diff options
Diffstat (limited to 'indra/llcommon')
-rw-r--r-- | indra/llcommon/llcursortypes.cpp | 2 | ||||
-rw-r--r-- | indra/llcommon/llcursortypes.h | 2 | ||||
-rw-r--r-- | indra/llcommon/llerror.h | 4 | ||||
-rw-r--r-- | indra/llcommon/llpointer.h | 6 | ||||
-rw-r--r-- | indra/llcommon/llsdserialize.cpp | 83 | ||||
-rw-r--r-- | indra/llcommon/llsdserialize.h | 2 | ||||
-rw-r--r-- | indra/llcommon/llstatenums.h | 77 | ||||
-rw-r--r-- | indra/llcommon/lluuid.cpp | 171 | ||||
-rw-r--r-- | indra/llcommon/lluuid.h | 173 |
9 files changed, 310 insertions, 210 deletions
diff --git a/indra/llcommon/llcursortypes.cpp b/indra/llcommon/llcursortypes.cpp index e987c397bd..0367e6e622 100644 --- a/indra/llcommon/llcursortypes.cpp +++ b/indra/llcommon/llcursortypes.cpp @@ -69,6 +69,8 @@ ECursorType getCursorFromString(const std::string& cursor_string) cursor_string_table["UI_CURSOR_TOOLSIT"] = UI_CURSOR_TOOLSIT; cursor_string_table["UI_CURSOR_TOOLBUY"] = UI_CURSOR_TOOLBUY; cursor_string_table["UI_CURSOR_TOOLOPEN"] = UI_CURSOR_TOOLOPEN; + cursor_string_table["UI_CURSOR_TOOLPATHFINDING"] = UI_CURSOR_TOOLPATHFINDING; + cursor_string_table["UI_CURSOR_TOOLNO"] = UI_CURSOR_TOOLNO; } std::map<std::string,U32>::const_iterator iter = cursor_string_table.find(cursor_string); diff --git a/indra/llcommon/llcursortypes.h b/indra/llcommon/llcursortypes.h index bacb0a80ba..4662e90975 100644 --- a/indra/llcommon/llcursortypes.h +++ b/indra/llcommon/llcursortypes.h @@ -65,6 +65,8 @@ enum ECursorType { UI_CURSOR_TOOLSIT, UI_CURSOR_TOOLBUY, UI_CURSOR_TOOLOPEN, + UI_CURSOR_TOOLPATHFINDING, + UI_CURSOR_TOOLNO, UI_CURSOR_COUNT // Number of elements in this enum (NOT a cursor) }; diff --git a/indra/llcommon/llerror.h b/indra/llcommon/llerror.h index b3e604f8e8..a72e9a4892 100644 --- a/indra/llcommon/llerror.h +++ b/indra/llcommon/llerror.h @@ -143,9 +143,13 @@ namespace LLError CallSite(ELevel, const char* file, int line, const std::type_info& class_info, const char* function, const char* broadTag, const char* narrowTag, bool printOnce); +#ifdef LL_LIBRARY_INCLUDE + bool shouldLog(); +#else // LL_LIBRARY_INCLUDE bool shouldLog() { return mCached ? mShouldLog : Log::shouldLog(*this); } // this member function needs to be in-line for efficiency +#endif // LL_LIBRARY_INCLUDE void invalidate(); diff --git a/indra/llcommon/llpointer.h b/indra/llcommon/llpointer.h index affa040602..88c09c8dca 100644 --- a/indra/llcommon/llpointer.h +++ b/indra/llcommon/llpointer.h @@ -140,6 +140,10 @@ public: } protected: +#ifdef LL_LIBRARY_INCLUDE + void ref(); + void unref(); +#else void ref() { if (mPointer) @@ -162,7 +166,7 @@ protected: } } } - +#endif protected: Type* mPointer; }; diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp index b419101b7e..7f4f670ed0 100644 --- a/indra/llcommon/llsdserialize.cpp +++ b/indra/llcommon/llsdserialize.cpp @@ -55,6 +55,10 @@ static const char LEGACY_NON_HEADER[] = "<llsd>"; const std::string LLSD_BINARY_HEADER("LLSD/Binary"); const std::string LLSD_XML_HEADER("LLSD/XML"); +//used to deflate a gzipped asset (currently used for navmeshes) +#define windowBits 15 +#define ENABLE_ZLIB_GZIP 32 + /** * LLSDSerialize */ @@ -2096,7 +2100,7 @@ bool unzip_llsd(LLSD& data, std::istream& is, S32 size) strm.next_in = in; S32 ret = inflateInit(&strm); - + do { strm.avail_out = CHUNK; @@ -2159,12 +2163,87 @@ bool unzip_llsd(LLSD& data, std::istream& is, S32 size) llwarns << "Failed to unzip LLSD block" << llendl; free(result); return false; - } + } } free(result); return true; } +//This unzip function will only work with a gzip header and trailer - while the contents +//of the actual compressed data is the same for either format (gzip vs zlib ), the headers +//and trailers are different for the formats. +U8* unzip_llsdNavMesh( bool& valid, unsigned int& outsize, std::istream& is, S32 size ) +{ + U8* result = NULL; + U32 cur_size = 0; + z_stream strm; + + const U32 CHUNK = 0x4000; + U8 *in = new U8[size]; + is.read((char*) in, size); + + U8 out[CHUNK]; + + strm.zalloc = Z_NULL; + strm.zfree = Z_NULL; + strm.opaque = Z_NULL; + strm.avail_in = size; + strm.next_in = in; + + + S32 ret = inflateInit2(&strm, windowBits | ENABLE_ZLIB_GZIP ); + do + { + strm.avail_out = CHUNK; + strm.next_out = out; + ret = inflate(&strm, Z_NO_FLUSH); + if (ret == Z_STREAM_ERROR) + { + inflateEnd(&strm); + free(result); + delete [] in; + valid = false; + } + + switch (ret) + { + case Z_NEED_DICT: + ret = Z_DATA_ERROR; + case Z_DATA_ERROR: + case Z_MEM_ERROR: + inflateEnd(&strm); + free(result); + delete [] in; + valid = false; + break; + } + + U32 have = CHUNK-strm.avail_out; + + result = (U8*) realloc(result, cur_size + have); + memcpy(result+cur_size, out, have); + cur_size += have; + + } while (ret == Z_OK); + + inflateEnd(&strm); + delete [] in; + + if (ret != Z_STREAM_END) + { + free(result); + valid = false; + return NULL; + } + + //result now points to the decompressed LLSD block + { + outsize= cur_size; + valid = true; + } + + return result; +} diff --git a/indra/llcommon/llsdserialize.h b/indra/llcommon/llsdserialize.h index 99a3ea3cd4..86e3fc864c 100644 --- a/indra/llcommon/llsdserialize.h +++ b/indra/llcommon/llsdserialize.h @@ -793,5 +793,5 @@ public: //dirty little zip functions -- yell at davep LL_COMMON_API std::string zip_llsd(LLSD& data); LL_COMMON_API bool unzip_llsd(LLSD& data, std::istream& is, S32 size); - +LL_COMMON_API U8* unzip_llsdNavMesh( bool& valid, unsigned int& outsize,std::istream& is, S32 size); #endif // LL_LLSDSERIALIZE_H diff --git a/indra/llcommon/llstatenums.h b/indra/llcommon/llstatenums.h index 9033d8eb43..81c4085d16 100644 --- a/indra/llcommon/llstatenums.h +++ b/indra/llcommon/llstatenums.h @@ -28,41 +28,48 @@ enum { - LL_SIM_STAT_TIME_DILATION, // 0 - LL_SIM_STAT_FPS, - LL_SIM_STAT_PHYSFPS, - LL_SIM_STAT_AGENTUPS, - LL_SIM_STAT_FRAMEMS, - LL_SIM_STAT_NETMS, // 5 - LL_SIM_STAT_SIMOTHERMS, - LL_SIM_STAT_SIMPHYSICSMS, - LL_SIM_STAT_AGENTMS, - LL_SIM_STAT_IMAGESMS, - LL_SIM_STAT_SCRIPTMS, // 10 - LL_SIM_STAT_NUMTASKS, - LL_SIM_STAT_NUMTASKSACTIVE, - LL_SIM_STAT_NUMAGENTMAIN, - LL_SIM_STAT_NUMAGENTCHILD, - LL_SIM_STAT_NUMSCRIPTSACTIVE, // 15 - LL_SIM_STAT_LSLIPS, - LL_SIM_STAT_INPPS, - LL_SIM_STAT_OUTPPS, - LL_SIM_STAT_PENDING_DOWNLOADS, - LL_SIM_STAT_PENDING_UPLOADS, // 20 - LL_SIM_STAT_VIRTUAL_SIZE_KB, - LL_SIM_STAT_RESIDENT_SIZE_KB, - LL_SIM_STAT_PENDING_LOCAL_UPLOADS, - LL_SIM_STAT_TOTAL_UNACKED_BYTES, - LL_SIM_STAT_PHYSICS_PINNED_TASKS, // 25 - LL_SIM_STAT_PHYSICS_LOD_TASKS, - LL_SIM_STAT_SIMPHYSICSSTEPMS, - LL_SIM_STAT_SIMPHYSICSSHAPEMS, - LL_SIM_STAT_SIMPHYSICSOTHERMS, - LL_SIM_STAT_SIMPHYSICSMEMORY, // 30 - LL_SIM_STAT_SCRIPT_EPS, - LL_SIM_STAT_SIMSPARETIME, - LL_SIM_STAT_SIMSLEEPTIME, - LL_SIM_STAT_IOPUMPTIME, + LL_SIM_STAT_TIME_DILATION = 0, + LL_SIM_STAT_FPS = 1, + LL_SIM_STAT_PHYSFPS = 2, + LL_SIM_STAT_AGENTUPS = 3, + LL_SIM_STAT_FRAMEMS = 4, + LL_SIM_STAT_NETMS = 5, + LL_SIM_STAT_SIMOTHERMS = 6, + LL_SIM_STAT_SIMPHYSICSMS = 7, + LL_SIM_STAT_AGENTMS = 8, + LL_SIM_STAT_IMAGESMS = 9, + LL_SIM_STAT_SCRIPTMS = 10, + LL_SIM_STAT_NUMTASKS = 11, + LL_SIM_STAT_NUMTASKSACTIVE = 12, + LL_SIM_STAT_NUMAGENTMAIN = 13, + LL_SIM_STAT_NUMAGENTCHILD = 14, + LL_SIM_STAT_NUMSCRIPTSACTIVE = 15, + LL_SIM_STAT_LSLIPS = 16, + LL_SIM_STAT_INPPS = 17, + LL_SIM_STAT_OUTPPS = 18, + LL_SIM_STAT_PENDING_DOWNLOADS = 19, + LL_SIM_STAT_PENDING_UPLOADS = 20, + LL_SIM_STAT_VIRTUAL_SIZE_KB = 21, + LL_SIM_STAT_RESIDENT_SIZE_KB = 22, + LL_SIM_STAT_PENDING_LOCAL_UPLOADS = 23, + LL_SIM_STAT_TOTAL_UNACKED_BYTES = 24, + LL_SIM_STAT_PHYSICS_PINNED_TASKS = 25, + LL_SIM_STAT_PHYSICS_LOD_TASKS = 26, + LL_SIM_STAT_SIMPHYSICSSTEPMS = 27, + LL_SIM_STAT_SIMPHYSICSSHAPEMS = 28, + LL_SIM_STAT_SIMPHYSICSOTHERMS = 29, + LL_SIM_STAT_SIMPHYSICSMEMORY = 30, + LL_SIM_STAT_SCRIPT_EPS = 31, + LL_SIM_STAT_SIMSPARETIME = 32, + LL_SIM_STAT_SIMSLEEPTIME = 33, + LL_SIM_STAT_IOPUMPTIME = 34, + LL_SIM_STAT_PCTSCRIPTSRUN = 35, + LL_SIM_STAT_REGION_IDLE = 36, // dataserver only + LL_SIM_STAT_REGION_IDLE_POSSIBLE = 37, // dataserver only + LL_SIM_STAT_SIMAISTEPTIMEMS = 38, + LL_SIM_STAT_SKIPPEDAISILSTEPS_PS = 39, + LL_SIM_STAT_PCTSTEPPEDCHARACTERS = 40 + }; #endif diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp index 5d452ac4e4..db8c9c85ab 100644 --- a/indra/llcommon/lluuid.cpp +++ b/indra/llcommon/lluuid.cpp @@ -922,3 +922,174 @@ LLAssetID LLTransactionID::makeAssetID(const LLUUID& session) const } return result; } + +// Construct +LLUUID::LLUUID() +{ + setNull(); +} + + +// Faster than copying from memory + void LLUUID::setNull() +{ + U32 *word = (U32 *)mData; + word[0] = 0; + word[1] = 0; + word[2] = 0; + word[3] = 0; +} + + +// Compare + bool LLUUID::operator==(const LLUUID& rhs) const +{ + U32 *tmp = (U32 *)mData; + U32 *rhstmp = (U32 *)rhs.mData; + // Note: binary & to avoid branching + return + (tmp[0] == rhstmp[0]) & + (tmp[1] == rhstmp[1]) & + (tmp[2] == rhstmp[2]) & + (tmp[3] == rhstmp[3]); +} + + + bool LLUUID::operator!=(const LLUUID& rhs) const +{ + U32 *tmp = (U32 *)mData; + U32 *rhstmp = (U32 *)rhs.mData; + // Note: binary | to avoid branching + return + (tmp[0] != rhstmp[0]) | + (tmp[1] != rhstmp[1]) | + (tmp[2] != rhstmp[2]) | + (tmp[3] != rhstmp[3]); +} + +/* +// JC: This is dangerous. It allows UUIDs to be cast automatically +// to integers, among other things. Use isNull() or notNull(). + LLUUID::operator bool() const +{ + U32 *word = (U32 *)mData; + return (word[0] | word[1] | word[2] | word[3]) > 0; +} +*/ + + BOOL LLUUID::notNull() const +{ + U32 *word = (U32 *)mData; + return (word[0] | word[1] | word[2] | word[3]) > 0; +} + +// Faster than == LLUUID::null because doesn't require +// as much memory access. + BOOL LLUUID::isNull() const +{ + U32 *word = (U32 *)mData; + // If all bits are zero, return !0 == TRUE + return !(word[0] | word[1] | word[2] | word[3]); +} + +// Copy constructor + LLUUID::LLUUID(const LLUUID& rhs) +{ + U32 *tmp = (U32 *)mData; + U32 *rhstmp = (U32 *)rhs.mData; + tmp[0] = rhstmp[0]; + tmp[1] = rhstmp[1]; + tmp[2] = rhstmp[2]; + tmp[3] = rhstmp[3]; +} + + LLUUID::~LLUUID() +{ +} + +// Assignment + LLUUID& LLUUID::operator=(const LLUUID& rhs) +{ + // No need to check the case where this==&rhs. The branch is slower than the write. + U32 *tmp = (U32 *)mData; + U32 *rhstmp = (U32 *)rhs.mData; + tmp[0] = rhstmp[0]; + tmp[1] = rhstmp[1]; + tmp[2] = rhstmp[2]; + tmp[3] = rhstmp[3]; + + return *this; +} + + + LLUUID::LLUUID(const char *in_string) +{ + if (!in_string || in_string[0] == 0) + { + setNull(); + return; + } + + set(in_string); +} + + LLUUID::LLUUID(const std::string& in_string) +{ + if (in_string.empty()) + { + setNull(); + return; + } + + set(in_string); +} + +// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order +// IW: this will make me very sad + bool LLUUID::operator<(const LLUUID &rhs) const +{ + U32 i; + for( i = 0; i < (UUID_BYTES - 1); i++ ) + { + if( mData[i] != rhs.mData[i] ) + { + return (mData[i] < rhs.mData[i]); + } + } + return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]); +} + + bool LLUUID::operator>(const LLUUID &rhs) const +{ + U32 i; + for( i = 0; i < (UUID_BYTES - 1); i++ ) + { + if( mData[i] != rhs.mData[i] ) + { + return (mData[i] > rhs.mData[i]); + } + } + return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]); +} + + U16 LLUUID::getCRC16() const +{ + // A UUID is 16 bytes, or 8 shorts. + U16 *short_data = (U16*)mData; + U16 out = 0; + out += short_data[0]; + out += short_data[1]; + out += short_data[2]; + out += short_data[3]; + out += short_data[4]; + out += short_data[5]; + out += short_data[6]; + out += short_data[7]; + return out; +} + + U32 LLUUID::getCRC32() const +{ + U32 *tmp = (U32*)mData; + return tmp[0] + tmp[1] + tmp[2] + tmp[3]; +} diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h index 726be4a82d..0b9e7d0cd0 100644 --- a/indra/llcommon/lluuid.h +++ b/indra/llcommon/lluuid.h @@ -129,177 +129,6 @@ public: typedef std::vector<LLUUID> uuid_vec_t; -// Construct -inline LLUUID::LLUUID() -{ - setNull(); -} - - -// Faster than copying from memory -inline void LLUUID::setNull() -{ - U32 *word = (U32 *)mData; - word[0] = 0; - word[1] = 0; - word[2] = 0; - word[3] = 0; -} - - -// Compare -inline bool LLUUID::operator==(const LLUUID& rhs) const -{ - U32 *tmp = (U32 *)mData; - U32 *rhstmp = (U32 *)rhs.mData; - // Note: binary & to avoid branching - return - (tmp[0] == rhstmp[0]) & - (tmp[1] == rhstmp[1]) & - (tmp[2] == rhstmp[2]) & - (tmp[3] == rhstmp[3]); -} - - -inline bool LLUUID::operator!=(const LLUUID& rhs) const -{ - U32 *tmp = (U32 *)mData; - U32 *rhstmp = (U32 *)rhs.mData; - // Note: binary | to avoid branching - return - (tmp[0] != rhstmp[0]) | - (tmp[1] != rhstmp[1]) | - (tmp[2] != rhstmp[2]) | - (tmp[3] != rhstmp[3]); -} - -/* -// JC: This is dangerous. It allows UUIDs to be cast automatically -// to integers, among other things. Use isNull() or notNull(). -inline LLUUID::operator bool() const -{ - U32 *word = (U32 *)mData; - return (word[0] | word[1] | word[2] | word[3]) > 0; -} -*/ - -inline BOOL LLUUID::notNull() const -{ - U32 *word = (U32 *)mData; - return (word[0] | word[1] | word[2] | word[3]) > 0; -} - -// Faster than == LLUUID::null because doesn't require -// as much memory access. -inline BOOL LLUUID::isNull() const -{ - U32 *word = (U32 *)mData; - // If all bits are zero, return !0 == TRUE - return !(word[0] | word[1] | word[2] | word[3]); -} - -// Copy constructor -inline LLUUID::LLUUID(const LLUUID& rhs) -{ - U32 *tmp = (U32 *)mData; - U32 *rhstmp = (U32 *)rhs.mData; - tmp[0] = rhstmp[0]; - tmp[1] = rhstmp[1]; - tmp[2] = rhstmp[2]; - tmp[3] = rhstmp[3]; -} - -inline LLUUID::~LLUUID() -{ -} - -// Assignment -inline LLUUID& LLUUID::operator=(const LLUUID& rhs) -{ - // No need to check the case where this==&rhs. The branch is slower than the write. - U32 *tmp = (U32 *)mData; - U32 *rhstmp = (U32 *)rhs.mData; - tmp[0] = rhstmp[0]; - tmp[1] = rhstmp[1]; - tmp[2] = rhstmp[2]; - tmp[3] = rhstmp[3]; - - return *this; -} - - -inline LLUUID::LLUUID(const char *in_string) -{ - if (!in_string || in_string[0] == 0) - { - setNull(); - return; - } - - set(in_string); -} - -inline LLUUID::LLUUID(const std::string& in_string) -{ - if (in_string.empty()) - { - setNull(); - return; - } - - set(in_string); -} - -// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order -// IW: this will make me very sad -inline bool LLUUID::operator<(const LLUUID &rhs) const -{ - U32 i; - for( i = 0; i < (UUID_BYTES - 1); i++ ) - { - if( mData[i] != rhs.mData[i] ) - { - return (mData[i] < rhs.mData[i]); - } - } - return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]); -} - -inline bool LLUUID::operator>(const LLUUID &rhs) const -{ - U32 i; - for( i = 0; i < (UUID_BYTES - 1); i++ ) - { - if( mData[i] != rhs.mData[i] ) - { - return (mData[i] > rhs.mData[i]); - } - } - return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]); -} - -inline U16 LLUUID::getCRC16() const -{ - // A UUID is 16 bytes, or 8 shorts. - U16 *short_data = (U16*)mData; - U16 out = 0; - out += short_data[0]; - out += short_data[1]; - out += short_data[2]; - out += short_data[3]; - out += short_data[4]; - out += short_data[5]; - out += short_data[6]; - out += short_data[7]; - return out; -} - -inline U32 LLUUID::getCRC32() const -{ - U32 *tmp = (U32*)mData; - return tmp[0] + tmp[1] + tmp[2] + tmp[3]; -} - // Helper structure for ordering lluuids in stl containers. // eg: std::map<LLUUID, LLWidget*, lluuid_less> widget_map; @@ -329,3 +158,5 @@ public: }; #endif + + |