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Diffstat (limited to 'indra/llfilesystem/lldir.cpp')
-rw-r--r-- | indra/llfilesystem/lldir.cpp | 1134 |
1 files changed, 0 insertions, 1134 deletions
diff --git a/indra/llfilesystem/lldir.cpp b/indra/llfilesystem/lldir.cpp deleted file mode 100644 index 10fbc06c61..0000000000 --- a/indra/llfilesystem/lldir.cpp +++ /dev/null @@ -1,1134 +0,0 @@ -/** - * @file lldir.cpp - * @brief implementation of directory utilities base class - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#if !LL_WINDOWS -#include <sys/stat.h> -#include <sys/types.h> -#include <errno.h> -#else -#include <direct.h> -#endif - -#include "lldir.h" - -#include "llerror.h" -#include "lltimer.h" // ms_sleep() -#include "lluuid.h" - -#include "lldiriterator.h" -#include "stringize.h" -#include "llstring.h" -#include <boost/filesystem.hpp> -#include <boost/foreach.hpp> -#include <boost/range/begin.hpp> -#include <boost/range/end.hpp> -#include <boost/assign/list_of.hpp> -#include <boost/bind.hpp> -#include <boost/ref.hpp> -#include <algorithm> - -using boost::assign::list_of; -using boost::assign::map_list_of; - -#if LL_WINDOWS -#include "lldir_win32.h" -LLDir_Win32 gDirUtil; -#elif LL_DARWIN -#include "lldir_mac.h" -LLDir_Mac gDirUtil; -#elif LL_SOLARIS -#include "lldir_solaris.h" -LLDir_Solaris gDirUtil; -#else -#include "lldir_linux.h" -LLDir_Linux gDirUtil; -#endif - -LLDir *gDirUtilp = (LLDir *)&gDirUtil; - -/// Values for findSkinnedFilenames(subdir) parameter -const char - *LLDir::XUI = "xui", - *LLDir::TEXTURES = "textures", - *LLDir::SKINBASE = ""; - -static const char* const empty = ""; -std::string LLDir::sDumpDir = ""; - -LLDir::LLDir() -: mAppName(""), - mExecutablePathAndName(""), - mExecutableFilename(""), - mExecutableDir(""), - mAppRODataDir(""), - mOSUserDir(""), - mOSUserAppDir(""), - mLindenUserDir(""), - mOSCacheDir(""), - mCAFile(""), - mTempDir(""), - mDirDelimiter("/"), // fallback to forward slash if not overridden - mLanguage("en"), - mUserName("undefined") -{ -} - -LLDir::~LLDir() -{ -} - -std::vector<std::string> LLDir::getFilesInDir(const std::string &dirname) -{ - //Returns a vector of fullpath filenames. - -#ifdef LL_WINDOWS // or BOOST_WINDOWS_API - boost::filesystem::path p(utf8str_to_utf16str(dirname)); -#else - boost::filesystem::path p(dirname); -#endif - - std::vector<std::string> v; - - if (exists(p)) - { - if (is_directory(p)) - { - boost::filesystem::directory_iterator end_iter; - for (boost::filesystem::directory_iterator dir_itr(p); - dir_itr != end_iter; - ++dir_itr) - { - if (boost::filesystem::is_regular_file(dir_itr->status())) - { - v.push_back(dir_itr->path().filename().string()); - } - } - } - } - return v; -} - -S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask) -{ - S32 count = 0; - std::string filename; - std::string fullpath; - S32 result; - - // File masks starting with "/" will match nothing, so we consider them invalid. - if (LLStringUtil::startsWith(mask, getDirDelimiter())) - { - LL_WARNS() << "Invalid file mask: " << mask << LL_ENDL; - llassert(!"Invalid file mask"); - } - - LLDirIterator iter(dirname, mask); - while (iter.next(filename)) - { - fullpath = add(dirname, filename); - - if(LLFile::isdir(fullpath)) - { - // skipping directory traversal filenames - count++; - continue; - } - - S32 retry_count = 0; - while (retry_count < 5) - { - if (0 != LLFile::remove(fullpath)) - { - retry_count++; - result = errno; - LL_WARNS() << "Problem removing " << fullpath << " - errorcode: " - << result << " attempt " << retry_count << LL_ENDL; - - if(retry_count >= 5) - { - LL_WARNS() << "Failed to remove " << fullpath << LL_ENDL ; - return count ; - } - - ms_sleep(100); - } - else - { - if (retry_count) - { - LL_WARNS() << "Successfully removed " << fullpath << LL_ENDL; - } - break; - } - } - count++; - } - return count; -} - -U32 LLDir::deleteDirAndContents(const std::string& dir_name) -{ - //Removes the directory and its contents. Returns number of files deleted. - - U32 num_deleted = 0; - - try - { -#ifdef LL_WINDOWS // or BOOST_WINDOWS_API - boost::filesystem::path dir_path(utf8str_to_utf16str(dir_name)); -#else - boost::filesystem::path dir_path(dir_name); -#endif - - if (boost::filesystem::exists (dir_path)) - { - if (!boost::filesystem::is_empty (dir_path)) - { // Directory has content - num_deleted = boost::filesystem::remove_all (dir_path); - } - else - { // Directory is empty - boost::filesystem::remove (dir_path); - } - } - } - catch (boost::filesystem::filesystem_error &er) - { - LL_WARNS() << "Failed to delete " << dir_name << " with error " << er.code().message() << LL_ENDL; - } - return num_deleted; -} - -const std::string LLDir::findFile(const std::string &filename, - const std::string& searchPath1, - const std::string& searchPath2, - const std::string& searchPath3) const -{ - std::vector<std::string> search_paths; - search_paths.push_back(searchPath1); - search_paths.push_back(searchPath2); - search_paths.push_back(searchPath3); - return findFile(filename, search_paths); -} - -const std::string LLDir::findFile(const std::string& filename, const std::vector<std::string> search_paths) const -{ - std::vector<std::string>::const_iterator search_path_iter; - for (search_path_iter = search_paths.begin(); - search_path_iter != search_paths.end(); - ++search_path_iter) - { - if (!search_path_iter->empty()) - { - std::string filename_and_path = (*search_path_iter); - if (!filename.empty()) - { - filename_and_path += getDirDelimiter() + filename; - } - if (fileExists(filename_and_path)) - { - return filename_and_path; - } - } - } - return ""; -} - - -const std::string &LLDir::getExecutablePathAndName() const -{ - return mExecutablePathAndName; -} - -const std::string &LLDir::getExecutableFilename() const -{ - return mExecutableFilename; -} - -const std::string &LLDir::getExecutableDir() const -{ - return mExecutableDir; -} - -const std::string &LLDir::getWorkingDir() const -{ - return mWorkingDir; -} - -const std::string &LLDir::getAppName() const -{ - return mAppName; -} - -const std::string &LLDir::getAppRODataDir() const -{ - return mAppRODataDir; -} - -const std::string &LLDir::getOSUserDir() const -{ - return mOSUserDir; -} - -const std::string &LLDir::getOSUserAppDir() const -{ - return mOSUserAppDir; -} - -const std::string &LLDir::getLindenUserDir() const -{ - if (mLindenUserDir.empty()) - { - LL_DEBUGS() << "getLindenUserDir() called early, we don't have the user name yet - returning empty string to caller" << LL_ENDL; - } - - return mLindenUserDir; -} - -const std::string& LLDir::getChatLogsDir() const -{ - return mChatLogsDir; -} - -void LLDir::setDumpDir( const std::string& path ) -{ - LLDir::sDumpDir = path; - if (LLStringUtil::endsWith(sDumpDir, mDirDelimiter)) - { - sDumpDir.erase(sDumpDir.size() - mDirDelimiter.size()); - } -} - -const std::string &LLDir::getDumpDir() const -{ - if (sDumpDir.empty() ) - { - LLUUID uid; - uid.generate(); - - sDumpDir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "") - + "dump-" + uid.asString(); - - dir_exists_or_crash(sDumpDir); - } - - return LLDir::sDumpDir; -} - -const std::string &LLDir::getPerAccountChatLogsDir() const -{ - return mPerAccountChatLogsDir; -} - -const std::string &LLDir::getTempDir() const -{ - return mTempDir; -} - -const std::string LLDir::getCacheDir(bool get_default) const -{ - if (mCacheDir.empty() || get_default) - { - if (!mDefaultCacheDir.empty()) - { // Set at startup - can't set here due to const API - return mDefaultCacheDir; - } - - std::string res = buildSLOSCacheDir(); - return res; - } - else - { - return mCacheDir; - } -} - -// Return the default cache directory -std::string LLDir::buildSLOSCacheDir() const -{ - std::string res; - if (getOSCacheDir().empty()) - { - if (getOSUserAppDir().empty()) - { - res = "data"; - } - else - { - res = add(getOSUserAppDir(), "cache"); - } - } - else - { - res = add(getOSCacheDir(), "SecondLife"); - } - return res; -} - - - -const std::string &LLDir::getOSCacheDir() const -{ - return mOSCacheDir; -} - - -const std::string &LLDir::getCAFile() const -{ - return mCAFile; -} - -const std::string &LLDir::getDirDelimiter() const -{ - return mDirDelimiter; -} - -const std::string& LLDir::getDefaultSkinDir() const -{ - return mDefaultSkinDir; -} - -const std::string &LLDir::getSkinDir() const -{ - return mSkinDir; -} - -const std::string &LLDir::getUserDefaultSkinDir() const -{ - return mUserDefaultSkinDir; -} - -const std::string &LLDir::getUserSkinDir() const -{ - return mUserSkinDir; -} - -const std::string LLDir::getSkinBaseDir() const -{ - return mSkinBaseDir; -} - -const std::string &LLDir::getLLPluginDir() const -{ - return mLLPluginDir; -} - -const std::string &LLDir::getUserName() const -{ - return mUserName; -} - -static std::string ELLPathToString(ELLPath location) -{ - typedef std::map<ELLPath, const char*> ELLPathMap; -#define ENT(symbol) (symbol, #symbol) - static const ELLPathMap sMap = map_list_of - ENT(LL_PATH_NONE) - ENT(LL_PATH_USER_SETTINGS) - ENT(LL_PATH_APP_SETTINGS) - ENT(LL_PATH_PER_SL_ACCOUNT) // returns/expands to blank string if we don't know the account name yet - ENT(LL_PATH_CACHE) - ENT(LL_PATH_CHARACTER) - ENT(LL_PATH_HELP) - ENT(LL_PATH_LOGS) - ENT(LL_PATH_TEMP) - ENT(LL_PATH_SKINS) - ENT(LL_PATH_TOP_SKIN) - ENT(LL_PATH_CHAT_LOGS) - ENT(LL_PATH_PER_ACCOUNT_CHAT_LOGS) - ENT(LL_PATH_USER_SKIN) - ENT(LL_PATH_LOCAL_ASSETS) - ENT(LL_PATH_EXECUTABLE) - ENT(LL_PATH_DEFAULT_SKIN) - ENT(LL_PATH_FONTS) - ENT(LL_PATH_LAST) - ; -#undef ENT - - ELLPathMap::const_iterator found = sMap.find(location); - if (found != sMap.end()) - return found->second; - return STRINGIZE("Invalid ELLPath value " << location); -} - -std::string LLDir::getExpandedFilename(ELLPath location, const std::string& filename) const -{ - return getExpandedFilename(location, "", filename); -} - -std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir, const std::string& filename) const -{ - return getExpandedFilename(location, "", subdir, filename); -} - -std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir1, const std::string& subdir2, const std::string& in_filename) const -{ - std::string prefix; - switch (location) - { - case LL_PATH_NONE: - // Do nothing - break; - - case LL_PATH_APP_SETTINGS: - prefix = add(getAppRODataDir(), "app_settings"); - break; - - case LL_PATH_CHARACTER: - prefix = add(getAppRODataDir(), "character"); - break; - - case LL_PATH_HELP: - prefix = "help"; - break; - - case LL_PATH_CACHE: - prefix = getCacheDir(); - break; - - case LL_PATH_DUMP: - prefix=getDumpDir(); - break; - - case LL_PATH_USER_SETTINGS: - prefix = add(getOSUserAppDir(), "user_settings"); - break; - - case LL_PATH_PER_SL_ACCOUNT: - prefix = getLindenUserDir(); - if (prefix.empty()) - { - // if we're asking for the per-SL-account directory but we haven't - // logged in yet (or otherwise don't know the account name from - // which to build this string), then intentionally return a blank - // string to the caller and skip the below warning about a blank - // prefix. - LL_DEBUGS("LLDir") << "getLindenUserDir() not yet set: " - << ELLPathToString(location) - << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename - << "' => ''" << LL_ENDL; - return std::string(); - } - break; - - case LL_PATH_CHAT_LOGS: - prefix = getChatLogsDir(); - break; - - case LL_PATH_PER_ACCOUNT_CHAT_LOGS: - prefix = getPerAccountChatLogsDir(); - if (prefix.empty()) - { - // potentially directory was not set yet - // intentionally return a blank string to the caller - LL_DEBUGS("LLDir") << "Conversation log directory is not yet set" << LL_ENDL; - return std::string(); - } - break; - - case LL_PATH_LOGS: - prefix = add(getOSUserAppDir(), "logs"); - break; - - case LL_PATH_TEMP: - prefix = getTempDir(); - break; - - case LL_PATH_TOP_SKIN: - prefix = getSkinDir(); - break; - - case LL_PATH_DEFAULT_SKIN: - prefix = getDefaultSkinDir(); - break; - - case LL_PATH_USER_SKIN: - prefix = getUserSkinDir(); - break; - - case LL_PATH_SKINS: - prefix = getSkinBaseDir(); - break; - - case LL_PATH_LOCAL_ASSETS: - prefix = add(getAppRODataDir(), "local_assets"); - break; - - case LL_PATH_EXECUTABLE: - prefix = getExecutableDir(); - break; - - case LL_PATH_FONTS: - prefix = add(getAppRODataDir(), "fonts"); - break; - - default: - llassert(0); - } - - if (prefix.empty()) - { - LL_WARNS() << ELLPathToString(location) - << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename - << "': prefix is empty, possible bad filename" << LL_ENDL; - } - - std::string expanded_filename = add(prefix, subdir1, subdir2); - if (expanded_filename.empty() && in_filename.empty()) - { - return ""; - } - // Use explicit concatenation here instead of another add() call. Callers - // passing in_filename as "" expect to obtain a pathname ending with - // mDirSeparator so they can later directly concatenate with a specific - // filename. A caller using add() doesn't care, but there's still code - // loose in the system that uses std::string::operator+(). - expanded_filename += mDirDelimiter; - expanded_filename += in_filename; - - LL_DEBUGS("LLDir") << ELLPathToString(location) - << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename - << "' => '" << expanded_filename << "'" << LL_ENDL; - return expanded_filename; -} - -std::string LLDir::getBaseFileName(const std::string& filepath, bool strip_exten) const -{ - std::size_t offset = filepath.find_last_of(getDirDelimiter()); - offset = (offset == std::string::npos) ? 0 : offset+1; - std::string res = filepath.substr(offset, std::string::npos); - if (strip_exten) - { - offset = res.find_last_of('.'); - if (offset != std::string::npos && - offset != 0) // if basename STARTS with '.', don't strip - { - res = res.substr(0, offset); - } - } - return res; -} - -std::string LLDir::getDirName(const std::string& filepath) const -{ - std::size_t offset = filepath.find_last_of(getDirDelimiter()); - S32 len = (offset == std::string::npos) ? 0 : offset; - std::string dirname = filepath.substr(0, len); - return dirname; -} - -std::string LLDir::getExtension(const std::string& filepath) const -{ - if (filepath.empty()) - return std::string(); - std::string basename = getBaseFileName(filepath, false); - std::size_t offset = basename.find_last_of('.'); - std::string exten = (offset == std::string::npos || offset == 0) ? "" : basename.substr(offset+1); - LLStringUtil::toLower(exten); - return exten; -} - -std::string LLDir::findSkinnedFilenameBaseLang(const std::string &subdir, - const std::string &filename, - ESkinConstraint constraint) const -{ - // This implementation is basically just as described in the declaration comments. - std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint)); - if (found.empty()) - { - return ""; - } - return found.front(); -} - -std::string LLDir::findSkinnedFilename(const std::string &subdir, - const std::string &filename, - ESkinConstraint constraint) const -{ - // This implementation is basically just as described in the declaration comments. - std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint)); - if (found.empty()) - { - return ""; - } - return found.back(); -} - -// This method exists because the two code paths for -// findSkinnedFilenames(ALL_SKINS) and findSkinnedFilenames(CURRENT_SKIN) must -// generate the list of candidate pathnames in identical ways. The only -// difference is in the body of the inner loop. -template <typename FUNCTION> -void LLDir::walkSearchSkinDirs(const std::string& subdir, - const std::vector<std::string>& subsubdirs, - const std::string& filename, - const FUNCTION& function) const -{ - BOOST_FOREACH(std::string skindir, mSearchSkinDirs) - { - std::string subdir_path(add(skindir, subdir)); - BOOST_FOREACH(std::string subsubdir, subsubdirs) - { - std::string full_path(add(subdir_path, subsubdir, filename)); - if (fileExists(full_path)) - { - function(subsubdir, full_path); - } - } - } -} - -// ridiculous little helper function that should go away when we can use lambda -inline void push_back(std::vector<std::string>& vector, const std::string& value) -{ - vector.push_back(value); -} - -typedef std::map<std::string, std::string> StringMap; -// ridiculous little helper function that should go away when we can use lambda -inline void store_in_map(StringMap& map, const std::string& key, const std::string& value) -{ - map[key] = value; -} - -std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir, - const std::string& filename, - ESkinConstraint constraint) const -{ - // Recognize subdirs that have no localization. - static const std::set<std::string> sUnlocalized = list_of - ("") // top-level directory not localized - ("textures") // textures not localized - ; - - LL_DEBUGS("LLDir") << "subdir '" << subdir << "', filename '" << filename - << "', constraint " - << ((constraint == CURRENT_SKIN)? "CURRENT_SKIN" : "ALL_SKINS") - << LL_ENDL; - - // Build results vector. - std::vector<std::string> results; - // Disallow filenames that may escape subdir - if (filename.find("..") != std::string::npos) - { - LL_WARNS("LLDir") << "Ignoring potentially relative filename '" << filename << "'" << LL_ENDL; - return results; - } - - // Cache the default language directory for each subdir we've encountered. - // A cache entry whose value is the empty string means "not localized, - // don't bother checking again." - static StringMap sLocalized; - - // Check whether we've already discovered if this subdir is localized. - StringMap::const_iterator found = sLocalized.find(subdir); - if (found == sLocalized.end()) - { - // We have not yet determined that. Is it one of the subdirs "known" - // to be unlocalized? - if (sUnlocalized.find(subdir) != sUnlocalized.end()) - { - // This subdir is known to be unlocalized. Remember that. - found = sLocalized.insert(StringMap::value_type(subdir, "")).first; - } - else - { - // We do not recognize this subdir. Investigate. - std::string subdir_path(add(getDefaultSkinDir(), subdir)); - if (fileExists(add(subdir_path, "en"))) - { - // defaultSkinDir/subdir contains subdir "en". That's our - // default language; this subdir is localized. - found = sLocalized.insert(StringMap::value_type(subdir, "en")).first; - } - else if (fileExists(add(subdir_path, "en-us"))) - { - // defaultSkinDir/subdir contains subdir "en-us" but not "en". - // Set as default language; this subdir is localized. - found = sLocalized.insert(StringMap::value_type(subdir, "en-us")).first; - } - else - { - // defaultSkinDir/subdir contains neither "en" nor "en-us". - // Assume it's not localized. Remember that assumption. - found = sLocalized.insert(StringMap::value_type(subdir, "")).first; - } - } - } - // Every code path above should have resulted in 'found' becoming a valid - // iterator to an entry in sLocalized. - llassert(found != sLocalized.end()); - - // Now -- is this subdir localized, or not? The answer determines what - // subdirectories we check (under subdir) for the requested filename. - std::vector<std::string> subsubdirs; - if (found->second.empty()) - { - // subdir is not localized. filename should be located directly within it. - subsubdirs.push_back(""); - } - else - { - // subdir is localized, and found->second is the default language - // directory within it. Check both the default language and the - // current language -- if it differs from the default, of course. - subsubdirs.push_back(found->second); - if (mLanguage != found->second) - { - subsubdirs.push_back(mLanguage); - } - } - - // The process we use depends on 'constraint'. - if (constraint != CURRENT_SKIN) // meaning ALL_SKINS - { - // ALL_SKINS is simpler: just return every pathname generated by - // walkSearchSkinDirs(). Tricky bit: walkSearchSkinDirs() passes its - // FUNCTION the subsubdir as well as the full pathname. We just want - // the full pathname. - walkSearchSkinDirs(subdir, subsubdirs, filename, - boost::bind(push_back, boost::ref(results), _2)); - } - else // CURRENT_SKIN - { - // CURRENT_SKIN turns out to be a bit of a misnomer because we might - // still return files from two different skins. In any case, this - // value of 'constraint' means we will return at most two paths: one - // for the default language, one for the current language (supposing - // those differ). - // It is important to allow a user to override only the localization - // for a particular file, for all viewer installs, without also - // overriding the default-language file. - // It is important to allow a user to override only the default- - // language file, for all viewer installs, without also overriding the - // applicable localization of that file. - // Therefore, treat the default language and the current language as - // two separate cases. For each, capture the most-specialized file - // that exists. - // Use a map keyed by subsubdir (i.e. language code). This allows us - // to handle the case of a single subsubdirs entry with the same logic - // that handles two. For every real file path generated by - // walkSearchSkinDirs(), update the map entry for its subsubdir. - StringMap path_for; - walkSearchSkinDirs(subdir, subsubdirs, filename, - boost::bind(store_in_map, boost::ref(path_for), _1, _2)); - // Now that we have a path for each of the default language and the - // current language, copy them -- in proper order -- into results. - // Don't drive this by walking the map itself: it matters that we - // generate results in the same order as subsubdirs. - BOOST_FOREACH(std::string subsubdir, subsubdirs) - { - StringMap::const_iterator found(path_for.find(subsubdir)); - if (found != path_for.end()) - { - results.push_back(found->second); - } - } - } - - LL_DEBUGS("LLDir") << empty; - const char* comma = ""; - BOOST_FOREACH(std::string path, results) - { - LL_CONT << comma << "'" << path << "'"; - comma = ", "; - } - LL_CONT << LL_ENDL; - - return results; -} - -std::string LLDir::getTempFilename() const -{ - LLUUID random_uuid; - std::string uuid_str; - - random_uuid.generate(); - random_uuid.toString(uuid_str); - - return add(getTempDir(), uuid_str + ".tmp"); -} - -// static -std::string LLDir::getScrubbedFileName(const std::string uncleanFileName) -{ - std::string name(uncleanFileName); - const std::string illegalChars(getForbiddenFileChars()); - // replace any illegal file chars with and underscore '_' - for( unsigned int i = 0; i < illegalChars.length(); i++ ) - { - int j = -1; - while((j = name.find(illegalChars[i])) > -1) - { - name[j] = '_'; - } - } - return name; -} - -// static -std::string LLDir::getForbiddenFileChars() -{ - return "\\/:*?\"<>|"; -} - -void LLDir::setLindenUserDir(const std::string &username) -{ - // if the username isn't set, that's bad - if (!username.empty()) - { - // some platforms have case-sensitive filesystems, so be - // utterly consistent with our firstname/lastname case. - std::string userlower(username); - LLStringUtil::toLower(userlower); - LLStringUtil::replaceChar(userlower, ' ', '_'); - mLindenUserDir = add(getOSUserAppDir(), userlower); - } - else - { - LL_ERRS() << "NULL name for LLDir::setLindenUserDir" << LL_ENDL; - } - - dumpCurrentDirectories(); -} - -void LLDir::setChatLogsDir(const std::string &path) -{ - if (!path.empty() ) - { - mChatLogsDir = path; - } - else - { - LL_WARNS() << "Invalid name for LLDir::setChatLogsDir" << LL_ENDL; - } -} - -void LLDir::updatePerAccountChatLogsDir() -{ - mPerAccountChatLogsDir = add(getChatLogsDir(), mUserName); -} - -void LLDir::setPerAccountChatLogsDir(const std::string &username) -{ - // if both first and last aren't set, assume we're grabbing the cached dir - if (!username.empty()) - { - // some platforms have case-sensitive filesystems, so be - // utterly consistent with our firstname/lastname case. - std::string userlower(username); - LLStringUtil::toLower(userlower); - LLStringUtil::replaceChar(userlower, ' ', '_'); - - mUserName = userlower; - updatePerAccountChatLogsDir(); - } - else - { - LL_ERRS() << "NULL name for LLDir::setPerAccountChatLogsDir" << LL_ENDL; - } -} - -void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language) -{ - LL_DEBUGS("LLDir") << "Setting skin '" << skin_folder << "', language '" << language << "'" - << LL_ENDL; - mSkinName = skin_folder; - mLanguage = language; - - // This method is called multiple times during viewer initialization. Each - // time it's called, reset mSearchSkinDirs. - mSearchSkinDirs.clear(); - - // base skin which is used as fallback for all skinned files - // e.g. c:\program files\secondlife\skins\default - mDefaultSkinDir = getSkinBaseDir(); - append(mDefaultSkinDir, "default"); - // This is always the most general of the search skin directories. - addSearchSkinDir(mDefaultSkinDir); - - mSkinDir = getSkinBaseDir(); - append(mSkinDir, skin_folder); - // Next level of generality is a skin installed with the viewer. - addSearchSkinDir(mSkinDir); - - // user modifications to skins, current and default - // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle - mUserSkinDir = getOSUserAppDir(); - append(mUserSkinDir, "skins"); - mUserDefaultSkinDir = mUserSkinDir; - append(mUserDefaultSkinDir, "default"); - append(mUserSkinDir, skin_folder); - // Next level of generality is user modifications to default skin... - addSearchSkinDir(mUserDefaultSkinDir); - // then user-defined skins. - addSearchSkinDir(mUserSkinDir); -} - -void LLDir::addSearchSkinDir(const std::string& skindir) -{ - if (std::find(mSearchSkinDirs.begin(), mSearchSkinDirs.end(), skindir) == mSearchSkinDirs.end()) - { - LL_DEBUGS("LLDir") << "search skin: '" << skindir << "'" << LL_ENDL; - mSearchSkinDirs.push_back(skindir); - } -} - -std::string LLDir::getSkinFolder() const -{ - return mSkinName; -} - -std::string LLDir::getLanguage() const -{ - return mLanguage; -} - -bool LLDir::setCacheDir(const std::string &path) -{ - if (path.empty() ) - { - // reset to default - mCacheDir = ""; - return true; - } - else - { - LLFile::mkdir(path); - std::string tempname = add(path, "temp"); - LLFILE* file = LLFile::fopen(tempname,"wt"); - if (file) - { - fclose(file); - LLFile::remove(tempname); - mCacheDir = path; - return true; - } - return false; - } -} - -void LLDir::dumpCurrentDirectories(LLError::ELevel level) -{ - LL_VLOGS(level, "AppInit","Directories") << "Current Directories:" << LL_ENDL; - - LL_VLOGS(level, "AppInit", "Directories") << " CurPath: " << getCurPath() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " AppName: " << getAppName() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " ExecutableFilename: " << getExecutableFilename() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " ExecutableDir: " << getExecutableDir() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " ExecutablePathAndName: " << getExecutablePathAndName() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " WorkingDir: " << getWorkingDir() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " AppRODataDir: " << getAppRODataDir() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " OSUserDir: " << getOSUserDir() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " OSUserAppDir: " << getOSUserAppDir() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " LindenUserDir: " << getLindenUserDir() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " TempDir: " << getTempDir() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " CAFile: " << getCAFile() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " SkinBaseDir: " << getSkinBaseDir() << LL_ENDL; - LL_VLOGS(level, "AppInit", "Directories") << " SkinDir: " << getSkinDir() << LL_ENDL; -} - -void LLDir::append(std::string& destpath, const std::string& name) const -{ - // Delegate question of whether we need a separator to helper method. - SepOff sepoff(needSep(destpath, name)); - if (sepoff.first) // do we need a separator? - { - destpath += mDirDelimiter; - } - // If destpath ends with a separator, AND name starts with one, skip - // name's leading separator. - destpath += name.substr(sepoff.second); -} - -LLDir::SepOff LLDir::needSep(const std::string& path, const std::string& name) const -{ - if (path.empty() || name.empty()) - { - // If either path or name are empty, we do not need a separator - // between them. - return SepOff(false, 0); - } - // Here we know path and name are both non-empty. But if path already ends - // with a separator, or if name already starts with a separator, we need - // not add one. - std::string::size_type seplen(mDirDelimiter.length()); - bool path_ends_sep(path.substr(path.length() - seplen) == mDirDelimiter); - bool name_starts_sep(name.substr(0, seplen) == mDirDelimiter); - if ((! path_ends_sep) && (! name_starts_sep)) - { - // If neither path nor name brings a separator to the junction, then - // we need one. - return SepOff(true, 0); - } - if (path_ends_sep && name_starts_sep) - { - // But if BOTH path and name bring a separator, we need not add one. - // Moreover, we should actually skip the leading separator of 'name'. - return SepOff(false, (unsigned short)seplen); - } - // Here we know that either path_ends_sep or name_starts_sep is true -- - // but not both. So don't add a separator, and don't skip any characters: - // simple concatenation will do the trick. - return SepOff(false, 0); -} - -void dir_exists_or_crash(const std::string &dir_name) -{ -#if LL_WINDOWS - // *FIX: lame - it doesn't do the same thing on windows. not so - // important since we don't deploy simulator to windows boxes. - LLFile::mkdir(dir_name, 0700); -#else - struct stat dir_stat; - if(0 != LLFile::stat(dir_name, &dir_stat)) - { - S32 stat_rv = errno; - if(ENOENT == stat_rv) - { - if(0 != LLFile::mkdir(dir_name, 0700)) // octal - { - LL_ERRS() << "Unable to create directory: " << dir_name << LL_ENDL; - } - } - else - { - LL_ERRS() << "Unable to stat: " << dir_name << " errno = " << stat_rv - << LL_ENDL; - } - } - else - { - // data_dir exists, make sure it's a directory. - if(!S_ISDIR(dir_stat.st_mode)) - { - LL_ERRS() << "Data directory collision: " << dir_name << LL_ENDL; - } - } -#endif -} |