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-rw-r--r--indra/llcommon/CMakeLists.txt5
-rw-r--r--indra/llcommon/indra_constants.h1
-rw-r--r--indra/llcommon/llallocator.cpp35
-rw-r--r--indra/llcommon/llallocator.h6
-rw-r--r--indra/llcommon/llcursortypes.cpp6
-rw-r--r--indra/llcommon/llcursortypes.h6
-rw-r--r--indra/llcommon/llerror.cpp9
-rw-r--r--indra/llcommon/llerror.h7
-rw-r--r--indra/llcommon/llerrorcontrol.h2
-rw-r--r--indra/llcommon/llfasttimer.cpp (renamed from indra/llcommon/llfasttimer_class.cpp)294
-rw-r--r--indra/llcommon/llfasttimer.h362
-rw-r--r--indra/llcommon/llfasttimer_class.h258
-rw-r--r--indra/llcommon/llinitparam.h16
-rw-r--r--indra/llcommon/llmemory.cpp12
-rw-r--r--indra/llcommon/llmemory.h50
-rw-r--r--indra/llcommon/llmemtype.cpp232
-rw-r--r--indra/llcommon/llmemtype.h242
-rw-r--r--indra/llcommon/llpointer.h6
-rw-r--r--indra/llcommon/llregistry.h30
-rw-r--r--indra/llcommon/llsd.cpp1
-rw-r--r--indra/llcommon/llsdserialize.cpp83
-rw-r--r--indra/llcommon/llsdserialize.h2
-rw-r--r--indra/llcommon/llstat.cpp2
-rw-r--r--indra/llcommon/llstatenums.h77
-rw-r--r--indra/llcommon/llstl.h51
-rw-r--r--indra/llcommon/llstrider.h10
-rw-r--r--indra/llcommon/llstring.h3
-rw-r--r--indra/llcommon/lltypeinfolookup.h141
-rw-r--r--indra/llcommon/lluuid.cpp171
-rw-r--r--indra/llcommon/lluuid.h173
-rw-r--r--indra/llcommon/llversionviewer.h4
31 files changed, 907 insertions, 1390 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index dd7b8c6eb8..87fffec0c3 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -53,7 +53,7 @@ set(llcommon_SOURCE_FILES
lleventfilter.cpp
llevents.cpp
lleventtimer.cpp
- llfasttimer_class.cpp
+ llfasttimer.cpp
llfile.cpp
llfindlocale.cpp
llfixedbuffer.cpp
@@ -71,7 +71,6 @@ set(llcommon_SOURCE_FILES
llmd5.cpp
llmemory.cpp
llmemorystream.cpp
- llmemtype.cpp
llmetrics.cpp
llmetricperformancetester.cpp
llmortician.cpp
@@ -167,7 +166,6 @@ set(llcommon_HEADER_FILES
lleventemitter.h
llextendedstatus.h
llfasttimer.h
- llfasttimer_class.h
llfile.h
llfindlocale.h
llfixedbuffer.h
@@ -195,7 +193,6 @@ set(llcommon_HEADER_FILES
llmd5.h
llmemory.h
llmemorystream.h
- llmemtype.h
llmetrics.h
llmetricperformancetester.h
llmortician.h
diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h
index 0745696ef3..0da83720bd 100644
--- a/indra/llcommon/indra_constants.h
+++ b/indra/llcommon/indra_constants.h
@@ -62,6 +62,7 @@ enum LAND_STAT_FLAGS
STAT_FILTER_BY_PARCEL = 0x00000001,
STAT_FILTER_BY_OWNER = 0x00000002,
STAT_FILTER_BY_OBJECT = 0x00000004,
+ STAT_FILTER_BY_PARCEL_NAME = 0x00000008,
STAT_REQUEST_LAST_ENTRY = 0x80000000,
};
diff --git a/indra/llcommon/llallocator.cpp b/indra/llcommon/llallocator.cpp
index 6f6abefc67..34fc28d8cc 100644
--- a/indra/llcommon/llallocator.cpp
+++ b/indra/llcommon/llallocator.cpp
@@ -27,7 +27,7 @@
#include "linden_common.h"
#include "llallocator.h"
-#if LL_USE_TCMALLOC
+#if (LL_USE_TCMALLOC && LL_USE_HEAP_PROFILER)
#include "google/heap-profiler.h"
#include "google/commandlineflags_public.h"
@@ -35,28 +35,6 @@
DECLARE_bool(heap_profile_use_stack_trace);
//DECLARE_double(tcmalloc_release_rate);
-// static
-void LLAllocator::pushMemType(S32 type)
-{
- if(isProfiling())
- {
- PushMemType(type);
- }
-}
-
-// static
-S32 LLAllocator::popMemType()
-{
- if (isProfiling())
- {
- return PopMemType();
- }
- else
- {
- return -1;
- }
-}
-
void LLAllocator::setProfilingEnabled(bool should_enable)
{
// NULL disables dumping to disk
@@ -94,17 +72,6 @@ std::string LLAllocator::getRawProfile()
// stub implementations for when tcmalloc is disabled
//
-// static
-void LLAllocator::pushMemType(S32 type)
-{
-}
-
-// static
-S32 LLAllocator::popMemType()
-{
- return -1;
-}
-
void LLAllocator::setProfilingEnabled(bool should_enable)
{
}
diff --git a/indra/llcommon/llallocator.h b/indra/llcommon/llallocator.h
index a91dd57d14..d26ad73c5b 100644
--- a/indra/llcommon/llallocator.h
+++ b/indra/llcommon/llallocator.h
@@ -29,16 +29,10 @@
#include <string>
-#include "llmemtype.h"
#include "llallocator_heap_profile.h"
class LL_COMMON_API LLAllocator {
friend class LLMemoryView;
- friend class LLMemType;
-
-private:
- static void pushMemType(S32 type);
- static S32 popMemType();
public:
void setProfilingEnabled(bool should_enable);
diff --git a/indra/llcommon/llcursortypes.cpp b/indra/llcommon/llcursortypes.cpp
index e987c397bd..ec60097195 100644
--- a/indra/llcommon/llcursortypes.cpp
+++ b/indra/llcommon/llcursortypes.cpp
@@ -69,6 +69,12 @@ ECursorType getCursorFromString(const std::string& cursor_string)
cursor_string_table["UI_CURSOR_TOOLSIT"] = UI_CURSOR_TOOLSIT;
cursor_string_table["UI_CURSOR_TOOLBUY"] = UI_CURSOR_TOOLBUY;
cursor_string_table["UI_CURSOR_TOOLOPEN"] = UI_CURSOR_TOOLOPEN;
+ cursor_string_table["UI_CURSOR_TOOLPATHFINDING"] = UI_CURSOR_TOOLPATHFINDING;
+ cursor_string_table["UI_CURSOR_TOOLPATHFINDINGPATHSTART"] = UI_CURSOR_TOOLPATHFINDING_PATH_START;
+ cursor_string_table["UI_CURSOR_TOOLPATHFINDINGPATHSTARTADD"] = UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD;
+ cursor_string_table["UI_CURSOR_TOOLPATHFINDINGPATHEND"] = UI_CURSOR_TOOLPATHFINDING_PATH_END;
+ cursor_string_table["UI_CURSOR_TOOLPATHFINDINGPATHENDADD"] = UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD;
+ cursor_string_table["UI_CURSOR_TOOLNO"] = UI_CURSOR_TOOLNO;
}
std::map<std::string,U32>::const_iterator iter = cursor_string_table.find(cursor_string);
diff --git a/indra/llcommon/llcursortypes.h b/indra/llcommon/llcursortypes.h
index bacb0a80ba..cb6d6636a0 100644
--- a/indra/llcommon/llcursortypes.h
+++ b/indra/llcommon/llcursortypes.h
@@ -65,6 +65,12 @@ enum ECursorType {
UI_CURSOR_TOOLSIT,
UI_CURSOR_TOOLBUY,
UI_CURSOR_TOOLOPEN,
+ UI_CURSOR_TOOLPATHFINDING,
+ UI_CURSOR_TOOLPATHFINDING_PATH_START,
+ UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD,
+ UI_CURSOR_TOOLPATHFINDING_PATH_END,
+ UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD,
+ UI_CURSOR_TOOLNO,
UI_CURSOR_COUNT // Number of elements in this enum (NOT a cursor)
};
diff --git a/indra/llcommon/llerror.cpp b/indra/llcommon/llerror.cpp
index 7e6eee0f3c..9b0141eb76 100644
--- a/indra/llcommon/llerror.cpp
+++ b/indra/llcommon/llerror.cpp
@@ -534,7 +534,7 @@ namespace
}
- void commonInit(const std::string& dir)
+ void commonInit(const std::string& dir, bool log_to_stderr = true)
{
LLError::Settings::reset();
@@ -542,7 +542,8 @@ namespace
LLError::setFatalFunction(LLError::crashAndLoop);
LLError::setTimeFunction(LLError::utcTime);
- if (shouldLogToStderr())
+ // log_to_stderr is only false in the unit and integration tests to keep builds quieter
+ if (log_to_stderr && shouldLogToStderr())
{
LLError::addRecorder(new RecordToStderr(stderrLogWantsTime()));
}
@@ -580,9 +581,9 @@ namespace LLError
#endif
}
- void initForApplication(const std::string& dir)
+ void initForApplication(const std::string& dir, bool log_to_stderr)
{
- commonInit(dir);
+ commonInit(dir, log_to_stderr);
}
void setPrintLocation(bool print)
diff --git a/indra/llcommon/llerror.h b/indra/llcommon/llerror.h
index b3e604f8e8..b65b410153 100644
--- a/indra/llcommon/llerror.h
+++ b/indra/llcommon/llerror.h
@@ -35,7 +35,7 @@
#include "stdtypes.h"
-/* Error Logging Facility
+/** Error Logging Facility
Information for most users:
@@ -100,7 +100,6 @@
even release. Which means you can use them to help debug even when deployed
to a real grid.
*/
-
namespace LLError
{
enum ELevel
@@ -143,9 +142,13 @@ namespace LLError
CallSite(ELevel, const char* file, int line,
const std::type_info& class_info, const char* function, const char* broadTag, const char* narrowTag, bool printOnce);
+#ifdef LL_LIBRARY_INCLUDE
+ bool shouldLog();
+#else // LL_LIBRARY_INCLUDE
bool shouldLog()
{ return mCached ? mShouldLog : Log::shouldLog(*this); }
// this member function needs to be in-line for efficiency
+#endif // LL_LIBRARY_INCLUDE
void invalidate();
diff --git a/indra/llcommon/llerrorcontrol.h b/indra/llcommon/llerrorcontrol.h
index d53a819d88..480654b1a2 100644
--- a/indra/llcommon/llerrorcontrol.h
+++ b/indra/llcommon/llerrorcontrol.h
@@ -62,7 +62,7 @@ namespace LLError
// logs to stderr, syslog, and windows debug log
// the identity string is used for in the syslog
- LL_COMMON_API void initForApplication(const std::string& dir);
+ LL_COMMON_API void initForApplication(const std::string& dir, bool log_to_stderr = true);
// resets all logging settings to defaults needed by applicaitons
// logs to stderr and windows debug log
// sets up log configuration from the file logcontrol.xml in dir
diff --git a/indra/llcommon/llfasttimer_class.cpp b/indra/llcommon/llfasttimer.cpp
index 449074dbfe..ff6806082c 100644
--- a/indra/llcommon/llfasttimer_class.cpp
+++ b/indra/llcommon/llfasttimer.cpp
@@ -1,5 +1,5 @@
/**
- * @file llfasttimer_class.cpp
+ * @file llfasttimer.cpp
* @brief Implementation of the fast timer.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
@@ -64,16 +64,12 @@ BOOL LLFastTimer::sMetricLog = FALSE;
LLMutex* LLFastTimer::sLogLock = NULL;
std::queue<LLSD> LLFastTimer::sLogQueue;
-#define USE_RDTSC 0
-
#if LL_LINUX || LL_SOLARIS
U64 LLFastTimer::sClockResolution = 1000000000; // Nanosecond resolution
#else
U64 LLFastTimer::sClockResolution = 1000000; // Microsecond resolution
#endif
-std::vector<LLFastTimer::FrameState>* LLFastTimer::sTimerInfos = NULL;
-
// FIXME: move these declarations to the relevant modules
// helper functions
@@ -106,52 +102,41 @@ static timer_tree_dfs_iterator_t end_timer_tree()
return timer_tree_dfs_iterator_t();
}
-
-
// factory class that creates NamedTimers via static DeclareTimer objects
class NamedTimerFactory : public LLSingleton<NamedTimerFactory>
{
public:
NamedTimerFactory()
- : mActiveTimerRoot(NULL),
- mTimerRoot(NULL),
- mAppTimer(NULL),
- mRootFrameState(NULL)
+ : mTimerRoot(NULL)
{}
/*virtual */ void initSingleton()
{
mTimerRoot = new LLFastTimer::NamedTimer("root");
-
- mActiveTimerRoot = new LLFastTimer::NamedTimer("Frame");
- mActiveTimerRoot->setCollapsed(false);
-
- mRootFrameState = new LLFastTimer::FrameState(mActiveTimerRoot);
- mRootFrameState->mParent = &mTimerRoot->getFrameState();
- mActiveTimerRoot->setParent(mTimerRoot);
-
- mAppTimer = new LLFastTimer(mRootFrameState);
+ mRootFrameState.setNamedTimer(mTimerRoot);
+ mTimerRoot->setFrameState(&mRootFrameState);
+ mTimerRoot->mParent = mTimerRoot;
+ mRootFrameState.mParent = &mRootFrameState;
}
~NamedTimerFactory()
{
std::for_each(mTimers.begin(), mTimers.end(), DeletePairedPointer());
- delete mAppTimer;
- delete mActiveTimerRoot;
delete mTimerRoot;
- delete mRootFrameState;
}
- LLFastTimer::NamedTimer& createNamedTimer(const std::string& name)
+ LLFastTimer::NamedTimer& createNamedTimer(const std::string& name, LLFastTimer::FrameState* state)
{
timer_map_t::iterator found_it = mTimers.find(name);
if (found_it != mTimers.end())
{
+ llerrs << "Duplicate timer declaration for: " << name << llendl;
return *found_it->second;
}
LLFastTimer::NamedTimer* timer = new LLFastTimer::NamedTimer(name);
+ timer->setFrameState(state);
timer->setParent(mTimerRoot);
mTimers.insert(std::make_pair(name, timer));
@@ -168,10 +153,7 @@ public:
return NULL;
}
- LLFastTimer::NamedTimer* getActiveRootTimer() { return mActiveTimerRoot; }
LLFastTimer::NamedTimer* getRootTimer() { return mTimerRoot; }
- const LLFastTimer* getAppTimer() { return mAppTimer; }
- LLFastTimer::FrameState& getRootFrameState() { return *mRootFrameState; }
typedef std::map<std::string, LLFastTimer::NamedTimer*> timer_map_t;
timer_map_t::iterator beginTimers() { return mTimers.begin(); }
@@ -181,55 +163,19 @@ public:
private:
timer_map_t mTimers;
- LLFastTimer::NamedTimer* mActiveTimerRoot;
LLFastTimer::NamedTimer* mTimerRoot;
- LLFastTimer* mAppTimer;
- LLFastTimer::FrameState* mRootFrameState;
+ LLFastTimer::FrameState mRootFrameState;
};
-void update_cached_pointers_if_changed()
-{
- // detect when elements have moved and update cached pointers
- static LLFastTimer::FrameState* sFirstTimerAddress = NULL;
- if (&*(LLFastTimer::getFrameStateList().begin()) != sFirstTimerAddress)
- {
- LLFastTimer::DeclareTimer::updateCachedPointers();
- }
- sFirstTimerAddress = &*(LLFastTimer::getFrameStateList().begin());
-}
-
LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name, bool open )
-: mTimer(NamedTimerFactory::instance().createNamedTimer(name))
+: mTimer(NamedTimerFactory::instance().createNamedTimer(name, &mFrameState))
{
mTimer.setCollapsed(!open);
- mFrameState = &mTimer.getFrameState();
- update_cached_pointers_if_changed();
}
LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name)
-: mTimer(NamedTimerFactory::instance().createNamedTimer(name))
+: mTimer(NamedTimerFactory::instance().createNamedTimer(name, &mFrameState))
{
- mFrameState = &mTimer.getFrameState();
- update_cached_pointers_if_changed();
-}
-
-// static
-void LLFastTimer::DeclareTimer::updateCachedPointers()
-{
- // propagate frame state pointers to timer declarations
- for (instance_iter it = beginInstances(); it != endInstances(); ++it)
- {
- // update cached pointer
- it->mFrameState = &it->mTimer.getFrameState();
- }
-
- // also update frame states of timers on stack
- LLFastTimer* cur_timerp = LLFastTimer::sCurTimerData.mCurTimer;
- while(cur_timerp->mLastTimerData.mCurTimer != cur_timerp)
- {
- cur_timerp->mFrameState = &cur_timerp->mFrameState->mTimer->getFrameState();
- cur_timerp = cur_timerp->mLastTimerData.mCurTimer;
- }
}
//static
@@ -241,7 +187,7 @@ U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer
#else // windows or x86-mac or x86-linux or x86-solaris
U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer
{
-#if USE_RDTSC || !LL_WINDOWS
+#if LL_FASTTIMER_USE_RDTSC || !LL_WINDOWS
//getCPUFrequency returns MHz and sCPUClockFrequency wants to be in Hz
static U64 sCPUClockFrequency = U64(LLProcessorInfo().getCPUFrequency()*1000000.0);
@@ -262,14 +208,13 @@ U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer
}
#endif
-LLFastTimer::FrameState::FrameState(LLFastTimer::NamedTimer* timerp)
+LLFastTimer::FrameState::FrameState()
: mActiveCount(0),
mCalls(0),
mSelfTimeCounter(0),
mParent(NULL),
mLastCaller(NULL),
- mMoveUpTree(false),
- mTimer(timerp)
+ mMoveUpTree(false)
{}
@@ -280,12 +225,9 @@ LLFastTimer::NamedTimer::NamedTimer(const std::string& name)
mTotalTimeCounter(0),
mCountAverage(0),
mCallAverage(0),
- mNeedsSorting(false)
+ mNeedsSorting(false),
+ mFrameState(NULL)
{
- info_list_t& frame_state_list = getFrameStateList();
- mFrameStateIndex = frame_state_list.size();
- getFrameStateList().push_back(FrameState(this));
-
mCountHistory = new U32[HISTORY_NUM];
memset(mCountHistory, 0, sizeof(U32) * HISTORY_NUM);
mCallHistory = new U32[HISTORY_NUM];
@@ -366,15 +308,6 @@ void LLFastTimer::NamedTimer::processTimes()
accumulateTimings();
}
-// sort timer info structs by depth first traversal order
-struct SortTimersDFS
-{
- bool operator()(const LLFastTimer::FrameState& i1, const LLFastTimer::FrameState& i2)
- {
- return i1.mTimer->getFrameStateIndex() < i2.mTimer->getFrameStateIndex();
- }
-};
-
// sort child timers by name
struct SortTimerByName
{
@@ -455,7 +388,7 @@ void LLFastTimer::NamedTimer::accumulateTimings()
LLFastTimer* cur_timer = sCurTimerData.mCurTimer;
// root defined by parent pointing to self
CurTimerData* cur_data = &sCurTimerData;
- while(cur_timer->mLastTimerData.mCurTimer != cur_timer)
+ while(cur_timer && cur_timer->mLastTimerData.mCurTimer != cur_timer)
{
U32 cumulative_time_delta = cur_time - cur_timer->mStartTime;
U32 self_time_delta = cumulative_time_delta - cur_data->mChildTime;
@@ -470,7 +403,7 @@ void LLFastTimer::NamedTimer::accumulateTimings()
}
// traverse tree in DFS post order, or bottom up
- for(timer_tree_bottom_up_iterator_t it = begin_timer_tree_bottom_up(*NamedTimerFactory::instance().getActiveRootTimer());
+ for(timer_tree_bottom_up_iterator_t it = begin_timer_tree_bottom_up(*NamedTimerFactory::instance().getRootTimer());
it != end_timer_tree_bottom_up();
++it)
{
@@ -541,27 +474,6 @@ void LLFastTimer::NamedTimer::resetFrame()
}
}
-
- // tag timers by position in depth first traversal of tree
- S32 index = 0;
- for(timer_tree_dfs_iterator_t it = begin_timer_tree(*NamedTimerFactory::instance().getRootTimer());
- it != end_timer_tree();
- ++it)
- {
- NamedTimer* timerp = (*it);
-
- timerp->mFrameStateIndex = index;
- index++;
-
- llassert_always(timerp->mFrameStateIndex < (S32)getFrameStateList().size());
- }
-
- // sort timers by DFS traversal order to improve cache coherency
- std::sort(getFrameStateList().begin(), getFrameStateList().end(), SortTimersDFS());
-
- // update pointers into framestatelist now that we've sorted it
- DeclareTimer::updateCachedPointers();
-
// reset for next frame
for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
@@ -592,7 +504,7 @@ void LLFastTimer::NamedTimer::reset()
// root defined by parent pointing to self
CurTimerData* cur_data = &sCurTimerData;
LLFastTimer* cur_timer = cur_data->mCurTimer;
- while(cur_timer->mLastTimerData.mCurTimer != cur_timer)
+ while(cur_timer && cur_timer->mLastTimerData.mCurTimer != cur_timer)
{
cur_timer->mStartTime = cur_time;
cur_data->mChildTime = 0;
@@ -622,17 +534,6 @@ void LLFastTimer::NamedTimer::reset()
sCurFrameIndex = 0;
}
-//static
-LLFastTimer::info_list_t& LLFastTimer::getFrameStateList()
-{
- if (!sTimerInfos)
- {
- sTimerInfos = new info_list_t();
- }
- return *sTimerInfos;
-}
-
-
U32 LLFastTimer::NamedTimer::getHistoricalCount(S32 history_index) const
{
S32 history_idx = (getLastFrameIndex() + history_index) % LLFastTimer::NamedTimer::HISTORY_NUM;
@@ -647,18 +548,7 @@ U32 LLFastTimer::NamedTimer::getHistoricalCalls(S32 history_index ) const
LLFastTimer::FrameState& LLFastTimer::NamedTimer::getFrameState() const
{
- llassert_always(mFrameStateIndex >= 0);
- if (this == NamedTimerFactory::instance().getActiveRootTimer())
- {
- return NamedTimerFactory::instance().getRootFrameState();
- }
- return getFrameStateList()[mFrameStateIndex];
-}
-
-// static
-LLFastTimer::NamedTimer& LLFastTimer::NamedTimer::getRootNamedTimer()
-{
- return *NamedTimerFactory::instance().getActiveRootTimer();
+ return *mFrameState;
}
std::vector<LLFastTimer::NamedTimer*>::const_iterator LLFastTimer::NamedTimer::beginChildren()
@@ -769,145 +659,3 @@ LLFastTimer::LLFastTimer(LLFastTimer::FrameState* state)
}
-//////////////////////////////////////////////////////////////////////////////
-//
-// Important note: These implementations must be FAST!
-//
-
-
-#if LL_WINDOWS
-//
-// Windows implementation of CPU clock
-//
-
-//
-// NOTE: put back in when we aren't using platform sdk anymore
-//
-// because MS has different signatures for these functions in winnt.h
-// need to rename them to avoid conflicts
-//#define _interlockedbittestandset _renamed_interlockedbittestandset
-//#define _interlockedbittestandreset _renamed_interlockedbittestandreset
-//#include <intrin.h>
-//#undef _interlockedbittestandset
-//#undef _interlockedbittestandreset
-
-//inline U32 LLFastTimer::getCPUClockCount32()
-//{
-// U64 time_stamp = __rdtsc();
-// return (U32)(time_stamp >> 8);
-//}
-//
-//// return full timer value, *not* shifted by 8 bits
-//inline U64 LLFastTimer::getCPUClockCount64()
-//{
-// return __rdtsc();
-//}
-
-// shift off lower 8 bits for lower resolution but longer term timing
-// on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing
-#if USE_RDTSC
-U32 LLFastTimer::getCPUClockCount32()
-{
- U32 ret_val;
- __asm
- {
- _emit 0x0f
- _emit 0x31
- shr eax,8
- shl edx,24
- or eax, edx
- mov dword ptr [ret_val], eax
- }
- return ret_val;
-}
-
-// return full timer value, *not* shifted by 8 bits
-U64 LLFastTimer::getCPUClockCount64()
-{
- U64 ret_val;
- __asm
- {
- _emit 0x0f
- _emit 0x31
- mov eax,eax
- mov edx,edx
- mov dword ptr [ret_val+4], edx
- mov dword ptr [ret_val], eax
- }
- return ret_val;
-}
-
-std::string LLFastTimer::sClockType = "rdtsc";
-
-#else
-//LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp
-// These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures.
-U32 LLFastTimer::getCPUClockCount32()
-{
- return (U32)(get_clock_count()>>8);
-}
-
-U64 LLFastTimer::getCPUClockCount64()
-{
- return get_clock_count();
-}
-
-std::string LLFastTimer::sClockType = "QueryPerformanceCounter";
-#endif
-
-#endif
-
-
-#if (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__))
-//
-// Linux and Solaris implementation of CPU clock - non-x86.
-// This is accurate but SLOW! Only use out of desperation.
-//
-// Try to use the MONOTONIC clock if available, this is a constant time counter
-// with nanosecond resolution (but not necessarily accuracy) and attempts are
-// made to synchronize this value between cores at kernel start. It should not
-// be affected by CPU frequency. If not available use the REALTIME clock, but
-// this may be affected by NTP adjustments or other user activity affecting
-// the system time.
-U64 LLFastTimer::getCPUClockCount64()
-{
- struct timespec tp;
-
-#ifdef CLOCK_MONOTONIC // MONOTONIC supported at build-time?
- if (-1 == clock_gettime(CLOCK_MONOTONIC,&tp)) // if MONOTONIC isn't supported at runtime then ouch, try REALTIME
-#endif
- clock_gettime(CLOCK_REALTIME,&tp);
-
- return (tp.tv_sec*LLFastTimer::sClockResolution)+tp.tv_nsec;
-}
-
-U32 LLFastTimer::getCPUClockCount32()
-{
- return (U32)(LLFastTimer::getCPUClockCount64() >> 8);
-}
-
-std::string LLFastTimer::sClockType = "clock_gettime";
-
-#endif // (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__))
-
-
-#if (LL_LINUX || LL_SOLARIS || LL_DARWIN) && (defined(__i386__) || defined(__amd64__))
-//
-// Mac+Linux+Solaris FAST x86 implementation of CPU clock
-U32 LLFastTimer::getCPUClockCount32()
-{
- U64 x;
- __asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
- return (U32)(x >> 8);
-}
-
-U64 LLFastTimer::getCPUClockCount64()
-{
- U64 x;
- __asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
- return x;
-}
-
-std::string LLFastTimer::sClockType = "rdtsc";
-#endif
-
diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h
index 2b25f2fabb..e42e549df5 100644
--- a/indra/llcommon/llfasttimer.h
+++ b/indra/llcommon/llfasttimer.h
@@ -1,6 +1,6 @@
/**
* @file llfasttimer.h
- * @brief Inline implementations of fast timers.
+ * @brief Declaration of a fast timer.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -27,9 +27,363 @@
#ifndef LL_FASTTIMER_H
#define LL_FASTTIMER_H
-// Implementation of getCPUClockCount32() and getCPUClockCount64 are now in llfastertimer_class.cpp.
+#include "llinstancetracker.h"
-// pull in the actual class definition
-#include "llfasttimer_class.h"
+#define FAST_TIMER_ON 1
+#define DEBUG_FAST_TIMER_THREADS 1
+
+class LLMutex;
+
+#include <queue>
+#include "llsd.h"
+
+#define LL_FASTTIMER_USE_RDTSC 1
+
+
+LL_COMMON_API void assert_main_thread();
+
+class LL_COMMON_API LLFastTimer
+{
+public:
+ class NamedTimer;
+
+ struct LL_COMMON_API FrameState
+ {
+ FrameState();
+ void setNamedTimer(NamedTimer* timerp) { mTimer = timerp; }
+
+ U32 mSelfTimeCounter;
+ U32 mCalls;
+ FrameState* mParent; // info for caller timer
+ FrameState* mLastCaller; // used to bootstrap tree construction
+ NamedTimer* mTimer;
+ U16 mActiveCount; // number of timers with this ID active on stack
+ bool mMoveUpTree; // needs to be moved up the tree of timers at the end of frame
+ };
+
+ // stores a "named" timer instance to be reused via multiple LLFastTimer stack instances
+ class LL_COMMON_API NamedTimer
+ : public LLInstanceTracker<NamedTimer>
+ {
+ friend class DeclareTimer;
+ public:
+ ~NamedTimer();
+
+ enum { HISTORY_NUM = 300 };
+
+ const std::string& getName() const { return mName; }
+ NamedTimer* getParent() const { return mParent; }
+ void setParent(NamedTimer* parent);
+ S32 getDepth();
+ std::string getToolTip(S32 history_index = -1);
+
+ typedef std::vector<NamedTimer*>::const_iterator child_const_iter;
+ child_const_iter beginChildren();
+ child_const_iter endChildren();
+ std::vector<NamedTimer*>& getChildren();
+
+ void setCollapsed(bool collapsed) { mCollapsed = collapsed; }
+ bool getCollapsed() const { return mCollapsed; }
+
+ U32 getCountAverage() const { return mCountAverage; }
+ U32 getCallAverage() const { return mCallAverage; }
+
+ U32 getHistoricalCount(S32 history_index = 0) const;
+ U32 getHistoricalCalls(S32 history_index = 0) const;
+
+ void setFrameState(FrameState* state) { mFrameState = state; state->setNamedTimer(this); }
+ FrameState& getFrameState() const;
+
+ private:
+ friend class LLFastTimer;
+ friend class NamedTimerFactory;
+
+ //
+ // methods
+ //
+ NamedTimer(const std::string& name);
+ // recursive call to gather total time from children
+ static void accumulateTimings();
+
+ // updates cumulative times and hierarchy,
+ // can be called multiple times in a frame, at any point
+ static void processTimes();
+
+ static void buildHierarchy();
+ static void resetFrame();
+ static void reset();
+
+ //
+ // members
+ //
+ FrameState* mFrameState;
+
+ std::string mName;
+
+ U32 mTotalTimeCounter;
+
+ U32 mCountAverage;
+ U32 mCallAverage;
+
+ U32* mCountHistory;
+ U32* mCallHistory;
+
+ // tree structure
+ NamedTimer* mParent; // NamedTimer of caller(parent)
+ std::vector<NamedTimer*> mChildren;
+ bool mCollapsed; // don't show children
+ bool mNeedsSorting; // sort children whenever child added
+ };
+
+ // used to statically declare a new named timer
+ class LL_COMMON_API DeclareTimer
+ : public LLInstanceTracker<DeclareTimer>
+ {
+ friend class LLFastTimer;
+ public:
+ DeclareTimer(const std::string& name, bool open);
+ DeclareTimer(const std::string& name);
+
+ NamedTimer& getNamedTimer() { return mTimer; }
+
+ private:
+ FrameState mFrameState;
+ NamedTimer& mTimer;
+ };
+
+public:
+ LLFastTimer(LLFastTimer::FrameState* state);
+
+ LL_FORCE_INLINE LLFastTimer(LLFastTimer::DeclareTimer& timer)
+ : mFrameState(&timer.mFrameState)
+ {
+#if FAST_TIMER_ON
+ LLFastTimer::FrameState* frame_state = mFrameState;
+ mStartTime = getCPUClockCount32();
+
+ frame_state->mActiveCount++;
+ frame_state->mCalls++;
+ // keep current parent as long as it is active when we are
+ frame_state->mMoveUpTree |= (frame_state->mParent->mActiveCount == 0);
+
+ LLFastTimer::CurTimerData* cur_timer_data = &LLFastTimer::sCurTimerData;
+ mLastTimerData = *cur_timer_data;
+ cur_timer_data->mCurTimer = this;
+ cur_timer_data->mFrameState = frame_state;
+ cur_timer_data->mChildTime = 0;
+#endif
+#if DEBUG_FAST_TIMER_THREADS
+#if !LL_RELEASE
+ assert_main_thread();
+#endif
+#endif
+ }
+
+ LL_FORCE_INLINE ~LLFastTimer()
+ {
+#if FAST_TIMER_ON
+ LLFastTimer::FrameState* frame_state = mFrameState;
+ U32 total_time = getCPUClockCount32() - mStartTime;
+
+ frame_state->mSelfTimeCounter += total_time - LLFastTimer::sCurTimerData.mChildTime;
+ frame_state->mActiveCount--;
+
+ // store last caller to bootstrap tree creation
+ // do this in the destructor in case of recursion to get topmost caller
+ frame_state->mLastCaller = mLastTimerData.mFrameState;
+
+ // we are only tracking self time, so subtract our total time delta from parents
+ mLastTimerData.mChildTime += total_time;
+
+ LLFastTimer::sCurTimerData = mLastTimerData;
+#endif
+ }
+
+public:
+ static LLMutex* sLogLock;
+ static std::queue<LLSD> sLogQueue;
+ static BOOL sLog;
+ static BOOL sMetricLog;
+ static std::string sLogName;
+ static bool sPauseHistory;
+ static bool sResetHistory;
+
+ // call this once a frame to reset timers
+ static void nextFrame();
+
+ // dumps current cumulative frame stats to log
+ // call nextFrame() to reset timers
+ static void dumpCurTimes();
+
+ // call this to reset timer hierarchy, averages, etc.
+ static void reset();
+
+ static U64 countsPerSecond();
+ static S32 getLastFrameIndex() { return sLastFrameIndex; }
+ static S32 getCurFrameIndex() { return sCurFrameIndex; }
+
+ static void writeLog(std::ostream& os);
+ static const NamedTimer* getTimerByName(const std::string& name);
+
+ struct CurTimerData
+ {
+ LLFastTimer* mCurTimer;
+ FrameState* mFrameState;
+ U32 mChildTime;
+ };
+ static CurTimerData sCurTimerData;
+
+private:
+
+
+ //////////////////////////////////////////////////////////////////////////////
+ //
+ // Important note: These implementations must be FAST!
+ //
+
+
+#if LL_WINDOWS
+ //
+ // Windows implementation of CPU clock
+ //
+
+ //
+ // NOTE: put back in when we aren't using platform sdk anymore
+ //
+ // because MS has different signatures for these functions in winnt.h
+ // need to rename them to avoid conflicts
+ //#define _interlockedbittestandset _renamed_interlockedbittestandset
+ //#define _interlockedbittestandreset _renamed_interlockedbittestandreset
+ //#include <intrin.h>
+ //#undef _interlockedbittestandset
+ //#undef _interlockedbittestandreset
+
+ //inline U32 LLFastTimer::getCPUClockCount32()
+ //{
+ // U64 time_stamp = __rdtsc();
+ // return (U32)(time_stamp >> 8);
+ //}
+ //
+ //// return full timer value, *not* shifted by 8 bits
+ //inline U64 LLFastTimer::getCPUClockCount64()
+ //{
+ // return __rdtsc();
+ //}
+
+ // shift off lower 8 bits for lower resolution but longer term timing
+ // on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing
+#if LL_FASTTIMER_USE_RDTSC
+ static U32 getCPUClockCount32()
+ {
+ U32 ret_val;
+ __asm
+ {
+ _emit 0x0f
+ _emit 0x31
+ shr eax,8
+ shl edx,24
+ or eax, edx
+ mov dword ptr [ret_val], eax
+ }
+ return ret_val;
+ }
+
+ // return full timer value, *not* shifted by 8 bits
+ static U64 getCPUClockCount64()
+ {
+ U64 ret_val;
+ __asm
+ {
+ _emit 0x0f
+ _emit 0x31
+ mov eax,eax
+ mov edx,edx
+ mov dword ptr [ret_val+4], edx
+ mov dword ptr [ret_val], eax
+ }
+ return ret_val;
+ }
+
+#else
+ //LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp
+ // These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures.
+ static U32 getCPUClockCount32()
+ {
+ return (U32)(get_clock_count()>>8);
+ }
+
+ static U64 getCPUClockCount64()
+ {
+ return get_clock_count();
+ }
+
+#endif
+
+#endif
+
+
+#if (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__))
+ //
+ // Linux and Solaris implementation of CPU clock - non-x86.
+ // This is accurate but SLOW! Only use out of desperation.
+ //
+ // Try to use the MONOTONIC clock if available, this is a constant time counter
+ // with nanosecond resolution (but not necessarily accuracy) and attempts are
+ // made to synchronize this value between cores at kernel start. It should not
+ // be affected by CPU frequency. If not available use the REALTIME clock, but
+ // this may be affected by NTP adjustments or other user activity affecting
+ // the system time.
+ static U64 getCPUClockCount64()
+ {
+ struct timespec tp;
+
+#ifdef CLOCK_MONOTONIC // MONOTONIC supported at build-time?
+ if (-1 == clock_gettime(CLOCK_MONOTONIC,&tp)) // if MONOTONIC isn't supported at runtime then ouch, try REALTIME
+#endif
+ clock_gettime(CLOCK_REALTIME,&tp);
+
+ return (tp.tv_sec*sClockResolution)+tp.tv_nsec;
+ }
+
+ static U32 getCPUClockCount32()
+ {
+ return (U32)(getCPUClockCount64() >> 8);
+ }
+
+#endif // (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__))
+
+
+#if (LL_LINUX || LL_SOLARIS || LL_DARWIN) && (defined(__i386__) || defined(__amd64__))
+ //
+ // Mac+Linux+Solaris FAST x86 implementation of CPU clock
+ static U32 getCPUClockCount32()
+ {
+ U64 x;
+ __asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
+ return (U32)(x >> 8);
+ }
+
+ static U64 getCPUClockCount64()
+ {
+ U64 x;
+ __asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
+ return x;
+ }
+
+#endif
+
+ static U64 sClockResolution;
+
+ static S32 sCurFrameIndex;
+ static S32 sLastFrameIndex;
+ static U64 sLastFrameTime;
+
+ U32 mStartTime;
+ LLFastTimer::FrameState* mFrameState;
+ LLFastTimer::CurTimerData mLastTimerData;
+
+};
+
+typedef class LLFastTimer LLFastTimer;
#endif // LL_LLFASTTIMER_H
diff --git a/indra/llcommon/llfasttimer_class.h b/indra/llcommon/llfasttimer_class.h
deleted file mode 100644
index 8a12aa1372..0000000000
--- a/indra/llcommon/llfasttimer_class.h
+++ /dev/null
@@ -1,258 +0,0 @@
-/**
- * @file llfasttimer_class.h
- * @brief Declaration of a fast timer.
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_FASTTIMER_CLASS_H
-#define LL_FASTTIMER_CLASS_H
-
-#include "llinstancetracker.h"
-
-#define FAST_TIMER_ON 1
-#define DEBUG_FAST_TIMER_THREADS 1
-
-class LLMutex;
-
-#include <queue>
-#include "llsd.h"
-
-LL_COMMON_API void assert_main_thread();
-
-class LL_COMMON_API LLFastTimer
-{
-public:
- class NamedTimer;
-
- struct LL_COMMON_API FrameState
- {
- FrameState(NamedTimer* timerp);
-
- U32 mSelfTimeCounter;
- U32 mCalls;
- FrameState* mParent; // info for caller timer
- FrameState* mLastCaller; // used to bootstrap tree construction
- NamedTimer* mTimer;
- U16 mActiveCount; // number of timers with this ID active on stack
- bool mMoveUpTree; // needs to be moved up the tree of timers at the end of frame
- };
-
- // stores a "named" timer instance to be reused via multiple LLFastTimer stack instances
- class LL_COMMON_API NamedTimer
- : public LLInstanceTracker<NamedTimer>
- {
- friend class DeclareTimer;
- public:
- ~NamedTimer();
-
- enum { HISTORY_NUM = 300 };
-
- const std::string& getName() const { return mName; }
- NamedTimer* getParent() const { return mParent; }
- void setParent(NamedTimer* parent);
- S32 getDepth();
- std::string getToolTip(S32 history_index = -1);
-
- typedef std::vector<NamedTimer*>::const_iterator child_const_iter;
- child_const_iter beginChildren();
- child_const_iter endChildren();
- std::vector<NamedTimer*>& getChildren();
-
- void setCollapsed(bool collapsed) { mCollapsed = collapsed; }
- bool getCollapsed() const { return mCollapsed; }
-
- U32 getCountAverage() const { return mCountAverage; }
- U32 getCallAverage() const { return mCallAverage; }
-
- U32 getHistoricalCount(S32 history_index = 0) const;
- U32 getHistoricalCalls(S32 history_index = 0) const;
-
- static NamedTimer& getRootNamedTimer();
-
- S32 getFrameStateIndex() const { return mFrameStateIndex; }
-
- FrameState& getFrameState() const;
-
- private:
- friend class LLFastTimer;
- friend class NamedTimerFactory;
-
- //
- // methods
- //
- NamedTimer(const std::string& name);
- // recursive call to gather total time from children
- static void accumulateTimings();
-
- // updates cumulative times and hierarchy,
- // can be called multiple times in a frame, at any point
- static void processTimes();
-
- static void buildHierarchy();
- static void resetFrame();
- static void reset();
-
- //
- // members
- //
- S32 mFrameStateIndex;
-
- std::string mName;
-
- U32 mTotalTimeCounter;
-
- U32 mCountAverage;
- U32 mCallAverage;
-
- U32* mCountHistory;
- U32* mCallHistory;
-
- // tree structure
- NamedTimer* mParent; // NamedTimer of caller(parent)
- std::vector<NamedTimer*> mChildren;
- bool mCollapsed; // don't show children
- bool mNeedsSorting; // sort children whenever child added
- };
-
- // used to statically declare a new named timer
- class LL_COMMON_API DeclareTimer
- : public LLInstanceTracker<DeclareTimer>
- {
- friend class LLFastTimer;
- public:
- DeclareTimer(const std::string& name, bool open);
- DeclareTimer(const std::string& name);
-
- static void updateCachedPointers();
-
- private:
- NamedTimer& mTimer;
- FrameState* mFrameState;
- };
-
-public:
- LLFastTimer(LLFastTimer::FrameState* state);
-
- LL_FORCE_INLINE LLFastTimer(LLFastTimer::DeclareTimer& timer)
- : mFrameState(timer.mFrameState)
- {
-#if FAST_TIMER_ON
- LLFastTimer::FrameState* frame_state = mFrameState;
- mStartTime = getCPUClockCount32();
-
- frame_state->mActiveCount++;
- frame_state->mCalls++;
- // keep current parent as long as it is active when we are
- frame_state->mMoveUpTree |= (frame_state->mParent->mActiveCount == 0);
-
- LLFastTimer::CurTimerData* cur_timer_data = &LLFastTimer::sCurTimerData;
- mLastTimerData = *cur_timer_data;
- cur_timer_data->mCurTimer = this;
- cur_timer_data->mFrameState = frame_state;
- cur_timer_data->mChildTime = 0;
-#endif
-#if DEBUG_FAST_TIMER_THREADS
-#if !LL_RELEASE
- assert_main_thread();
-#endif
-#endif
- }
-
- LL_FORCE_INLINE ~LLFastTimer()
- {
-#if FAST_TIMER_ON
- LLFastTimer::FrameState* frame_state = mFrameState;
- U32 total_time = getCPUClockCount32() - mStartTime;
-
- frame_state->mSelfTimeCounter += total_time - LLFastTimer::sCurTimerData.mChildTime;
- frame_state->mActiveCount--;
-
- // store last caller to bootstrap tree creation
- // do this in the destructor in case of recursion to get topmost caller
- frame_state->mLastCaller = mLastTimerData.mFrameState;
-
- // we are only tracking self time, so subtract our total time delta from parents
- mLastTimerData.mChildTime += total_time;
-
- LLFastTimer::sCurTimerData = mLastTimerData;
-#endif
- }
-
-public:
- static LLMutex* sLogLock;
- static std::queue<LLSD> sLogQueue;
- static BOOL sLog;
- static BOOL sMetricLog;
- static std::string sLogName;
- static bool sPauseHistory;
- static bool sResetHistory;
-
- typedef std::vector<FrameState> info_list_t;
- static info_list_t& getFrameStateList();
-
-
- // call this once a frame to reset timers
- static void nextFrame();
-
- // dumps current cumulative frame stats to log
- // call nextFrame() to reset timers
- static void dumpCurTimes();
-
- // call this to reset timer hierarchy, averages, etc.
- static void reset();
-
- static U64 countsPerSecond();
- static S32 getLastFrameIndex() { return sLastFrameIndex; }
- static S32 getCurFrameIndex() { return sCurFrameIndex; }
-
- static void writeLog(std::ostream& os);
- static const NamedTimer* getTimerByName(const std::string& name);
-
- struct CurTimerData
- {
- LLFastTimer* mCurTimer;
- FrameState* mFrameState;
- U32 mChildTime;
- };
- static CurTimerData sCurTimerData;
- static std::string sClockType;
-
-private:
- static U32 getCPUClockCount32();
- static U64 getCPUClockCount64();
- static U64 sClockResolution;
-
- static S32 sCurFrameIndex;
- static S32 sLastFrameIndex;
- static U64 sLastFrameTime;
- static info_list_t* sTimerInfos;
-
- U32 mStartTime;
- LLFastTimer::FrameState* mFrameState;
- LLFastTimer::CurTimerData mLastTimerData;
-
-};
-
-typedef class LLFastTimer LLFastTimer;
-
-#endif // LL_LLFASTTIMER_CLASS_H
diff --git a/indra/llcommon/llinitparam.h b/indra/llcommon/llinitparam.h
index 99983a19cb..9a6d1eff5c 100644
--- a/indra/llcommon/llinitparam.h
+++ b/indra/llcommon/llinitparam.h
@@ -35,7 +35,7 @@
#include <boost/shared_ptr.hpp>
#include "llerror.h"
-#include "lltypeinfolookup.h"
+#include "llstl.h"
namespace LLInitParam
{
@@ -212,14 +212,6 @@ namespace LLInitParam
public:
- struct CompareTypeID
- {
- bool operator()(const std::type_info* lhs, const std::type_info* rhs) const
- {
- return lhs->before(*rhs);
- }
- };
-
typedef std::vector<std::pair<std::string, bool> > name_stack_t;
typedef std::pair<name_stack_t::iterator, name_stack_t::iterator> name_stack_range_t;
typedef std::vector<std::string> possible_values_t;
@@ -228,9 +220,9 @@ namespace LLInitParam
typedef bool (*parser_write_func_t)(Parser& parser, const void*, name_stack_t&);
typedef boost::function<void (name_stack_t&, S32, S32, const possible_values_t*)> parser_inspect_func_t;
- typedef LLTypeInfoLookup<parser_read_func_t> parser_read_func_map_t;
- typedef LLTypeInfoLookup<parser_write_func_t> parser_write_func_map_t;
- typedef LLTypeInfoLookup<parser_inspect_func_t> parser_inspect_func_map_t;
+ typedef std::map<const std::type_info*, parser_read_func_t> parser_read_func_map_t;
+ typedef std::map<const std::type_info*, parser_write_func_t> parser_write_func_map_t;
+ typedef std::map<const std::type_info*, parser_inspect_func_t> parser_inspect_func_map_t;
Parser(parser_read_func_map_t& read_map, parser_write_func_map_t& write_map, parser_inspect_func_map_t& inspect_map)
: mParseSilently(false),
diff --git a/indra/llcommon/llmemory.cpp b/indra/llcommon/llmemory.cpp
index 3b9758f996..afaf366668 100644
--- a/indra/llcommon/llmemory.cpp
+++ b/indra/llcommon/llmemory.cpp
@@ -61,6 +61,18 @@ BOOL LLMemory::sEnableMemoryFailurePrevention = FALSE;
LLPrivateMemoryPoolManager::mem_allocation_info_t LLPrivateMemoryPoolManager::sMemAllocationTracker;
#endif
+void ll_assert_aligned_func(uintptr_t ptr,U32 alignment)
+{
+#ifdef SHOW_ASSERT
+ // Redundant, place to set breakpoints.
+ if (ptr%alignment!=0)
+ {
+ llwarns << "alignment check failed" << llendl;
+ }
+ llassert(ptr%alignment==0);
+#endif
+}
+
//static
void LLMemory::initClass()
{
diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h
index bbbdaa6497..6a2323e7d8 100644
--- a/indra/llcommon/llmemory.h
+++ b/indra/llcommon/llmemory.h
@@ -26,8 +26,10 @@
#ifndef LLMEMORY_H
#define LLMEMORY_H
-#include "llmemtype.h"
-#if LL_DEBUG
+#include "linden_common.h"
+
+class LLMutex ;
+
inline void* ll_aligned_malloc( size_t size, int align )
{
void* mem = malloc( size + (align - 1) + sizeof(void*) );
@@ -43,10 +45,11 @@ inline void ll_aligned_free( void* ptr )
free( ((void**)ptr)[-1] );
}
+#if !LL_USE_TCMALLOC
inline void* ll_aligned_malloc_16(size_t size) // returned hunk MUST be freed with ll_aligned_free_16().
{
#if defined(LL_WINDOWS)
- return _mm_malloc(size, 16);
+ return _aligned_malloc(size, 16);
#elif defined(LL_DARWIN)
return malloc(size); // default osx malloc is 16 byte aligned.
#else
@@ -58,21 +61,38 @@ inline void* ll_aligned_malloc_16(size_t size) // returned hunk MUST be freed wi
#endif
}
+inline void* ll_aligned_realloc_16(void* ptr, size_t size) // returned hunk MUST be freed with ll_aligned_free_16().
+{
+#if defined(LL_WINDOWS)
+ return _aligned_realloc(ptr, size, 16);
+#elif defined(LL_DARWIN)
+ return realloc(ptr,size); // default osx malloc is 16 byte aligned.
+#else
+ return realloc(ptr,size); // FIXME not guaranteed to be aligned.
+#endif
+}
+
inline void ll_aligned_free_16(void *p)
{
#if defined(LL_WINDOWS)
- _mm_free(p);
+ _aligned_free(p);
#elif defined(LL_DARWIN)
return free(p);
#else
free(p); // posix_memalign() is compatible with heap deallocator
#endif
}
+#else // USE_TCMALLOC
+// ll_aligned_foo_16 are not needed with tcmalloc
+#define ll_aligned_malloc_16 malloc
+#define ll_aligned_realloc_16 realloc
+#define ll_aligned_free_16 free
+#endif // USE_TCMALLOC
inline void* ll_aligned_malloc_32(size_t size) // returned hunk MUST be freed with ll_aligned_free_32().
{
#if defined(LL_WINDOWS)
- return _mm_malloc(size, 32);
+ return _aligned_malloc(size, 32);
#elif defined(LL_DARWIN)
return ll_aligned_malloc( size, 32 );
#else
@@ -87,22 +107,13 @@ inline void* ll_aligned_malloc_32(size_t size) // returned hunk MUST be freed wi
inline void ll_aligned_free_32(void *p)
{
#if defined(LL_WINDOWS)
- _mm_free(p);
+ _aligned_free(p);
#elif defined(LL_DARWIN)
ll_aligned_free( p );
#else
free(p); // posix_memalign() is compatible with heap deallocator
#endif
}
-#else // LL_DEBUG
-// ll_aligned_foo are noops now that we use tcmalloc everywhere (tcmalloc aligns automatically at appropriate intervals)
-#define ll_aligned_malloc( size, align ) malloc(size)
-#define ll_aligned_free( ptr ) free(ptr)
-#define ll_aligned_malloc_16 malloc
-#define ll_aligned_free_16 free
-#define ll_aligned_malloc_32 malloc
-#define ll_aligned_free_32 free
-#endif // LL_DEBUG
#ifndef __DEBUG_PRIVATE_MEM__
#define __DEBUG_PRIVATE_MEM__ 0
@@ -512,4 +523,13 @@ void LLPrivateMemoryPoolTester::operator delete[](void* addr)
// LLSingleton moved to llsingleton.h
+LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment);
+
+#ifdef SHOW_ASSERT
+#define ll_assert_aligned(ptr,alignment) ll_assert_aligned_func(reinterpret_cast<uintptr_t>(ptr),((U32)alignment))
+#else
+#define ll_assert_aligned(ptr,alignment)
+#endif
+
+
#endif
diff --git a/indra/llcommon/llmemtype.cpp b/indra/llcommon/llmemtype.cpp
deleted file mode 100644
index 6290a7158f..0000000000
--- a/indra/llcommon/llmemtype.cpp
+++ /dev/null
@@ -1,232 +0,0 @@
-/**
- * @file llmemtype.cpp
- * @brief Simple memory allocation/deallocation tracking stuff here
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llmemtype.h"
-#include "llallocator.h"
-
-std::vector<char const *> LLMemType::DeclareMemType::mNameList;
-
-LLMemType::DeclareMemType LLMemType::MTYPE_INIT("Init");
-LLMemType::DeclareMemType LLMemType::MTYPE_STARTUP("Startup");
-LLMemType::DeclareMemType LLMemType::MTYPE_MAIN("Main");
-LLMemType::DeclareMemType LLMemType::MTYPE_FRAME("Frame");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_GATHER_INPUT("GatherInput");
-LLMemType::DeclareMemType LLMemType::MTYPE_JOY_KEY("JoyKey");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_IDLE("Idle");
-LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_PUMP("IdlePump");
-LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_NETWORK("IdleNetwork");
-LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_REGIONS("IdleUpdateRegions");
-LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_VIEWER_REGION("IdleUpdateViewerRegion");
-LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_SURFACE("IdleUpdateSurface");
-LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_PARCEL_OVERLAY("IdleUpdateParcelOverlay");
-LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_AUDIO("IdleAudio");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING("CacheProcessPending");
-LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING_ASKS("CacheProcessPendingAsks");
-LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING_REPLIES("CacheProcessPendingReplies");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_MESSAGE_CHECK_ALL("MessageCheckAll");
-LLMemType::DeclareMemType LLMemType::MTYPE_MESSAGE_PROCESS_ACKS("MessageProcessAcks");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_RENDER("Render");
-LLMemType::DeclareMemType LLMemType::MTYPE_SLEEP("Sleep");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_NETWORK("Network");
-LLMemType::DeclareMemType LLMemType::MTYPE_PHYSICS("Physics");
-LLMemType::DeclareMemType LLMemType::MTYPE_INTERESTLIST("InterestList");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_IMAGEBASE("ImageBase");
-LLMemType::DeclareMemType LLMemType::MTYPE_IMAGERAW("ImageRaw");
-LLMemType::DeclareMemType LLMemType::MTYPE_IMAGEFORMATTED("ImageFormatted");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_APPFMTIMAGE("AppFmtImage");
-LLMemType::DeclareMemType LLMemType::MTYPE_APPRAWIMAGE("AppRawImage");
-LLMemType::DeclareMemType LLMemType::MTYPE_APPAUXRAWIMAGE("AppAuxRawImage");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_DRAWABLE("Drawable");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT("Object");
-LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT_PROCESS_UPDATE("ObjectProcessUpdate");
-LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT_PROCESS_UPDATE_CORE("ObjectProcessUpdateCore");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY("Display");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE("DisplayUpdate");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA("DisplayUpdateCam");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_GEOM("DisplayUpdateGeom");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_SWAP("DisplaySwap");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_HUD("DisplayUpdateHud");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_GEN_REFLECTION("DisplayGenRefl");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE("DisplayImageUpdate");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_STATE_SORT("DisplayStateSort");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_SKY("DisplaySky");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_GEOM("DisplayRenderGeom");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_FLUSH("DisplayRenderFlush");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_UI("DisplayRenderUI");
-LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_ATTACHMENTS("DisplayRenderAttach");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DATA("VertexData");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CONSTRUCTOR("VertexConstr");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTRUCTOR("VertexDestr");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CREATE_VERTICES("VertexCreateVerts");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CREATE_INDICES("VertexCreateIndices");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTROY_BUFFER("VertexDestroyBuff");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTROY_INDICES("VertexDestroyIndices");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UPDATE_VERTS("VertexUpdateVerts");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UPDATE_INDICES("VertexUpdateIndices");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER("VertexAllocateBuffer");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_RESIZE_BUFFER("VertexResizeBuffer");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER("VertexMapBuffer");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES("VertexMapBufferVerts");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES("VertexMapBufferIndices");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UNMAP_BUFFER("VertexUnmapBuffer");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SET_STRIDE("VertexSetStride");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SET_BUFFER("VertexSetBuffer");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER("VertexSetupVertBuff");
-LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CLEANUP_CLASS("VertexCleanupClass");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_SPACE_PARTITION("SpacePartition");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE("Pipeline");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_INIT("PipelineInit");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS("PipelineCreateBuffs");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RESTORE_GL("PipelineRestroGL");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UNLOAD_SHADERS("PipelineUnloadShaders");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL("PipelineLightingDetail");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_GET_POOL_TYPE("PipelineGetPoolType");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ADD_POOL("PipelineAddPool");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ALLOCATE_DRAWABLE("PipelineAllocDrawable");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ADD_OBJECT("PipelineAddObj");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS("PipelineCreateObjs");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_MOVE("PipelineUpdateMove");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_GEOM("PipelineUpdateGeom");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_VISIBLE("PipelineMarkVisible");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_MOVED("PipelineMarkMoved");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_SHIFT("PipelineMarkShift");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS("PipelineShiftObjs");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_TEXTURED("PipelineMarkTextured");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_REBUILD("PipelineMarkRebuild");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_CULL("PipelineUpdateCull");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_STATE_SORT("PipelineStateSort");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_POST_SORT("PipelinePostSort");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_HUD_ELS("PipelineHudEls");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_HL("PipelineRenderHL");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM("PipelineRenderGeom");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED("PipelineRenderGeomDef");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF("PipelineRenderGeomPostDef");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_SHADOW("PipelineRenderGeomShadow");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_SELECT("PipelineRenderSelect");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_REBUILD_POOLS("PipelineRebuildPools");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_QUICK_LOOKUP("PipelineQuickLookup");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS("PipelineRenderObjs");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR("PipelineGenImpostors");
-LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_BLOOM("PipelineRenderBloom");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_UPKEEP_POOLS("UpkeepPools");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_AVATAR("Avatar");
-LLMemType::DeclareMemType LLMemType::MTYPE_AVATAR_MESH("AvatarMesh");
-LLMemType::DeclareMemType LLMemType::MTYPE_PARTICLES("Particles");
-LLMemType::DeclareMemType LLMemType::MTYPE_REGIONS("Regions");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY("Inventory");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_DRAW("InventoryDraw");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS("InventoryBuildNewViews");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_DO_FOLDER("InventoryDoFolder");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_POST_BUILD("InventoryPostBuild");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_FROM_XML("InventoryFromXML");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_CREATE_NEW_ITEM("InventoryCreateNewItem");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_INIT("InventoryViewInit");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_SHOW("InventoryViewShow");
-LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE("InventoryViewToggle");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_ANIMATION("Animation");
-LLMemType::DeclareMemType LLMemType::MTYPE_VOLUME("Volume");
-LLMemType::DeclareMemType LLMemType::MTYPE_PRIMITIVE("Primitive");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT("Script");
-LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT_RUN("ScriptRun");
-LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT_BYTECODE("ScriptByteCode");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_IO_PUMP("IoPump");
-LLMemType::DeclareMemType LLMemType::MTYPE_IO_TCP("IoTCP");
-LLMemType::DeclareMemType LLMemType::MTYPE_IO_BUFFER("IoBuffer");
-LLMemType::DeclareMemType LLMemType::MTYPE_IO_HTTP_SERVER("IoHttpServer");
-LLMemType::DeclareMemType LLMemType::MTYPE_IO_SD_SERVER("IoSDServer");
-LLMemType::DeclareMemType LLMemType::MTYPE_IO_SD_CLIENT("IoSDClient");
-LLMemType::DeclareMemType LLMemType::MTYPE_IO_URL_REQUEST("IOUrlRequest");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_DIRECTX_INIT("DirectXInit");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP1("Temp1");
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP2("Temp2");
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP3("Temp3");
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP4("Temp4");
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP5("Temp5");
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP6("Temp6");
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP7("Temp7");
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP8("Temp8");
-LLMemType::DeclareMemType LLMemType::MTYPE_TEMP9("Temp9");
-
-LLMemType::DeclareMemType LLMemType::MTYPE_OTHER("Other");
-
-
-LLMemType::DeclareMemType::DeclareMemType(char const * st)
-{
- mID = (S32)mNameList.size();
- mName = st;
-
- mNameList.push_back(mName);
-}
-
-LLMemType::DeclareMemType::~DeclareMemType()
-{
-}
-
-LLMemType::LLMemType(LLMemType::DeclareMemType& dt)
-{
- mTypeIndex = dt.mID;
- LLAllocator::pushMemType(dt.mID);
-}
-
-LLMemType::~LLMemType()
-{
- LLAllocator::popMemType();
-}
-
-char const * LLMemType::getNameFromID(S32 id)
-{
- if (id < 0 || id >= (S32)DeclareMemType::mNameList.size())
- {
- return "INVALID";
- }
-
- return DeclareMemType::mNameList[id];
-}
-
-//--------------------------------------------------------------------------------------------------
diff --git a/indra/llcommon/llmemtype.h b/indra/llcommon/llmemtype.h
deleted file mode 100644
index 4945dbaf60..0000000000
--- a/indra/llcommon/llmemtype.h
+++ /dev/null
@@ -1,242 +0,0 @@
-/**
- * @file llmemtype.h
- * @brief Runtime memory usage debugging utilities.
- *
- * $LicenseInfo:firstyear=2005&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_MEMTYPE_H
-#define LL_MEMTYPE_H
-
-//----------------------------------------------------------------------------
-//----------------------------------------------------------------------------
-
-//----------------------------------------------------------------------------
-
-#include "linden_common.h"
-//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-// WARNING: Never commit with MEM_TRACK_MEM == 1
-//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-#define MEM_TRACK_MEM (0 && LL_WINDOWS)
-
-#include <vector>
-
-#define MEM_TYPE_NEW(T)
-
-class LL_COMMON_API LLMemType
-{
-public:
-
- // class we'll initialize all instances of as
- // static members of MemType. Then use
- // to construct any new mem type.
- class LL_COMMON_API DeclareMemType
- {
- public:
- DeclareMemType(char const * st);
- ~DeclareMemType();
-
- S32 mID;
- char const * mName;
-
- // array so we can map an index ID to Name
- static std::vector<char const *> mNameList;
- };
-
- LLMemType(DeclareMemType& dt);
- ~LLMemType();
-
- static char const * getNameFromID(S32 id);
-
- static DeclareMemType MTYPE_INIT;
- static DeclareMemType MTYPE_STARTUP;
- static DeclareMemType MTYPE_MAIN;
- static DeclareMemType MTYPE_FRAME;
-
- static DeclareMemType MTYPE_GATHER_INPUT;
- static DeclareMemType MTYPE_JOY_KEY;
-
- static DeclareMemType MTYPE_IDLE;
- static DeclareMemType MTYPE_IDLE_PUMP;
- static DeclareMemType MTYPE_IDLE_NETWORK;
- static DeclareMemType MTYPE_IDLE_UPDATE_REGIONS;
- static DeclareMemType MTYPE_IDLE_UPDATE_VIEWER_REGION;
- static DeclareMemType MTYPE_IDLE_UPDATE_SURFACE;
- static DeclareMemType MTYPE_IDLE_UPDATE_PARCEL_OVERLAY;
- static DeclareMemType MTYPE_IDLE_AUDIO;
-
- static DeclareMemType MTYPE_CACHE_PROCESS_PENDING;
- static DeclareMemType MTYPE_CACHE_PROCESS_PENDING_ASKS;
- static DeclareMemType MTYPE_CACHE_PROCESS_PENDING_REPLIES;
-
- static DeclareMemType MTYPE_MESSAGE_CHECK_ALL;
- static DeclareMemType MTYPE_MESSAGE_PROCESS_ACKS;
-
- static DeclareMemType MTYPE_RENDER;
- static DeclareMemType MTYPE_SLEEP;
-
- static DeclareMemType MTYPE_NETWORK;
- static DeclareMemType MTYPE_PHYSICS;
- static DeclareMemType MTYPE_INTERESTLIST;
-
- static DeclareMemType MTYPE_IMAGEBASE;
- static DeclareMemType MTYPE_IMAGERAW;
- static DeclareMemType MTYPE_IMAGEFORMATTED;
-
- static DeclareMemType MTYPE_APPFMTIMAGE;
- static DeclareMemType MTYPE_APPRAWIMAGE;
- static DeclareMemType MTYPE_APPAUXRAWIMAGE;
-
- static DeclareMemType MTYPE_DRAWABLE;
-
- static DeclareMemType MTYPE_OBJECT;
- static DeclareMemType MTYPE_OBJECT_PROCESS_UPDATE;
- static DeclareMemType MTYPE_OBJECT_PROCESS_UPDATE_CORE;
-
- static DeclareMemType MTYPE_DISPLAY;
- static DeclareMemType MTYPE_DISPLAY_UPDATE;
- static DeclareMemType MTYPE_DISPLAY_UPDATE_CAMERA;
- static DeclareMemType MTYPE_DISPLAY_UPDATE_GEOM;
- static DeclareMemType MTYPE_DISPLAY_SWAP;
- static DeclareMemType MTYPE_DISPLAY_UPDATE_HUD;
- static DeclareMemType MTYPE_DISPLAY_GEN_REFLECTION;
- static DeclareMemType MTYPE_DISPLAY_IMAGE_UPDATE;
- static DeclareMemType MTYPE_DISPLAY_STATE_SORT;
- static DeclareMemType MTYPE_DISPLAY_SKY;
- static DeclareMemType MTYPE_DISPLAY_RENDER_GEOM;
- static DeclareMemType MTYPE_DISPLAY_RENDER_FLUSH;
- static DeclareMemType MTYPE_DISPLAY_RENDER_UI;
- static DeclareMemType MTYPE_DISPLAY_RENDER_ATTACHMENTS;
-
- static DeclareMemType MTYPE_VERTEX_DATA;
- static DeclareMemType MTYPE_VERTEX_CONSTRUCTOR;
- static DeclareMemType MTYPE_VERTEX_DESTRUCTOR;
- static DeclareMemType MTYPE_VERTEX_CREATE_VERTICES;
- static DeclareMemType MTYPE_VERTEX_CREATE_INDICES;
- static DeclareMemType MTYPE_VERTEX_DESTROY_BUFFER;
- static DeclareMemType MTYPE_VERTEX_DESTROY_INDICES;
- static DeclareMemType MTYPE_VERTEX_UPDATE_VERTS;
- static DeclareMemType MTYPE_VERTEX_UPDATE_INDICES;
- static DeclareMemType MTYPE_VERTEX_ALLOCATE_BUFFER;
- static DeclareMemType MTYPE_VERTEX_RESIZE_BUFFER;
- static DeclareMemType MTYPE_VERTEX_MAP_BUFFER;
- static DeclareMemType MTYPE_VERTEX_MAP_BUFFER_VERTICES;
- static DeclareMemType MTYPE_VERTEX_MAP_BUFFER_INDICES;
- static DeclareMemType MTYPE_VERTEX_UNMAP_BUFFER;
- static DeclareMemType MTYPE_VERTEX_SET_STRIDE;
- static DeclareMemType MTYPE_VERTEX_SET_BUFFER;
- static DeclareMemType MTYPE_VERTEX_SETUP_VERTEX_BUFFER;
- static DeclareMemType MTYPE_VERTEX_CLEANUP_CLASS;
-
- static DeclareMemType MTYPE_SPACE_PARTITION;
-
- static DeclareMemType MTYPE_PIPELINE;
- static DeclareMemType MTYPE_PIPELINE_INIT;
- static DeclareMemType MTYPE_PIPELINE_CREATE_BUFFERS;
- static DeclareMemType MTYPE_PIPELINE_RESTORE_GL;
- static DeclareMemType MTYPE_PIPELINE_UNLOAD_SHADERS;
- static DeclareMemType MTYPE_PIPELINE_LIGHTING_DETAIL;
- static DeclareMemType MTYPE_PIPELINE_GET_POOL_TYPE;
- static DeclareMemType MTYPE_PIPELINE_ADD_POOL;
- static DeclareMemType MTYPE_PIPELINE_ALLOCATE_DRAWABLE;
- static DeclareMemType MTYPE_PIPELINE_ADD_OBJECT;
- static DeclareMemType MTYPE_PIPELINE_CREATE_OBJECTS;
- static DeclareMemType MTYPE_PIPELINE_UPDATE_MOVE;
- static DeclareMemType MTYPE_PIPELINE_UPDATE_GEOM;
- static DeclareMemType MTYPE_PIPELINE_MARK_VISIBLE;
- static DeclareMemType MTYPE_PIPELINE_MARK_MOVED;
- static DeclareMemType MTYPE_PIPELINE_MARK_SHIFT;
- static DeclareMemType MTYPE_PIPELINE_SHIFT_OBJECTS;
- static DeclareMemType MTYPE_PIPELINE_MARK_TEXTURED;
- static DeclareMemType MTYPE_PIPELINE_MARK_REBUILD;
- static DeclareMemType MTYPE_PIPELINE_UPDATE_CULL;
- static DeclareMemType MTYPE_PIPELINE_STATE_SORT;
- static DeclareMemType MTYPE_PIPELINE_POST_SORT;
-
- static DeclareMemType MTYPE_PIPELINE_RENDER_HUD_ELS;
- static DeclareMemType MTYPE_PIPELINE_RENDER_HL;
- static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM;
- static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED;
- static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_POST_DEF;
- static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_SHADOW;
- static DeclareMemType MTYPE_PIPELINE_RENDER_SELECT;
- static DeclareMemType MTYPE_PIPELINE_REBUILD_POOLS;
- static DeclareMemType MTYPE_PIPELINE_QUICK_LOOKUP;
- static DeclareMemType MTYPE_PIPELINE_RENDER_OBJECTS;
- static DeclareMemType MTYPE_PIPELINE_GENERATE_IMPOSTOR;
- static DeclareMemType MTYPE_PIPELINE_RENDER_BLOOM;
-
- static DeclareMemType MTYPE_UPKEEP_POOLS;
-
- static DeclareMemType MTYPE_AVATAR;
- static DeclareMemType MTYPE_AVATAR_MESH;
- static DeclareMemType MTYPE_PARTICLES;
- static DeclareMemType MTYPE_REGIONS;
-
- static DeclareMemType MTYPE_INVENTORY;
- static DeclareMemType MTYPE_INVENTORY_DRAW;
- static DeclareMemType MTYPE_INVENTORY_BUILD_NEW_VIEWS;
- static DeclareMemType MTYPE_INVENTORY_DO_FOLDER;
- static DeclareMemType MTYPE_INVENTORY_POST_BUILD;
- static DeclareMemType MTYPE_INVENTORY_FROM_XML;
- static DeclareMemType MTYPE_INVENTORY_CREATE_NEW_ITEM;
- static DeclareMemType MTYPE_INVENTORY_VIEW_INIT;
- static DeclareMemType MTYPE_INVENTORY_VIEW_SHOW;
- static DeclareMemType MTYPE_INVENTORY_VIEW_TOGGLE;
-
- static DeclareMemType MTYPE_ANIMATION;
- static DeclareMemType MTYPE_VOLUME;
- static DeclareMemType MTYPE_PRIMITIVE;
-
- static DeclareMemType MTYPE_SCRIPT;
- static DeclareMemType MTYPE_SCRIPT_RUN;
- static DeclareMemType MTYPE_SCRIPT_BYTECODE;
-
- static DeclareMemType MTYPE_IO_PUMP;
- static DeclareMemType MTYPE_IO_TCP;
- static DeclareMemType MTYPE_IO_BUFFER;
- static DeclareMemType MTYPE_IO_HTTP_SERVER;
- static DeclareMemType MTYPE_IO_SD_SERVER;
- static DeclareMemType MTYPE_IO_SD_CLIENT;
- static DeclareMemType MTYPE_IO_URL_REQUEST;
-
- static DeclareMemType MTYPE_DIRECTX_INIT;
-
- static DeclareMemType MTYPE_TEMP1;
- static DeclareMemType MTYPE_TEMP2;
- static DeclareMemType MTYPE_TEMP3;
- static DeclareMemType MTYPE_TEMP4;
- static DeclareMemType MTYPE_TEMP5;
- static DeclareMemType MTYPE_TEMP6;
- static DeclareMemType MTYPE_TEMP7;
- static DeclareMemType MTYPE_TEMP8;
- static DeclareMemType MTYPE_TEMP9;
-
- static DeclareMemType MTYPE_OTHER; // Special; used by display code
-
- S32 mTypeIndex;
-};
-
-//----------------------------------------------------------------------------
-
-#endif
-
diff --git a/indra/llcommon/llpointer.h b/indra/llcommon/llpointer.h
index affa040602..88c09c8dca 100644
--- a/indra/llcommon/llpointer.h
+++ b/indra/llcommon/llpointer.h
@@ -140,6 +140,10 @@ public:
}
protected:
+#ifdef LL_LIBRARY_INCLUDE
+ void ref();
+ void unref();
+#else
void ref()
{
if (mPointer)
@@ -162,7 +166,7 @@ protected:
}
}
}
-
+#endif
protected:
Type* mPointer;
};
diff --git a/indra/llcommon/llregistry.h b/indra/llcommon/llregistry.h
index 36d7f7a44c..853c427a13 100644
--- a/indra/llcommon/llregistry.h
+++ b/indra/llcommon/llregistry.h
@@ -31,30 +31,16 @@
#include <boost/type_traits.hpp>
#include "llsingleton.h"
-#include "lltypeinfolookup.h"
+#include "llstl.h"
template <typename T>
-class LLRegistryDefaultComparator
+struct LLRegistryDefaultComparator
{
- bool operator()(const T& lhs, const T& rhs) { return lhs < rhs; }
-};
-
-template <typename KEY, typename VALUE>
-struct LLRegistryMapSelector
-{
- typedef std::map<KEY, VALUE> type;
-};
-
-template <typename VALUE>
-struct LLRegistryMapSelector<std::type_info*, VALUE>
-{
- typedef LLTypeInfoLookup<VALUE> type;
-};
-
-template <typename VALUE>
-struct LLRegistryMapSelector<const std::type_info*, VALUE>
-{
- typedef LLTypeInfoLookup<VALUE> type;
+ bool operator()(const T& lhs, const T& rhs) const
+ {
+ using std::less;
+ return less<T>()(lhs, rhs);
+ }
};
template <typename KEY, typename VALUE, typename COMPARATOR = LLRegistryDefaultComparator<KEY> >
@@ -72,7 +58,7 @@ public:
{
friend class LLRegistry<KEY, VALUE, COMPARATOR>;
public:
- typedef typename LLRegistryMapSelector<KEY, VALUE>::type registry_map_t;
+ typedef std::map<KEY, VALUE, COMPARATOR> registry_map_t;
bool add(ref_const_key_t key, ref_const_value_t value)
{
diff --git a/indra/llcommon/llsd.cpp b/indra/llcommon/llsd.cpp
index e295e3c621..8276ec836a 100644
--- a/indra/llcommon/llsd.cpp
+++ b/indra/llcommon/llsd.cpp
@@ -269,6 +269,7 @@ namespace
virtual LLSD::UUID asUUID() const { return LLUUID(mValue); }
virtual LLSD::Date asDate() const { return LLDate(mValue); }
virtual LLSD::URI asURI() const { return LLURI(mValue); }
+ virtual int size() const { return mValue.size(); }
};
LLSD::Integer ImplString::asInteger() const
diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp
index b419101b7e..7f4f670ed0 100644
--- a/indra/llcommon/llsdserialize.cpp
+++ b/indra/llcommon/llsdserialize.cpp
@@ -55,6 +55,10 @@ static const char LEGACY_NON_HEADER[] = "<llsd>";
const std::string LLSD_BINARY_HEADER("LLSD/Binary");
const std::string LLSD_XML_HEADER("LLSD/XML");
+//used to deflate a gzipped asset (currently used for navmeshes)
+#define windowBits 15
+#define ENABLE_ZLIB_GZIP 32
+
/**
* LLSDSerialize
*/
@@ -2096,7 +2100,7 @@ bool unzip_llsd(LLSD& data, std::istream& is, S32 size)
strm.next_in = in;
S32 ret = inflateInit(&strm);
-
+
do
{
strm.avail_out = CHUNK;
@@ -2159,12 +2163,87 @@ bool unzip_llsd(LLSD& data, std::istream& is, S32 size)
llwarns << "Failed to unzip LLSD block" << llendl;
free(result);
return false;
- }
+ }
}
free(result);
return true;
}
+//This unzip function will only work with a gzip header and trailer - while the contents
+//of the actual compressed data is the same for either format (gzip vs zlib ), the headers
+//and trailers are different for the formats.
+U8* unzip_llsdNavMesh( bool& valid, unsigned int& outsize, std::istream& is, S32 size )
+{
+ U8* result = NULL;
+ U32 cur_size = 0;
+ z_stream strm;
+
+ const U32 CHUNK = 0x4000;
+ U8 *in = new U8[size];
+ is.read((char*) in, size);
+
+ U8 out[CHUNK];
+
+ strm.zalloc = Z_NULL;
+ strm.zfree = Z_NULL;
+ strm.opaque = Z_NULL;
+ strm.avail_in = size;
+ strm.next_in = in;
+
+
+ S32 ret = inflateInit2(&strm, windowBits | ENABLE_ZLIB_GZIP );
+ do
+ {
+ strm.avail_out = CHUNK;
+ strm.next_out = out;
+ ret = inflate(&strm, Z_NO_FLUSH);
+ if (ret == Z_STREAM_ERROR)
+ {
+ inflateEnd(&strm);
+ free(result);
+ delete [] in;
+ valid = false;
+ }
+
+ switch (ret)
+ {
+ case Z_NEED_DICT:
+ ret = Z_DATA_ERROR;
+ case Z_DATA_ERROR:
+ case Z_MEM_ERROR:
+ inflateEnd(&strm);
+ free(result);
+ delete [] in;
+ valid = false;
+ break;
+ }
+
+ U32 have = CHUNK-strm.avail_out;
+
+ result = (U8*) realloc(result, cur_size + have);
+ memcpy(result+cur_size, out, have);
+ cur_size += have;
+
+ } while (ret == Z_OK);
+
+ inflateEnd(&strm);
+ delete [] in;
+
+ if (ret != Z_STREAM_END)
+ {
+ free(result);
+ valid = false;
+ return NULL;
+ }
+
+ //result now points to the decompressed LLSD block
+ {
+ outsize= cur_size;
+ valid = true;
+ }
+
+ return result;
+}
diff --git a/indra/llcommon/llsdserialize.h b/indra/llcommon/llsdserialize.h
index 99a3ea3cd4..86e3fc864c 100644
--- a/indra/llcommon/llsdserialize.h
+++ b/indra/llcommon/llsdserialize.h
@@ -793,5 +793,5 @@ public:
//dirty little zip functions -- yell at davep
LL_COMMON_API std::string zip_llsd(LLSD& data);
LL_COMMON_API bool unzip_llsd(LLSD& data, std::istream& is, S32 size);
-
+LL_COMMON_API U8* unzip_llsdNavMesh( bool& valid, unsigned int& outsize,std::istream& is, S32 size);
#endif // LL_LLSDSERIALIZE_H
diff --git a/indra/llcommon/llstat.cpp b/indra/llcommon/llstat.cpp
index d265d77a4d..3678c8e1c1 100644
--- a/indra/llcommon/llstat.cpp
+++ b/indra/llcommon/llstat.cpp
@@ -37,8 +37,6 @@
// statics
-
-
//------------------------------------------------------------------------
LLTimer LLStat::sTimer;
LLFrameTimer LLStat::sFrameTimer;
diff --git a/indra/llcommon/llstatenums.h b/indra/llcommon/llstatenums.h
index 9033d8eb43..81c4085d16 100644
--- a/indra/llcommon/llstatenums.h
+++ b/indra/llcommon/llstatenums.h
@@ -28,41 +28,48 @@
enum
{
- LL_SIM_STAT_TIME_DILATION, // 0
- LL_SIM_STAT_FPS,
- LL_SIM_STAT_PHYSFPS,
- LL_SIM_STAT_AGENTUPS,
- LL_SIM_STAT_FRAMEMS,
- LL_SIM_STAT_NETMS, // 5
- LL_SIM_STAT_SIMOTHERMS,
- LL_SIM_STAT_SIMPHYSICSMS,
- LL_SIM_STAT_AGENTMS,
- LL_SIM_STAT_IMAGESMS,
- LL_SIM_STAT_SCRIPTMS, // 10
- LL_SIM_STAT_NUMTASKS,
- LL_SIM_STAT_NUMTASKSACTIVE,
- LL_SIM_STAT_NUMAGENTMAIN,
- LL_SIM_STAT_NUMAGENTCHILD,
- LL_SIM_STAT_NUMSCRIPTSACTIVE, // 15
- LL_SIM_STAT_LSLIPS,
- LL_SIM_STAT_INPPS,
- LL_SIM_STAT_OUTPPS,
- LL_SIM_STAT_PENDING_DOWNLOADS,
- LL_SIM_STAT_PENDING_UPLOADS, // 20
- LL_SIM_STAT_VIRTUAL_SIZE_KB,
- LL_SIM_STAT_RESIDENT_SIZE_KB,
- LL_SIM_STAT_PENDING_LOCAL_UPLOADS,
- LL_SIM_STAT_TOTAL_UNACKED_BYTES,
- LL_SIM_STAT_PHYSICS_PINNED_TASKS, // 25
- LL_SIM_STAT_PHYSICS_LOD_TASKS,
- LL_SIM_STAT_SIMPHYSICSSTEPMS,
- LL_SIM_STAT_SIMPHYSICSSHAPEMS,
- LL_SIM_STAT_SIMPHYSICSOTHERMS,
- LL_SIM_STAT_SIMPHYSICSMEMORY, // 30
- LL_SIM_STAT_SCRIPT_EPS,
- LL_SIM_STAT_SIMSPARETIME,
- LL_SIM_STAT_SIMSLEEPTIME,
- LL_SIM_STAT_IOPUMPTIME,
+ LL_SIM_STAT_TIME_DILATION = 0,
+ LL_SIM_STAT_FPS = 1,
+ LL_SIM_STAT_PHYSFPS = 2,
+ LL_SIM_STAT_AGENTUPS = 3,
+ LL_SIM_STAT_FRAMEMS = 4,
+ LL_SIM_STAT_NETMS = 5,
+ LL_SIM_STAT_SIMOTHERMS = 6,
+ LL_SIM_STAT_SIMPHYSICSMS = 7,
+ LL_SIM_STAT_AGENTMS = 8,
+ LL_SIM_STAT_IMAGESMS = 9,
+ LL_SIM_STAT_SCRIPTMS = 10,
+ LL_SIM_STAT_NUMTASKS = 11,
+ LL_SIM_STAT_NUMTASKSACTIVE = 12,
+ LL_SIM_STAT_NUMAGENTMAIN = 13,
+ LL_SIM_STAT_NUMAGENTCHILD = 14,
+ LL_SIM_STAT_NUMSCRIPTSACTIVE = 15,
+ LL_SIM_STAT_LSLIPS = 16,
+ LL_SIM_STAT_INPPS = 17,
+ LL_SIM_STAT_OUTPPS = 18,
+ LL_SIM_STAT_PENDING_DOWNLOADS = 19,
+ LL_SIM_STAT_PENDING_UPLOADS = 20,
+ LL_SIM_STAT_VIRTUAL_SIZE_KB = 21,
+ LL_SIM_STAT_RESIDENT_SIZE_KB = 22,
+ LL_SIM_STAT_PENDING_LOCAL_UPLOADS = 23,
+ LL_SIM_STAT_TOTAL_UNACKED_BYTES = 24,
+ LL_SIM_STAT_PHYSICS_PINNED_TASKS = 25,
+ LL_SIM_STAT_PHYSICS_LOD_TASKS = 26,
+ LL_SIM_STAT_SIMPHYSICSSTEPMS = 27,
+ LL_SIM_STAT_SIMPHYSICSSHAPEMS = 28,
+ LL_SIM_STAT_SIMPHYSICSOTHERMS = 29,
+ LL_SIM_STAT_SIMPHYSICSMEMORY = 30,
+ LL_SIM_STAT_SCRIPT_EPS = 31,
+ LL_SIM_STAT_SIMSPARETIME = 32,
+ LL_SIM_STAT_SIMSLEEPTIME = 33,
+ LL_SIM_STAT_IOPUMPTIME = 34,
+ LL_SIM_STAT_PCTSCRIPTSRUN = 35,
+ LL_SIM_STAT_REGION_IDLE = 36, // dataserver only
+ LL_SIM_STAT_REGION_IDLE_POSSIBLE = 37, // dataserver only
+ LL_SIM_STAT_SIMAISTEPTIMEMS = 38,
+ LL_SIM_STAT_SKIPPEDAISILSTEPS_PS = 39,
+ LL_SIM_STAT_PCTSTEPPEDCHARACTERS = 40
+
};
#endif
diff --git a/indra/llcommon/llstl.h b/indra/llcommon/llstl.h
index 8ad12c9a03..d3941e1bc9 100644
--- a/indra/llcommon/llstl.h
+++ b/indra/llcommon/llstl.h
@@ -33,6 +33,7 @@
#include <vector>
#include <set>
#include <deque>
+#include <typeinfo>
// Use to compare the first element only of a pair
// e.g. typedef std::set<std::pair<int, Data*>, compare_pair<int, Data*> > some_pair_set_t;
@@ -470,4 +471,54 @@ llbind2nd(const _Operation& __oper, const _Tp& __x)
return llbinder2nd<_Operation>(__oper, _Arg2_type(__x));
}
+/**
+ * Compare std::type_info* pointers a la std::less. We break this out as a
+ * separate function for use in two different std::less specializations.
+ */
+inline
+bool before(const std::type_info* lhs, const std::type_info* rhs)
+{
+#if LL_LINUX && defined(__GNUC__) && ((__GNUC__ < 4) || (__GNUC__ == 4 && __GNUC_MINOR__ < 4))
+ // If we're building on Linux with gcc, and it's either gcc 3.x or
+ // 4.{0,1,2,3}, then we have to use a workaround. Note that we use gcc on
+ // Mac too, and some people build with gcc on Windows (cygwin or mingw).
+ // On Linux, different load modules may produce different type_info*
+ // pointers for the same type. Have to compare name strings to get good
+ // results.
+ return strcmp(lhs->name(), rhs->name()) < 0;
+#else // not Linux, or gcc 4.4+
+ // Just use before(), as we normally would
+ return lhs->before(*rhs);
+#endif
+}
+
+/**
+ * Specialize std::less<std::type_info*> to use std::type_info::before().
+ * See MAINT-1175. It is NEVER a good idea to directly compare std::type_info*
+ * because, on Linux, you might get different std::type_info* pointers for the
+ * same type (from different load modules)!
+ */
+namespace std
+{
+ template <>
+ struct less<const std::type_info*>:
+ public std::binary_function<const std::type_info*, const std::type_info*, bool>
+ {
+ bool operator()(const std::type_info* lhs, const std::type_info* rhs) const
+ {
+ return before(lhs, rhs);
+ }
+ };
+
+ template <>
+ struct less<std::type_info*>:
+ public std::binary_function<std::type_info*, std::type_info*, bool>
+ {
+ bool operator()(std::type_info* lhs, std::type_info* rhs) const
+ {
+ return before(lhs, rhs);
+ }
+ };
+} // std
+
#endif // LL_LLSTL_H
diff --git a/indra/llcommon/llstrider.h b/indra/llcommon/llstrider.h
index f4c43bac61..ed9284d2c5 100644
--- a/indra/llcommon/llstrider.h
+++ b/indra/llcommon/llstrider.h
@@ -44,6 +44,15 @@ public:
const LLStrider<Object>& operator = (Object *first) { mObjectp = first; return *this;}
void setStride (S32 skipBytes) { mSkip = (skipBytes ? skipBytes : sizeof(Object));}
+ LLStrider<Object> operator+(const S32& index)
+ {
+ LLStrider<Object> ret;
+ ret.mBytep = mBytep + mSkip*index;
+ ret.mSkip = mSkip;
+
+ return ret;
+ }
+
void skip(const U32 index) { mBytep += mSkip*index;}
U32 getSkip() const { return mSkip; }
Object* get() { return mObjectp; }
@@ -51,6 +60,7 @@ public:
Object& operator *() { return *mObjectp; }
Object* operator ++(int) { Object* old = mObjectp; mBytep += mSkip; return old; }
Object* operator +=(int i) { mBytep += mSkip*i; return mObjectp; }
+
Object& operator[](U32 index) { return *(Object*)(mBytep + (mSkip * index)); }
};
diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h
index 09733e8e2a..119efc7957 100644
--- a/indra/llcommon/llstring.h
+++ b/indra/llcommon/llstring.h
@@ -183,6 +183,9 @@ public:
static bool isPunct(char a) { return ispunct((unsigned char)a) != 0; }
static bool isPunct(llwchar a) { return iswpunct(a) != 0; }
+ static bool isAlpha(char a) { return isalpha((unsigned char)a) != 0; }
+ static bool isAlpha(llwchar a) { return iswalpha(a) != 0; }
+
static bool isAlnum(char a) { return isalnum((unsigned char)a) != 0; }
static bool isAlnum(llwchar a) { return iswalnum(a) != 0; }
diff --git a/indra/llcommon/lltypeinfolookup.h b/indra/llcommon/lltypeinfolookup.h
index 7510cc12ed..0b6862444e 100644
--- a/indra/llcommon/lltypeinfolookup.h
+++ b/indra/llcommon/lltypeinfolookup.h
@@ -12,10 +12,50 @@
#if ! defined(LL_LLTYPEINFOLOOKUP_H)
#define LL_LLTYPEINFOLOOKUP_H
-#include "llsortedvector.h"
+#include <boost/unordered_map.hpp>
+#include <boost/functional/hash.hpp>
+#include <boost/optional.hpp>
+#include <functional> // std::binary_function
#include <typeinfo>
/**
+ * The following helper classes are based on the Boost.Unordered documentation:
+ * http://www.boost.org/doc/libs/1_45_0/doc/html/unordered/hash_equality.html
+ */
+
+/**
+ * Compute hash for a string passed as const char*
+ */
+struct const_char_star_hash: public std::unary_function<const char*, std::size_t>
+{
+ std::size_t operator()(const char* str) const
+ {
+ std::size_t seed = 0;
+ for ( ; *str; ++str)
+ {
+ boost::hash_combine(seed, *str);
+ }
+ return seed;
+ }
+};
+
+/**
+ * Compute equality for strings passed as const char*
+ *
+ * I (nat) suspect that this is where the default behavior breaks for the
+ * const char* values returned from std::type_info::name(). If you compare the
+ * two const char* pointer values, as a naive, unspecialized implementation
+ * will surely do, they'll compare unequal.
+ */
+struct const_char_star_equal: public std::binary_function<const char*, const char*, bool>
+{
+ bool operator()(const char* lhs, const char* rhs) const
+ {
+ return strcmp(lhs, rhs) == 0;
+ }
+};
+
+/**
* LLTypeInfoLookup is specifically designed for use cases for which you might
* consider std::map<std::type_info*, VALUE>. We have several such data
* structures in the viewer. The trouble with them is that at least on Linux,
@@ -23,88 +63,55 @@
* different load modules will produce different std::type_info*.
* LLTypeInfoLookup contains a workaround to address this issue.
*
- * Specifically, when we don't find the passed std::type_info*,
- * LLTypeInfoLookup performs a linear search over registered entries to
- * compare name() strings. Presuming that this succeeds, we cache the new
- * (previously unrecognized) std::type_info* to speed future lookups.
- *
- * This worst-case fallback search (linear search with string comparison)
- * should only happen the first time we look up a given type from a particular
- * load module other than the one from which we initially registered types.
- * (However, a lookup which wouldn't succeed anyway will always have
- * worst-case performance.) This class is probably best used with less than a
- * few dozen different types.
+ * The API deliberately diverges from std::map in several respects:
+ * * It avoids iterators, not only begin()/end() but also as return values
+ * from insert() and find(). This bypasses transform_iterator overhead.
+ * * Since we literally use compile-time types as keys, the essential insert()
+ * and find() methods accept the key type as a @em template parameter,
+ * accepting and returning value_type as a normal runtime value. This is to
+ * permit future optimization (e.g. compile-time type hashing) without
+ * changing the API.
*/
template <typename VALUE>
class LLTypeInfoLookup
{
+ // Use this for our underlying implementation: lookup by
+ // std::type_info::name() string. This is one of the rare cases in which I
+ // dare use const char* directly, rather than std::string, because I'm
+ // sure that every value returned by std::type_info::name() is static.
+ // HOWEVER, specify our own hash + equality functors: naively comparing
+ // distinct const char* values won't work.
+ typedef boost::unordered_map<const char*, VALUE,
+ const_char_star_hash, const_char_star_equal> impl_map_type;
+
public:
- typedef LLTypeInfoLookup<VALUE> self;
- typedef LLSortedVector<const std::type_info*, VALUE> vector_type;
- typedef typename vector_type::key_type key_type;
- typedef typename vector_type::mapped_type mapped_type;
- typedef typename vector_type::value_type value_type;
- typedef typename vector_type::iterator iterator;
- typedef typename vector_type::const_iterator const_iterator;
+ typedef VALUE value_type;
LLTypeInfoLookup() {}
- iterator begin() { return mVector.begin(); }
- iterator end() { return mVector.end(); }
- const_iterator begin() const { return mVector.begin(); }
- const_iterator end() const { return mVector.end(); }
- bool empty() const { return mVector.empty(); }
- std::size_t size() const { return mVector.size(); }
-
- std::pair<iterator, bool> insert(const std::type_info* key, const VALUE& value)
- {
- return insert(value_type(key, value));
- }
-
- std::pair<iterator, bool> insert(const value_type& pair)
- {
- return mVector.insert(pair);
- }
+ bool empty() const { return mMap.empty(); }
+ std::size_t size() const { return mMap.size(); }
- // const find() forwards to non-const find(): this can alter mVector!
- const_iterator find(const std::type_info* key) const
+ template <typename KEY>
+ bool insert(const value_type& value)
{
- return const_cast<self*>(this)->find(key);
+ // Obtain and store the std::type_info::name() string as the key.
+ // Return just the bool from std::map::insert()'s return pair.
+ return mMap.insert(typename impl_map_type::value_type(typeid(KEY).name(), value)).second;
}
- // non-const find() caches previously-unknown type_info* to speed future
- // lookups.
- iterator find(const std::type_info* key)
+ template <typename KEY>
+ boost::optional<value_type> find() const
{
- iterator found = mVector.find(key);
- if (found != mVector.end())
- {
- // If LLSortedVector::find() found, great, we're done.
- return found;
- }
- // Here we didn't find the passed type_info*. On Linux, though, even
- // for the same type, typeid(sametype) produces a different type_info*
- // when used in different load modules. So the fact that we didn't
- // find the type_info* we seek doesn't mean this type isn't
- // registered. Scan for matching name() string.
- for (typename vector_type::iterator ti(mVector.begin()), tend(mVector.end());
- ti != tend; ++ti)
- {
- if (std::string(ti->first->name()) == key->name())
- {
- // This unrecognized 'key' is for the same type as ti->first.
- // To speed future lookups, insert a new entry that lets us
- // look up ti->second using this same 'key'.
- return insert(key, ti->second).first;
- }
- }
- // We simply have never seen a type with this type_info* from any load
- // module.
- return mVector.end();
+ // Use the std::type_info::name() string as the key.
+ typename impl_map_type::const_iterator found = mMap.find(typeid(KEY).name());
+ if (found == mMap.end())
+ return boost::optional<value_type>();
+ return found->second;
}
private:
- vector_type mVector;
+ impl_map_type mMap;
};
#endif /* ! defined(LL_LLTYPEINFOLOOKUP_H) */
diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp
index 5d452ac4e4..db8c9c85ab 100644
--- a/indra/llcommon/lluuid.cpp
+++ b/indra/llcommon/lluuid.cpp
@@ -922,3 +922,174 @@ LLAssetID LLTransactionID::makeAssetID(const LLUUID& session) const
}
return result;
}
+
+// Construct
+LLUUID::LLUUID()
+{
+ setNull();
+}
+
+
+// Faster than copying from memory
+ void LLUUID::setNull()
+{
+ U32 *word = (U32 *)mData;
+ word[0] = 0;
+ word[1] = 0;
+ word[2] = 0;
+ word[3] = 0;
+}
+
+
+// Compare
+ bool LLUUID::operator==(const LLUUID& rhs) const
+{
+ U32 *tmp = (U32 *)mData;
+ U32 *rhstmp = (U32 *)rhs.mData;
+ // Note: binary & to avoid branching
+ return
+ (tmp[0] == rhstmp[0]) &
+ (tmp[1] == rhstmp[1]) &
+ (tmp[2] == rhstmp[2]) &
+ (tmp[3] == rhstmp[3]);
+}
+
+
+ bool LLUUID::operator!=(const LLUUID& rhs) const
+{
+ U32 *tmp = (U32 *)mData;
+ U32 *rhstmp = (U32 *)rhs.mData;
+ // Note: binary | to avoid branching
+ return
+ (tmp[0] != rhstmp[0]) |
+ (tmp[1] != rhstmp[1]) |
+ (tmp[2] != rhstmp[2]) |
+ (tmp[3] != rhstmp[3]);
+}
+
+/*
+// JC: This is dangerous. It allows UUIDs to be cast automatically
+// to integers, among other things. Use isNull() or notNull().
+ LLUUID::operator bool() const
+{
+ U32 *word = (U32 *)mData;
+ return (word[0] | word[1] | word[2] | word[3]) > 0;
+}
+*/
+
+ BOOL LLUUID::notNull() const
+{
+ U32 *word = (U32 *)mData;
+ return (word[0] | word[1] | word[2] | word[3]) > 0;
+}
+
+// Faster than == LLUUID::null because doesn't require
+// as much memory access.
+ BOOL LLUUID::isNull() const
+{
+ U32 *word = (U32 *)mData;
+ // If all bits are zero, return !0 == TRUE
+ return !(word[0] | word[1] | word[2] | word[3]);
+}
+
+// Copy constructor
+ LLUUID::LLUUID(const LLUUID& rhs)
+{
+ U32 *tmp = (U32 *)mData;
+ U32 *rhstmp = (U32 *)rhs.mData;
+ tmp[0] = rhstmp[0];
+ tmp[1] = rhstmp[1];
+ tmp[2] = rhstmp[2];
+ tmp[3] = rhstmp[3];
+}
+
+ LLUUID::~LLUUID()
+{
+}
+
+// Assignment
+ LLUUID& LLUUID::operator=(const LLUUID& rhs)
+{
+ // No need to check the case where this==&rhs. The branch is slower than the write.
+ U32 *tmp = (U32 *)mData;
+ U32 *rhstmp = (U32 *)rhs.mData;
+ tmp[0] = rhstmp[0];
+ tmp[1] = rhstmp[1];
+ tmp[2] = rhstmp[2];
+ tmp[3] = rhstmp[3];
+
+ return *this;
+}
+
+
+ LLUUID::LLUUID(const char *in_string)
+{
+ if (!in_string || in_string[0] == 0)
+ {
+ setNull();
+ return;
+ }
+
+ set(in_string);
+}
+
+ LLUUID::LLUUID(const std::string& in_string)
+{
+ if (in_string.empty())
+ {
+ setNull();
+ return;
+ }
+
+ set(in_string);
+}
+
+// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order
+// IW: this will make me very sad
+ bool LLUUID::operator<(const LLUUID &rhs) const
+{
+ U32 i;
+ for( i = 0; i < (UUID_BYTES - 1); i++ )
+ {
+ if( mData[i] != rhs.mData[i] )
+ {
+ return (mData[i] < rhs.mData[i]);
+ }
+ }
+ return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]);
+}
+
+ bool LLUUID::operator>(const LLUUID &rhs) const
+{
+ U32 i;
+ for( i = 0; i < (UUID_BYTES - 1); i++ )
+ {
+ if( mData[i] != rhs.mData[i] )
+ {
+ return (mData[i] > rhs.mData[i]);
+ }
+ }
+ return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]);
+}
+
+ U16 LLUUID::getCRC16() const
+{
+ // A UUID is 16 bytes, or 8 shorts.
+ U16 *short_data = (U16*)mData;
+ U16 out = 0;
+ out += short_data[0];
+ out += short_data[1];
+ out += short_data[2];
+ out += short_data[3];
+ out += short_data[4];
+ out += short_data[5];
+ out += short_data[6];
+ out += short_data[7];
+ return out;
+}
+
+ U32 LLUUID::getCRC32() const
+{
+ U32 *tmp = (U32*)mData;
+ return tmp[0] + tmp[1] + tmp[2] + tmp[3];
+}
diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h
index 726be4a82d..0b9e7d0cd0 100644
--- a/indra/llcommon/lluuid.h
+++ b/indra/llcommon/lluuid.h
@@ -129,177 +129,6 @@ public:
typedef std::vector<LLUUID> uuid_vec_t;
-// Construct
-inline LLUUID::LLUUID()
-{
- setNull();
-}
-
-
-// Faster than copying from memory
-inline void LLUUID::setNull()
-{
- U32 *word = (U32 *)mData;
- word[0] = 0;
- word[1] = 0;
- word[2] = 0;
- word[3] = 0;
-}
-
-
-// Compare
-inline bool LLUUID::operator==(const LLUUID& rhs) const
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- // Note: binary & to avoid branching
- return
- (tmp[0] == rhstmp[0]) &
- (tmp[1] == rhstmp[1]) &
- (tmp[2] == rhstmp[2]) &
- (tmp[3] == rhstmp[3]);
-}
-
-
-inline bool LLUUID::operator!=(const LLUUID& rhs) const
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- // Note: binary | to avoid branching
- return
- (tmp[0] != rhstmp[0]) |
- (tmp[1] != rhstmp[1]) |
- (tmp[2] != rhstmp[2]) |
- (tmp[3] != rhstmp[3]);
-}
-
-/*
-// JC: This is dangerous. It allows UUIDs to be cast automatically
-// to integers, among other things. Use isNull() or notNull().
-inline LLUUID::operator bool() const
-{
- U32 *word = (U32 *)mData;
- return (word[0] | word[1] | word[2] | word[3]) > 0;
-}
-*/
-
-inline BOOL LLUUID::notNull() const
-{
- U32 *word = (U32 *)mData;
- return (word[0] | word[1] | word[2] | word[3]) > 0;
-}
-
-// Faster than == LLUUID::null because doesn't require
-// as much memory access.
-inline BOOL LLUUID::isNull() const
-{
- U32 *word = (U32 *)mData;
- // If all bits are zero, return !0 == TRUE
- return !(word[0] | word[1] | word[2] | word[3]);
-}
-
-// Copy constructor
-inline LLUUID::LLUUID(const LLUUID& rhs)
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- tmp[0] = rhstmp[0];
- tmp[1] = rhstmp[1];
- tmp[2] = rhstmp[2];
- tmp[3] = rhstmp[3];
-}
-
-inline LLUUID::~LLUUID()
-{
-}
-
-// Assignment
-inline LLUUID& LLUUID::operator=(const LLUUID& rhs)
-{
- // No need to check the case where this==&rhs. The branch is slower than the write.
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- tmp[0] = rhstmp[0];
- tmp[1] = rhstmp[1];
- tmp[2] = rhstmp[2];
- tmp[3] = rhstmp[3];
-
- return *this;
-}
-
-
-inline LLUUID::LLUUID(const char *in_string)
-{
- if (!in_string || in_string[0] == 0)
- {
- setNull();
- return;
- }
-
- set(in_string);
-}
-
-inline LLUUID::LLUUID(const std::string& in_string)
-{
- if (in_string.empty())
- {
- setNull();
- return;
- }
-
- set(in_string);
-}
-
-// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order
-// IW: this will make me very sad
-inline bool LLUUID::operator<(const LLUUID &rhs) const
-{
- U32 i;
- for( i = 0; i < (UUID_BYTES - 1); i++ )
- {
- if( mData[i] != rhs.mData[i] )
- {
- return (mData[i] < rhs.mData[i]);
- }
- }
- return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]);
-}
-
-inline bool LLUUID::operator>(const LLUUID &rhs) const
-{
- U32 i;
- for( i = 0; i < (UUID_BYTES - 1); i++ )
- {
- if( mData[i] != rhs.mData[i] )
- {
- return (mData[i] > rhs.mData[i]);
- }
- }
- return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]);
-}
-
-inline U16 LLUUID::getCRC16() const
-{
- // A UUID is 16 bytes, or 8 shorts.
- U16 *short_data = (U16*)mData;
- U16 out = 0;
- out += short_data[0];
- out += short_data[1];
- out += short_data[2];
- out += short_data[3];
- out += short_data[4];
- out += short_data[5];
- out += short_data[6];
- out += short_data[7];
- return out;
-}
-
-inline U32 LLUUID::getCRC32() const
-{
- U32 *tmp = (U32*)mData;
- return tmp[0] + tmp[1] + tmp[2] + tmp[3];
-}
-
// Helper structure for ordering lluuids in stl containers.
// eg: std::map<LLUUID, LLWidget*, lluuid_less> widget_map;
@@ -329,3 +158,5 @@ public:
};
#endif
+
+
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index bfb30f900f..bcc661a920 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -28,8 +28,8 @@
#define LL_LLVERSIONVIEWER_H
const S32 LL_VERSION_MAJOR = 3;
-const S32 LL_VERSION_MINOR = 3;
-const S32 LL_VERSION_PATCH = 3;
+const S32 LL_VERSION_MINOR = 4;
+const S32 LL_VERSION_PATCH = 1;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Developer";