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Diffstat (limited to 'indra/llfilesystem/lldir.cpp')
-rw-r--r-- | indra/llfilesystem/lldir.cpp | 1131 |
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diff --git a/indra/llfilesystem/lldir.cpp b/indra/llfilesystem/lldir.cpp new file mode 100644 index 0000000000..9e9abbadff --- /dev/null +++ b/indra/llfilesystem/lldir.cpp @@ -0,0 +1,1131 @@ +/** + * @file lldir.cpp + * @brief implementation of directory utilities base class + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#if !LL_WINDOWS +#include <sys/stat.h> +#include <sys/types.h> +#include <errno.h> +#else +#include <direct.h> +#endif + +#include "lldir.h" + +#include "llerror.h" +#include "lltimer.h" // ms_sleep() +#include "lluuid.h" + +#include "lldiriterator.h" +#include "stringize.h" +#include "llstring.h" +#include <boost/filesystem.hpp> +#include <boost/foreach.hpp> +#include <boost/range/begin.hpp> +#include <boost/range/end.hpp> +#include <boost/assign/list_of.hpp> +#include <boost/bind.hpp> +#include <boost/ref.hpp> +#include <algorithm> + +using boost::assign::list_of; +using boost::assign::map_list_of; + +#if LL_WINDOWS +#include "lldir_win32.h" +LLDir_Win32 gDirUtil; +#elif LL_DARWIN +#include "lldir_mac.h" +LLDir_Mac gDirUtil; +#else +#include "lldir_linux.h" +LLDir_Linux gDirUtil; +#endif + +LLDir *gDirUtilp = (LLDir *)&gDirUtil; + +/// Values for findSkinnedFilenames(subdir) parameter +const char + *LLDir::XUI = "xui", + *LLDir::TEXTURES = "textures", + *LLDir::SKINBASE = ""; + +static const char* const empty = ""; +std::string LLDir::sDumpDir = ""; + +LLDir::LLDir() +: mAppName(""), + mExecutablePathAndName(""), + mExecutableFilename(""), + mExecutableDir(""), + mAppRODataDir(""), + mOSUserDir(""), + mOSUserAppDir(""), + mLindenUserDir(""), + mOSCacheDir(""), + mCAFile(""), + mTempDir(""), + mDirDelimiter("/"), // fallback to forward slash if not overridden + mLanguage("en"), + mUserName("undefined") +{ +} + +LLDir::~LLDir() +{ +} + +std::vector<std::string> LLDir::getFilesInDir(const std::string &dirname) +{ + //Returns a vector of fullpath filenames. + +#ifdef LL_WINDOWS // or BOOST_WINDOWS_API + boost::filesystem::path p(utf8str_to_utf16str(dirname)); +#else + boost::filesystem::path p(dirname); +#endif + + std::vector<std::string> v; + + if (exists(p)) + { + if (is_directory(p)) + { + boost::filesystem::directory_iterator end_iter; + for (boost::filesystem::directory_iterator dir_itr(p); + dir_itr != end_iter; + ++dir_itr) + { + if (boost::filesystem::is_regular_file(dir_itr->status())) + { + v.push_back(dir_itr->path().filename().string()); + } + } + } + } + return v; +} + +S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask) +{ + S32 count = 0; + std::string filename; + std::string fullpath; + S32 result; + + // File masks starting with "/" will match nothing, so we consider them invalid. + if (LLStringUtil::startsWith(mask, getDirDelimiter())) + { + LL_WARNS() << "Invalid file mask: " << mask << LL_ENDL; + llassert(!"Invalid file mask"); + } + + LLDirIterator iter(dirname, mask); + while (iter.next(filename)) + { + fullpath = add(dirname, filename); + + if(LLFile::isdir(fullpath)) + { + // skipping directory traversal filenames + count++; + continue; + } + + S32 retry_count = 0; + while (retry_count < 5) + { + if (0 != LLFile::remove(fullpath)) + { + retry_count++; + result = errno; + LL_WARNS() << "Problem removing " << fullpath << " - errorcode: " + << result << " attempt " << retry_count << LL_ENDL; + + if(retry_count >= 5) + { + LL_WARNS() << "Failed to remove " << fullpath << LL_ENDL ; + return count ; + } + + ms_sleep(100); + } + else + { + if (retry_count) + { + LL_WARNS() << "Successfully removed " << fullpath << LL_ENDL; + } + break; + } + } + count++; + } + return count; +} + +U32 LLDir::deleteDirAndContents(const std::string& dir_name) +{ + //Removes the directory and its contents. Returns number of files deleted. + + U32 num_deleted = 0; + + try + { +#ifdef LL_WINDOWS // or BOOST_WINDOWS_API + boost::filesystem::path dir_path(utf8str_to_utf16str(dir_name)); +#else + boost::filesystem::path dir_path(dir_name); +#endif + + if (boost::filesystem::exists (dir_path)) + { + if (!boost::filesystem::is_empty (dir_path)) + { // Directory has content + num_deleted = boost::filesystem::remove_all (dir_path); + } + else + { // Directory is empty + boost::filesystem::remove (dir_path); + } + } + } + catch (boost::filesystem::filesystem_error &er) + { + LL_WARNS() << "Failed to delete " << dir_name << " with error " << er.code().message() << LL_ENDL; + } + return num_deleted; +} + +const std::string LLDir::findFile(const std::string &filename, + const std::string& searchPath1, + const std::string& searchPath2, + const std::string& searchPath3) const +{ + std::vector<std::string> search_paths; + search_paths.push_back(searchPath1); + search_paths.push_back(searchPath2); + search_paths.push_back(searchPath3); + return findFile(filename, search_paths); +} + +const std::string LLDir::findFile(const std::string& filename, const std::vector<std::string> search_paths) const +{ + std::vector<std::string>::const_iterator search_path_iter; + for (search_path_iter = search_paths.begin(); + search_path_iter != search_paths.end(); + ++search_path_iter) + { + if (!search_path_iter->empty()) + { + std::string filename_and_path = (*search_path_iter); + if (!filename.empty()) + { + filename_and_path += getDirDelimiter() + filename; + } + if (fileExists(filename_and_path)) + { + return filename_and_path; + } + } + } + return ""; +} + + +const std::string &LLDir::getExecutablePathAndName() const +{ + return mExecutablePathAndName; +} + +const std::string &LLDir::getExecutableFilename() const +{ + return mExecutableFilename; +} + +const std::string &LLDir::getExecutableDir() const +{ + return mExecutableDir; +} + +const std::string &LLDir::getWorkingDir() const +{ + return mWorkingDir; +} + +const std::string &LLDir::getAppName() const +{ + return mAppName; +} + +const std::string &LLDir::getAppRODataDir() const +{ + return mAppRODataDir; +} + +const std::string &LLDir::getOSUserDir() const +{ + return mOSUserDir; +} + +const std::string &LLDir::getOSUserAppDir() const +{ + return mOSUserAppDir; +} + +const std::string &LLDir::getLindenUserDir() const +{ + if (mLindenUserDir.empty()) + { + LL_DEBUGS() << "getLindenUserDir() called early, we don't have the user name yet - returning empty string to caller" << LL_ENDL; + } + + return mLindenUserDir; +} + +const std::string& LLDir::getChatLogsDir() const +{ + return mChatLogsDir; +} + +void LLDir::setDumpDir( const std::string& path ) +{ + LLDir::sDumpDir = path; + if (LLStringUtil::endsWith(sDumpDir, mDirDelimiter)) + { + sDumpDir.erase(sDumpDir.size() - mDirDelimiter.size()); + } +} + +const std::string &LLDir::getDumpDir() const +{ + if (sDumpDir.empty() ) + { + LLUUID uid; + uid.generate(); + + sDumpDir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "") + + "dump-" + uid.asString(); + + dir_exists_or_crash(sDumpDir); + } + + return LLDir::sDumpDir; +} + +const std::string &LLDir::getPerAccountChatLogsDir() const +{ + return mPerAccountChatLogsDir; +} + +const std::string &LLDir::getTempDir() const +{ + return mTempDir; +} + +const std::string LLDir::getCacheDir(bool get_default) const +{ + if (mCacheDir.empty() || get_default) + { + if (!mDefaultCacheDir.empty()) + { // Set at startup - can't set here due to const API + return mDefaultCacheDir; + } + + std::string res = buildSLOSCacheDir(); + return res; + } + else + { + return mCacheDir; + } +} + +// Return the default cache directory +std::string LLDir::buildSLOSCacheDir() const +{ + std::string res; + if (getOSCacheDir().empty()) + { + if (getOSUserAppDir().empty()) + { + res = "data"; + } + else + { + res = add(getOSUserAppDir(), "cache"); + } + } + else + { + res = add(getOSCacheDir(), "SecondLife"); + } + return res; +} + + + +const std::string &LLDir::getOSCacheDir() const +{ + return mOSCacheDir; +} + + +const std::string &LLDir::getCAFile() const +{ + return mCAFile; +} + +const std::string &LLDir::getDirDelimiter() const +{ + return mDirDelimiter; +} + +const std::string& LLDir::getDefaultSkinDir() const +{ + return mDefaultSkinDir; +} + +const std::string &LLDir::getSkinDir() const +{ + return mSkinDir; +} + +const std::string &LLDir::getUserDefaultSkinDir() const +{ + return mUserDefaultSkinDir; +} + +const std::string &LLDir::getUserSkinDir() const +{ + return mUserSkinDir; +} + +const std::string LLDir::getSkinBaseDir() const +{ + return mSkinBaseDir; +} + +const std::string &LLDir::getLLPluginDir() const +{ + return mLLPluginDir; +} + +const std::string &LLDir::getUserName() const +{ + return mUserName; +} + +static std::string ELLPathToString(ELLPath location) +{ + typedef std::map<ELLPath, const char*> ELLPathMap; +#define ENT(symbol) (symbol, #symbol) + static const ELLPathMap sMap = map_list_of + ENT(LL_PATH_NONE) + ENT(LL_PATH_USER_SETTINGS) + ENT(LL_PATH_APP_SETTINGS) + ENT(LL_PATH_PER_SL_ACCOUNT) // returns/expands to blank string if we don't know the account name yet + ENT(LL_PATH_CACHE) + ENT(LL_PATH_CHARACTER) + ENT(LL_PATH_HELP) + ENT(LL_PATH_LOGS) + ENT(LL_PATH_TEMP) + ENT(LL_PATH_SKINS) + ENT(LL_PATH_TOP_SKIN) + ENT(LL_PATH_CHAT_LOGS) + ENT(LL_PATH_PER_ACCOUNT_CHAT_LOGS) + ENT(LL_PATH_USER_SKIN) + ENT(LL_PATH_LOCAL_ASSETS) + ENT(LL_PATH_EXECUTABLE) + ENT(LL_PATH_DEFAULT_SKIN) + ENT(LL_PATH_FONTS) + ENT(LL_PATH_LAST) + ; +#undef ENT + + ELLPathMap::const_iterator found = sMap.find(location); + if (found != sMap.end()) + return found->second; + return STRINGIZE("Invalid ELLPath value " << location); +} + +std::string LLDir::getExpandedFilename(ELLPath location, const std::string& filename) const +{ + return getExpandedFilename(location, "", filename); +} + +std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir, const std::string& filename) const +{ + return getExpandedFilename(location, "", subdir, filename); +} + +std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir1, const std::string& subdir2, const std::string& in_filename) const +{ + std::string prefix; + switch (location) + { + case LL_PATH_NONE: + // Do nothing + break; + + case LL_PATH_APP_SETTINGS: + prefix = add(getAppRODataDir(), "app_settings"); + break; + + case LL_PATH_CHARACTER: + prefix = add(getAppRODataDir(), "character"); + break; + + case LL_PATH_HELP: + prefix = "help"; + break; + + case LL_PATH_CACHE: + prefix = getCacheDir(); + break; + + case LL_PATH_DUMP: + prefix=getDumpDir(); + break; + + case LL_PATH_USER_SETTINGS: + prefix = add(getOSUserAppDir(), "user_settings"); + break; + + case LL_PATH_PER_SL_ACCOUNT: + prefix = getLindenUserDir(); + if (prefix.empty()) + { + // if we're asking for the per-SL-account directory but we haven't + // logged in yet (or otherwise don't know the account name from + // which to build this string), then intentionally return a blank + // string to the caller and skip the below warning about a blank + // prefix. + LL_DEBUGS("LLDir") << "getLindenUserDir() not yet set: " + << ELLPathToString(location) + << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename + << "' => ''" << LL_ENDL; + return std::string(); + } + break; + + case LL_PATH_CHAT_LOGS: + prefix = getChatLogsDir(); + break; + + case LL_PATH_PER_ACCOUNT_CHAT_LOGS: + prefix = getPerAccountChatLogsDir(); + if (prefix.empty()) + { + // potentially directory was not set yet + // intentionally return a blank string to the caller + LL_DEBUGS("LLDir") << "Conversation log directory is not yet set" << LL_ENDL; + return std::string(); + } + break; + + case LL_PATH_LOGS: + prefix = add(getOSUserAppDir(), "logs"); + break; + + case LL_PATH_TEMP: + prefix = getTempDir(); + break; + + case LL_PATH_TOP_SKIN: + prefix = getSkinDir(); + break; + + case LL_PATH_DEFAULT_SKIN: + prefix = getDefaultSkinDir(); + break; + + case LL_PATH_USER_SKIN: + prefix = getUserSkinDir(); + break; + + case LL_PATH_SKINS: + prefix = getSkinBaseDir(); + break; + + case LL_PATH_LOCAL_ASSETS: + prefix = add(getAppRODataDir(), "local_assets"); + break; + + case LL_PATH_EXECUTABLE: + prefix = getExecutableDir(); + break; + + case LL_PATH_FONTS: + prefix = add(getAppRODataDir(), "fonts"); + break; + + default: + llassert(0); + } + + if (prefix.empty()) + { + LL_WARNS() << ELLPathToString(location) + << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename + << "': prefix is empty, possible bad filename" << LL_ENDL; + } + + std::string expanded_filename = add(prefix, subdir1, subdir2); + if (expanded_filename.empty() && in_filename.empty()) + { + return ""; + } + // Use explicit concatenation here instead of another add() call. Callers + // passing in_filename as "" expect to obtain a pathname ending with + // mDirSeparator so they can later directly concatenate with a specific + // filename. A caller using add() doesn't care, but there's still code + // loose in the system that uses std::string::operator+(). + expanded_filename += mDirDelimiter; + expanded_filename += in_filename; + + LL_DEBUGS("LLDir") << ELLPathToString(location) + << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename + << "' => '" << expanded_filename << "'" << LL_ENDL; + return expanded_filename; +} + +std::string LLDir::getBaseFileName(const std::string& filepath, bool strip_exten) const +{ + std::size_t offset = filepath.find_last_of(getDirDelimiter()); + offset = (offset == std::string::npos) ? 0 : offset+1; + std::string res = filepath.substr(offset, std::string::npos); + if (strip_exten) + { + offset = res.find_last_of('.'); + if (offset != std::string::npos && + offset != 0) // if basename STARTS with '.', don't strip + { + res = res.substr(0, offset); + } + } + return res; +} + +std::string LLDir::getDirName(const std::string& filepath) const +{ + std::size_t offset = filepath.find_last_of(getDirDelimiter()); + S32 len = (offset == std::string::npos) ? 0 : offset; + std::string dirname = filepath.substr(0, len); + return dirname; +} + +std::string LLDir::getExtension(const std::string& filepath) const +{ + if (filepath.empty()) + return std::string(); + std::string basename = getBaseFileName(filepath, false); + std::size_t offset = basename.find_last_of('.'); + std::string exten = (offset == std::string::npos || offset == 0) ? "" : basename.substr(offset+1); + LLStringUtil::toLower(exten); + return exten; +} + +std::string LLDir::findSkinnedFilenameBaseLang(const std::string &subdir, + const std::string &filename, + ESkinConstraint constraint) const +{ + // This implementation is basically just as described in the declaration comments. + std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint)); + if (found.empty()) + { + return ""; + } + return found.front(); +} + +std::string LLDir::findSkinnedFilename(const std::string &subdir, + const std::string &filename, + ESkinConstraint constraint) const +{ + // This implementation is basically just as described in the declaration comments. + std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint)); + if (found.empty()) + { + return ""; + } + return found.back(); +} + +// This method exists because the two code paths for +// findSkinnedFilenames(ALL_SKINS) and findSkinnedFilenames(CURRENT_SKIN) must +// generate the list of candidate pathnames in identical ways. The only +// difference is in the body of the inner loop. +template <typename FUNCTION> +void LLDir::walkSearchSkinDirs(const std::string& subdir, + const std::vector<std::string>& subsubdirs, + const std::string& filename, + const FUNCTION& function) const +{ + BOOST_FOREACH(std::string skindir, mSearchSkinDirs) + { + std::string subdir_path(add(skindir, subdir)); + BOOST_FOREACH(std::string subsubdir, subsubdirs) + { + std::string full_path(add(subdir_path, subsubdir, filename)); + if (fileExists(full_path)) + { + function(subsubdir, full_path); + } + } + } +} + +// ridiculous little helper function that should go away when we can use lambda +inline void push_back(std::vector<std::string>& vector, const std::string& value) +{ + vector.push_back(value); +} + +typedef std::map<std::string, std::string> StringMap; +// ridiculous little helper function that should go away when we can use lambda +inline void store_in_map(StringMap& map, const std::string& key, const std::string& value) +{ + map[key] = value; +} + +std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir, + const std::string& filename, + ESkinConstraint constraint) const +{ + // Recognize subdirs that have no localization. + static const std::set<std::string> sUnlocalized = list_of + ("") // top-level directory not localized + ("textures") // textures not localized + ; + + LL_DEBUGS("LLDir") << "subdir '" << subdir << "', filename '" << filename + << "', constraint " + << ((constraint == CURRENT_SKIN)? "CURRENT_SKIN" : "ALL_SKINS") + << LL_ENDL; + + // Build results vector. + std::vector<std::string> results; + // Disallow filenames that may escape subdir + if (filename.find("..") != std::string::npos) + { + LL_WARNS("LLDir") << "Ignoring potentially relative filename '" << filename << "'" << LL_ENDL; + return results; + } + + // Cache the default language directory for each subdir we've encountered. + // A cache entry whose value is the empty string means "not localized, + // don't bother checking again." + static StringMap sLocalized; + + // Check whether we've already discovered if this subdir is localized. + StringMap::const_iterator found = sLocalized.find(subdir); + if (found == sLocalized.end()) + { + // We have not yet determined that. Is it one of the subdirs "known" + // to be unlocalized? + if (sUnlocalized.find(subdir) != sUnlocalized.end()) + { + // This subdir is known to be unlocalized. Remember that. + found = sLocalized.insert(StringMap::value_type(subdir, "")).first; + } + else + { + // We do not recognize this subdir. Investigate. + std::string subdir_path(add(getDefaultSkinDir(), subdir)); + if (fileExists(add(subdir_path, "en"))) + { + // defaultSkinDir/subdir contains subdir "en". That's our + // default language; this subdir is localized. + found = sLocalized.insert(StringMap::value_type(subdir, "en")).first; + } + else if (fileExists(add(subdir_path, "en-us"))) + { + // defaultSkinDir/subdir contains subdir "en-us" but not "en". + // Set as default language; this subdir is localized. + found = sLocalized.insert(StringMap::value_type(subdir, "en-us")).first; + } + else + { + // defaultSkinDir/subdir contains neither "en" nor "en-us". + // Assume it's not localized. Remember that assumption. + found = sLocalized.insert(StringMap::value_type(subdir, "")).first; + } + } + } + // Every code path above should have resulted in 'found' becoming a valid + // iterator to an entry in sLocalized. + llassert(found != sLocalized.end()); + + // Now -- is this subdir localized, or not? The answer determines what + // subdirectories we check (under subdir) for the requested filename. + std::vector<std::string> subsubdirs; + if (found->second.empty()) + { + // subdir is not localized. filename should be located directly within it. + subsubdirs.push_back(""); + } + else + { + // subdir is localized, and found->second is the default language + // directory within it. Check both the default language and the + // current language -- if it differs from the default, of course. + subsubdirs.push_back(found->second); + if (mLanguage != found->second) + { + subsubdirs.push_back(mLanguage); + } + } + + // The process we use depends on 'constraint'. + if (constraint != CURRENT_SKIN) // meaning ALL_SKINS + { + // ALL_SKINS is simpler: just return every pathname generated by + // walkSearchSkinDirs(). Tricky bit: walkSearchSkinDirs() passes its + // FUNCTION the subsubdir as well as the full pathname. We just want + // the full pathname. + walkSearchSkinDirs(subdir, subsubdirs, filename, + boost::bind(push_back, boost::ref(results), _2)); + } + else // CURRENT_SKIN + { + // CURRENT_SKIN turns out to be a bit of a misnomer because we might + // still return files from two different skins. In any case, this + // value of 'constraint' means we will return at most two paths: one + // for the default language, one for the current language (supposing + // those differ). + // It is important to allow a user to override only the localization + // for a particular file, for all viewer installs, without also + // overriding the default-language file. + // It is important to allow a user to override only the default- + // language file, for all viewer installs, without also overriding the + // applicable localization of that file. + // Therefore, treat the default language and the current language as + // two separate cases. For each, capture the most-specialized file + // that exists. + // Use a map keyed by subsubdir (i.e. language code). This allows us + // to handle the case of a single subsubdirs entry with the same logic + // that handles two. For every real file path generated by + // walkSearchSkinDirs(), update the map entry for its subsubdir. + StringMap path_for; + walkSearchSkinDirs(subdir, subsubdirs, filename, + boost::bind(store_in_map, boost::ref(path_for), _1, _2)); + // Now that we have a path for each of the default language and the + // current language, copy them -- in proper order -- into results. + // Don't drive this by walking the map itself: it matters that we + // generate results in the same order as subsubdirs. + BOOST_FOREACH(std::string subsubdir, subsubdirs) + { + StringMap::const_iterator found(path_for.find(subsubdir)); + if (found != path_for.end()) + { + results.push_back(found->second); + } + } + } + + LL_DEBUGS("LLDir") << empty; + const char* comma = ""; + BOOST_FOREACH(std::string path, results) + { + LL_CONT << comma << "'" << path << "'"; + comma = ", "; + } + LL_CONT << LL_ENDL; + + return results; +} + +std::string LLDir::getTempFilename() const +{ + LLUUID random_uuid; + std::string uuid_str; + + random_uuid.generate(); + random_uuid.toString(uuid_str); + + return add(getTempDir(), uuid_str + ".tmp"); +} + +// static +std::string LLDir::getScrubbedFileName(const std::string uncleanFileName) +{ + std::string name(uncleanFileName); + const std::string illegalChars(getForbiddenFileChars()); + // replace any illegal file chars with and underscore '_' + for( unsigned int i = 0; i < illegalChars.length(); i++ ) + { + int j = -1; + while((j = name.find(illegalChars[i])) > -1) + { + name[j] = '_'; + } + } + return name; +} + +// static +std::string LLDir::getForbiddenFileChars() +{ + return "\\/:*?\"<>|"; +} + +void LLDir::setLindenUserDir(const std::string &username) +{ + // if the username isn't set, that's bad + if (!username.empty()) + { + // some platforms have case-sensitive filesystems, so be + // utterly consistent with our firstname/lastname case. + std::string userlower(username); + LLStringUtil::toLower(userlower); + LLStringUtil::replaceChar(userlower, ' ', '_'); + mLindenUserDir = add(getOSUserAppDir(), userlower); + } + else + { + LL_ERRS() << "NULL name for LLDir::setLindenUserDir" << LL_ENDL; + } + + dumpCurrentDirectories(); +} + +void LLDir::setChatLogsDir(const std::string &path) +{ + if (!path.empty() ) + { + mChatLogsDir = path; + } + else + { + LL_WARNS() << "Invalid name for LLDir::setChatLogsDir" << LL_ENDL; + } +} + +void LLDir::updatePerAccountChatLogsDir() +{ + mPerAccountChatLogsDir = add(getChatLogsDir(), mUserName); +} + +void LLDir::setPerAccountChatLogsDir(const std::string &username) +{ + // if both first and last aren't set, assume we're grabbing the cached dir + if (!username.empty()) + { + // some platforms have case-sensitive filesystems, so be + // utterly consistent with our firstname/lastname case. + std::string userlower(username); + LLStringUtil::toLower(userlower); + LLStringUtil::replaceChar(userlower, ' ', '_'); + + mUserName = userlower; + updatePerAccountChatLogsDir(); + } + else + { + LL_ERRS() << "NULL name for LLDir::setPerAccountChatLogsDir" << LL_ENDL; + } +} + +void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language) +{ + LL_DEBUGS("LLDir") << "Setting skin '" << skin_folder << "', language '" << language << "'" + << LL_ENDL; + mSkinName = skin_folder; + mLanguage = language; + + // This method is called multiple times during viewer initialization. Each + // time it's called, reset mSearchSkinDirs. + mSearchSkinDirs.clear(); + + // base skin which is used as fallback for all skinned files + // e.g. c:\program files\secondlife\skins\default + mDefaultSkinDir = getSkinBaseDir(); + append(mDefaultSkinDir, "default"); + // This is always the most general of the search skin directories. + addSearchSkinDir(mDefaultSkinDir); + + mSkinDir = getSkinBaseDir(); + append(mSkinDir, skin_folder); + // Next level of generality is a skin installed with the viewer. + addSearchSkinDir(mSkinDir); + + // user modifications to skins, current and default + // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle + mUserSkinDir = getOSUserAppDir(); + append(mUserSkinDir, "skins"); + mUserDefaultSkinDir = mUserSkinDir; + append(mUserDefaultSkinDir, "default"); + append(mUserSkinDir, skin_folder); + // Next level of generality is user modifications to default skin... + addSearchSkinDir(mUserDefaultSkinDir); + // then user-defined skins. + addSearchSkinDir(mUserSkinDir); +} + +void LLDir::addSearchSkinDir(const std::string& skindir) +{ + if (std::find(mSearchSkinDirs.begin(), mSearchSkinDirs.end(), skindir) == mSearchSkinDirs.end()) + { + LL_DEBUGS("LLDir") << "search skin: '" << skindir << "'" << LL_ENDL; + mSearchSkinDirs.push_back(skindir); + } +} + +std::string LLDir::getSkinFolder() const +{ + return mSkinName; +} + +std::string LLDir::getLanguage() const +{ + return mLanguage; +} + +bool LLDir::setCacheDir(const std::string &path) +{ + if (path.empty() ) + { + // reset to default + mCacheDir = ""; + return true; + } + else + { + LLFile::mkdir(path); + std::string tempname = add(path, "temp"); + LLFILE* file = LLFile::fopen(tempname,"wt"); + if (file) + { + fclose(file); + LLFile::remove(tempname); + mCacheDir = path; + return true; + } + return false; + } +} + +void LLDir::dumpCurrentDirectories(LLError::ELevel level) +{ + LL_VLOGS(level, "AppInit","Directories") << "Current Directories:" << LL_ENDL; + + LL_VLOGS(level, "AppInit", "Directories") << " CurPath: " << getCurPath() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " AppName: " << getAppName() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " ExecutableFilename: " << getExecutableFilename() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " ExecutableDir: " << getExecutableDir() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " ExecutablePathAndName: " << getExecutablePathAndName() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " WorkingDir: " << getWorkingDir() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " AppRODataDir: " << getAppRODataDir() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " OSUserDir: " << getOSUserDir() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " OSUserAppDir: " << getOSUserAppDir() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " LindenUserDir: " << getLindenUserDir() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " TempDir: " << getTempDir() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " CAFile: " << getCAFile() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " SkinBaseDir: " << getSkinBaseDir() << LL_ENDL; + LL_VLOGS(level, "AppInit", "Directories") << " SkinDir: " << getSkinDir() << LL_ENDL; +} + +void LLDir::append(std::string& destpath, const std::string& name) const +{ + // Delegate question of whether we need a separator to helper method. + SepOff sepoff(needSep(destpath, name)); + if (sepoff.first) // do we need a separator? + { + destpath += mDirDelimiter; + } + // If destpath ends with a separator, AND name starts with one, skip + // name's leading separator. + destpath += name.substr(sepoff.second); +} + +LLDir::SepOff LLDir::needSep(const std::string& path, const std::string& name) const +{ + if (path.empty() || name.empty()) + { + // If either path or name are empty, we do not need a separator + // between them. + return SepOff(false, 0); + } + // Here we know path and name are both non-empty. But if path already ends + // with a separator, or if name already starts with a separator, we need + // not add one. + std::string::size_type seplen(mDirDelimiter.length()); + bool path_ends_sep(path.substr(path.length() - seplen) == mDirDelimiter); + bool name_starts_sep(name.substr(0, seplen) == mDirDelimiter); + if ((! path_ends_sep) && (! name_starts_sep)) + { + // If neither path nor name brings a separator to the junction, then + // we need one. + return SepOff(true, 0); + } + if (path_ends_sep && name_starts_sep) + { + // But if BOTH path and name bring a separator, we need not add one. + // Moreover, we should actually skip the leading separator of 'name'. + return SepOff(false, (unsigned short)seplen); + } + // Here we know that either path_ends_sep or name_starts_sep is true -- + // but not both. So don't add a separator, and don't skip any characters: + // simple concatenation will do the trick. + return SepOff(false, 0); +} + +void dir_exists_or_crash(const std::string &dir_name) +{ +#if LL_WINDOWS + // *FIX: lame - it doesn't do the same thing on windows. not so + // important since we don't deploy simulator to windows boxes. + LLFile::mkdir(dir_name, 0700); +#else + struct stat dir_stat; + if(0 != LLFile::stat(dir_name, &dir_stat)) + { + S32 stat_rv = errno; + if(ENOENT == stat_rv) + { + if(0 != LLFile::mkdir(dir_name, 0700)) // octal + { + LL_ERRS() << "Unable to create directory: " << dir_name << LL_ENDL; + } + } + else + { + LL_ERRS() << "Unable to stat: " << dir_name << " errno = " << stat_rv + << LL_ENDL; + } + } + else + { + // data_dir exists, make sure it's a directory. + if(!S_ISDIR(dir_stat.st_mode)) + { + LL_ERRS() << "Data directory collision: " << dir_name << LL_ENDL; + } + } +#endif +} |