diff options
Diffstat (limited to 'indra/llcommon')
-rw-r--r-- | indra/llcommon/CMakeLists.txt | 1 | ||||
-rw-r--r-- | indra/llcommon/llcallbacklist.cpp | 27 | ||||
-rw-r--r-- | indra/llcommon/llcoros.cpp | 6 | ||||
-rw-r--r-- | indra/llcommon/lua_function.cpp | 154 | ||||
-rw-r--r-- | indra/llcommon/lua_function.h | 249 | ||||
-rw-r--r-- | indra/llcommon/lualistener.cpp | 30 | ||||
-rw-r--r-- | indra/llcommon/lualistener.h | 20 | ||||
-rwxr-xr-x | indra/llcommon/tempset.h | 41 |
8 files changed, 404 insertions, 124 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index d5440d6bc8..20670d7ebe 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -259,6 +259,7 @@ set(llcommon_HEADER_FILES lualistener.h stdtypes.h stringize.h + tempset.h threadpool.h threadpool_fwd.h threadsafeschedule.h diff --git a/indra/llcommon/llcallbacklist.cpp b/indra/llcommon/llcallbacklist.cpp index 015475a903..555c793333 100644 --- a/indra/llcommon/llcallbacklist.cpp +++ b/indra/llcommon/llcallbacklist.cpp @@ -29,6 +29,7 @@ #include "llerror.h" #include "llexception.h" #include "llsdutil.h" +#include "tempset.h" #include <boost/container_hash/hash.hpp> #include <iomanip> #include <vector> @@ -292,32 +293,6 @@ void Timers::setTimeslice(F32 timeslice) } } -// RAII class to set specified variable to specified value -// only for the duration of containing scope -template <typename VAR, typename VALUE> -class TempSet -{ -public: - TempSet(VAR& var, const VALUE& value): - mVar(var), - mOldValue(mVar) - { - mVar = value; - } - - TempSet(const TempSet&) = delete; - TempSet& operator=(const TempSet&) = delete; - - ~TempSet() - { - mVar = mOldValue; - } - -private: - VAR& mVar; - VALUE mOldValue; -}; - bool Timers::tick() { // Fetch current time only on entry, even though running some mQueue task diff --git a/indra/llcommon/llcoros.cpp b/indra/llcommon/llcoros.cpp index a6d7988256..c28baa5747 100644 --- a/indra/llcommon/llcoros.cpp +++ b/indra/llcommon/llcoros.cpp @@ -270,7 +270,7 @@ std::string LLCoros::launch(const std::string& prefix, const callable_t& callabl // std::allocator_arg is a flag to indicate that the following argument is // a StackAllocator. // protected_fixedsize_stack sets a guard page past the end of the new - // stack so that stack underflow will result in an access violation + // stack so that stack overflow will result in an access violation // instead of weird, subtle, possibly undiagnosed memory stomps. try @@ -355,10 +355,12 @@ void LLCoros::toplevel(std::string name, callable_t callable) // set it as current mCurrent.reset(&corodata); + LL_DEBUGS("LLCoros") << "entering " << name << LL_ENDL; // run the code the caller actually wants in the coroutine try { sehandle(callable); + LL_DEBUGS("LLCoros") << "done " << name << LL_ENDL; } catch (const Stop& exc) { @@ -370,7 +372,7 @@ void LLCoros::toplevel(std::string name, callable_t callable) // Any uncaught exception derived from LLContinueError will be caught // here and logged. This coroutine will terminate but the rest of the // viewer will carry on. - LOG_UNHANDLED_EXCEPTION(stringize("coroutine ", name)); + LOG_UNHANDLED_EXCEPTION("coroutine " + name); } catch (...) { diff --git a/indra/llcommon/lua_function.cpp b/indra/llcommon/lua_function.cpp index 08bc65e0c5..255385b8c4 100644 --- a/indra/llcommon/lua_function.cpp +++ b/indra/llcommon/lua_function.cpp @@ -28,6 +28,7 @@ #include "lleventcoro.h" #include "llsd.h" #include "llsdutil.h" +#include "llstring.h" #include "lualistener.h" #include "stringize.h" @@ -75,8 +76,16 @@ fsyspath lluau::source_path(lua_State* L) { //Luau lua_Debug and lua_getinfo() are different compared to default Lua: //see https://github.com/luau-lang/luau/blob/80928acb92d1e4b6db16bada6d21b1fb6fa66265/VM/include/lua.h - lua_Debug ar; - lua_getinfo(L, 1, "s", &ar); + // In particular: + // passing level=1 gets you info about the deepest function call + // passing level=lua_stackdepth() gets you info about the topmost script + // Empirically, lua_getinfo(level > 1) behaves strangely (including + // crashing the program) unless you iterate from 1 to desired level. + lua_Debug ar{}; + for (int i(0), depth(lua_stackdepth(L)); i <= depth; ++i) + { + lua_getinfo(L, i, "s", &ar); + } return ar.source; } @@ -489,9 +498,42 @@ void LuaState::initLuaState() LuaState::~LuaState() { - // Did somebody call obtainListener() on this LuaState? - // That is, is there a LuaListener key in its registry? - LuaListener::destruct(getListener()); + // We're just about to destroy this lua_State mState. lua_close() doesn't + // implicitly garbage-collect everything, so (for instance) any lingering + // objects with __gc metadata methods aren't cleaned up. This is why we + // provide atexit(). + luaL_checkstack(mState, 2, nullptr); + // look up Registry.atexit + lua_getfield(mState, LUA_REGISTRYINDEX, "atexit"); + // stack contains Registry.atexit + if (lua_istable(mState, -1)) + { + // We happen to know that Registry.atexit is built by appending array + // entries using table.insert(). That's important because it means + // there are no holes, and therefore lua_objlen() should be correct. + // That's important because we walk the atexit table backwards, to + // destroy last the things we created (passed to LL.atexit()) first. + for (int i(lua_objlen(mState, -1)); i >= 1; --i) + { + lua_pushinteger(mState, i); + // stack contains Registry.atexit, i + lua_gettable(mState, -2); + // stack contains Registry.atexit, atexit[i] + // Call atexit[i](), no args, no return values. + // Use lua_pcall() because errors in any one atexit() function + // shouldn't cancel the rest of them. + if (lua_pcall(mState, 0, 0, 0) != LUA_OK) + { + auto error{ lua_tostdstring(mState, -1) }; + LL_WARNS("Lua") << "atexit() function error: " << error << LL_ENDL; + // pop error message + lua_pop(mState, 1); + } + // lua_pcall() has already popped atexit[i]: stack contains atexit + } + } + // pop Registry.atexit (either table or nil) + lua_pop(mState, 1); lua_close(mState); @@ -509,7 +551,7 @@ bool LuaState::checkLua(const std::string& desc, int r) mError = lua_tostring(mState, -1); lua_pop(mState, 1); - LL_WARNS() << desc << ": " << mError << LL_ENDL; + LL_WARNS("Lua") << desc << ": " << mError << LL_ENDL; return false; } return true; @@ -529,6 +571,7 @@ std::pair<int, LLSD> LuaState::expr(const std::string& desc, const std::string& lluau::check_interrupts_counter(L); }; + LL_INFOS("Lua") << desc << " run" << LL_ENDL; if (! checkLua(desc, lluau::dostring(mState, desc, text))) { LL_WARNS("Lua") << desc << " error: " << mError << LL_ENDL; @@ -645,43 +688,61 @@ std::pair<int, LLSD> LuaState::expr(const std::string& desc, const std::string& return result; } -LuaListener::ptr_t LuaState::getListener(lua_State* L) +LuaListener& LuaState::obtainListener(lua_State* L) { - // have to use one more stack slot - luaL_checkstack(L, 1, nullptr); - LuaListener::ptr_t listener; - // Does this lua_State already have a LuaListener stored in the registry? - auto keytype{ lua_getfield(L, LUA_REGISTRYINDEX, "event.listener") }; - llassert(keytype == LUA_TNIL || keytype == LUA_TNUMBER); - if (keytype == LUA_TNUMBER) - { - // We do already have a LuaListener. Retrieve it. - int isint; - listener = LuaListener::getInstance(lua_tointegerx(L, -1, &isint)); - // Nobody should have destroyed this LuaListener instance! - llassert(isint && listener); - } - // pop the int "event.listener" key + luaL_checkstack(L, 2, nullptr); + lua_getfield(L, LUA_REGISTRYINDEX, "LuaListener"); + // compare lua_type() because lua_isuserdata() also accepts light userdata + if (lua_type(L, -1) != LUA_TUSERDATA) + { + llassert(lua_type(L, -1) == LUA_TNIL); + lua_pop(L, 1); + // push a userdata containing new LuaListener, binding L + lua_emplace<LuaListener>(L, L); + // duplicate the top stack entry so we can store one copy + lua_pushvalue(L, -1); + lua_setfield(L, LUA_REGISTRYINDEX, "LuaListener"); + } + // At this point, one way or the other, the stack top should be (a Lua + // userdata containing) our LuaListener. + LuaListener* listener{ lua_toclass<LuaListener>(L, -1) }; + // userdata objects created by lua_emplace<T>() are bound on the atexit() + // queue, and are thus never garbage collected: they're destroyed only + // when ~LuaState() walks that queue. That's why we dare pop the userdata + // value off the stack while still depending on a pointer into its data. lua_pop(L, 1); - return listener; + return *listener; } -LuaListener::ptr_t LuaState::obtainListener(lua_State* L) +/***************************************************************************** +* atexit() +*****************************************************************************/ +lua_function(atexit, "atexit(function): " + "register Lua function to be called at script termination") { - auto listener{ getListener(L) }; - if (! listener) - { - // have to use one more stack slot - luaL_checkstack(L, 1, nullptr); - // instantiate a new LuaListener, binding the L state -- but use a - // no-op deleter: we do NOT want this ptr_t to manage the lifespan of - // this new LuaListener! - listener.reset(new LuaListener(L), [](LuaListener*){}); - // set its key in the field where we'll look for it later - lua_pushinteger(L, listener->getKey()); - lua_setfield(L, LUA_REGISTRYINDEX, "event.listener"); - } - return listener; + luaL_checkstack(L, 4, nullptr); + // look up the global name "table" + lua_getglobal(L, "table"); + // stack contains function, table + // look up table.insert + lua_getfield(L, -1, "insert"); + // stack contains function, table, table.insert + // ditch table + lua_replace(L, -2); + // stack contains function, table.insert + // find or create the "atexit" table in the Registry + luaL_newmetatable(L, "atexit"); + // stack contains function, table.insert, Registry.atexit + // we were called with a Lua function to append to that Registry.atexit + // table -- push function + lua_pushvalue(L, 1); // or -3 + // stack contains function, table.insert, Registry.atexit, function + // call table.insert(Registry.atexit, function) + // don't use pcall(): if there's an error, let it propagate + lua_call(L, 2, 0); + // stack contains function -- pop everything + lua_settop(L, 0); + return 0; } /***************************************************************************** @@ -745,7 +806,7 @@ std::pair<LuaFunction::Registry&, LuaFunction::Lookup&> LuaFunction::getState() /***************************************************************************** * source_path() *****************************************************************************/ -lua_function(source_path, "return the source path of the running Lua script") +lua_function(source_path, "source_path(): return the source path of the running Lua script") { luaL_checkstack(L, 1, nullptr); lua_pushstdstring(L, lluau::source_path(L).u8string()); @@ -755,7 +816,7 @@ lua_function(source_path, "return the source path of the running Lua script") /***************************************************************************** * source_dir() *****************************************************************************/ -lua_function(source_dir, "return the source directory of the running Lua script") +lua_function(source_dir, "source_dir(): return the source directory of the running Lua script") { luaL_checkstack(L, 1, nullptr); lua_pushstdstring(L, lluau::source_path(L).parent_path().u8string()); @@ -765,7 +826,7 @@ lua_function(source_dir, "return the source directory of the running Lua script" /***************************************************************************** * abspath() *****************************************************************************/ -lua_function(abspath, +lua_function(abspath, "abspath(path): " "for given filesystem path relative to running script, return absolute path") { auto path{ lua_tostdstring(L, 1) }; @@ -777,7 +838,7 @@ lua_function(abspath, /***************************************************************************** * check_stop() *****************************************************************************/ -lua_function(check_stop, "ensure that a Lua script responds to viewer shutdown") +lua_function(check_stop, "check_stop(): ensure that a Lua script responds to viewer shutdown") { LLCoros::checkStop(); return 0; @@ -798,7 +859,7 @@ lua_function(help, for (const auto& [name, pair] : registry) { const auto& [fptr, helptext] = pair; - luapump.post(helptext); + luapump.post("LL." + helptext); } } else @@ -810,6 +871,7 @@ lua_function(help, if (lua_type(L, idx) == LUA_TSTRING) { arg = lua_tostdstring(L, idx); + LLStringUtil::removePrefix(arg, "LL."); } else if (lua_type(L, idx) == LUA_TFUNCTION) { @@ -828,7 +890,7 @@ lua_function(help, if (auto found = registry.find(arg); found != registry.end()) { - luapump.post(found->second.second); + luapump.post("LL." + found->second.second); } else { @@ -863,10 +925,10 @@ lua_function( lua_settop(L, 0); auto& outpump{ LLEventPumps::instance().obtain("lua output") }; - auto listener{ LuaState::obtainListener(L) }; + auto& listener{ LuaState::obtainListener(L) }; LLEventStream replyPump("leaphelp", true); // ask the LuaListener's LeapListener and suspend calling coroutine until reply - auto reply{ llcoro::postAndSuspend(request, listener->getCommandName(), replyPump, "reply") }; + auto reply{ llcoro::postAndSuspend(request, listener.getCommandName(), replyPump, "reply") }; reply.erase("reqid"); if (auto error = reply["error"]; error.isString()) diff --git a/indra/llcommon/lua_function.h b/indra/llcommon/lua_function.h index e7013f92c6..9cdd5665dc 100644 --- a/indra/llcommon/lua_function.h +++ b/indra/llcommon/lua_function.h @@ -17,13 +17,19 @@ #include "luau/luaconf.h" #include "luau/lualib.h" #include "fsyspath.h" +#include "llerror.h" #include "stringize.h" #include <exception> // std::uncaught_exceptions() #include <memory> // std::shared_ptr +#include <optional> +#include <typeinfo> #include <utility> // std::pair class LuaListener; +/***************************************************************************** +* lluau namespace utility functions +*****************************************************************************/ namespace lluau { // luau defines luaL_error() as void, but we want to use the Lua idiom of @@ -62,6 +68,9 @@ void lua_pushstdstring(lua_State* L, const std::string& str); LLSD lua_tollsd(lua_State* L, int index); void lua_pushllsd(lua_State* L, const LLSD& data); +/***************************************************************************** +* LuaState +*****************************************************************************/ /** * RAII class to manage the lifespan of a lua_State */ @@ -93,16 +102,10 @@ public: operator lua_State*() const { return mState; } - // Return LuaListener for this LuaState if we already have one, else empty - // shared_ptr. - std::shared_ptr<LuaListener> getListener() { return getListener(mState); } - // Find or create LuaListener for this LuaState, returning its ptr_t. - std::shared_ptr<LuaListener> obtainListener() { return obtainListener(mState); } - // Return LuaListener for passed lua_State if we already have one, else - // empty shared_ptr. - static std::shared_ptr<LuaListener> getListener(lua_State* L); - // Find or create LuaListener for passed lua_State, returning its ptr_t. - static std::shared_ptr<LuaListener> obtainListener(lua_State* L); + // Find or create LuaListener for this LuaState. + LuaListener& obtainListener() { return obtainListener(mState); } + // Find or create LuaListener for passed lua_State. + static LuaListener& obtainListener(lua_State* L); private: script_finished_fn mCallback; @@ -110,6 +113,9 @@ private: std::string mError; }; +/***************************************************************************** +* LuaPopper +*****************************************************************************/ /** * LuaPopper is an RAII struct whose role is to pop some number of entries * from the Lua stack if the calling function exits early. @@ -133,6 +139,9 @@ struct LuaPopper int mCount; }; +/***************************************************************************** +* lua_function (and helper class LuaFunction) +*****************************************************************************/ /** * LuaFunction is a base class containing a static registry of its static * subclass call() methods. call() is NOT virtual: instead, each subclass @@ -182,6 +191,218 @@ int name##_luasub::call(lua_State* L) // ... supply method body here, referencing 'L' ... // } +/***************************************************************************** +* lua_emplace<T>(), lua_toclass<T>() +*****************************************************************************/ +namespace { + +// this closure function retrieves its bound argument to pass to +// lua_emplace_gc<T>() +template <class T> +int lua_emplace_call_gc(lua_State* L); +// this will be the function called by the new userdata's metatable's __gc() +template <class T> +int lua_emplace_gc(lua_State* L); +// name by which we'll store the new userdata's metatable in the Registry +template <class T> +std::string lua_emplace_metaname(const std::string& Tname = LLError::Log::classname<T>()); + +} // anonymous namespace + +/** + * On the stack belonging to the passed lua_State, push a Lua userdata object + * with a newly-constructed C++ object std::optional<T>(args...). The new + * userdata has a metadata table with a __gc() function to ensure that when + * the userdata instance is garbage-collected, ~T() is called. Also call + * LL.atexit(lua_emplace_call_gc<T>(object)) to make ~LuaState() call ~T(). + * + * We wrap the userdata object as std::optional<T> so we can explicitly + * destroy the contained T, and detect that we've done so. + * + * Usage: + * lua_emplace<T>(L, T constructor args...); + * // L's Lua stack top is now a userdata containing T + */ +template <class T, typename... ARGS> +void lua_emplace(lua_State* L, ARGS&&... args) +{ + using optT = std::optional<T>; + luaL_checkstack(L, 5, nullptr); + auto ptr = lua_newuserdata(L, sizeof(optT)); + // stack is uninitialized userdata + // For now, assume (but verify) that lua_newuserdata() returns a + // conservatively-aligned ptr. If that turns out not to be the case, we + // might have to discard the new userdata, overallocate its successor and + // perform manual alignment -- but only if we must. + llassert((uintptr_t(ptr) % alignof(optT)) == 0); + // Construct our T there using placement new + new (ptr) optT(std::in_place, std::forward<ARGS>(args)...); + // stack is now initialized userdata containing our T instance + + // Find or create the metatable shared by all userdata instances holding + // C++ type T. We want it to be shared across instances, but it must be + // type-specific because its __gc field is lua_emplace_gc<T>. + auto Tname{ LLError::Log::classname<T>() }; + auto metaname{ lua_emplace_metaname<T>(Tname) }; + if (luaL_newmetatable(L, metaname.c_str())) + { + // just created it: populate it + auto gcname{ stringize("lua_emplace_gc<", Tname, ">") }; + lua_pushcfunction(L, lua_emplace_gc<T>, gcname.c_str()); + // stack is userdata, metatable, lua_emplace_gc<T> + lua_setfield(L, -2, "__gc"); + } + // stack is userdata, metatable + lua_setmetatable(L, -2); + // Stack is now userdata, initialized with T(args), + // with metatable.__gc pointing to lua_emplace_gc<T>. + + // But wait, there's more! Use our atexit() function to ensure that this + // C++ object is eventually destroyed even if the garbage collector never + // gets around to it. + lua_getglobal(L, "LL"); + // stack contains userdata, LL + lua_getfield(L, -1, "atexit"); + // stack contains userdata, LL, LL.atexit + // ditch LL + lua_replace(L, -2); + // stack contains userdata, LL.atexit + + // We have a bit of a problem here. We want to allow the garbage collector + // to collect the userdata if it must; but we also want to register a + // cleanup function to destroy the value if (usual case) it has NOT been + // garbage-collected. The problem is that if we bind into atexit()'s queue + // a strong reference to the userdata, we ensure that the garbage + // collector cannot collect it, making our metatable with __gc function + // completely moot. And we must assume that lua_pushcclosure() binds a + // strong reference to each value passed as a closure. + + // The solution is to use one more indirection: create a weak table whose + // sole entry is the userdata. If all other references to the new userdata + // are forgotten, so the only remaining reference is the weak table, the + // userdata can be collected. Then we can bind that weak table as the + // closure value for our cleanup function. + // The new weak table will have at most 1 array value, 0 other keys. + lua_createtable(L, 1, 0); + // stack contains userdata, LL.atexit, weak_table + if (luaL_newmetatable(L, "weak_values")) + { + // stack contains userdata, LL.atexit, weak_table, weak_values + // just created "weak_values" metatable: populate it + // Registry.weak_values = {__mode="v"} + lua_pushliteral(L, "v"); + // stack contains userdata, LL.atexit, weak_table, weak_values, "v" + lua_setfield(L, -2, "__mode"); + } + // stack contains userdata, LL.atexit, weak_table, weak_values + // setmetatable(weak_table, weak_values) + lua_setmetatable(L, -2); + // stack contains userdata, LL.atexit, weak_table + lua_pushinteger(L, 1); + // stack contains userdata, LL.atexit, weak_table, 1 + // duplicate userdata + lua_pushvalue(L, -4); + // stack contains userdata, LL.atexit, weak_table, 1, userdata + // weak_table[1] = userdata + lua_settable(L, -3); + // stack contains userdata, LL.atexit, weak_table + + // push a closure binding (lua_emplace_call_gc<T>, weak_table) + auto callgcname{ stringize("lua_emplace_call_gc<", Tname, ">") }; + lua_pushcclosure(L, lua_emplace_call_gc<T>, callgcname.c_str(), 1); + // stack contains userdata, LL.atexit, closure + // Call LL.atexit(closure) + lua_call(L, 1, 0); + // stack contains userdata -- return that +} + +namespace { + +// passed to LL.atexit(closure(lua_emplace_call_gc<T>, weak_table{userdata})); +// retrieves bound userdata to pass to lua_emplace_gc<T>() +template <class T> +int lua_emplace_call_gc(lua_State* L) +{ + luaL_checkstack(L, 2, nullptr); + // retrieve the first (only) bound upvalue and push to stack top + lua_pushvalue(L, lua_upvalueindex(1)); + // This is the weak_table bound by lua_emplace<T>(). Its one and only + // entry should be the lua_emplace<T>() userdata -- unless userdata has + // been garbage collected. Retrieve weak_table[1]. + lua_pushinteger(L, 1); + // stack contains weak_table, 1 + lua_gettable(L, -2); + // stack contains weak_table, weak_table[1] + // If our userdata was garbage-collected, there is no weak_table[1], + // and we just retrieved nil. + if (lua_isnil(L, -1)) + { + lua_pop(L, 2); + return 0; + } + // stack contains weak_table, userdata + // ditch weak_table + lua_replace(L, -2); + // pass userdata to lua_emplace_gc<T>() + return lua_emplace_gc<T>(L); +} + +// set as metatable(userdata).__gc to be called by the garbage collector +template <class T> +int lua_emplace_gc(lua_State* L) +{ + using optT = std::optional<T>; + // We're called with userdata on the stack holding an instance of type T. + auto ptr = lua_touserdata(L, -1); + llassert(ptr); + // Destroy the T object contained in optT at the void* address ptr. If + // in future lua_emplace() must manually align our optT* within the + // Lua-provided void*, derive optT* from ptr. + static_cast<optT*>(ptr)->reset(); + // pop the userdata + lua_pop(L, 1); + return 0; +} + +template <class T> +std::string lua_emplace_metaname(const std::string& Tname) +{ + return stringize("lua_emplace_", Tname, "_meta"); +} + +} // anonymous namespace + +/** + * If the value at the passed acceptable index is a full userdata created by + * lua_emplace<T>() -- that is, the userdata contains a non-empty + * std::optional<T> -- return a pointer to the contained T instance. Otherwise + * (index is not a full userdata; userdata is not of type std::optional<T>; + * std::optional<T> is empty) return nullptr. + */ +template <class T> +T* lua_toclass(lua_State* L, int index) +{ + using optT = std::optional<T>; + // recreate the name lua_emplace<T>() uses for its metatable + auto metaname{ lua_emplace_metaname<T>() }; + // get void* pointer to userdata (if that's what it is) + void* ptr{ luaL_checkudata(L, index, metaname.c_str()) }; + if (! ptr) + return nullptr; + // Derive the optT* from ptr. If in future lua_emplace() must manually + // align our optT* within the Lua-provided void*, adjust accordingly. + optT* tptr(static_cast<optT*>(ptr)); + // make sure our optT isn't empty + if (! *tptr) + return nullptr; + // looks like we still have a non-empty optT: return the *address* of the + // value() reference + return &tptr->value(); +} + +/***************************************************************************** +* lua_what() +*****************************************************************************/ // Usage: std::cout << lua_what(L, stackindex) << ...; // Reports on the Lua value found at the passed stackindex. // If cast to std::string, returns the corresponding string value. @@ -202,6 +423,9 @@ private: int index; }; +/***************************************************************************** +* lua_stack() +*****************************************************************************/ // Usage: std::cout << lua_stack(L) << ...; // Reports on the contents of the Lua stack. // If cast to std::string, returns the corresponding string value. @@ -220,6 +444,9 @@ private: lua_State* L; }; +/***************************************************************************** +* LuaLog +*****************************************************************************/ // adapted from indra/test/debug.h // can't generalize Debug::operator() target because it's a variadic template class LuaLog @@ -246,7 +473,7 @@ public: template <typename... ARGS> void operator()(ARGS&&... args) { - LL_INFOS("Lua") << mBlock << ' '; + LL_DEBUGS("Lua") << mBlock << ' '; stream_to(LL_CONT, std::forward<ARGS>(args)...); LL_ENDL; } diff --git a/indra/llcommon/lualistener.cpp b/indra/llcommon/lualistener.cpp index 5c4989e891..6cb87e8af2 100644 --- a/indra/llcommon/lualistener.cpp +++ b/indra/llcommon/lualistener.cpp @@ -15,8 +15,7 @@ #include "lualistener.h" // STL headers // std headers -#include <cstdlib> // std::rand() -#include <cstring> // std::memcpy() +#include <iomanip> // std::quoted() // external library headers #include "luau/lua.h" // other Linden headers @@ -28,11 +27,11 @@ const int MAX_QSIZE = 1000; std::ostream& operator<<(std::ostream& out, const LuaListener& self) { - return out << "LuaListener(" << self.getReplyName() << ", " << self.getCommandName() << ")"; + return out << "LuaListener(" << std::quoted(self.mCoroName) << ", " + << self.getReplyName() << ", " << self.getCommandName() << ")"; } LuaListener::LuaListener(lua_State* L): - super(getUniqueKey()), mCoroName(LLCoros::getName()), mListener(new LLLeapListener( "LuaListener", @@ -49,24 +48,13 @@ LuaListener::LuaListener(lua_State* L): // viewer shutdown, close the queue to wake up getNext(). mQueue.close(); })) -{} +{ + LL_DEBUGS("Lua") << "LuaListener(" << std::quoted(mCoroName) << ")" << LL_ENDL; +} LuaListener::~LuaListener() -{} - -int LuaListener::getUniqueKey() { - // Find a random key that does NOT already correspond to a LuaListener - // instance. Passing a duplicate key to LLInstanceTracker would do Bad - // Things. - int key; - do - { - key = std::rand(); - } while (LuaListener::getInstance(key)); - // This is theoretically racy, if we were instantiating new - // LuaListeners on multiple threads. Don't. - return key; + LL_DEBUGS("Lua") << "~LuaListener(" << std::quoted(mCoroName) << ")" << LL_ENDL; } std::string LuaListener::getReplyName() const @@ -86,7 +74,7 @@ bool LuaListener::queueEvent(const std::string& pump, const LLSD& data) // capacity or we'd block the post() call trying to propagate this event! if (auto size = mQueue.size(); size > MAX_QSIZE) { - LL_WARNS("Lua") << "LuaListener queue for " << getReplyName() + LL_WARNS("Lua") << "LuaListener queue for " << mCoroName << " exceeds " << MAX_QSIZE << ": " << size << " -- discarding event" << LL_ENDL; } @@ -107,7 +95,7 @@ LuaListener::PumpData LuaListener::getNext() catch (const LLThreadSafeQueueInterrupt&) { // mQueue has been closed. The only way that happens is when we detect - // viewer shutdown. Terminate the calling coroutine. + // viewer shutdown. Terminate the calling Lua coroutine. LLCoros::checkStop(); return {}; } diff --git a/indra/llcommon/lualistener.h b/indra/llcommon/lualistener.h index 85fb093cd6..68131dfa27 100644 --- a/indra/llcommon/lualistener.h +++ b/indra/llcommon/lualistener.h @@ -12,8 +12,7 @@ #if ! defined(LL_LUALISTENER_H) #define LL_LUALISTENER_H -#include "llevents.h" -#include "llinstancetracker.h" +#include "llevents.h" // LLTempBoundListener #include "llsd.h" #include "llthreadsafequeue.h" #include <iosfwd> // std::ostream @@ -27,25 +26,11 @@ class LLLeapListener; /** * LuaListener is based on LLLeap. It serves an analogous function. * - * Each LuaListener instance has an int key, generated randomly to - * inconvenience malicious Lua scripts wanting to mess with others. The idea - * is that a given lua_State stores in its Registry: - * - "event.listener": the int key of the corresponding LuaListener, if any - * The original thought was that LuaListener would itself store the Lua - * function -- but surprisingly, there is no C/C++ type in the API that stores - * a Lua function. - * - * (We considered storing in "event.listener" the LuaListener pointer itself - * as a light userdata, but the problem would be if Lua code overwrote that. - * We want to prevent any Lua script from crashing the viewer, intentionally - * or otherwise. Safer to use a key lookup.) - * * Like LLLeap, each LuaListener instance also has an associated * LLLeapListener to respond to LLEventPump management commands. */ -class LuaListener: public LLInstanceTracker<LuaListener, int> +class LuaListener { - using super = LLInstanceTracker<LuaListener, int>; public: LuaListener(lua_State* L); @@ -68,7 +53,6 @@ public: friend std::ostream& operator<<(std::ostream& out, const LuaListener& self); private: - static int getUniqueKey(); bool queueEvent(const std::string& pump, const LLSD& data); LLThreadSafeQueue<PumpData> mQueue; diff --git a/indra/llcommon/tempset.h b/indra/llcommon/tempset.h new file mode 100755 index 0000000000..e1496bd5fc --- /dev/null +++ b/indra/llcommon/tempset.h @@ -0,0 +1,41 @@ +/** + * @file tempset.h + * @author Nat Goodspeed + * @date 2024-06-12 + * @brief Temporarily override a variable for scope duration, then restore + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Copyright (c) 2024, Linden Research, Inc. + * $/LicenseInfo$ + */ + +#if ! defined(LL_TEMPSET_H) +#define LL_TEMPSET_H + +// RAII class to set specified variable to specified value +// only for the duration of containing scope +template <typename VAR, typename VALUE> +class TempSet +{ +public: + TempSet(VAR& var, const VALUE& value): + mVar(var), + mOldValue(mVar) + { + mVar = value; + } + + TempSet(const TempSet&) = delete; + TempSet& operator=(const TempSet&) = delete; + + ~TempSet() + { + mVar = mOldValue; + } + +private: + VAR& mVar; + VALUE mOldValue; +}; + +#endif /* ! defined(LL_TEMPSET_H) */ |