUID &file_id, const LLAssetType::EType file_type, S32 mode = LLFileSystem::READ); - ~LLFileSystem(); + public: + LLFileSystem(const LLUUID& file_id, const LLAssetType::EType file_type, S32 mode = LLFileSystem::READ); + ~LLFileSystem(); - BOOL read(U8 *buffer, S32 bytes, BOOL async = FALSE, F32 priority = 128.f); /* Flawfinder: ignore */ - BOOL isReadComplete(); - S32 getLastBytesRead(); - BOOL eof(); + BOOL read(U8* buffer, S32 bytes); + S32 getLastBytesRead(); + BOOL eof(); - BOOL write(const U8 *buffer, S32 bytes); - BOOL seek(S32 offset, S32 origin = -1); - S32 tell() const; + BOOL write(const U8* buffer, S32 bytes); + BOOL seek(S32 offset, S32 origin = -1); + S32 tell() const; - S32 getSize(); - S32 getMaxSize(); - BOOL rename(const LLUUID &new_id, const LLAssetType::EType new_type); - BOOL remove(); + S32 getSize(); + S32 getMaxSize(); + BOOL rename(const LLUUID& new_id, const LLAssetType::EType new_type); + BOOL remove(); - static bool getExists(const LLUUID &file_id, const LLAssetType::EType file_type); - static bool removeFile(const LLUUID &file_id, const LLAssetType::EType file_type); - static bool renameFile(const LLUUID &old_file_id, const LLAssetType::EType old_file_type, - const LLUUID &new_file_id, const LLAssetType::EType new_file_type); - static S32 getFileSize(const LLUUID &file_id, const LLAssetType::EType file_type); - - static void initClass(); - static void cleanupClass(); + static bool getExists(const LLUUID& file_id, const LLAssetType::EType file_type); + static bool removeFile(const LLUUID& file_id, const LLAssetType::EType file_type); + static bool renameFile(const LLUUID& old_file_id, const LLAssetType::EType old_file_type, + const LLUUID& new_file_id, const LLAssetType::EType new_file_type); + static S32 getFileSize(const LLUUID& file_id, const LLAssetType::EType file_type); -public: - static const S32 READ; - static const S32 WRITE; - static const S32 READ_WRITE; - static const S32 APPEND; - -protected: - LLAssetType::EType mFileType; - BOOL mReadComplete; - LLUUID mFileID; - S32 mPosition; - S32 mMode; - S32 mBytesRead; + public: + static const S32 READ; + static const S32 WRITE; + static const S32 READ_WRITE; + static const S32 APPEND; -private: - static const std::string idToFilepath(const std::string id, LLAssetType::EType at); - static std::string mCacheDirName; - static LLDiskCache* mDiskCache; + protected: + LLAssetType::EType mFileType; + LLUUID mFileID; + S32 mPosition; + S32 mMode; + S32 mBytesRead; +//private: +// static const std::string idToFilepath(const std::string id, LLAssetType::EType at); }; #endif // LL_FILESYSTEM_H |