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-rw-r--r--indra/llcommon/llcursortypes.cpp2
-rw-r--r--indra/llcommon/llcursortypes.h2
-rw-r--r--indra/llcommon/llerror.h4
-rw-r--r--indra/llcommon/llpointer.h6
-rw-r--r--indra/llcommon/llsdserialize.cpp83
-rw-r--r--indra/llcommon/llsdserialize.h2
-rw-r--r--indra/llcommon/llstatenums.h77
-rw-r--r--indra/llcommon/lluuid.cpp171
-rw-r--r--indra/llcommon/lluuid.h173
9 files changed, 310 insertions, 210 deletions
diff --git a/indra/llcommon/llcursortypes.cpp b/indra/llcommon/llcursortypes.cpp
index e987c397bd..0367e6e622 100644
--- a/indra/llcommon/llcursortypes.cpp
+++ b/indra/llcommon/llcursortypes.cpp
@@ -69,6 +69,8 @@ ECursorType getCursorFromString(const std::string& cursor_string)
cursor_string_table["UI_CURSOR_TOOLSIT"] = UI_CURSOR_TOOLSIT;
cursor_string_table["UI_CURSOR_TOOLBUY"] = UI_CURSOR_TOOLBUY;
cursor_string_table["UI_CURSOR_TOOLOPEN"] = UI_CURSOR_TOOLOPEN;
+ cursor_string_table["UI_CURSOR_TOOLPATHFINDING"] = UI_CURSOR_TOOLPATHFINDING;
+ cursor_string_table["UI_CURSOR_TOOLNO"] = UI_CURSOR_TOOLNO;
}
std::map<std::string,U32>::const_iterator iter = cursor_string_table.find(cursor_string);
diff --git a/indra/llcommon/llcursortypes.h b/indra/llcommon/llcursortypes.h
index bacb0a80ba..4662e90975 100644
--- a/indra/llcommon/llcursortypes.h
+++ b/indra/llcommon/llcursortypes.h
@@ -65,6 +65,8 @@ enum ECursorType {
UI_CURSOR_TOOLSIT,
UI_CURSOR_TOOLBUY,
UI_CURSOR_TOOLOPEN,
+ UI_CURSOR_TOOLPATHFINDING,
+ UI_CURSOR_TOOLNO,
UI_CURSOR_COUNT // Number of elements in this enum (NOT a cursor)
};
diff --git a/indra/llcommon/llerror.h b/indra/llcommon/llerror.h
index b3e604f8e8..a72e9a4892 100644
--- a/indra/llcommon/llerror.h
+++ b/indra/llcommon/llerror.h
@@ -143,9 +143,13 @@ namespace LLError
CallSite(ELevel, const char* file, int line,
const std::type_info& class_info, const char* function, const char* broadTag, const char* narrowTag, bool printOnce);
+#ifdef LL_LIBRARY_INCLUDE
+ bool shouldLog();
+#else // LL_LIBRARY_INCLUDE
bool shouldLog()
{ return mCached ? mShouldLog : Log::shouldLog(*this); }
// this member function needs to be in-line for efficiency
+#endif // LL_LIBRARY_INCLUDE
void invalidate();
diff --git a/indra/llcommon/llpointer.h b/indra/llcommon/llpointer.h
index affa040602..88c09c8dca 100644
--- a/indra/llcommon/llpointer.h
+++ b/indra/llcommon/llpointer.h
@@ -140,6 +140,10 @@ public:
}
protected:
+#ifdef LL_LIBRARY_INCLUDE
+ void ref();
+ void unref();
+#else
void ref()
{
if (mPointer)
@@ -162,7 +166,7 @@ protected:
}
}
}
-
+#endif
protected:
Type* mPointer;
};
diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp
index b419101b7e..7f4f670ed0 100644
--- a/indra/llcommon/llsdserialize.cpp
+++ b/indra/llcommon/llsdserialize.cpp
@@ -55,6 +55,10 @@ static const char LEGACY_NON_HEADER[] = "<llsd>";
const std::string LLSD_BINARY_HEADER("LLSD/Binary");
const std::string LLSD_XML_HEADER("LLSD/XML");
+//used to deflate a gzipped asset (currently used for navmeshes)
+#define windowBits 15
+#define ENABLE_ZLIB_GZIP 32
+
/**
* LLSDSerialize
*/
@@ -2096,7 +2100,7 @@ bool unzip_llsd(LLSD& data, std::istream& is, S32 size)
strm.next_in = in;
S32 ret = inflateInit(&strm);
-
+
do
{
strm.avail_out = CHUNK;
@@ -2159,12 +2163,87 @@ bool unzip_llsd(LLSD& data, std::istream& is, S32 size)
llwarns << "Failed to unzip LLSD block" << llendl;
free(result);
return false;
- }
+ }
}
free(result);
return true;
}
+//This unzip function will only work with a gzip header and trailer - while the contents
+//of the actual compressed data is the same for either format (gzip vs zlib ), the headers
+//and trailers are different for the formats.
+U8* unzip_llsdNavMesh( bool& valid, unsigned int& outsize, std::istream& is, S32 size )
+{
+ U8* result = NULL;
+ U32 cur_size = 0;
+ z_stream strm;
+
+ const U32 CHUNK = 0x4000;
+ U8 *in = new U8[size];
+ is.read((char*) in, size);
+
+ U8 out[CHUNK];
+
+ strm.zalloc = Z_NULL;
+ strm.zfree = Z_NULL;
+ strm.opaque = Z_NULL;
+ strm.avail_in = size;
+ strm.next_in = in;
+
+
+ S32 ret = inflateInit2(&strm, windowBits | ENABLE_ZLIB_GZIP );
+ do
+ {
+ strm.avail_out = CHUNK;
+ strm.next_out = out;
+ ret = inflate(&strm, Z_NO_FLUSH);
+ if (ret == Z_STREAM_ERROR)
+ {
+ inflateEnd(&strm);
+ free(result);
+ delete [] in;
+ valid = false;
+ }
+
+ switch (ret)
+ {
+ case Z_NEED_DICT:
+ ret = Z_DATA_ERROR;
+ case Z_DATA_ERROR:
+ case Z_MEM_ERROR:
+ inflateEnd(&strm);
+ free(result);
+ delete [] in;
+ valid = false;
+ break;
+ }
+
+ U32 have = CHUNK-strm.avail_out;
+
+ result = (U8*) realloc(result, cur_size + have);
+ memcpy(result+cur_size, out, have);
+ cur_size += have;
+
+ } while (ret == Z_OK);
+
+ inflateEnd(&strm);
+ delete [] in;
+
+ if (ret != Z_STREAM_END)
+ {
+ free(result);
+ valid = false;
+ return NULL;
+ }
+
+ //result now points to the decompressed LLSD block
+ {
+ outsize= cur_size;
+ valid = true;
+ }
+
+ return result;
+}
diff --git a/indra/llcommon/llsdserialize.h b/indra/llcommon/llsdserialize.h
index 99a3ea3cd4..86e3fc864c 100644
--- a/indra/llcommon/llsdserialize.h
+++ b/indra/llcommon/llsdserialize.h
@@ -793,5 +793,5 @@ public:
//dirty little zip functions -- yell at davep
LL_COMMON_API std::string zip_llsd(LLSD& data);
LL_COMMON_API bool unzip_llsd(LLSD& data, std::istream& is, S32 size);
-
+LL_COMMON_API U8* unzip_llsdNavMesh( bool& valid, unsigned int& outsize,std::istream& is, S32 size);
#endif // LL_LLSDSERIALIZE_H
diff --git a/indra/llcommon/llstatenums.h b/indra/llcommon/llstatenums.h
index 9033d8eb43..81c4085d16 100644
--- a/indra/llcommon/llstatenums.h
+++ b/indra/llcommon/llstatenums.h
@@ -28,41 +28,48 @@
enum
{
- LL_SIM_STAT_TIME_DILATION, // 0
- LL_SIM_STAT_FPS,
- LL_SIM_STAT_PHYSFPS,
- LL_SIM_STAT_AGENTUPS,
- LL_SIM_STAT_FRAMEMS,
- LL_SIM_STAT_NETMS, // 5
- LL_SIM_STAT_SIMOTHERMS,
- LL_SIM_STAT_SIMPHYSICSMS,
- LL_SIM_STAT_AGENTMS,
- LL_SIM_STAT_IMAGESMS,
- LL_SIM_STAT_SCRIPTMS, // 10
- LL_SIM_STAT_NUMTASKS,
- LL_SIM_STAT_NUMTASKSACTIVE,
- LL_SIM_STAT_NUMAGENTMAIN,
- LL_SIM_STAT_NUMAGENTCHILD,
- LL_SIM_STAT_NUMSCRIPTSACTIVE, // 15
- LL_SIM_STAT_LSLIPS,
- LL_SIM_STAT_INPPS,
- LL_SIM_STAT_OUTPPS,
- LL_SIM_STAT_PENDING_DOWNLOADS,
- LL_SIM_STAT_PENDING_UPLOADS, // 20
- LL_SIM_STAT_VIRTUAL_SIZE_KB,
- LL_SIM_STAT_RESIDENT_SIZE_KB,
- LL_SIM_STAT_PENDING_LOCAL_UPLOADS,
- LL_SIM_STAT_TOTAL_UNACKED_BYTES,
- LL_SIM_STAT_PHYSICS_PINNED_TASKS, // 25
- LL_SIM_STAT_PHYSICS_LOD_TASKS,
- LL_SIM_STAT_SIMPHYSICSSTEPMS,
- LL_SIM_STAT_SIMPHYSICSSHAPEMS,
- LL_SIM_STAT_SIMPHYSICSOTHERMS,
- LL_SIM_STAT_SIMPHYSICSMEMORY, // 30
- LL_SIM_STAT_SCRIPT_EPS,
- LL_SIM_STAT_SIMSPARETIME,
- LL_SIM_STAT_SIMSLEEPTIME,
- LL_SIM_STAT_IOPUMPTIME,
+ LL_SIM_STAT_TIME_DILATION = 0,
+ LL_SIM_STAT_FPS = 1,
+ LL_SIM_STAT_PHYSFPS = 2,
+ LL_SIM_STAT_AGENTUPS = 3,
+ LL_SIM_STAT_FRAMEMS = 4,
+ LL_SIM_STAT_NETMS = 5,
+ LL_SIM_STAT_SIMOTHERMS = 6,
+ LL_SIM_STAT_SIMPHYSICSMS = 7,
+ LL_SIM_STAT_AGENTMS = 8,
+ LL_SIM_STAT_IMAGESMS = 9,
+ LL_SIM_STAT_SCRIPTMS = 10,
+ LL_SIM_STAT_NUMTASKS = 11,
+ LL_SIM_STAT_NUMTASKSACTIVE = 12,
+ LL_SIM_STAT_NUMAGENTMAIN = 13,
+ LL_SIM_STAT_NUMAGENTCHILD = 14,
+ LL_SIM_STAT_NUMSCRIPTSACTIVE = 15,
+ LL_SIM_STAT_LSLIPS = 16,
+ LL_SIM_STAT_INPPS = 17,
+ LL_SIM_STAT_OUTPPS = 18,
+ LL_SIM_STAT_PENDING_DOWNLOADS = 19,
+ LL_SIM_STAT_PENDING_UPLOADS = 20,
+ LL_SIM_STAT_VIRTUAL_SIZE_KB = 21,
+ LL_SIM_STAT_RESIDENT_SIZE_KB = 22,
+ LL_SIM_STAT_PENDING_LOCAL_UPLOADS = 23,
+ LL_SIM_STAT_TOTAL_UNACKED_BYTES = 24,
+ LL_SIM_STAT_PHYSICS_PINNED_TASKS = 25,
+ LL_SIM_STAT_PHYSICS_LOD_TASKS = 26,
+ LL_SIM_STAT_SIMPHYSICSSTEPMS = 27,
+ LL_SIM_STAT_SIMPHYSICSSHAPEMS = 28,
+ LL_SIM_STAT_SIMPHYSICSOTHERMS = 29,
+ LL_SIM_STAT_SIMPHYSICSMEMORY = 30,
+ LL_SIM_STAT_SCRIPT_EPS = 31,
+ LL_SIM_STAT_SIMSPARETIME = 32,
+ LL_SIM_STAT_SIMSLEEPTIME = 33,
+ LL_SIM_STAT_IOPUMPTIME = 34,
+ LL_SIM_STAT_PCTSCRIPTSRUN = 35,
+ LL_SIM_STAT_REGION_IDLE = 36, // dataserver only
+ LL_SIM_STAT_REGION_IDLE_POSSIBLE = 37, // dataserver only
+ LL_SIM_STAT_SIMAISTEPTIMEMS = 38,
+ LL_SIM_STAT_SKIPPEDAISILSTEPS_PS = 39,
+ LL_SIM_STAT_PCTSTEPPEDCHARACTERS = 40
+
};
#endif
diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp
index 5d452ac4e4..db8c9c85ab 100644
--- a/indra/llcommon/lluuid.cpp
+++ b/indra/llcommon/lluuid.cpp
@@ -922,3 +922,174 @@ LLAssetID LLTransactionID::makeAssetID(const LLUUID& session) const
}
return result;
}
+
+// Construct
+LLUUID::LLUUID()
+{
+ setNull();
+}
+
+
+// Faster than copying from memory
+ void LLUUID::setNull()
+{
+ U32 *word = (U32 *)mData;
+ word[0] = 0;
+ word[1] = 0;
+ word[2] = 0;
+ word[3] = 0;
+}
+
+
+// Compare
+ bool LLUUID::operator==(const LLUUID& rhs) const
+{
+ U32 *tmp = (U32 *)mData;
+ U32 *rhstmp = (U32 *)rhs.mData;
+ // Note: binary & to avoid branching
+ return
+ (tmp[0] == rhstmp[0]) &
+ (tmp[1] == rhstmp[1]) &
+ (tmp[2] == rhstmp[2]) &
+ (tmp[3] == rhstmp[3]);
+}
+
+
+ bool LLUUID::operator!=(const LLUUID& rhs) const
+{
+ U32 *tmp = (U32 *)mData;
+ U32 *rhstmp = (U32 *)rhs.mData;
+ // Note: binary | to avoid branching
+ return
+ (tmp[0] != rhstmp[0]) |
+ (tmp[1] != rhstmp[1]) |
+ (tmp[2] != rhstmp[2]) |
+ (tmp[3] != rhstmp[3]);
+}
+
+/*
+// JC: This is dangerous. It allows UUIDs to be cast automatically
+// to integers, among other things. Use isNull() or notNull().
+ LLUUID::operator bool() const
+{
+ U32 *word = (U32 *)mData;
+ return (word[0] | word[1] | word[2] | word[3]) > 0;
+}
+*/
+
+ BOOL LLUUID::notNull() const
+{
+ U32 *word = (U32 *)mData;
+ return (word[0] | word[1] | word[2] | word[3]) > 0;
+}
+
+// Faster than == LLUUID::null because doesn't require
+// as much memory access.
+ BOOL LLUUID::isNull() const
+{
+ U32 *word = (U32 *)mData;
+ // If all bits are zero, return !0 == TRUE
+ return !(word[0] | word[1] | word[2] | word[3]);
+}
+
+// Copy constructor
+ LLUUID::LLUUID(const LLUUID& rhs)
+{
+ U32 *tmp = (U32 *)mData;
+ U32 *rhstmp = (U32 *)rhs.mData;
+ tmp[0] = rhstmp[0];
+ tmp[1] = rhstmp[1];
+ tmp[2] = rhstmp[2];
+ tmp[3] = rhstmp[3];
+}
+
+ LLUUID::~LLUUID()
+{
+}
+
+// Assignment
+ LLUUID& LLUUID::operator=(const LLUUID& rhs)
+{
+ // No need to check the case where this==&rhs. The branch is slower than the write.
+ U32 *tmp = (U32 *)mData;
+ U32 *rhstmp = (U32 *)rhs.mData;
+ tmp[0] = rhstmp[0];
+ tmp[1] = rhstmp[1];
+ tmp[2] = rhstmp[2];
+ tmp[3] = rhstmp[3];
+
+ return *this;
+}
+
+
+ LLUUID::LLUUID(const char *in_string)
+{
+ if (!in_string || in_string[0] == 0)
+ {
+ setNull();
+ return;
+ }
+
+ set(in_string);
+}
+
+ LLUUID::LLUUID(const std::string& in_string)
+{
+ if (in_string.empty())
+ {
+ setNull();
+ return;
+ }
+
+ set(in_string);
+}
+
+// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order
+// IW: this will make me very sad
+ bool LLUUID::operator<(const LLUUID &rhs) const
+{
+ U32 i;
+ for( i = 0; i < (UUID_BYTES - 1); i++ )
+ {
+ if( mData[i] != rhs.mData[i] )
+ {
+ return (mData[i] < rhs.mData[i]);
+ }
+ }
+ return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]);
+}
+
+ bool LLUUID::operator>(const LLUUID &rhs) const
+{
+ U32 i;
+ for( i = 0; i < (UUID_BYTES - 1); i++ )
+ {
+ if( mData[i] != rhs.mData[i] )
+ {
+ return (mData[i] > rhs.mData[i]);
+ }
+ }
+ return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]);
+}
+
+ U16 LLUUID::getCRC16() const
+{
+ // A UUID is 16 bytes, or 8 shorts.
+ U16 *short_data = (U16*)mData;
+ U16 out = 0;
+ out += short_data[0];
+ out += short_data[1];
+ out += short_data[2];
+ out += short_data[3];
+ out += short_data[4];
+ out += short_data[5];
+ out += short_data[6];
+ out += short_data[7];
+ return out;
+}
+
+ U32 LLUUID::getCRC32() const
+{
+ U32 *tmp = (U32*)mData;
+ return tmp[0] + tmp[1] + tmp[2] + tmp[3];
+}
diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h
index 726be4a82d..0b9e7d0cd0 100644
--- a/indra/llcommon/lluuid.h
+++ b/indra/llcommon/lluuid.h
@@ -129,177 +129,6 @@ public:
typedef std::vector<LLUUID> uuid_vec_t;
-// Construct
-inline LLUUID::LLUUID()
-{
- setNull();
-}
-
-
-// Faster than copying from memory
-inline void LLUUID::setNull()
-{
- U32 *word = (U32 *)mData;
- word[0] = 0;
- word[1] = 0;
- word[2] = 0;
- word[3] = 0;
-}
-
-
-// Compare
-inline bool LLUUID::operator==(const LLUUID& rhs) const
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- // Note: binary & to avoid branching
- return
- (tmp[0] == rhstmp[0]) &
- (tmp[1] == rhstmp[1]) &
- (tmp[2] == rhstmp[2]) &
- (tmp[3] == rhstmp[3]);
-}
-
-
-inline bool LLUUID::operator!=(const LLUUID& rhs) const
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- // Note: binary | to avoid branching
- return
- (tmp[0] != rhstmp[0]) |
- (tmp[1] != rhstmp[1]) |
- (tmp[2] != rhstmp[2]) |
- (tmp[3] != rhstmp[3]);
-}
-
-/*
-// JC: This is dangerous. It allows UUIDs to be cast automatically
-// to integers, among other things. Use isNull() or notNull().
-inline LLUUID::operator bool() const
-{
- U32 *word = (U32 *)mData;
- return (word[0] | word[1] | word[2] | word[3]) > 0;
-}
-*/
-
-inline BOOL LLUUID::notNull() const
-{
- U32 *word = (U32 *)mData;
- return (word[0] | word[1] | word[2] | word[3]) > 0;
-}
-
-// Faster than == LLUUID::null because doesn't require
-// as much memory access.
-inline BOOL LLUUID::isNull() const
-{
- U32 *word = (U32 *)mData;
- // If all bits are zero, return !0 == TRUE
- return !(word[0] | word[1] | word[2] | word[3]);
-}
-
-// Copy constructor
-inline LLUUID::LLUUID(const LLUUID& rhs)
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- tmp[0] = rhstmp[0];
- tmp[1] = rhstmp[1];
- tmp[2] = rhstmp[2];
- tmp[3] = rhstmp[3];
-}
-
-inline LLUUID::~LLUUID()
-{
-}
-
-// Assignment
-inline LLUUID& LLUUID::operator=(const LLUUID& rhs)
-{
- // No need to check the case where this==&rhs. The branch is slower than the write.
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- tmp[0] = rhstmp[0];
- tmp[1] = rhstmp[1];
- tmp[2] = rhstmp[2];
- tmp[3] = rhstmp[3];
-
- return *this;
-}
-
-
-inline LLUUID::LLUUID(const char *in_string)
-{
- if (!in_string || in_string[0] == 0)
- {
- setNull();
- return;
- }
-
- set(in_string);
-}
-
-inline LLUUID::LLUUID(const std::string& in_string)
-{
- if (in_string.empty())
- {
- setNull();
- return;
- }
-
- set(in_string);
-}
-
-// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order
-// IW: this will make me very sad
-inline bool LLUUID::operator<(const LLUUID &rhs) const
-{
- U32 i;
- for( i = 0; i < (UUID_BYTES - 1); i++ )
- {
- if( mData[i] != rhs.mData[i] )
- {
- return (mData[i] < rhs.mData[i]);
- }
- }
- return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]);
-}
-
-inline bool LLUUID::operator>(const LLUUID &rhs) const
-{
- U32 i;
- for( i = 0; i < (UUID_BYTES - 1); i++ )
- {
- if( mData[i] != rhs.mData[i] )
- {
- return (mData[i] > rhs.mData[i]);
- }
- }
- return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]);
-}
-
-inline U16 LLUUID::getCRC16() const
-{
- // A UUID is 16 bytes, or 8 shorts.
- U16 *short_data = (U16*)mData;
- U16 out = 0;
- out += short_data[0];
- out += short_data[1];
- out += short_data[2];
- out += short_data[3];
- out += short_data[4];
- out += short_data[5];
- out += short_data[6];
- out += short_data[7];
- return out;
-}
-
-inline U32 LLUUID::getCRC32() const
-{
- U32 *tmp = (U32*)mData;
- return tmp[0] + tmp[1] + tmp[2] + tmp[3];
-}
-
// Helper structure for ordering lluuids in stl containers.
// eg: std::map<LLUUID, LLWidget*, lluuid_less> widget_map;
@@ -329,3 +158,5 @@ public:
};
#endif
+
+