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+/**
+ * @file filesystem.h
+ * @brief Simulate local file system operations.
+ * @Note The initial implementation does actually use standard C++
+ * file operations but eventually, there will be another
+ * layer that caches and manages file meta data too.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_FILESYSTEM_H
+#define LL_FILESYSTEM_H
+
+#include "lluuid.h"
+#include "llassettype.h"
+#include "lldiskcache.h"
+
+class LLFileSystem
+{
+ public:
+ LLFileSystem(const LLUUID& file_id, const LLAssetType::EType file_type, S32 mode = LLFileSystem::READ);
+ ~LLFileSystem();
+
+ BOOL read(U8* buffer, S32 bytes);
+ S32 getLastBytesRead();
+ BOOL eof();
+
+ BOOL write(const U8* buffer, S32 bytes);
+ BOOL seek(S32 offset, S32 origin = -1);
+ S32 tell() const;
+
+ S32 getSize();
+ S32 getMaxSize();
+ BOOL rename(const LLUUID& new_id, const LLAssetType::EType new_type);
+ BOOL remove();
+
+ static bool getExists(const LLUUID& file_id, const LLAssetType::EType file_type);
+ static bool removeFile(const LLUUID& file_id, const LLAssetType::EType file_type);
+ static bool renameFile(const LLUUID& old_file_id, const LLAssetType::EType old_file_type,
+ const LLUUID& new_file_id, const LLAssetType::EType new_file_type);
+ static S32 getFileSize(const LLUUID& file_id, const LLAssetType::EType file_type);
+
+ public:
+ static const S32 READ;
+ static const S32 WRITE;
+ static const S32 READ_WRITE;
+ static const S32 APPEND;
+
+ protected:
+ LLAssetType::EType mFileType;
+ LLUUID mFileID;
+ S32 mPosition;
+ S32 mMode;
+ S32 mBytesRead;
+//private:
+// static const std::string idToFilepath(const std::string id, LLAssetType::EType at);
+};
+
+#endif // LL_FILESYSTEM_H