summaryrefslogtreecommitdiff
path: root/indra/llcommon
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llcommon')
-rw-r--r--indra/llcommon/CMakeLists.txt1
-rw-r--r--indra/llcommon/fsyspath.h56
-rw-r--r--indra/llcommon/llerror.h5
-rw-r--r--indra/llcommon/llkeybind.cpp16
-rwxr-xr-xindra/llcommon/llpointer.cpp26
-rw-r--r--indra/llcommon/llpointer.h280
-rw-r--r--indra/llcommon/llqueuedthread.cpp4
-rw-r--r--indra/llcommon/lua_function.cpp8
-rwxr-xr-xindra/llcommon/owning_ptr.h71
9 files changed, 215 insertions, 252 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index 78bfaade55..aa8810f00b 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -70,6 +70,7 @@ set(llcommon_SOURCE_FILES
llmetrics.cpp
llmortician.cpp
llmutex.cpp
+ llpointer.cpp
llpredicate.cpp
llprocess.cpp
llprocessor.cpp
diff --git a/indra/llcommon/fsyspath.h b/indra/llcommon/fsyspath.h
index 1b4aec09b4..f66970ed8f 100644
--- a/indra/llcommon/fsyspath.h
+++ b/indra/llcommon/fsyspath.h
@@ -12,7 +12,10 @@
#if ! defined(LL_FSYSPATH_H)
#define LL_FSYSPATH_H
+#include <boost/iterator/transform_iterator.hpp>
#include <filesystem>
+#include <string>
+#include <string_view>
// While std::filesystem::path can be directly constructed from std::string on
// both Posix and Windows, that's not what we want on Windows. Per
@@ -33,42 +36,55 @@
// char"), the "native narrow encoding" isn't UTF-8, so file paths containing
// non-ASCII characters get mangled.
//
-// Once we're building with C++20, we could pass a UTF-8 std::string through a
-// vector<char8_t> to engage std::filesystem::path's own UTF-8 conversion. But
-// sigh, as of 2024-04-03 we're not yet there.
-//
-// Anyway, encapsulating the important UTF-8 conversions in our own subclass
-// allows us to migrate forward to C++20 conventions without changing
-// referencing code.
+// Encapsulating the important UTF-8 conversions in our own subclass allows us
+// to migrate forward to C++20 conventions without changing referencing code.
class fsyspath: public std::filesystem::path
{
using super = std::filesystem::path;
+ // In C++20 (__cpp_lib_char8_t), std::filesystem::u8path() is deprecated.
+ // std::filesystem::path(iter, iter) performs UTF-8 conversions when the
+ // value_type of the iterators is char8_t. While we could copy into a
+ // temporary std::u8string and from there into std::filesystem::path, to
+ // minimize string copying we'll define a transform_iterator that accepts
+ // a std::string_view::iterator and dereferences to char8_t.
+ struct u8ify
+ {
+ char8_t operator()(char c) const { return char8_t(c); }
+ };
+ using u8iter = boost::transform_iterator<u8ify, std::string_view::iterator>;
+
public:
// default
fsyspath() {}
- // construct from UTF-8 encoded std::string
- fsyspath(const std::string& path): super(std::filesystem::u8path(path)) {}
- // construct from UTF-8 encoded const char*
- fsyspath(const char* path): super(std::filesystem::u8path(path)) {}
+ // construct from UTF-8 encoded string
+ fsyspath(const std::string& path): fsyspath(std::string_view(path)) {}
+ fsyspath(const char* path): fsyspath(std::string_view(path)) {}
+ fsyspath(std::string_view path):
+ super(u8iter(path.begin(), u8ify()), u8iter(path.end(), u8ify()))
+ {}
// construct from existing path
fsyspath(const super& path): super(path) {}
- fsyspath& operator=(const super& p) { super::operator=(p); return *this; }
- fsyspath& operator=(const std::string& p)
- {
- super::operator=(std::filesystem::u8path(p));
- return *this;
- }
- fsyspath& operator=(const char* p)
+ fsyspath& operator=(const super& p) { super::operator=(p); return *this; }
+ fsyspath& operator=(const std::string& p) { return (*this) = std::string_view(p); }
+ fsyspath& operator=(const char* p) { return (*this) = std::string_view(p); }
+ fsyspath& operator=(std::string_view p)
{
- super::operator=(std::filesystem::u8path(p));
+ assign(u8iter(p.begin(), u8ify()), u8iter(p.end(), u8ify()));
return *this;
}
// shadow base-class string() method with UTF-8 aware method
- std::string string() const { return super::u8string(); }
+ std::string string() const
+ {
+ // Short of forbidden type punning, I see no way to avoid copying this
+ // std::u8string to a std::string.
+ auto u8str{ super::u8string() };
+ // from https://github.com/tahonermann/char8_t-remediation/blob/master/char8_t-remediation.h#L180-L182
+ return { u8str.begin(), u8str.end() };
+ }
// On Posix systems, where value_type is already char, this operator
// std::string() method shadows the base class operator string_type()
// method. But on Windows, where value_type is wchar_t, the base class
diff --git a/indra/llcommon/llerror.h b/indra/llcommon/llerror.h
index b17b9ff21e..b6d560a121 100644
--- a/indra/llcommon/llerror.h
+++ b/indra/llcommon/llerror.h
@@ -239,17 +239,12 @@ namespace LLError
~CallSite();
-#ifdef LL_LIBRARY_INCLUDE
- bool shouldLog();
-#else // LL_LIBRARY_INCLUDE
bool shouldLog()
{
return mCached
? mShouldLog
: Log::shouldLog(*this);
}
- // this member function needs to be in-line for efficiency
-#endif // LL_LIBRARY_INCLUDE
void invalidate();
diff --git a/indra/llcommon/llkeybind.cpp b/indra/llcommon/llkeybind.cpp
index 83c53d220d..73a207504e 100644
--- a/indra/llcommon/llkeybind.cpp
+++ b/indra/llcommon/llkeybind.cpp
@@ -125,20 +125,16 @@ LLKeyData& LLKeyData::operator=(const LLKeyData& rhs)
bool LLKeyData::operator==(const LLKeyData& rhs) const
{
- if (mMouse != rhs.mMouse) return false;
- if (mKey != rhs.mKey) return false;
- if (mMask != rhs.mMask) return false;
- if (mIgnoreMasks != rhs.mIgnoreMasks) return false;
- return true;
+ return
+ (mMouse == rhs.mMouse) &&
+ (mKey == rhs.mKey) &&
+ (mMask == rhs.mMask) &&
+ (mIgnoreMasks == rhs.mIgnoreMasks);
}
bool LLKeyData::operator!=(const LLKeyData& rhs) const
{
- if (mMouse != rhs.mMouse) return true;
- if (mKey != rhs.mKey) return true;
- if (mMask != rhs.mMask) return true;
- if (mIgnoreMasks != rhs.mIgnoreMasks) return true;
- return false;
+ return ! (*this == rhs);
}
bool LLKeyData::canHandle(const LLKeyData& data) const
diff --git a/indra/llcommon/llpointer.cpp b/indra/llcommon/llpointer.cpp
new file mode 100755
index 0000000000..adea447caa
--- /dev/null
+++ b/indra/llcommon/llpointer.cpp
@@ -0,0 +1,26 @@
+/**
+ * @file llpointer.cpp
+ * @author Nat Goodspeed
+ * @date 2024-09-26
+ * @brief Implementation for llpointer.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "llpointer.h"
+// STL headers
+// std headers
+// external library headers
+// other Linden headers
+#include "llerror.h"
+
+void LLPointerBase::wild_dtor(std::string_view msg)
+{
+// LL_WARNS() << msg << LL_ENDL;
+ llassert_msg(false, msg);
+}
diff --git a/indra/llcommon/llpointer.h b/indra/llcommon/llpointer.h
index 048547e4cc..b53cfcdd1a 100644
--- a/indra/llcommon/llpointer.h
+++ b/indra/llcommon/llpointer.h
@@ -26,8 +26,9 @@
#ifndef LLPOINTER_H
#define LLPOINTER_H
-#include "llerror.h" // *TODO: consider eliminating this
-#include "llmutex.h"
+#include <boost/functional/hash.hpp>
+#include <string_view>
+#include <utility> // std::swap()
//----------------------------------------------------------------------------
// RefCount objects should generally only be accessed by way of LLPointer<>'s
@@ -42,8 +43,18 @@
//----------------------------------------------------------------------------
+class LLPointerBase
+{
+protected:
+ // alert the coder that a referenced type's destructor did something very
+ // strange -- this is in a non-template base class so we can hide the
+ // implementation in llpointer.cpp
+ static void wild_dtor(std::string_view msg);
+};
+
// Note: relies on Type having ref() and unref() methods
-template <class Type> class LLPointer
+template <class Type>
+class LLPointer: public LLPointerBase
{
public:
template<typename Subclass>
@@ -60,6 +71,13 @@ public:
ref();
}
+ // Even though the template constructors below accepting
+ // (const LLPointer<Subclass>&) and (LLPointer<Subclass>&&) appear to
+ // subsume these specific (const LLPointer<Type>&) and (LLPointer<Type>&&)
+ // constructors, the compiler recognizes these as The Copy Constructor and
+ // The Move Constructor, respectively. In other words, even in the
+ // presence of the LLPointer<Subclass> constructors, we still must specify
+ // the LLPointer<Type> constructors.
LLPointer(const LLPointer<Type>& ptr) :
mPointer(ptr.mPointer)
{
@@ -98,39 +116,52 @@ public:
const Type& operator*() const { return *mPointer; }
Type& operator*() { return *mPointer; }
- operator BOOL() const { return (mPointer != nullptr); }
operator bool() const { return (mPointer != nullptr); }
bool operator!() const { return (mPointer == nullptr); }
bool isNull() const { return (mPointer == nullptr); }
bool notNull() const { return (mPointer != nullptr); }
operator Type*() const { return mPointer; }
- bool operator !=(Type* ptr) const { return (mPointer != ptr); }
- bool operator ==(Type* ptr) const { return (mPointer == ptr); }
- bool operator ==(const LLPointer<Type>& ptr) const { return (mPointer == ptr.mPointer); }
- bool operator < (const LLPointer<Type>& ptr) const { return (mPointer < ptr.mPointer); }
- bool operator > (const LLPointer<Type>& ptr) const { return (mPointer > ptr.mPointer); }
+ template <typename Type1>
+ bool operator !=(Type1* ptr) const { return (mPointer != ptr); }
+ template <typename Type1>
+ bool operator ==(Type1* ptr) const { return (mPointer == ptr); }
+ template <typename Type1>
+ bool operator !=(const LLPointer<Type1>& ptr) const { return (mPointer != ptr.mPointer); }
+ template <typename Type1>
+ bool operator ==(const LLPointer<Type1>& ptr) const { return (mPointer == ptr.mPointer); }
+ bool operator < (const LLPointer<Type>& ptr) const { return (mPointer < ptr.mPointer); }
+ bool operator > (const LLPointer<Type>& ptr) const { return (mPointer > ptr.mPointer); }
LLPointer<Type>& operator =(Type* ptr)
{
- assign(ptr);
+ // copy-and-swap idiom, see http://gotw.ca/gotw/059.htm
+ LLPointer temp(ptr);
+ using std::swap; // per Swappable convention
+ swap(*this, temp);
return *this;
}
+ // Even though the template assignment operators below accepting
+ // (const LLPointer<Subclass>&) and (LLPointer<Subclass>&&) appear to
+ // subsume these specific (const LLPointer<Type>&) and (LLPointer<Type>&&)
+ // assignment operators, the compiler recognizes these as Copy Assignment
+ // and Move Assignment, respectively. In other words, even in the presence
+ // of the LLPointer<Subclass> assignment operators, we still must specify
+ // the LLPointer<Type> operators.
LLPointer<Type>& operator =(const LLPointer<Type>& ptr)
{
- assign(ptr);
+ LLPointer temp(ptr);
+ using std::swap; // per Swappable convention
+ swap(*this, temp);
return *this;
}
LLPointer<Type>& operator =(LLPointer<Type>&& ptr)
{
- if (mPointer != ptr.mPointer)
- {
- unref();
- mPointer = ptr.mPointer;
- ptr.mPointer = nullptr;
- }
+ LLPointer temp(std::move(ptr));
+ using std::swap; // per Swappable convention
+ swap(*this, temp);
return *this;
}
@@ -138,210 +169,35 @@ public:
template<typename Subclass>
LLPointer<Type>& operator =(const LLPointer<Subclass>& ptr)
{
- assign(ptr.get());
+ LLPointer temp(ptr);
+ using std::swap; // per Swappable convention
+ swap(*this, temp);
return *this;
}
template<typename Subclass>
LLPointer<Type>& operator =(LLPointer<Subclass>&& ptr)
{
- if (mPointer != ptr.mPointer)
- {
- unref();
- mPointer = ptr.mPointer;
- ptr.mPointer = nullptr;
- }
+ LLPointer temp(std::move(ptr));
+ using std::swap; // per Swappable convention
+ swap(*this, temp);
return *this;
}
// Just exchange the pointers, which will not change the reference counts.
static void swap(LLPointer<Type>& a, LLPointer<Type>& b)
{
- Type* temp = a.mPointer;
- a.mPointer = b.mPointer;
- b.mPointer = temp;
- }
-
-protected:
-#ifdef LL_LIBRARY_INCLUDE
- void ref();
- void unref();
-#else
- void ref()
- {
- if (mPointer)
- {
- mPointer->ref();
- }
- }
-
- void unref()
- {
- if (mPointer)
- {
- Type *temp = mPointer;
- mPointer = nullptr;
- temp->unref();
- if (mPointer != nullptr)
- {
- LL_WARNS() << "Unreference did assignment to non-NULL because of destructor" << LL_ENDL;
- unref();
- }
- }
- }
-#endif // LL_LIBRARY_INCLUDE
-
- void assign(const LLPointer<Type>& ptr)
- {
- if (mPointer != ptr.mPointer)
- {
- unref();
- mPointer = ptr.mPointer;
- ref();
- }
- }
-
-protected:
- Type* mPointer;
-};
-
-template <class Type> class LLConstPointer
-{
- template<typename Subclass>
- friend class LLConstPointer;
-public:
- LLConstPointer() :
- mPointer(nullptr)
- {
- }
-
- LLConstPointer(const Type* ptr) :
- mPointer(ptr)
- {
- ref();
- }
-
- LLConstPointer(const LLConstPointer<Type>& ptr) :
- mPointer(ptr.mPointer)
- {
- ref();
- }
-
- LLConstPointer(LLConstPointer<Type>&& ptr) noexcept
- {
- mPointer = ptr.mPointer;
- ptr.mPointer = nullptr;
- }
-
- // support conversion up the type hierarchy. See Item 45 in Effective C++, 3rd Ed.
- template<typename Subclass>
- LLConstPointer(const LLConstPointer<Subclass>& ptr) :
- mPointer(ptr.get())
- {
- ref();
- }
-
- template<typename Subclass>
- LLConstPointer(LLConstPointer<Subclass>&& ptr) noexcept :
- mPointer(ptr.get())
- {
- ptr.mPointer = nullptr;
- }
-
- ~LLConstPointer()
- {
- unref();
- }
-
- const Type* get() const { return mPointer; }
- const Type* operator->() const { return mPointer; }
- const Type& operator*() const { return *mPointer; }
-
- operator BOOL() const { return (mPointer != nullptr); }
- operator bool() const { return (mPointer != nullptr); }
- bool operator!() const { return (mPointer == nullptr); }
- bool isNull() const { return (mPointer == nullptr); }
- bool notNull() const { return (mPointer != nullptr); }
-
- operator const Type*() const { return mPointer; }
- bool operator !=(const Type* ptr) const { return (mPointer != ptr); }
- bool operator ==(const Type* ptr) const { return (mPointer == ptr); }
- bool operator ==(const LLConstPointer<Type>& ptr) const { return (mPointer == ptr.mPointer); }
- bool operator < (const LLConstPointer<Type>& ptr) const { return (mPointer < ptr.mPointer); }
- bool operator > (const LLConstPointer<Type>& ptr) const { return (mPointer > ptr.mPointer); }
-
- LLConstPointer<Type>& operator =(const Type* ptr)
- {
- if( mPointer != ptr )
- {
- unref();
- mPointer = ptr;
- ref();
- }
-
- return *this;
- }
-
- LLConstPointer<Type>& operator =(const LLConstPointer<Type>& ptr)
- {
- if( mPointer != ptr.mPointer )
- {
- unref();
- mPointer = ptr.mPointer;
- ref();
- }
- return *this;
- }
-
- LLConstPointer<Type>& operator =(LLConstPointer<Type>&& ptr)
- {
- if (mPointer != ptr.mPointer)
- {
- unref();
- mPointer = ptr.mPointer;
- ptr.mPointer = nullptr;
- }
- return *this;
- }
-
- // support assignment up the type hierarchy. See Item 45 in Effective C++, 3rd Ed.
- template<typename Subclass>
- LLConstPointer<Type>& operator =(const LLConstPointer<Subclass>& ptr)
- {
- if( mPointer != ptr.get() )
- {
- unref();
- mPointer = ptr.get();
- ref();
- }
- return *this;
- }
-
- template<typename Subclass>
- LLConstPointer<Type>& operator =(LLConstPointer<Subclass>&& ptr)
- {
- if (mPointer != ptr.mPointer)
- {
- unref();
- mPointer = ptr.mPointer;
- ptr.mPointer = nullptr;
- }
- return *this;
+ using std::swap; // per Swappable convention
+ swap(a.mPointer, b.mPointer);
}
- // Just exchange the pointers, which will not change the reference counts.
- static void swap(LLConstPointer<Type>& a, LLConstPointer<Type>& b)
+ // Put swap() overload in the global namespace, per Swappable convention
+ friend void swap(LLPointer<Type>& a, LLPointer<Type>& b)
{
- const Type* temp = a.mPointer;
- a.mPointer = b.mPointer;
- b.mPointer = temp;
+ LLPointer<Type>::swap(a, b);
}
protected:
-#ifdef LL_LIBRARY_INCLUDE
- void ref();
- void unref();
-#else // LL_LIBRARY_INCLUDE
void ref()
{
if (mPointer)
@@ -354,22 +210,24 @@ protected:
{
if (mPointer)
{
- const Type *temp = mPointer;
+ Type *temp = mPointer;
mPointer = nullptr;
temp->unref();
if (mPointer != nullptr)
{
- LL_WARNS() << "Unreference did assignment to non-NULL because of destructor" << LL_ENDL;
+ wild_dtor("Unreference did assignment to non-NULL because of destructor");
unref();
}
}
}
-#endif // LL_LIBRARY_INCLUDE
protected:
- const Type* mPointer;
+ Type* mPointer;
};
+template <typename Type>
+using LLConstPointer = LLPointer<const Type>;
+
template<typename Type>
class LLCopyOnWritePointer : public LLPointer<Type>
{
@@ -418,14 +276,14 @@ private:
bool mStayUnique;
};
-template<typename Type>
-bool operator!=(Type* lhs, const LLPointer<Type>& rhs)
+template<typename Type0, typename Type1>
+bool operator!=(Type0* lhs, const LLPointer<Type1>& rhs)
{
return (lhs != rhs.get());
}
-template<typename Type>
-bool operator==(Type* lhs, const LLPointer<Type>& rhs)
+template<typename Type0, typename Type1>
+bool operator==(Type0* lhs, const LLPointer<Type1>& rhs)
{
return (lhs == rhs.get());
}
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 1c4ac5a7bf..0196a24b18 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -146,7 +146,7 @@ size_t LLQueuedThread::updateQueue(F32 max_time_ms)
// schedule a call to threadedUpdate for every call to updateQueue
if (!isQuitting())
{
- mRequestQueue.post([=]()
+ mRequestQueue.post([=, this]()
{
LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qt - update");
mIdleThread = false;
@@ -474,7 +474,7 @@ void LLQueuedThread::processRequest(LLQueuedThread::QueuedRequest* req)
#else
using namespace std::chrono_literals;
auto retry_time = LL::WorkQueue::TimePoint::clock::now() + 16ms;
- mRequestQueue.post([=]
+ mRequestQueue.post([=, this]
{
LL_PROFILE_ZONE_NAMED("processRequest - retry");
if (LL::WorkQueue::TimePoint::clock::now() < retry_time)
diff --git a/indra/llcommon/lua_function.cpp b/indra/llcommon/lua_function.cpp
index 33666964f7..21a663a003 100644
--- a/indra/llcommon/lua_function.cpp
+++ b/indra/llcommon/lua_function.cpp
@@ -170,7 +170,7 @@ fsyspath source_path(lua_State* L)
{
lua_getinfo(L, i, "s", &ar);
}
- return ar.source;
+ return { ar.source };
}
} // namespace lluau
@@ -1108,7 +1108,7 @@ lua_function(source_path, "source_path(): return the source path of the running
{
lua_checkdelta(L, 1);
lluau_checkstack(L, 1);
- lua_pushstdstring(L, lluau::source_path(L).u8string());
+ lua_pushstdstring(L, lluau::source_path(L));
return 1;
}
@@ -1119,7 +1119,7 @@ lua_function(source_dir, "source_dir(): return the source directory of the runni
{
lua_checkdelta(L, 1);
lluau_checkstack(L, 1);
- lua_pushstdstring(L, lluau::source_path(L).parent_path().u8string());
+ lua_pushstdstring(L, fsyspath(lluau::source_path(L).parent_path()));
return 1;
}
@@ -1132,7 +1132,7 @@ lua_function(abspath, "abspath(path): "
lua_checkdelta(L);
auto path{ lua_tostdstring(L, 1) };
lua_pop(L, 1);
- lua_pushstdstring(L, (lluau::source_path(L).parent_path() / path).u8string());
+ lua_pushstdstring(L, fsyspath(lluau::source_path(L).parent_path() / path));
return 1;
}
diff --git a/indra/llcommon/owning_ptr.h b/indra/llcommon/owning_ptr.h
new file mode 100755
index 0000000000..7cf8d3f0ba
--- /dev/null
+++ b/indra/llcommon/owning_ptr.h
@@ -0,0 +1,71 @@
+/**
+ * @file owning_ptr.h
+ * @author Nat Goodspeed
+ * @date 2024-09-27
+ * @brief owning_ptr<T> is like std::unique_ptr<T>, but easier to integrate
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_OWNING_PTR_H)
+#define LL_OWNING_PTR_H
+
+#include <functional>
+#include <memory>
+
+/**
+ * owning_ptr<T> adapts std::unique_ptr<T> to make it easier to adopt into
+ * older code using dumb pointers.
+ *
+ * Consider a class Outer with a member Thing* mThing. After the constructor,
+ * each time a method wants to assign to mThing, it must test for nullptr and
+ * destroy the previous Thing instance. During Outer's lifetime, mThing is
+ * passed to legacy domain-specific functions accepting plain Thing*. Finally
+ * the destructor must again test for nullptr and destroy the remaining Thing
+ * instance.
+ *
+ * Multiply that by several different Outer members of different types,
+ * possibly with different domain-specific destructor functions.
+ *
+ * Dropping std::unique_ptr<Thing> into Outer is cumbersome for a several
+ * reasons. First, if Thing requires a domain-specific destructor function,
+ * the unique_ptr declaration of mThing must explicitly state the type of that
+ * function (as a function pointer, for a typical legacy function). Second,
+ * every Thing* assignment to mThing must be changed to mThing.reset(). Third,
+ * every time we call a legacy domain-specific function, we must pass
+ * mThing.get().
+ *
+ * owning_ptr<T> is designed to drop into a situation like this. The domain-
+ * specific destructor function, if any, is passed to its constructor; it need
+ * not be encoded into the pointer type. owning_ptr<T> supports plain pointer
+ * assignment, internally calling std::unique_ptr<T>::reset(). It also
+ * supports implicit conversion to plain T*, to pass the owned pointer to
+ * legacy domain-specific functions.
+ *
+ * Obviously owning_ptr<T> must not be used in situations where ownership of
+ * the referenced object is passed on to another pointer: use std::unique_ptr
+ * for that. Similarly, it is not for shared ownership. It simplifies lifetime
+ * management for classes that currently store (and explicitly destroy) plain
+ * T* pointers.
+ */
+template <typename T>
+class owning_ptr
+{
+ using deleter = std::function<void(T*)>;
+public:
+ owning_ptr(T* p=nullptr, const deleter& d=std::default_delete<T>()):
+ mPtr(p, d)
+ {}
+ void reset(T* p=nullptr) { mPtr.reset(p); }
+ owning_ptr& operator=(T* p) { mPtr.reset(p); return *this; }
+ operator T*() const { return mPtr.get(); }
+ T& operator*() const { return *mPtr; }
+ T* operator->() const { return mPtr.operator->(); }
+
+private:
+ std::unique_ptr<T, deleter> mPtr;
+};
+
+#endif /* ! defined(LL_OWNING_PTR_H) */